Comments 242

Re: Poll: Did You Buy a PS Portal?

anubisvel

How often do I use remote play? Before the Portal, very rarely. Now? It’s what I’m intending to use quite often. I want that cozy experience of gaming in bed while still being able to play my PS5.

Re: Unlock Free Disney Dreamlight Valley Content on PS5, PS4 As the Release's Future Is Revealed

anubisvel

The writing has been on the wall for a while that they no longer intended to make good on the free-to-play promise. Good on anyone who has paid and had fun, but I'll enjoy the free-to-not-play experience myself.

I'd like to see a lawsuit to discourage this type of bait-and-switch practice. It doesn't matter how much fun the game is... The "early access" to what was supposed to become a free-to-play game clearly isn't in the room with us.

I'm sure the available and upcoming content is worth the cost without spending more on cosmetics, but they should have had the wherewithal to forego any mention of free-to-play from the start. They let the promised (eventual) free-to-play release hang in the undetermined future for several months of regular updates, and now this...

It's "just a game," but this is bad business and they need to own up to that.

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Re: Red Dead Redemption PS4 Trends on PS Store as $50 Port Attracts a Lot of Attention

anubisvel

Don't buy a game you've already played if you don't believe it's likely to improve the experience you already had. It's that simple.

Anyone who hasn't already bought the game can decide for themselves and should be able to do so without being called "fools" by pessimistic egocentric cynics. The same goes for anyone who chooses to pay full price to buy the port despite already owning a previous version.

Re: PS5's Remote Play Portable Appears to Leak Online

anubisvel

@__jamiie That’s called narcissism. You can hold whatever beliefs you want, but claiming it’s your place to judge and dissuade others is wrong.

This isn’t about who’s spending their money where. This is about people like you who don’t understand what boundaries are and who think they deserve to have influence over other people. You have no power over anyone other than yourself.

I’m sure you’ll have some authoritative retort that matches the others you’ve posted. I don’t care. Hold whatever opinion you want, but learn how to respect people who disagree with you. All the best. ✌🏼

Re: PS5's Remote Play Portable Appears to Leak Online

anubisvel

The price is going to make or break this thing’s success. I like to play games in bed sometimes and my bed isn’t in view of my TV.

To anyone saying “just get a Switch,” that defeats the purpose of this being for PlayStation games. Whether someone already has a Switch or not is entirely irrelevant if you want to play The Last of Us without using the TV. 😂

If this runs more smoothly than other Remote Play solutions, that’ll be a selling point for sure.

I personally don’t care for the discourse from anyone who already knows this device isn’t for them. I respect that. However, you have no place judging or trying to dissuade others from purchasing it.

Re: The Last of Us Composer Gustavo Santaolalla May Have Teased a New Version of Part 2

anubisvel

@Shepherd_Tallon Wow! Thank you so much for the kind words. ☺️

I'm just VERY passionate about The Last of Us and believe it's important to look at the facts vs leaning too far into anecdotal assumptions or generalizations.

We all have our personal beliefs and opinions, and we all want to experience entertainment in ways that appeal to us, but there's a bigger picture to consider as well.

Re: The Last of Us Composer Gustavo Santaolalla May Have Teased a New Version of Part 2

anubisvel

@Jimmer-jammer I'm absolutely with you on that! I'm a huge fan as well. I'm hoping we don't have to wait as long as we did between the OG Part 1 and Part 2 for something new.

7 years vs 3 (so far), but there's also so much more going on with the franchise than ever before and that can lead to strain on resources. The show, whatever is going on with the multiplayer game, and the "brand new single-player experience" that was alluded to back in May (which may or may not even be TLOU-related). Time will tell... 🙈

Re: The Last of Us Composer Gustavo Santaolalla May Have Teased a New Version of Part 2

anubisvel

When it comes to the discussion of whether or not TLOU2 "needs" an upgrade or remaster... Frankly, video games don't "need" to exist in the first place. They're a luxury and provide entertainment, escapism, and stimulation.

It's worth noting neither TLOU1 or TLOU2 rank within the 50 best-selling video games of all time on their own. Even combining unit sales for all TLOU games to date would only put the sales on par with the lower end of the top 20... against games that sold that many copies on their own.

The success and brand recognition of TLOU is undeniable, but there's still a massive market of potential new players out there.

When it was suggested TLOU1 didn't "need" a remake, and now with further rumors stirring about a TLOU2 remaster (and more sentiments that one isn't "needed"), I can assure you PlayStation Studios and Naughty Dog disagree. If they can increase profits while also creating tons of new fans of the franchise, it's a win-win. IMO, TLOU is an incredibly special franchise and deserves to be experienced by as many people as possible.

Re: The Last of Us Composer Gustavo Santaolalla May Have Teased a New Version of Part 2

anubisvel

@GorosBat With 38 million PS5s sold and counting, a massive number of PC players (+ Steam Deck), compared to upwards of 10 million copies of TLOU2 sold as of the last count, there's enough of a potential new audience who might be seeking a more current-gen catered experience.

