Comments 125

Re: Poll: How Do You Feel About The Last of Us Part 2, 5 Years Later?

Kierant202

Nothing against it. Gameplay pacings and styles are not to my tastes. Creating builds in RPGs or faster passes action oriented gameplay are my preferences over 3rd person psuedo stealth games.

Doesn't help that the original tlou gameplay was in my opinion just too sluggish and kind of put me off the franchise going forward.

I do think the central story premise is one of the best I've seen though.
I do love a good 'end the cycle of revenge' story and this one took it to the dark conclusion unlike many others

Re: The Next Xbox Is a PC, So What Does That Mean for PS6?

Kierant202

People talking about the new xbox being a reskinned pc and not wanting to deal with the complications involved are missing large parts of the information given about the handheld and future Xbox.

They have already said they will have a dedicated 'gaming' launch mode that needs none of the bells and whistles if pc launchers. Id also expect buying games on this to default to Xbox store.

Re: Switch 2 Can't Achieve a Great Experience on Big Screens, PS5 Boss Implies

Kierant202

I have every console. I have favourite games across multiple genres and systems. Sony has had games this generation I liked. But nothing of the ps5 generation of 1st party games has actually really immersed me and had me think of it as a favourite. Closest would be Spiderman 2 which has a large buff via IP and love of the 1st.

I have never, and will never, be gaslit into believing I need raw graphical power to be immersed in a story/world or gameplay.

But that's also not really what he was saying. The article is exaggerating

Re: This Is How Gears of War Reloaded Looks and Plays on PS5 Pro

Kierant202

From what I remember having played all gears games. Even though they aren't my favourite shooters I liked the horde Modes with friends you could turn off the camera shake in the newer ones but it still remained slightly when sprinting.

Stylistically and aesthetically it will always look like a 2000's shooter but to be honest I'd say a lot of that is because it almost encapsulated that era of aesthetic the most and arguably the best with it's tone and themes.

But haters gonna hate etc etc

Re: 'People Are Less Willing to Pay': Dev Speaks Out Against Day One Releases on PS Plus, Xbox Game Pass

Kierant202

I only have so much free time to game and am rarely 100% sure I want a game if it's a new IP or a late series sequel I've not played before.

I have game pass and it first introduced me to Yakuza 0 a few years ago. Now I've bought every game in the franchise and have (almost) caught up.

I hadn't bought expedition 33 or metaphor because I had other chunky RPGs on my backlog but because the former was in my library when I finally finished persona 5 royal it immediately got played and now I've purchased it on my ps5 for the better gaming experience (only have a series s) after that I will play metaphor.

Countless indie games like the brilliant slay the spire and monster train I never would have played without game pass because it's just not easy to sort through games nowadays when reviews are so polarised by internet negativity.

Gaming is a growth driven industry that started to saturate and die. The same IS going to happen with game pass etc. I know it but for now it has given me a bit of breathing space for game selection at times and introduced me into some of my all time favourites

Re: Days Gone Dev Hit with Layoffs, Loses 30% of Staff

Kierant202

@OldGamer999 same if only 1 generation behind (I ain't that old). Also owned all Nintendo hardware from N64 onwards, every Xbox and even a dreamcast.

I've had favourite games on each console and still have done to this day. It's just a rough world to be a gamer who plays everywhere and calls out each company as sees fit these days

Re: Poll: How Would You Rate Summer Game Fest 2025?

Kierant202

@Odium yeah I quite enjoyed it too. Probably because I have quite a wide taste in gaming.

