@tabris95 Unfortunately I haven't played Chained Echoes so can't give you a proper answer! Sea of Stars will be on PS Plus Extra when it launches if that helps!
@nessisonett I mean there are errors in the text here and there but I didn't think it was that bad. I see typos in basically every game I play, though, so I'm sort of numb to it. My experience, though: not an issue, and I'm sure it'll be tidied up.
@Nyne11Tyme No grinding necessary, it's very nicely balanced like that. You can if you want to, and it doesn't have level scaling, so you'll notice the difference.
@UltimateOtaku91 By default you get two Relics at the start of the game — one gives you +100% HP and auto-heals your party after combat. The other one makes it much clearer when you correctly input the timed hits and blocks.
Others you can get at vendors in-game:
Guarantee timed hits
Chance of automatically timing blocks
Ignore enemy defence
Decrease damage taken
All optional of course, and you can toggle them on or off.
@Jayslow You can probably reach the credits a fair amount faster than 35 hours — I spent quite a lot of time exploring, looking for collectibles and doing side content before I pushed on for the ending. The good news is you can beeline it to do the main story, and mop up anything you miss afterwards — nothing is missable so there's no pressure to do everything before the end.
@Americansamurai1 Most can be earned by going through the main story and by completing major side quests (late/post-game) but you also need to open every treasure chest and find all the collectibles.
There's one Trophy that relates to defeating bosses while you have a specific Relic equipped — this is the real challenge. You don't find the Relic until very near the end of the game and the Trophy almost necessitates a second playthrough.
@Ravix I worded that poorly in the story — the USB dongle comes included with the Pulse Elite / Explores, but will ALSO be available to buy standalone. Edited the article to clarify.
I thought it was perfectly fine. Geoff did a good job at setting expectations beforehand, so the few actual announcements made during the show were a pleasant surprise. I think the games presented mostly all look very strong.
It was never going to be the biggest, craziest showcase ever, but I'm pretty satisfied with what we saw. Nothing mind-blowing, but it didn't really need to provide that. Thumbs up from me.
@Kidfried Yeah, unfortunately a PS5 version (and by extension, PSVR2 support) was confirmed to not be happening back when Mm announced it was stopping live service updates. Obviously the game is backwards compatible on PS5, and even runs better on it, but no native version sadly.
I do have an interview going live on the site tomorrow, and the lack of PS5 port was absolutely one of my questions, but I had less time than expected so I didn't get to ask about it. Presumably the main reason why it didn't happen is that Dreams is an incredibly complex bit of software that would've taken a long time to translate to PS5/PC, let alone any upgrades, and maybe Sony didn't want to bankroll yet more dev time for this thing. But that's just me speculating! I guess we are where we are with it.
Worth pointing out you can also search by accessibility option! If you click Games at the top of the site, there is a new search filter category for accessibility. If you tick an option, it'll show you games that have that feature!
Love all this new info feeding into our sites, great work to all involved!
@Kidfried Haha, well I also really liked Get Back, so maybe I'm just a fan of these long form, fly on the wall series.
I guess the biggest difference between that and PsychOdyssey is the structure. Get Back has three episodes of two or three hours each, covering a time span of roughly three weeks. PsychOdyssey has 32 episodes of anywhere between 20 minutes and 90 minutes each, covering a time span of roughly seven years.
Get Back is a more beat-for-beat look at what occurred during the band's practice sessions and preparing for their album. PsychOdyssey tells a story that spans a much longer stretch of time, so naturally it's more edited down (apparently they captured around 5,000 hours of footage). Most of the documentary is candid footage but it's peppered with talking heads too.
They're quite different documentaries in some ways, but both are pretty raw looks at creative people collaborating on an artistic project. Both are worthwhile in my book, but such an in-depth series about how game development operates is so rare.
@PsBoxSwitchOwner To be honest, I wouldn't. As with a lot of series, I think if you were to cherry pick specific episodes, you'd lose out on so much context. My recommendation is to start at the start and watch it through to the end — or at least, see whether you're interested enough to carry on.
I totally understand it's a long series and not everyone can set aside the time, but it's so worth it if you can make it work.
