
Borderlands 4 will be available across PS5, Xbox Series X|S, and PC within the next 24 hours, and now we have a selection of reviews to work out whether it's any good or not. As explained in our Where's Our Borderlands 4 PS5 Review article, pre-launch code has only been available on PC.
We expect to receive our PS5 keys tomorrow, so our coverage will begin then. For now, we can pull from the list of PC-focused verdicts. PS5 technical performance obviously will not be a focus of these reviews. The game currently has a Metacritic rating of 84, which is one of the best overall ratings in the series.
Radio Times - 5/5
Sometimes a game doesn't need to be deep or thought-provoking at every turn, it just needs to be a blast to play, and I can safely say that Borderlands 4 is the most fun I've had in a game in a long time.
Game Informer - 8.5/10
Though many of the series’ core elements remain intact, Gearbox has refined and reconfigured them in such ways that Borderlands 4 rises beyond anything the series has accomplished to this point, making for a chaotic looter-shooter worthy of the series’ sterling early-2010s reputation. It’s simultaneously a poster child for excess and restraint, which sounds paradoxical, but for a series named for existing on the border of seemingly opposed concepts, it feels right at home.
IGN - 8/10
Borderlands 4 gives the series the massive kick in the pants it has needed, with a fantastic open world and greatly improved combat, even bugs and invisible walls can sometimes throw off that groove.
GamesRadar - 8/10
Borderlands 4 extracts the essence of a finale shootout and spins it across an entire game, with a staggering amount of guns allowing for pure carnage. While the game's story and tone fall far from those heights, at times it simply doesn't matter as much as shooting six robots out of the sky with an electrified explosive gun.
VGC - 4/5
Borderlands 4 is a great RPG shooter with rewarding, engrossing gameplay. Some of the set dressing, like the bland new characters and pointless grappling hook, take the shine off, but the sheer amount of fun we've had with the game can't be overlooked. Borderlands 4 reminds us exactly why we were such big fans of the original two games, and falls on its sword in learning the mistakes of 3.
GameSpot - 7/10
All in all, if uncovering loot, crafting builds, and unleashing chaotic mayhem is what you're looking for, Borderlands 4 has you covered. It's the most mechanically sound Borderlands game to date, and the various Vault Hunters each present an entertaining opportunity to tackle the game in a different way. Just maybe find a good podcast or video essay to fill the moments between the shooting and looting. The game's story and characters aren't strong enough to hold your attention on their own, and the game's combat begins to drag once you've seen all the enemy types there are to see.
Are these the sorts of review scores and conclusions you were hoping for Borderlands 4 to receive? Let us know if you are convinced to buy the game or not in the comments below.





Comments 56
Usually not a good sign
UE5 + no console code (but PC code available) = major red flag for performance disaster
I guess it’s good but I always expect more and higher scores.
When you game on PS4 and PS5 and switch you get used to their in house AAA games hitting 90 plus with that pure gaming perfection all round.
When another studio spends 5 to 6 years making a big AAA game I just expect because of all that development time and cost, the game to be near to perfection.
I understand what you are saying, @OldGamer999, but truth be told is you are only going to play games that score 9s and 10s, and have a Metacritc rating of over 90, then you are going to be playing good games, but few of them. I think 8, or 80+ is an easily acceptable standard.
I actually bought my game just now based on the above reviews. I bought the Super Deluxe version, which on both the PS5 and on the Xbox Store is £120. I took a look on CDKeys and there is no PlayStation code available on there (as is always the case, thanks Sony!), but the Xbox code, for precisely the same game, was just £87. A saving of £33. Man we get so ripped off on our native console stores. The PC code for Steam is even cheaper at £83...
@Fiendish-Beaver sadly my friend group for this game are all on playstation so I'll be buying there. But yeah the lack of keys on Sony is one of my biggest gripes with the platform.
By sounds of it, at least we can put the stink of BL3 and the movie behind us...So there's that 🙂
No worrys. I played yesterday already for 3-4 hours on PS5 and the Game runs in Performance Modus perfectly smooth. The File Size from Disc are only 30Gb and I have no Patch installed. I only had one Bug and this was no sound in the Intro Cutscene that's it. The Game rocks and I will dive in again this evening.
These lines put me off: >>game's story and characters aren't strong enough to hold your attention on their own, and the game's combat begins to drag once you've seen all the enemy types there are to see. <<
I had a lot of fun with Borderlands 1 and 2, not so much with Tiny Tina's Wonderlands.