Sonic racing brought me back to all stars racing transformed days ,
Lies of p dlc (remember when people were interested?) ,
More from Yakuza franchises ,
Code vein 2 (I liked the first anyway),
Re9,
Jurassic park SIM 3 (the other 2 are popular)
Atomic heart 2 (I'm only mildly interested as the first wasnt the best),
Onimusha always a win for me,
Lego party I'll probably get on sale as mario party is never known sale,
Dice of destiny ill probably get to play with my partner and my younger brother

And I know I'm forgetting others I was interested in when they were shown off. I don't particularly care for all the overhype in the big franchise games like GTA or the over the top cinematic games I see paraded a lot (death stranding frankly bored me too much too fast)

Re: PS5 Fans Furious As Microsoft Ships DOOM: The Dark Ages with Just 85MB on the Disc

Kierant202

@Onelastgo video game market analysts have had plenty to say about physical gaming.

Most notably that it is no longer to be expected. Physical gamers are now 'enthusiasts' in the same way music enthusiasts buy vinyls or frankly just...CDs, CDs have declined 95% since their peak for music and similarly physical games are over 85% down from their peak. Except they rarely complain when every new release isn't on vinyl.

As for the pricing that's just tiresome to hear. I earn well over 50% more compared to when I started my job for doing nothing particularly different or more. Everything has gone up in prices in turn. Compare the cost of luxuries like sweets and chocolates. Production costs remain similar but they are now very noticeably more expensive. Then we sit and complain that video games that have exponentially been growing in production values need to put up prices to remain sustainable? And complain we are paying more for less? While every year wages go up for no more work? Every analyst has been saying video game prices have been so far past due a rise that we have frankly been LUCKY it lasted this long

Re: PS5 Fans Furious As Microsoft Ships DOOM: The Dark Ages with Just 85MB on the Disc

Kierant202

All the console makers and the larger publishing arms don't particularly care too much for physical sales.

We are consumers, not customers. That's the shareholders. This is why 2019 Sony stopped allowing 3rd parties to sell download codes (even the developers themselves!) to force you to buy through their store for digital (Sony tax = shareholder win)

Same reason the pro is discless as standard let's be honest.

Nintendo already announced several switch 2 games are going this route.

By the same vein epic just won the apple lawsuit and are still encouraging all Fortnite players to buy v-bucks directly through epic not apple store. All about the shareholder profits

Do I think physical media should exist for preservation purposes? Yes.
Do I think this was only ever going to be a one way slope? Yes.
Is preservation ONLY possible through physical media? Not in the slightest.
Do the majority care? Nope.
Do the shareholders care? Nope.

So ultimately we can do nothing. Saying words matters not as it's too small a minority. Accept the reality of it and move on. No sense in getting worked up over some things outside our control

Re: Expedition 33's Sublime Success Sparks Chatter About Final Fantasy's Future

Kierant202

Where was this conversation when Like a dragon infinite wealth also sold over 1 million copies in its first week with a turn based combat system that featured QTE? Turn based is turn based. They've had games with also qte in them for over a decade. Legend of the dragon, paper mario, lost odyssey (the most like expedition 33... Let this team remaster THAT monster).

FF has had its own identity crisis for years. I enjoyed most entries but have found them lacking creative writing sparks most often that other RPGs I've enjoyed more from like a dragon, atlus games, expedition 33 seem to have as their real core.

Re: Not Everyone Loved Oblivion Remastered's Shadow Drop

Kierant202

@Northern_munkey I'm laying a portion of the blame of publisher's and audience expectations. I'm taking none away from Epic. They released press statements 2 months ago admitting UE5 had stutter issues largely because of shaders (which is almost always worse on pc than consoles), and digital foundry even posted a video on that subject where they said insiders in development studios were telling them that some aspects of UE5 weren't even working as they were told they should forcing developers to have to call in specialists to fix things and we still end up with these stuttery messes.

Now epic promise it will 'eventually be better'. Epic know that UE5 isn't really ready for the flawless AAA development they are promising these companies but they are downplaying it as much as possible on their end so people on the internet can blame rushed, underpaid developers instead.

When such a substantial amount of UE5 AAA games suffer this badly among a wide variety of developers then the common denominator isn't the devs. Go look at shader comp issues in UE5. Even Fortnite is a stutter fest with it at times.

