God of War: Ascension was a very good game, but there’s no denying that it suffered from a spot of franchise fatigue. Despite implementing multiplayer and refining some gameplay mechanics, it still offered a somewhat safe experience, and it looks like the brunt of that is set to be reflected in the title’s commercial performance.
In a report spotted by Games Industry.biz, analyst firm Cowen and Company predicts that the first-party prequel sold just 360,000 units during its first month on sale in North America – a huge decline compared to God of War III’s chart-topping 1.1 million units in March 2010. It added that despite high expectations, the “historically strong franchise appears to have significantly underperformed”.
In brighter news, the company continued that both Tomb Raider and BioShock Infinite are likely to have sold well, with the latter estimated to have shifted 665,000 units in just ten days. However, the organisation still expects console and handheld software sales to be down 21 per cent year-over-year in the next NPD report. Those new systems can’t come soon enough, can they?