I was hoping for something more. Personally I need a good story and characters, otherwise it's all rinse and repeat.
@Fiendish-Beaver
I do play games that are below 90 plus on meta and do enjoy them.
I’m in Aerospace so it all has to be perfect else death occurs. So I get all perfectionist like and if you going to do a job or develop a game on this scale of studio size then make it a banger AAA at the top of the tree.
Also it is not listed as Pro Enhanced on the Sony store.
So no idea if it is or not, might as well wait for the next 5 patches and Pro Enhanced, then join in at a cheaper price probably as well.
Seen a few bits mentioning optimisation issues so not sure it bodes too well for the console release. Like it's predecessor, it'll be twice as good and a quarter of the price in a year, so will likely pick it up then to stick in the backlog.
@Fiendish-Beaver completely agree with the 8/10 front... if i kept building my switch physical collection on 9s and 10s only it would be slim pickings in a mainly nintendo set of games.
To be more on topic, Im a mark for borderlands anyway as ive played them all; and a mid 85 is what I would expect for a "good' borderlands game - 1 was extremely tough at points, 2 was toilet humour city, TPS was quite shallow and 3 had a terrible set of protagonists... so a lacking story here fits in a "normal" BL game to me, and keeps my excitement high for the gameplay which is my favourite part anyway if im honest with the building of characters in a skill tree.
Anyone dismissing it without a review really needs to get out more - i know its not everybody's "thing" but death stranding ain't my thing and I dont bash it. Im expecting a decently smooth experience during gameplay, and if its below 60fps in performance I get that as its UE5, which anyone who knows, knows the problems there.
As long as performance is up to a standard, it should be ok, and I anticipate thats what the day one patch is for, which online games will always need anyway. The main problem I always have anyway when these come out is matchmaking, which is kinda essential for a co op game, so as long as that works out the box ill be happy to play what I have and build.on it with more inevitable patches.
@Slideaway1983 If games get 7 or above on the sites that I read then I'm in, I've never bothered about the meta critic thing myself. I've seen a few 8s and 9s for this so its all good.
Good to see the staff at Radio Times getting stuck into some shooting and looting
It sounds like it's completely un-polished even on pc. Bugs are frequent/widespread, some almost game breaking. Along with actual text typos. Pretty insane for a AAA effort.
So yah one can deduce that console.
performance is terrible.
It's a bummer story, legendary drops, and characters are mediocre, as that's basically always been the case and the primary area needing improvement. The mundane side activities and very repetitive combat encounters absolutely needed to evolve and apparently have not.
Sounds like you'd be selling yourself short to Play this at launch. A wait for a steep sale or never is where I'm at now.
The old Cyberpunk treatment
@Kierant202 It’s cross-play, so you’re fine.
Sounds like a $40 instead of $70
@devil76 indeed... i mean even a 5 is a bang average game (ie there's something to like there) in my eyes... but people who think like every game should be 8/9/10 are deluded. Doesn't matter how many years it takes to develop something, or the cash invested. If the creative aren't up to scratch you wont get those scores; but if the concept is seen and it works then 5,6 or 7 is fine by me also. Anything below that shows next to no merit for me as then we're looking at there being several things wrong - not to say I always play 5 and 6... but you get the gist.
Preordered the game 2 days ago... I just got email from the store i bought my new PC a week ago with a code to redeem Borderlands 4
That's me in a nutshell
Was waiting for a release and now i'm waiting for Steam to refund so i can redeem the code /facepalm
@Slideaway1983 Yeah I know what you mean mate, for lower score games I would maybe try them on a really good sale price.
I stumbled across a comment from someone playing early on Xbox and they say the game runs pretty well on performance mode without any graphic detraments, so that's good to hear.
I'll grab it on Steam sometime down the line.
@TravelingBob subjectively smooth, I’ll see what digital foundry say before committing to a purchase. I’m quite sensitive to frame rate drops but understand that there’s those who aren’t and therefore don’t mind a few infrequent drops during gameplay
My ps5 copy just arrived at my door, 1 day early! Guess ill do my own review
Never good news when the console version isn't reviewed before release day. I don't know if it will be a Cyberpunk-level fiasco, but then nobody else does, either, right?
I think anyone who preorders is a fool - sorry, nothing personal, it's just not a smart response to the current industry. I'll wait for it to go on sale - even if it's an extra-long wait, when I do start it I expect it will be a much better game than it will be this weekend.