UE5 as it is right now is a joke. It is not up to the standard epic claimed it was and developers and gamers are paying the price while they use us as testers.

Re: Not Everyone Loved Oblivion Remastered's Shadow Drop

Kierant202

@Northern_munkey it's not on the developers though. They aren't the top of the food chain. They aren't the ones making the engine decision. That's on the publishers that want faster, cheaper turnover, that's on the shareholders pushing for the cheapest employee turnover rates incentivising shared skillets being taught to new developers, that's on the audiences wanting games faster and prettier with no increase to the price of games. The developers are ultimately the LAST people to be blamed.

Re: Not Everyone Loved Oblivion Remastered's Shadow Drop

Kierant202

@Northern_munkey UE5 is pushed so hard on all new developers that it is literally taught on university courses. The problem is that UE5's many user friendly interfaces also scale together poorly when over relied on instead of more intimate coding by individual developers. This in itself then breeds more sloppily optimised games as it saves time and money pleasing shareholders and encouraging developers to continue cutting themselves kinds of corners.

Granted this mostly applies to the open world games as default UE5 settings tend to steer towards visual flair first and then require more developer knowledge for the performance side. I.e. games like hell blade 2 which isn't large open world, expedition 33 which is a small team of developers not pushed to release fast and actually taking their time to learn the engine in depth

Look at recent games in UE5 silent hill 2 remake, nightingale, immortals of aveum, lords of the fallen, avowed, even oblivion remaster

Then look at developer teams leaning on teaching their Devs actually how to use engines because they aren't just encouraged to learn the basics of the cheapest to teach engine out there

Alan wake, kingdom come deliverance 2 spring toind immediately.

The industry is pivoting en masse to UE5 so speed up production times, lower production cost, and make it easier to cycle Devs in ***** conditions because ALL Devs are graduating with basic UE5 knowledge. Just another symptom of gamings issues and an underlying cause for so much terrible optimisation and performance. All boosted by the fact UE5 has the good graphics base looks needed to get pre-orders in from trailers looking pretty on top

Re: Not Everyone Loved Oblivion Remastered's Shadow Drop

Kierant202

@Northern_munkey I don't disagree that the shadow drop hid performance issues but even if it had stable 60fps this graphic level would've been slaughtered in the internet.

I blame Bethesda less due the performance than epic quite frankly. UE5 is a joke considering the level of push to make it almost a universal engine that the smaller studios like virtuos would obviously default to

Re: Not Everyone Loved Oblivion Remastered's Shadow Drop

Kierant202

Bethesda had to shadow drop oblivion. If it had been a normal release schedule it would've been ridiculed and mocked online for poor graphics and jank. Overpowering the nostalgia rampage sweeping people with this shadow drop. The shadow drop and excitement of old fans created tonnes of fomo.

This is no ordinary (sometimes lazy) modern remaster of a game barely 5 years old to coincide with some series, sequel or movie to generate hype.

And it's incredibly indicative of the nature of people on the internet trying to hate on it just for the sake of hate.

Is expedition 33 better? Yes. Is that proving true with sales? Yes. Do I think Oblivion is rudely reducing sales of this fantastic new IP? No.

A lot of the vocal minority online of gamers are a lot more flexible with their purchases than they like to pretend online. And a lot of the 'I'll wait for a sale' group either do not manage to wait for a sale or simply never purchase. As has been proved several times with past games and further show how people won't purchase even with sale outside of initial Zeitgeist with things like the late port of ff7 to pc and it's corresponding sales numbers on pc

Re: PlayStation Is Dying to Know What You Think of Nintendo Switch 2 in Player Survey

Kierant202

@Dragoon1994 most of that discourse was referring to the fact that upscaled switch 2 versions of switch 1 games will only have the switch 1 version on the cartridge and the upgrade is via a download.

