@DaweezMauiWowee I don't care about cross-play as I don't game online. I also don't care if it's a thing. Doesn't phase me. Regardless of why you are so irritated, it's no excuse to fly off the handle, and people will point out the immaturity and it's rightfully deserved. No matter where you are, people will have a different opinion, and whether you see no reason why people don't want cross play, that doesn't mean there isn't. What you see as objective, isn't at all. It's still subjective. Just because they don't see what you don't, doesn't have any bearing on their intelligence, especially when they are debating in a civil manner. I get we have bad days or some things that are said get under one's skin, but if you feel that way, it's usually best to not comment at all until you feel you can keep it together without going on a negative tirade.
Also, just for your info, you're on ignore. Looking at your history, you're not exactly a person that is interested in mature debates. Have no room for negativity. Good luck.
@jdv95 Right? I find it funny that people even bring up nonsense like that when they do the exact same thing with other users who agree with them. It's a two way street. If someone was complaining to me in that type of manner and language, I wouldn't even give them the time of day. smh
@Frigate Well, they are increase their studio to house at least 400 employees, so I'd say they're likely going to be working on two games at once. HZD sequel too obvious, and no one really knows what the other will end up being. KZ is okay, but I'd rather see something new to the table.
@makoshichi I'd just refrain from even responding to those comments if you feel bothered by what they say. It's just their opinion and shouldn't even really phase you. It's rare that anyone really posts anything that is within crazy territory. I've seen worse.
@makoshichi I think you should probably lay off the fanboy remarks as it tends to get most banned here, and rightfully so. There's no reason to even use it and it's off topic anyway. Nothing here is fanboyism from the article. It was based on facts, and that's about it. Crazies on all ends are rampant no matter what site you visit. Being biased is not a good character flaw.
@Morenoj1220 Eh...well they can acquire a few more studios, or they can just add on to the ones they have now. Adding more staff is in my opinion a better route, and cost less than buying out a whole studio. Plus more employees also means multiple games being developed rather than focusing on one. Guerrilla Games has jumped on that train so far.
@Knuckles-Fajita The demographics for the two consoles is different. Not to mention that Super Smash is more family friendly which gives it more of an edge in sales. Plus, the franchise has been around since the N64, so no one is really surprised by the numbers. I personally expected Smash to outsell it. Even having said that, does it really matter? Spider-Man sold 9 million last it was mentioned, and probably still is selling at a good pace.
@GarySan Japanese developers will support them no matter what. They've always sold well in Japan despite changes there over the years. Final Fantasy, Kingdom Hearts and the like that are a staple on PS platforms will always keep them relevant. Keep in mind that even if they didn't have Japan, PS is a much more stronger brand globally than the Xbox Brand. So, I doubt Sony has anything to worry about. As long as they do what they've done this gen, they'll keep their momentum going. Only way they can screw this up is if they pull another PS3 launch moment.
@GarySan To be honest, it doesn't matter. Their biggest markets are outside of Japan. I'm sure Sony has accepted that and aren't bothered in the slightest. They did pretty well there with the PS4 all things considered, and the same will be for the PS5. Japan just loves the on the go gaming. Hence why the Switch sells good there. Even Vita as bad as it did globally, did quite well in Japan.
@sanderson72 Same here. I think it's amazing it came back after a poor start. It also shows how significant the PS brand is over the Xbox Brand. This gen is just another good example to that testament.
@JoeBlogs From what I gather, the PS3 ended up passing 360 by a small margin before the PS4 and Xbox One entered the market. It didn't sell 100 million, but its predecessors sure did.
I don't think it matters if one can't beat Smash. PS4 has a lot of momentum globally, which matters more than just one region. All in all, gaming in general is looking healthy. Looking forward to next year.
Merry Christmas everyone. Stay safe and have a great time with family and friends. Time to fire up a few Christmas films...and Avengers Infinity War on Netflix(totally not a holiday movie).
@get2sammyb True. However...it could very well prove us all wrong and somehow still end up with surprising sales. It all depends on what is coming beyond what we know, and if PS5 will finally be revealed next year.