@OldGamer999 the ps5 pro version was shown on a state of play deep dive
https://youtu.be/0KlRBwf3sjY?si=yV_f_-Js3rlYleUC
i’m getting this game on pc anyway so this is good news for me
The game runs well on Series X with a locked 60fps so hopefully that translates to PS5 too!
Oh hey, if it's Borderlands 4 you're interested in, why not check out our liveblog? https://www.pushsquare.com/features/live-borderlands-4-launch-liveblog
@RobN we saw game play on ps pro during the state of play it run perfectly fine on ps
@lazarus11
I did watch that and it looked really good.
But they haven’t stated it’s Pro Enhanced and what etc.
Or it just leverages the Pro tflops a bit.
@Fiendish-Beaver just curious, did CDKeys give you the code straight away so you can pre-install it?
Yes, @Nightcrawler71. I got my code immediately...
@OldGamer999
If there are performance issues on the base PS5 version, not having an 'enhanced' version could be a blessing in disguise.
There have been a few games run at 45-50 fps on base console, a truly horrendous experience, that will then boost to 60fps+ on Pro.
@Rich33
Will have to wait until tomorrow and that big day one patch to get the full picture.
PS5 Pro should run at very stable 60fps and good resolution I hope.
However it’s unreal 5 but the PS5 Pro has a certain feature that helps with Unreal 5 that also the series x has, forget what it’s called but it’s hardware based in both but not the base PS5.
@Fiendish-Beaver
You may know the answer to the below.
However it’s unreal 5 but the PS5 Pro has a certain feature that helps with Unreal 5 that also the series x has, forget what it’s called but it’s hardware based in both but not the base PS5.
@darylb24 yes it does! Playing it since yesterday in Performance mode and it runs really smooth.
@OldGamer999
You are probably talking about hardware based VRS - variable rate shading. Base PS5 does not have this, but can use software based. Pro and Series X can use hardware based VRS.
Just going on memory, where we have seen comparable instances (without other factors that might lead to bias), I believe the difference in performance actually seen between Hardware and Software based VRS in PS5/series console games has been minimal.
Hardware based may well be easier to implement, I dont know, but I think it was just part of the whole 'Full RDNA2' BS you heard a lot of early in the gen, before PS5 started outperforming Series X in a higher number of occasions.
Im sure I have also read/heard somewhere that UE5 can actually see performance gains using software based VRS over hardware based VRS (presumably using an inbuilt software VRS).
@Rich33
That must be it in then, it does ring a bell now you have explained VRS.
Oh well fingers crossed for a very good Pro version tomorrow.
Have held off on preorder as some PC reviews have mentioned the performance on a slight bad note. But of course that is PC world and all the complications and adjustments that go along with PC world.
Of course Ghost of Yotei will be the game for me in a couple of weeks.
@OldGamer999
Probably best to hold off, but you are right - there are instances where PC versions have had 'issues' that are just not present in the console builds.
I can't speak on the PS5 version but I have six hours of play on the Series X (by visiting New Zealand 😉). In that time I had one frame rate slow down in the tutorial during a cut scene and apart from that it's been totally fine.
I am in performance mode though I did try quality and it does suffer a lot using that but in performance no issues.
Hope you all find the Playstation version runs well and you have as much fun as I have had over past few hours.
Fair. To me the mouse cursor on PS5 is a bit eh with the cursor speed/friction that's for sure.
Was 27GB and ready to start was about half that, 3GB patch. In the ready to start period still pretty sure.
I never expected much from critics anyway, it isn't flashy and production value level artistic for them. But these games are always solid for something to play, whether to wait for something else, something to just chill with or just play some co-op split screen of the few AAA left to do so besides Nintendo. But the cell shading maybe lends itself to that or they know their audience and cater to them well in split screen, online, and any options they can offer players.
I don't care about Borderlands games story, only the gameplay, I'm not a looter shooter type but I like the way Borderlands does it, it's one of the few I can get my head around it due to how they approach it with the manfuacturer, designs, elements and the world it's in compared to other games with RPG systems in games, to me the traversal stuff isn't 'impressive'.
It is just a grapple hook and other stuff done to death in uninteresting ways, sure Splatoon 2 I was ok with how they used it but it's pacing made it fun in how it was used, in other games I find it boring and in Indies that use them they usually do better anyway, many AAAs have used them in boring ways because it's a point a to b, no momentum or anything else useful with it (maybe enemies but the traversal use is usually subpar to just basic and boring, gets the job done nothing exciting about it), hardly the most exciting and it seems pretty standard stuff, but I mean a 1st person game with traversal is nice still to have, on the odd occasions you get it. It'd have preferred more appealing traversal abilities but it's better then nothing.