The rest is because some extra large 3rd party companies either can't because of size or just won't release physical copies of games all in the cartridge (as many of these companies also do with disc)

Re: Feature: PS5's Not Perfect, But Here Are 5 Ways It's More Consumer Friendly Than Switch 2

Kierant202

One point I don't see being mentioned is that one of the reasons Nintendo don't reduce the cost of their games is they are generally complete on release and don't rely on mtx to make up profits. All their love service bs is reserved for mobile devices and funds single player games. You may not like the genres they aim for or the fact they iterate on the same IPS but a LOT of people do. I don't want the next mario kart to sell out and offer 6 thousand different pieces of outfit for individual prices just to save £10 on the purchase. But neither do I begrudge that some companies do have to do things that way to make the games they want to make. We can't have our cakes and eat them. The extra development costs have to come from somewhere

Re: Switch 2 Isn't Targeting People Who Want 'High-Performance Hardware', Like PS5 Pro

Kierant202

Nintendo are making exclusives that vary greatly in genre, rarely ask for mtx and are almost always released in a complete state.

Most other AAA developers make up their costs with mtx and cut corners.

I'll take gameplay over graphics anyday. Nintendo have been nominated for 7 of the last 10 goty awards.

People screaming that the games aren't worth it if they aren't graphical monstrosities are entitled and have lost the core of gaming as a medium

Re: Analyst Firm Predicts Some Pretty Unimpressive Sales Numbers for Xbox Ports on PS5

Kierant202

@RagnarLothbrok Something commonly said in online circles but not as widespread proven considering the number of different outlets agree from various places.

Regardless the user scores for all four of those games are all at 7.6 or higher. And taking pentiment as the lowest of the lot the low reviews are laughably boiled down to 'not next gen graphics, don't wanna read'.

God forbid we have non mainstream games out here

Re: Assassin's Creed Shadows Seemingly Claims Second Biggest Launch in Series History

Kierant202

@themightyant I'm just sad he also dragged in halo infinite, avowed and hi fi rush into the fight.

As someone who enjoys a a wide spectrum of games across pc and all 3 consoles why pick out some of the 3 actually good Xbox games (infinite I mean campaign, multiplayer I gave up with after the abysmal release schedule).

AC shadows is doing ok. It's got plenty of the more unsavoury modern gaming stuff, i.e. lots of paid options in a sp game, but it's definitely at the same standard as past ubisoft mainstream titles and other AC games partnered with a popular period and location. Angry internet people gotta be angry I guess

Re: PS5 Pro Is By Far the Best Way to Play Monster Hunter Wilds on Console

Kierant202

@Ralizah having played almost every monster hunter game I can't disagree more. It's a very very different experience playing from base versus starting from the dlc. It's a wildly different difficulty curve for one and most importantly the entire endgame loop of the base game is usually redundant for the dlc with the way the power scaling works. Especially so ever since world.

Playing monster hunter only from the dlc release may be smoother but it's really not the same experience intended by the developers in terms of content intake

Re: Reaction: Xbox Publishing More Games on PS5 Than Sony Is Not a Gotcha, It's Just a Sign of the Times

Kierant202

All I'm personally expecting over the next few years is a fresh new legal battle. Epic have set the trend on mobile and I don't doubt it will come to console.

Epic and likely Microsoft, possibly (though unlikely) even companies like steam, Amazon, netflix will be looking for the potential to have their own storefronts for sales and streaming.

I'm still fairly confident this is the end goal for Microsoft. Tie it in with game pass and their soon to be very large rollouts of mainstream western games and they will be hoping to become a platform for game purchases across all places to play games.

They will still sell consoles just for the optics and the die hard fans. Probably while saying that they are the 'best' place to play their games.

One thing that the industry has shown in the last couple generations. Players follow their friends. And many people follow their old library.
There used to be nothing stopping a swap in company gen to gen but once back compatibility and achievements took off along side the rise of console multiplayer it was the perfect time for Sony to win and Xbox to fumble and things to snowball from there. Microsoft probably see this as their last real chance to turn that tide utilising the next generations interest in mobile gaming and a look at a future of streaming to do it.