@Mostik @themightyant @Cherip-the-Ripper We watched one or two episodes most nights for a couple of weeks or so. It is a long series but so worth watching, and definitely doable if you pace it out.
@Nightcrawler71 It will depend on your tastes of course, but for me, the fact it's a straight up action game with super-fun combat is a huge part of the appeal. On top of that, I really fell for the characters and the story here, which I felt was a weakness in 7 Remake.
Comments 4,127
Re: Original Tomb Raider Trilogy Remastered on PS5, PS4, Pre-Order Available Now
Updated with info about pre-orders / price.
Re: Secret PS5 Firmware Update Feature Spotlights Your Wall of Shame
@ColdHandGee Dang!
Re: Latest PS5 Firmware Update Out Now, Adds Support for Dolby Atmos, Larger SSDs
I'll be honest, I'm keeping that beep on. It's been part of my life since I got a PS3 at launch — I think I'd miss it if it wasn't there.
Re: Mini Review: Nour: Play with Your Food (PS5) - A Tasty Snack, But Won't Fill You Up
@LazyLombax Yes to both
Re: Mini Review: Chants of Sennaar (PS4) - A Terrific Translator Puzzler
Very interesting! I hadn't heard much about this at all, it sounds like something I'd enjoy.
Re: EA Sports WRC Takes Rallying 'Next-Gen' on PS5 This November
Very confident this will be great, but hopefully we see some proper gameplay soon.
Re: Vibrant PS5, PS4 Indie Ultros Reveals Its Opening Moments
Really like the style of this. Hope this is good!
Re: UK Sales Charts: Armored Core 6 Mechs an Impact with Number One Debut
@MagisterMagi Could be code in a box, I don't know. Just repeating what the chart says!
Re: UK Sales Charts: Armored Core 6 Mechs an Impact with Number One Debut
@Cherip-the-Ripper Well I think the Xbox disc copies work for Xbox One and for the Series consoles, as opposed to PS5 and PS4 still being separate.
Re: UK Sales Charts: Armored Core 6 Mechs an Impact with Number One Debut
@Smash41 Bearing in mind this is only for sales of boxed copies in the UK:
PS5, 64%
PC, 21%
Xbox Series, 10%
PS4, 5%
Re: Sea of Stars (PS5) - PS Plus Extra's Retro-Inspired RPG Is the Whole Package
@tabris95 Unfortunately I haven't played Chained Echoes so can't give you a proper answer! Sea of Stars will be on PS Plus Extra when it launches if that helps!
Re: Sea of Stars (PS5) - PS Plus Extra's Retro-Inspired RPG Is the Whole Package
@nessisonett I mean there are errors in the text here and there but I didn't think it was that bad. I see typos in basically every game I play, though, so I'm sort of numb to it. My experience, though: not an issue, and I'm sure it'll be tidied up.
@Nyne11Tyme No grinding necessary, it's very nicely balanced like that. You can if you want to, and it doesn't have level scaling, so you'll notice the difference.
Re: Sea of Stars (PS5) - PS Plus Extra's Retro-Inspired RPG Is the Whole Package
@UltimateOtaku91 By default you get two Relics at the start of the game — one gives you +100% HP and auto-heals your party after combat. The other one makes it much clearer when you correctly input the timed hits and blocks.
Others you can get at vendors in-game:
All optional of course, and you can toggle them on or off.
Re: Sea of Stars (PS5) - PS Plus Extra's Retro-Inspired RPG Is the Whole Package
@Jayslow You can probably reach the credits a fair amount faster than 35 hours — I spent quite a lot of time exploring, looking for collectibles and doing side content before I pushed on for the ending. The good news is you can beeline it to do the main story, and mop up anything you miss afterwards — nothing is missable so there's no pressure to do everything before the end.
Re: Sea of Stars (PS5) - PS Plus Extra's Retro-Inspired RPG Is the Whole Package
@Americansamurai1 Most can be earned by going through the main story and by completing major side quests (late/post-game) but you also need to open every treasure chest and find all the collectibles.
There's one Trophy that relates to defeating bosses while you have a specific Relic equipped — this is the real challenge. You don't find the Relic until very near the end of the game and the Trophy almost necessitates a second playthrough.
