Comments 499

Re: Sony Says Devs Only Have to Ask for Console Cross-Play, Studios Say It's Lying

InsertUsername

@DaweezMauiWowee I don't care about cross-play as I don't game online. I also don't care if it's a thing. Doesn't phase me. Regardless of why you are so irritated, it's no excuse to fly off the handle, and people will point out the immaturity and it's rightfully deserved. No matter where you are, people will have a different opinion, and whether you see no reason why people don't want cross play, that doesn't mean there isn't. What you see as objective, isn't at all. It's still subjective. Just because they don't see what you don't, doesn't have any bearing on their intelligence, especially when they are debating in a civil manner. I get we have bad days or some things that are said get under one's skin, but if you feel that way, it's usually best to not comment at all until you feel you can keep it together without going on a negative tirade.

Also, just for your info, you're on ignore. Looking at your history, you're not exactly a person that is interested in mature debates. Have no room for negativity. Good luck.

Re: PSN Alone Generated More Revenue Than the Entirety of Nintendo in 2018

InsertUsername

@makoshichi I think you should probably lay off the fanboy remarks as it tends to get most banned here, and rightfully so. There's no reason to even use it and it's off topic anyway. Nothing here is fanboyism from the article. It was based on facts, and that's about it. Crazies on all ends are rampant no matter what site you visit. Being biased is not a good character flaw.

Re: PSN Alone Generated More Revenue Than the Entirety of Nintendo in 2018

InsertUsername

@Morenoj1220 Eh...well they can acquire a few more studios, or they can just add on to the ones they have now. Adding more staff is in my opinion a better route, and cost less than buying out a whole studio. Plus more employees also means multiple games being developed rather than focusing on one. Guerrilla Games has jumped on that train so far.

Re: PSN Alone Generated More Revenue Than the Entirety of Nintendo in 2018

InsertUsername

@Knuckles-Fajita The demographics for the two consoles is different. Not to mention that Super Smash is more family friendly which gives it more of an edge in sales. Plus, the franchise has been around since the N64, so no one is really surprised by the numbers. I personally expected Smash to outsell it. Even having said that, does it really matter? Spider-Man sold 9 million last it was mentioned, and probably still is selling at a good pace.

Re: Japanese Sales Charts: Tales of Vesperia Sells Best on PS4, But PlayStation Hardware Plummets

InsertUsername

@GarySan Japanese developers will support them no matter what. They've always sold well in Japan despite changes there over the years. Final Fantasy, Kingdom Hearts and the like that are a staple on PS platforms will always keep them relevant. Keep in mind that even if they didn't have Japan, PS is a much more stronger brand globally than the Xbox Brand. So, I doubt Sony has anything to worry about. As long as they do what they've done this gen, they'll keep their momentum going. Only way they can screw this up is if they pull another PS3 launch moment.

Re: Japanese Sales Charts: Tales of Vesperia Sells Best on PS4, But PlayStation Hardware Plummets

InsertUsername

@GarySan To be honest, it doesn't matter. Their biggest markets are outside of Japan. I'm sure Sony has accepted that and aren't bothered in the slightest. They did pretty well there with the PS4 all things considered, and the same will be for the PS5. Japan just loves the on the go gaming. Hence why the Switch sells good there. Even Vita as bad as it did globally, did quite well in Japan.

Re: We Wish You a Merry Christmas

InsertUsername

Merry Christmas everyone. Stay safe and have a great time with family and friends. Time to fire up a few Christmas films...and Avengers Infinity War on Netflix(totally not a holiday movie).

Re: Spider-Man PS4 Dev Pushes Back Against Fan Criticisms Regarding DLC

InsertUsername

@GKO900 My friend...you said you don't have a source to back that up. So that means you don't know how it actually started, but just speculating how DLC came to be. If you read some of the history, DLC pretty much started as a way of distributing content via the internet. Dreamcast was one of the first consoles to do so. It just caught on from there and became a thing when internet speeds became more reliable. DLC has never been about fan demand. It was simply just used to distribute content online. DLC these days is more known as add ons, expansions, etc. While some developers will give fans what they want if it makes sense from a business perspective, it doesn't mean they gave it because the fans "demand" it. Insomniac's response pretty much shows that fans will never get everything they want. So again, if DLC is about fan demand, then most of what fans wanted, would be added into DLC to begin with.

Anyways, I'm going to leave it at that as I'm not going to get into a deep debate over it. All I'll say is that I feel you're clearly misinformed. No offense. You have a good day.

Re: Spider-Man PS4 Dev Pushes Back Against Fan Criticisms Regarding DLC

InsertUsername

@GKO900 I don't recall that ever being the case. Do you have a source that proves that DLC is for fan demand? By sources, I mean sources from several developers stating it in their own words. I'd like to read it. Otherwise, I'll have to assume you're making it up.

As for Insomniacs wording, there was nothing wrong with it. If those fans are upset with what they had to say, it's chalked up to being a bit sensitive.

Re: Media Molecule Claims the Dreams Beta Is Still on Track for 2018

InsertUsername

@Porco I think it's a bit early to even be thinking about their future to be honest. We really don't have a clue on how much money they have spent on it, but I have to say I doubt it's anywhere near that much. Japan Studio spent years on The Last Guardian. It didn't sell in the millions, but the studio is doing just fine. I'm sure Media Molecule will survive regardless of what the outcome of sales for Dreams is. Just my opinion of course. They've have a great track record, so they have my confidence.

Re: Japanese Sales Charts: PS4 Numbers Increase Dramatically, But Nothing Can Stop Smash

InsertUsername

@Marios-love-child I don't see the appeal either. Its the same reason people are so obsessed with Call of Duty games. Multiplayer is addicting for these folks. It helps that it's a Nintendo game, and there is a bias in favor of Nintendo within the industry(at least in my opinion), so naturally, years of glorifying it is going to rub off on those who grew up in the N64/NGC era. The media can influence such an appeal, but that doesn't work on every consumer. To be fair, it's not a bad franchise as I've played a few in the past, but it's not something I'd go out and buy day one. Nintendo games just never really aroused my interest.

Re: Social Media Scuttlebutt Says Microsoft Is Sniffing After Sony Studio

InsertUsername

@MistressTonberry They seem high on the games as a service model. If that's what these studios are for, then I have zero interest in Xbox in the future. Far as I've heard, Scalebound's cancellation was due to creative differences between MS and Platinum Games. It was also claimed that Platinum was having issues meeting deadlines, but imo, I just think MS was making things difficult for them.

Re: Social Media Scuttlebutt Says Microsoft Is Sniffing After Sony Studio

InsertUsername

Sony has nothing to worry about. They have plenty of studios, and probably will make an acquisition in the near future. Plus they seem more inclined to expand their studios. Guerilla Games is moving into a new building that allows them to have at least 400 employees, which means they will be able to work on two games at the same time quite easily. Plus there's older news but still recent that Sony opened up a new San Diego studio. It's unclear if it's purpose is for new IP or existing IP. Rumors have it that they'll be the ones to develop future Uncharted games with likely some supervision from key Naughty Dog staff.