@GKO900 My friend...you said you don't have a source to back that up. So that means you don't know how it actually started, but just speculating how DLC came to be. If you read some of the history, DLC pretty much started as a way of distributing content via the internet. Dreamcast was one of the first consoles to do so. It just caught on from there and became a thing when internet speeds became more reliable. DLC has never been about fan demand. It was simply just used to distribute content online. DLC these days is more known as add ons, expansions, etc. While some developers will give fans what they want if it makes sense from a business perspective, it doesn't mean they gave it because the fans "demand" it. Insomniac's response pretty much shows that fans will never get everything they want. So again, if DLC is about fan demand, then most of what fans wanted, would be added into DLC to begin with.
Anyways, I'm going to leave it at that as I'm not going to get into a deep debate over it. All I'll say is that I feel you're clearly misinformed. No offense. You have a good day.
@GKO900 I don't recall that ever being the case. Do you have a source that proves that DLC is for fan demand? By sources, I mean sources from several developers stating it in their own words. I'd like to read it. Otherwise, I'll have to assume you're making it up.
As for Insomniacs wording, there was nothing wrong with it. If those fans are upset with what they had to say, it's chalked up to being a bit sensitive.
@GKO900 DLC is an added bonus, when it's done right. However, DLC is not about what the fans want, but what the developer gives. Yes, they will take fans' requests under consideration, but that doesn't mean they will nor do they have to do whatever the fans demand. Besides, some things have to be saved for the sequel.
@get2sammyb Indeed. 2 million in 5 months as they said, is quite a lot in that amount of time. I think it'll hit over 3 at some point within a year..or possibly sooner.
@Porco I'm always amused when people say "indie budget." Because there's really no such thing to be honest. Even indie studios can certainly have larger budgets equal to AAA games. No offense, of course.
@Octane MM is a team of between 50-60 employees. So it's expected that the game will take time with such a small group. Perhaps if their games end up selling more in the future, they may be able to expand.
@Useyourname From what I gathered, it will have its own single player campaign. However, the real focus of Dreams is being able to create. If that doesn't appeal to you, then you probably shouldn't spend your money on it.
@Porco I think it's a bit early to even be thinking about their future to be honest. We really don't have a clue on how much money they have spent on it, but I have to say I doubt it's anywhere near that much. Japan Studio spent years on The Last Guardian. It didn't sell in the millions, but the studio is doing just fine. I'm sure Media Molecule will survive regardless of what the outcome of sales for Dreams is. Just my opinion of course. They've have a great track record, so they have my confidence.
@Marios-love-child I don't see the appeal either. Its the same reason people are so obsessed with Call of Duty games. Multiplayer is addicting for these folks. It helps that it's a Nintendo game, and there is a bias in favor of Nintendo within the industry(at least in my opinion), so naturally, years of glorifying it is going to rub off on those who grew up in the N64/NGC era. The media can influence such an appeal, but that doesn't work on every consumer. To be fair, it's not a bad franchise as I've played a few in the past, but it's not something I'd go out and buy day one. Nintendo games just never really aroused my interest.
@Rick_Deckard Well it cost $399 at launch back in 2013. If it was 4k out of the box, it would have been at least $100 or more extra on top of that. So yes, it was too expensive. Especially when PS3 cost $599 when it released with a Blu-Ray player, which was new to the market at the time.
@get2sammyb I think the way Santa Monica revitalized the franchise probably made it too difficult to forget, which gave it an edge. RDR2 would have been a worthy winner, but I feel that GoW was a bit more special overall.
@Giygas_95 I'm glad it did. Nothing against RDR2, but it just felt like GoW was the better fit to win the big one. What Santa Monica did with the franchise was amazing.
I loved RDR2, but GOW was more worthy of the big one. It was basically reborn from the ashes with its new direction, gameplay and all around narrative. Despite it all, RDR2 won its fair share of awards, so it got plenty of love.
@BAMozzy MS can't buy Sony anyway. Business doesn't work that way. They'd have to be willing to sell. Plus the fact that Japanese companies(especially Sony) won't sell to a foreign company that isn't Japanese. If they were to sell it will be a company within their own region.