Re: Sony's Bringing Horizon Zero Dawn to the Big Screen with Live Action Movie Adaptation

Kierant202

@middyone I quite literally said it was at a time that Ubisoft formula was popular at that time. Far cry 5 came out a year later and was the best selling in the franchise.

I also specifically added that it was the Sony stamp of approval during Sony's peak brand time that contributed to sales.

Horizon forbidden west went so far as to add 'destructible walls' to the minimap with nothing more behind them than a pile of gold. Zero dawn had little to no waste in the general nooks and crannies of the map being actually related to quests and collectibles. That is what I refer to as bloat. Forcing me to traverse the map back to places for these things on my map that serve 0 purpose.

The way Aloy was written in forbidden west felt incredibly forced at least so far as the early game. It got significantly better later but it is on the developers to make early game better.(starfield anyone?) The tonal dissonance between Aloy's urgency in the intro contrasted poorly to the flippant side quests. In zero dawn the framing of gaining allies framed things more organically for the side quests that culminated well at the end.

As for completion rate they are pretty identical. Despite the fact that zero dawn was free for everyone and that can be extrapolated to a massive amount of people who opened the game with no intention of completion.

The higher % platinum rate also leads credence to the sentiment that collectibles in forbidden west were on the higher end of the open world spectrum compared to zd.

Re: 'Gummy Bears' Details Leak, Bungie's MOBA Taken Under Sony's Wing

Kierant202

Young audience + moba does not sound great long term to me. Even

Pokémon unite is only doing ok because of a more adult hardcore scene, especially in china.

I can't see enough of a playerbase for a long lasting live service game without a large IP or some stellar gameplay with that target audience in the moba scene of all things. I at least believe the latter might happen though it's very outside bungies comfort zone.

Re: Sony's Bringing Horizon Zero Dawn to the Big Screen with Live Action Movie Adaptation

Kierant202

For me horizon zero dawn was a fun week but it left no impact on my even if I got the platinum. It just came out when the 'ubisoft formula' was at it's most popular and Sony was at their peak PS4 crest of popularity. Forbidden west in comparison was far to bloated and poorly written.

I appreciate hzd for what it was but it doesn't really have me hooked on the IP. I'll probably still give the movie a wat h as I found zd premise and execution on the history lore in it to be good

Re: Sony Confirms Interest in Buying FromSoftware Parent Company Kadokawa

Kierant202

A LOT more negative talk went around about ms buying Activision (rightly so) I don't see this purchase overwhelmingly affecting the gaming world.

As for the anime world well 80% of crunchy roll anime are mid and of the remaining 20% lately the 'better' anime have been releasing elsewhere as well. Some of the biggest rated anime lately even being exclusive elsewhere. I.e. Oshi no KO.

Re: Kadokawa Wants Sony's Full Commitment with Buyout of Entire Company

Kierant202

The only reasons I could see msft being legitimately interested in kadokawa are the following:

1. Kadokawa want to remain pretty much intact and as such would be a profitable, working company in Japan for msft. (Tango was closed largely due to the director leaving and there being tenuous management available to msft for tango in Japan)

2. EVERYTHING kadokawa have could be available on msfts future plans of 'everything is an Xbox if you subscribe'. Music, anime, games. All of it

I don't want that so I'd rather Sony have it. Sony the gaming developer wouldn't buy a company this big. Sony the entertainment company most certainly can and would benefit massively.

Re: Godzilla, Baymax Front Fortnite's Japanese-Themed Hunters Season

Kierant202

As a 'real gamer' (TM) I'm contractually obligated per the social media rules to say Fortnite sucks blah blah blah. /S

(If this is the multiplayer game my friends want to play these next few months I'll play it and enjoy spending time with my friends. I have plenty of 'real' sp games to keep me busy otherwise)