But still something to offer from the other things previous games offer to the RPG systems and quality of life.
If I wasn't already into the games somewhat I'd have skipped it by gameplay being rather eh, the skills/abilities for classes are a selling point but the traversal stuff is so basic I'd skip it. But the games are enjoyable junk food or a solid experience I don't skip them.
The Censor Gore feature is nice, I think all games have it or many of the past did at least. Haven't seen one of those since COD/Gears on the 360 for other games at least, probably others offer it just not seen them. So to me if they are happy to offer a Censor option and still keep the higher rating by all means, then going oh we just HAVE to tweak it for a broader audience.
Tiny Tina I get why they wanted to make it a fair direction and more toned down in rating but Borderlands 4 gladly hasn't gone lower in rating and gives options for those that want it. Gore doesn't bother me but you know it may be a thing for some people or audiences that go oh you can't play this due to this and that rating, not just those not into gore on screen.
The HDR is hmm, not really noticing much with the colour range to care. But also not sure how well my TV compares to what they have of options scaling it either.
Otherwise the character classes are distinct, kind of harder to pick between then past games and it seems fair of presentation.
Gunplay and abilities will probably be fine. Difficulty who knows, maybe like past ones annoying around level 10-20 or those regions you play around those points.
The skills and more seem fair from what I've seen of footage.
Meh I find AAA games to be incredibly bland and soulles lately so I should prob deduct 2-3 points from the review scores.
@OldGamer999 On pure they show the BL4 running on Series X it’s 60fps on Performance mode and 30fps on Quality mode. This is way the next gen consoles will be day 1 buys for me. The CPU in the consoles is already aged out on a lot of games. Sure some of it is optimization. But even with that the limits on that CPU are showing. I want to play BL4 but i am more excited for next months Battlefield 6 so i might just hold off. I am still playing Gears of War Reloaded online. I will be watching the PS5 Pro review for BL4 tho. Like to see if it runs good or not. That console is so up and down it’s hard to know.
This is shaping up to be a really bad technically performing release. It's clear that the console code was held back strictly due to performance. Another example of this shady practice. This game is being shredded on steam due to performance.
Expect this to be insanely downgraded in console, likely relying on terrible amd uosamcaling from a low resolution to attempt to achieve playable fps targets.
Wait until they actually finish their game. Don't give them your money when they want it to inflate a significant benchmark in of the most important months in the corporate goon financial calendar.
Mini review from NZ on base ps5... if you're a fan of past BL games you will be a fan of BL4, 10 odd hours in and not 1 bug/glitch or framerate drop(playing performance mode)
Having an absolute blast 🥳
Solid 8/10 so far from me and hubby.
Looks fine from what I've seen on YouTube and I've been reading some of the reviews which are mainly positive. Most point out the combat being the series best so far.
So I'd say if you're interested in this game then read the reviews for yourself and ignore the haters that have been hating since it's announcement so of course they are already biased in what they are saying.
@OldGamer999 The problem with PC is that there are so many set ups and specs that your bound to run into problems with some. But with reviewers they should be using high spec PCs that why the game is getting good scores because they are encountering less problems. So with the PS5 version it should be tailor made for consoles and fingers crossed run well.
Will be fun to play through when It eventually releases on premium.
@Fiendish-Beaver ok, thanks
@UltimateOtaku91 I don't necessarily disagree with you on your point but the problem is this entire generation tailor Made for consoles has often just meant using upscalers (terrible FSR), to compensate for significant downgrades due to underpowered hardware that usually result in a blurry mess in motion and often don't really run that great considering the downgrades.
I have been playing on the Pro and other than stuttering on the cutscenes I haven't noticed any issues. Its dumb borderlands fun, which is what I wanted !
I'm shocked it has an 84 on Metacritic, given the tsunami of tears from PC owners in every youtube comment section and on Steam! 😁
It's not great though to be fair, but I kind of expect most new releases to be awful at launch on PC these days, there's just been so many! I can only hope and pray that the fps drops are acceptable level at least on PS5!
I'm having more fun playing this than I did on BF6 beta no lie
The only bug I've noticed is when trying to mark items as trash while playing split-screen on a base PS5. Sometimes, a different item gets marked as trash instead of the one I selected. There's been a few frame rate issues too but tend to be rare and don't last long.
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