@Porco Never heard any rumors of them working with Sony again, though I wouldn't be bothered by it. I feel that while The Order 1886 was a let down due to excessive QTE's and not enough gameplay, the story itself was quite impressive imo. I just hope if there is a sequel, it'll be an improvement, and not more of the same.
@MistressTonberry They seem high on the games as a service model. If that's what these studios are for, then I have zero interest in Xbox in the future. Far as I've heard, Scalebound's cancellation was due to creative differences between MS and Platinum Games. It was also claimed that Platinum was having issues meeting deadlines, but imo, I just think MS was making things difficult for them.
Sony has nothing to worry about. They have plenty of studios, and probably will make an acquisition in the near future. Plus they seem more inclined to expand their studios. Guerilla Games is moving into a new building that allows them to have at least 400 employees, which means they will be able to work on two games at the same time quite easily. Plus there's older news but still recent that Sony opened up a new San Diego studio. It's unclear if it's purpose is for new IP or existing IP. Rumors have it that they'll be the ones to develop future Uncharted games with likely some supervision from key Naughty Dog staff.
Comments 499
Re: Sony Says Devs Only Have to Ask for Console Cross-Play, Studios Say It's Lying
@DaweezMauiWowee I don't care about cross-play as I don't game online. I also don't care if it's a thing. Doesn't phase me. Regardless of why you are so irritated, it's no excuse to fly off the handle, and people will point out the immaturity and it's rightfully deserved. No matter where you are, people will have a different opinion, and whether you see no reason why people don't want cross play, that doesn't mean there isn't. What you see as objective, isn't at all. It's still subjective. Just because they don't see what you don't, doesn't have any bearing on their intelligence, especially when they are debating in a civil manner. I get we have bad days or some things that are said get under one's skin, but if you feel that way, it's usually best to not comment at all until you feel you can keep it together without going on a negative tirade.
Also, just for your info, you're on ignore. Looking at your history, you're not exactly a person that is interested in mature debates. Have no room for negativity. Good luck.
Re: Sony Says Devs Only Have to Ask for Console Cross-Play, Studios Say It's Lying
@DaweezMauiWowee Ahh, then I guess we can rule you out then. Thanks for the clarification.
Re: Sony Says Devs Only Have to Ask for Console Cross-Play, Studios Say It's Lying
@jdv95 Right? I find it funny that people even bring up nonsense like that when they do the exact same thing with other users who agree with them. It's a two way street. If someone was complaining to me in that type of manner and language, I wouldn't even give them the time of day. smh
Re: AI Analysis of Horizon: Zero Dawn Finds Machines on Their Own Will Request to Join Herds
@Frigate Well, they are increase their studio to house at least 400 employees, so I'd say they're likely going to be working on two games at once. HZD sequel too obvious, and no one really knows what the other will end up being. KZ is okay, but I'd rather see something new to the table.
Re: PSN Alone Generated More Revenue Than the Entirety of Nintendo in 2018
@makoshichi I'd just refrain from even responding to those comments if you feel bothered by what they say. It's just their opinion and shouldn't even really phase you. It's rare that anyone really posts anything that is within crazy territory. I've seen worse.
Re: PSN Alone Generated More Revenue Than the Entirety of Nintendo in 2018
@makoshichi I think you should probably lay off the fanboy remarks as it tends to get most banned here, and rightfully so. There's no reason to even use it and it's off topic anyway. Nothing here is fanboyism from the article. It was based on facts, and that's about it. Crazies on all ends are rampant no matter what site you visit. Being biased is not a good character flaw.
Re: PSN Alone Generated More Revenue Than the Entirety of Nintendo in 2018
@Morenoj1220 Eh...well they can acquire a few more studios, or they can just add on to the ones they have now. Adding more staff is in my opinion a better route, and cost less than buying out a whole studio. Plus more employees also means multiple games being developed rather than focusing on one. Guerrilla Games has jumped on that train so far.