Re: Sea of Stars (PS5) - PS Plus Extra's Retro-Inspired RPG Is the Whole Package
Any questions, hit me up.
Re: Here's What to Expect if You Spend Extra on The Crew Motorfest for PS5, PS4
@Smiffy01 I missed out on Blur but I thought Split/Second was brilliant, would love a revival of that, for sure.
Re: Here's What to Expect if You Spend Extra on The Crew Motorfest for PS5, PS4
@Smiffy01 @Splat Definitely not alone! I love OTT arcade racers. I yearn for more Burnout/Ridge Racer/MotorStorm/WipEout pretty much every day.
Re: Mini Review: Shotgun King: The Final Checkmate (PS5) - Roguelike Chess Is a Neat Novelty
@WavesOfActivity No, although you can unlock different shotguns with different stats etc. But it's a pretty basic roguelike setup on the whole.
Re: 2D Bloodborne-Like Action Game The Last Faith Carves Out a November Release on PS5, PS4
@KAIRU No, it looks like that's just a Steam thing.
Re: PlayStation Reveals New Official Headphones and Earbuds, Pulse Elite and Pulse Explore
@Ravix I worded that poorly in the story — the USB dongle comes included with the Pulse Elite / Explores, but will ALSO be available to buy standalone. Edited the article to clarify.
Re: Poll: Was Gamescom Opening Night Live Any Good?
I thought it was perfectly fine. Geoff did a good job at setting expectations beforehand, so the few actual announcements made during the show were a pleasant surprise. I think the games presented mostly all look very strong.
It was never going to be the biggest, craziest showcase ever, but I'm pretty satisfied with what we saw. Nothing mind-blowing, but it didn't really need to provide that. Thumbs up from me.
Re: Immortals of Aveum (PS5) - Fantasy FPS Lacks the Magic Touch
@Northern_munkey I barely noticed any special haptics stuff, seemed like regular rumble to me.
Audio is fine although I did notice one or two instances where dialogue seemed slightly blown out.
I looked through the settings and as far as I could tell, there is no quality mode — it's 60fps and that's that.
Re: Highly Rated Indie Series Frog Detective Hops to PS5, PS4 This Year
This looks right up my street. Can't wait to check it out.
Re: Mini Review: Moving Out 2 (PS5) - Chaotic Co-Op Capers in Safe But Solid Sequel
@Voltan It does, actually!
Re: The Latest PS5 Firmware Update Is Available to Download Now
@Kidfried
Re: PS Stars May Finally Be Integrated into PS5 Soon
@SillyBoyJudas

Re: Tren Sends Media Molecule's Dreams Out in Style
@somnambulance One of my favourites this year, too.
Re: Feature: A Morning Inside Media Molecule
@riceNpea Haha, it's not that I didn't want to ask — I just didn't get the chance. We had far less time for interviews than I expected!
@UglySofaGaming Jealous!
Re: Feature: A Morning Inside Media Molecule
@Kidfried Yeah, unfortunately a PS5 version (and by extension, PSVR2 support) was confirmed to not be happening back when Mm announced it was stopping live service updates. Obviously the game is backwards compatible on PS5, and even runs better on it, but no native version sadly.
I do have an interview going live on the site tomorrow, and the lack of PS5 port was absolutely one of my questions, but I had less time than expected so I didn't get to ask about it. Presumably the main reason why it didn't happen is that Dreams is an incredibly complex bit of software that would've taken a long time to translate to PS5/PC, let alone any upgrades, and maybe Sony didn't want to bankroll yet more dev time for this thing. But that's just me speculating! I guess we are where we are with it.
Re: Preview: Sony's Next Great First-Party Game Is Media Molecule's Tren, Made in Dreams
@Gremio108 Haha, the difference being MGSV actually came out!
Re: Preview: Sony's Next Great First-Party Game Is Media Molecule's Tren, Made in Dreams
@themightyant Haha well it's a good thing I already thought of exactly that and it's on the way!
