
Guerrilla Games is continuing to strengthen the team working on its online multiplayer adaptation of the Horizon franchise.
The game – which has never been officially announced but has been acknowledged by the studio – has an all-star team working on it, led by Rainbow Six: Siege director Simon Larouche.
But now it’s added Bungie’s former senior design lead Chris Proctor to its ranks. For those who don’t know, he’s behind some of Destiny 2’s most iconic firearms. He’ll work as a design director on Horizon Online, and will presumably have input on some of the game’s weapons.
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While there’s been a number of live service games cancelled across all of Sony’s first-party studios, this is one the company seems to believe in. It’s been in development now for several years, and it must be almost ready to be officially revealed at this point.
While we have no further information, it’s not hard to imagine how an online Horizon could work. We’re imagining something like Monster Hunter, where squads of players need to work together to tie down mechanical aggressors, meticulously remove their armour parts, and ultimately bring them down.