Re: PSN Alone Generated More Revenue Than the Entirety of Nintendo in 2018
@Knuckles-Fajita The demographics for the two consoles is different. Not to mention that Super Smash is more family friendly which gives it more of an edge in sales. Plus, the franchise has been around since the N64, so no one is really surprised by the numbers. I personally expected Smash to outsell it. Even having said that, does it really matter? Spider-Man sold 9 million last it was mentioned, and probably still is selling at a good pace.
Re: PS5 Backwards Compatibility Suggested by Sony Patent
PS4 compatibility is a must this time around. If they can manage to add in the PS3 as well, that'd be a nice added bonus.
Re: Japanese Sales Charts: Tales of Vesperia Sells Best on PS4, But PlayStation Hardware Plummets
@GarySan Japanese developers will support them no matter what. They've always sold well in Japan despite changes there over the years. Final Fantasy, Kingdom Hearts and the like that are a staple on PS platforms will always keep them relevant. Keep in mind that even if they didn't have Japan, PS is a much more stronger brand globally than the Xbox Brand. So, I doubt Sony has anything to worry about. As long as they do what they've done this gen, they'll keep their momentum going. Only way they can screw this up is if they pull another PS3 launch moment.
Re: Japanese Sales Charts: Tales of Vesperia Sells Best on PS4, But PlayStation Hardware Plummets
@GarySan To be honest, it doesn't matter. Their biggest markets are outside of Japan. I'm sure Sony has accepted that and aren't bothered in the slightest. They did pretty well there with the PS4 all things considered, and the same will be for the PS5. Japan just loves the on the go gaming. Hence why the Switch sells good there. Even Vita as bad as it did globally, did quite well in Japan.
Re: PS4 Edging Closer to 100 Million Units After Strong Holiday Season Sales
@sanderson72 Same here. I think it's amazing it came back after a poor start. It also shows how significant the PS brand is over the Xbox Brand. This gen is just another good example to that testament.
Re: PS4 Edging Closer to 100 Million Units After Strong Holiday Season Sales
@JoeBlogs From what I gather, the PS3 ended up passing 360 by a small margin before the PS4 and Xbox One entered the market. It didn't sell 100 million, but its predecessors sure did.
Re: The Last of Us: Part II Release Date Speculation Intensifies
@GKO900 Agreed. Likely just before Fall sets in.
Re: Japanese Sales Charts: Dragon Quest Builders 2 Sells Best on PS4, But Can't Beat Smash
I don't think it matters if one can't beat Smash. PS4 has a lot of momentum globally, which matters more than just one region. All in all, gaming in general is looking healthy. Looking forward to next year.
Re: We Wish You a Merry Christmas
Merry Christmas everyone. Stay safe and have a great time with family and friends. Time to fire up a few Christmas films...and Avengers Infinity War on Netflix(totally not a holiday movie).
Re: Resident Evil 2 'One-Shot' Demo Discovered on Xbox Store, Will Almost Certainly Come to PS4
@FullbringIchigo Ahh. Well, that certainly blows. Makes no sense as to why that is.
Re: Resident Evil 2 'One-Shot' Demo Discovered on Xbox Store, Will Almost Certainly Come to PS4
@AdamNovice Well judging how this generation went, I doubt it did much good.
Re: Resident Evil 2 'One-Shot' Demo Discovered on Xbox Store, Will Almost Certainly Come to PS4
@FullbringIchigo Where are you from? It's up for pre-order here in the States. For a while actually.
Re: Resident Evil 2 'One-Shot' Demo Discovered on Xbox Store, Will Almost Certainly Come to PS4
@NintendoFan4Lyf Doubt it. It's just showing on the Xbox store, but that doesn't mean much. It'll for sure be on both platforms.
Re: November 2018 NPD: PS4 Best Seller As All Systems Shine
@get2sammyb True. However...it could very well prove us all wrong and somehow still end up with surprising sales. It all depends on what is coming beyond what we know, and if PS5 will finally be revealed next year.
Re: Dreams Creator Beta Finally Arrives Tomorrow on PS4
@jly1987 That magic 8-ball must be something.