Re: Preview: Sony's Next Great First-Party Game Is Media Molecule's Tren, Made in Dreams
@Rob_230 Naturally I was thinking about it while organising this Tren coverage haha, what a Tren-wreck
Re: Preview: Sony's Next Great First-Party Game Is Media Molecule's Tren, Made in Dreams
@Gremio108
Re: PS Plus Essential Games for August 2023 Announced
@Itachi2099 It isn't being killed off! The game is going nowhere — Media Molecule is just stopping live service updates.
Re: Site News: Accessibility Brought to the Fore in New Push Square Partnership
Worth pointing out you can also search by accessibility option! If you click Games at the top of the site, there is a new search filter category for accessibility. If you tick an option, it'll show you games that have that feature!
Love all this new info feeding into our sites, great work to all involved!
Re: Mini Review: Viewfinder (PS5) - Unique Puzzler Is a Snapshot of Great Puzzling Potential
@Thrillho Around six, seven hours I think.
Re: Gex Is Back! The Complete PS1 Trilogy Comes to PS5, PS4
I played the first one a lot, very happy with this!
Re: PS1 Platformer Tomba! Makes a Grand Return on PS5, PS4
Hell yeah that's awesome!
Re: The Making of Karateka Is the First in a Series of Playable PS5, PS4 Documentaries
Love this idea!
Re: Soapbox: Stop What You're Doing and Watch Double Fine's PsychOdyssey Right Now
@Kidfried Haha, well I also really liked Get Back, so maybe I'm just a fan of these long form, fly on the wall series.
I guess the biggest difference between that and PsychOdyssey is the structure. Get Back has three episodes of two or three hours each, covering a time span of roughly three weeks. PsychOdyssey has 32 episodes of anywhere between 20 minutes and 90 minutes each, covering a time span of roughly seven years.
Get Back is a more beat-for-beat look at what occurred during the band's practice sessions and preparing for their album. PsychOdyssey tells a story that spans a much longer stretch of time, so naturally it's more edited down (apparently they captured around 5,000 hours of footage). Most of the documentary is candid footage but it's peppered with talking heads too.
They're quite different documentaries in some ways, but both are pretty raw looks at creative people collaborating on an artistic project. Both are worthwhile in my book, but such an in-depth series about how game development operates is so rare.
Re: Soapbox: Stop What You're Doing and Watch Double Fine's PsychOdyssey Right Now
@PsBoxSwitchOwner To be honest, I wouldn't. As with a lot of series, I think if you were to cherry pick specific episodes, you'd lose out on so much context. My recommendation is to start at the start and watch it through to the end — or at least, see whether you're interested enough to carry on.
I totally understand it's a long series and not everyone can set aside the time, but it's so worth it if you can make it work.
Re: Soapbox: Stop What You're Doing and Watch Double Fine's PsychOdyssey Right Now
@themightyant You could always hold a controller while you watch, it'll be like you're playing a Hideo Kojima game
Re: Soapbox: Stop What You're Doing and Watch Double Fine's PsychOdyssey Right Now
@Mostik @themightyant @Cherip-the-Ripper We watched one or two episodes most nights for a couple of weeks or so. It is a long series but so worth watching, and definitely doable if you pace it out.
Re: Viral Hit Placid Plastic Duck Simulator Brings Sony's Tech Demo Full Circle on PS5, PS4
@Mythologue Rubber ducks float, they don't hit the bottom.
Re: Viral Hit Placid Plastic Duck Simulator Brings Sony's Tech Demo Full Circle on PS5, PS4
@DualWielding Yep!
Re: Sonic Mania Dev Reveals New PS5 Platformer Penny's Big Breakaway
This looks very promising!
Re: Final Fantasy 16 (PS5) - Final Fantasy's Triumphant Return to the Top
@Nightcrawler71 It will depend on your tastes of course, but for me, the fact it's a straight up action game with super-fun combat is a huge part of the appeal. On top of that, I really fell for the characters and the story here, which I felt was a weakness in 7 Remake.
Re: Final Fantasy 16 (PS5) - Final Fantasy's Triumphant Return to the Top
@jdv95 Haha, no trouble!
Re: Final Fantasy 16 (PS5) - Final Fantasy's Triumphant Return to the Top
@jdv95 3pm was definitely the embargo we were told! Anything else you've heard was false.