Re: Spider-Man PS4 Dev Pushes Back Against Fan Criticisms Regarding DLC
@GKO900 My friend...you said you don't have a source to back that up. So that means you don't know how it actually started, but just speculating how DLC came to be. If you read some of the history, DLC pretty much started as a way of distributing content via the internet. Dreamcast was one of the first consoles to do so. It just caught on from there and became a thing when internet speeds became more reliable. DLC has never been about fan demand. It was simply just used to distribute content online. DLC these days is more known as add ons, expansions, etc. While some developers will give fans what they want if it makes sense from a business perspective, it doesn't mean they gave it because the fans "demand" it. Insomniac's response pretty much shows that fans will never get everything they want. So again, if DLC is about fan demand, then most of what fans wanted, would be added into DLC to begin with.
Anyways, I'm going to leave it at that as I'm not going to get into a deep debate over it. All I'll say is that I feel you're clearly misinformed. No offense. You have a good day.
Re: Spider-Man PS4 Dev Pushes Back Against Fan Criticisms Regarding DLC
@AdamNovice Yeah, I never heard of DLC ever being about fan demand. DLC was pretty much created to make extra money from games.
Re: Spider-Man PS4 Dev Pushes Back Against Fan Criticisms Regarding DLC
@GKO900 I don't recall that ever being the case. Do you have a source that proves that DLC is for fan demand? By sources, I mean sources from several developers stating it in their own words. I'd like to read it. Otherwise, I'll have to assume you're making it up.
As for Insomniacs wording, there was nothing wrong with it. If those fans are upset with what they had to say, it's chalked up to being a bit sensitive.
Re: Spider-Man PS4 Dev Pushes Back Against Fan Criticisms Regarding DLC
@GKO900 DLC is an added bonus, when it's done right. However, DLC is not about what the fans want, but what the developer gives. Yes, they will take fans' requests under consideration, but that doesn't mean they will nor do they have to do whatever the fans demand. Besides, some things have to be saved for the sequel.
Re: Detroit: Become Human Has Sold More Than Two Million Units Worldwide
@get2sammyb Indeed. 2 million in 5 months as they said, is quite a lot in that amount of time. I think it'll hit over 3 at some point within a year..or possibly sooner.
Re: Detroit: Become Human Has Sold More Than Two Million Units Worldwide
@GKO900 Doubt it. If it's selling that well, they aren't going to suddenly just stop producing more copies. Definitely sold out.
Re: Media Molecule Claims the Dreams Beta Is Still on Track for 2018
@Porco I'm always amused when people say "indie budget." Because there's really no such thing to be honest. Even indie studios can certainly have larger budgets equal to AAA games. No offense, of course.
Re: Media Molecule Claims the Dreams Beta Is Still on Track for 2018
@Octane MM is a team of between 50-60 employees. So it's expected that the game will take time with such a small group. Perhaps if their games end up selling more in the future, they may be able to expand.
Re: Media Molecule Claims the Dreams Beta Is Still on Track for 2018
@Useyourname From what I gathered, it will have its own single player campaign. However, the real focus of Dreams is being able to create. If that doesn't appeal to you, then you probably shouldn't spend your money on it.
Re: Media Molecule Claims the Dreams Beta Is Still on Track for 2018
@Porco I think it's a bit early to even be thinking about their future to be honest. We really don't have a clue on how much money they have spent on it, but I have to say I doubt it's anywhere near that much. Japan Studio spent years on The Last Guardian. It didn't sell in the millions, but the studio is doing just fine. I'm sure Media Molecule will survive regardless of what the outcome of sales for Dreams is. Just my opinion of course. They've have a great track record, so they have my confidence.
Re: Japanese Sales Charts: PS4 Numbers Increase Dramatically, But Nothing Can Stop Smash
@Marios-love-child I don't see the appeal either. Its the same reason people are so obsessed with Call of Duty games. Multiplayer is addicting for these folks. It helps that it's a Nintendo game, and there is a bias in favor of Nintendo within the industry(at least in my opinion), so naturally, years of glorifying it is going to rub off on those who grew up in the N64/NGC era. The media can influence such an appeal, but that doesn't work on every consumer. To be fair, it's not a bad franchise as I've played a few in the past, but it's not something I'd go out and buy day one. Nintendo games just never really aroused my interest.
Re: PS4 Pro Has Been a Good Example of Necessary Evolution, Says Sony
@Rick_Deckard Well it cost $399 at launch back in 2013. If it was 4k out of the box, it would have been at least $100 or more extra on top of that. So yes, it was too expensive. Especially when PS3 cost $599 when it released with a Blu-Ray player, which was new to the market at the time.
Re: Media Molecule Claims the Dreams Beta Is Still on Track for 2018
@Porco Did he say that? All I read was the budget is indie, which makes no sense. Even indie studios can have budgets on par with triple A games.
Re: Poll: What Did You Think of The Game Awards 2018?
@RedDeadSpider It's trash because Spider-Man didn't win an award? Or...
Re: The Game Awards 2018: God of War Wins Game of the Year
@get2sammyb I think the way Santa Monica revitalized the franchise probably made it too difficult to forget, which gave it an edge. RDR2 would have been a worthy winner, but I feel that GoW was a bit more special overall.
Re: The Game Awards 2018: God of War Wins Game of the Year
@Giygas_95 I'm glad it did. Nothing against RDR2, but it just felt like GoW was the better fit to win the big one. What Santa Monica did with the franchise was amazing.
Re: The Game Awards 2018: God of War Wins Game of the Year
I loved RDR2, but GOW was more worthy of the big one. It was basically reborn from the ashes with its new direction, gameplay and all around narrative. Despite it all, RDR2 won its fair share of awards, so it got plenty of love.
Re: PSN Offline Worldwide as Sony Engineers Investigate
Never noticed any issue, but nice that Sony has been doubling their efforts to resolve these issues.
Re: Sony Publishes Neat First-Party Puff Piece
@IBeAGamer Right? That's just unheard of.
Re: Sony Publishes Neat First-Party Puff Piece
@kyleforrester87 Just looks that way to me. Nothing personal.
Re: Sony Publishes Neat First-Party Puff Piece
@kyleforrester87 You're quite picky it seems.
Re: Social Media Scuttlebutt Says Microsoft Is Sniffing After Sony Studio
@BAMozzy MS can't buy Sony anyway. Business doesn't work that way. They'd have to be willing to sell. Plus the fact that Japanese companies(especially Sony) won't sell to a foreign company that isn't Japanese. If they were to sell it will be a company within their own region.
Re: Social Media Scuttlebutt Says Microsoft Is Sniffing After Sony Studio
@Porco Never heard any rumors of them working with Sony again, though I wouldn't be bothered by it. I feel that while The Order 1886 was a let down due to excessive QTE's and not enough gameplay, the story itself was quite impressive imo. I just hope if there is a sequel, it'll be an improvement, and not more of the same.
Re: Social Media Scuttlebutt Says Microsoft Is Sniffing After Sony Studio
@MistressTonberry They seem high on the games as a service model. If that's what these studios are for, then I have zero interest in Xbox in the future. Far as I've heard, Scalebound's cancellation was due to creative differences between MS and Platinum Games. It was also claimed that Platinum was having issues meeting deadlines, but imo, I just think MS was making things difficult for them.
Re: Social Media Scuttlebutt Says Microsoft Is Sniffing After Sony Studio
Sony has nothing to worry about. They have plenty of studios, and probably will make an acquisition in the near future. Plus they seem more inclined to expand their studios. Guerilla Games is moving into a new building that allows them to have at least 400 employees, which means they will be able to work on two games at the same time quite easily. Plus there's older news but still recent that Sony opened up a new San Diego studio. It's unclear if it's purpose is for new IP or existing IP. Rumors have it that they'll be the ones to develop future Uncharted games with likely some supervision from key Naughty Dog staff.
Re: Social Media Scuttlebutt Says Microsoft Is Sniffing After Sony Studio
@MistressTonberry It's the very reason I sold my Xbox One. Scalebound's cancellation was the final nail in the coffin.
Re: Social Media Scuttlebutt Says Microsoft Is Sniffing After Sony Studio
@Porco Sony owns the IP for The Order, so not likely.