@Jimmer-jammer I love the analogy! With that said, when there are 38 million PS5 owners, a projected 3 million Steam Decks sold by the end of this year, and an estimated 1.83 Billion PC gamers, I reckon there might be a fair few individuals who haven't had a Naughty Dog cookie yet at all. Also, thanks for giving me a cookie craving. Darn it! 🍪

@GamingFan4Lyf That's understandable. Nothing wrong with speculation, or healthy skepticism for that matter. I tend to adopt a more "I don't know what I don't know" approach, so I'm trying to wait and see before I really decide how to feel or react.

Re: The Last of Us Composer Gustavo Santaolalla May Have Teased a New Version of Part 2

anubisvel

@GamingFan4Lyf With all due respect, where has it been mentioned, confirmed, or hinted at that a TLOU2 rerelease would solely include "a resolution and potential framerate boost?"

Is the premise of this article not that something we didn't expect might be enhanced to provide a new experience to anyone who wishes to invest in a future version of the game?

I'm not going to tell you "well you don't have to upgrade." What I will say is you seem to be presenting speculations and reacting to them as if they're fact. Perhaps it's your way of lowering your expectations so you'll be pleasantly surprised if you're wrong?

Re: The Last of Us Composer Gustavo Santaolalla May Have Teased a New Version of Part 2

anubisvel

@Shad361 Yes. TLOU2 (PS4) is available and accessible to all PS4/PS5 owners. If they want to buy/play it now, they can.

It's entirely feasible a large number of buyers of a TLOU2 remaster would be existing fans of the series. However, it's also very likely a PC port will follow, introducing a massive new audience who don't currently have access to TLOU2 unless they own a PS4/PS5.

As a subsidiary of PlayStation Studios, it's highly unlikely Naughty Dog would opt for a PC port without also wanting to fine-tune the PS5 experience. The PS4 version may look and run great on PS5, but a native PS5 experience affords added immersion. Based on the rumor this article touches on, it seems within the realm of possibility that a myriad of embellishments could be introduced to further refresh the core experience.

Will those who already own the PS4 version need to pay full price? That remains to be seen...

Re: The Last of Us Composer Gustavo Santaolalla May Have Teased a New Version of Part 2

anubisvel

@GorosBat I've never understood these arguments against rereleases based solely on the previous titles being introduced on the preceding generation console.

If you don't feel the need or desire to experience the game or story on an updated platform, nobody is saying you have to. If you want to and your concern is just with the price, wait for the inevitable sales.

When it comes to remakes or rereleases, there are new audiences who can enjoy the games for the first time. To discount their experience based solely on the fact that you and/or others have already played a version of the game is mind-boggling. Especially when, in the case of TLOU Part 1, a PC release was being developed alongside the PS5 version.

Help me understand what your actual problem is. I'm genuinely curious.

Re: Final Fantasy 16's Painterly Japanese Commercial Is Epic

anubisvel

“…presumably spouting deeply poetic declarations about dense subjects, like life and death.“

@get2sammyb - Might be a good investment for Push Square to get a translating consultant the team can reach out to in future instances so presumptions aren’t needed. Just an idea… 😋

Re: Buried Stars - We Stan One K-Pop Mystery

anubisvel

@tomassi I know this reply is late, but I have a couple answers for you.

1. This is not a Japanese game. Studio LARGO is a South Korean development studio and this game focuses on a South Korean talent competition.

2. “Stan” does not mean “stand.” It is a term for highly passionate fans of someone or something, particularly ones who follow what they’re a fan of very closely and who engage in discussion and debates about those things (especially online).

The term originates from Eminem’s song of the same name, which was about a crazy fan who took things to a severe and violent extreme, but the term as it’s known today is more broadly applied and not necessarily a negative thing.

For any terms you see online a lot and are genuinely confused by, I recommend searching for definitions on Urban Dictionary.

Re: Final Fantasy 16's Demo Has Been a Huge Hit With PS5 Players

anubisvel

@NEStalgia You make valid points about the challenges of change and the importance of reinvention in sustaining long-standing franchises. While FF has evolved over time, embracing growth and experimentation has helped it maintain its longevity and appeal. Square Enix's decision to present FFXVI as a core installment rather than a spinoff demonstrates their commitment to exploring new paths while staying true to the franchise's world-building essence.

FF has never been limited to a single genre, unlike the "souls-like" category. The series intentionally avoids strict genre definitions, which naturally means not every game will resonate with everyone. It's perfectly fine to choose which games to play without succumbing to the pressure of experiencing every hyped AAA release. Each new mainline FF focuses on different characters and storylines, creating an interwoven tapestry of themes rather than strict continuity around a single core genre.

Ultimately, the success of FFXVI will depend on how well its plot, character arcs, and gameplay mechanics come together to create a positive experience for both new and longtime players, regardless of the specific genre it falls into.

Re: Final Fantasy 16's Demo Has Been a Huge Hit With PS5 Players

anubisvel

@NEStalgia I understand where you’re coming from. However, I do have one question about a sentiment you’ve shared a few times.

You’ve asserted that this “is not an FF game,” but it’s important to clarify it simply doesn’t feel like FF to you. As players, we can decide how we feel about a game, but the creators have complete agency to decide what is or isn’t ”Final Fantasy.” The number of times you’ve expressed it as fact is likely a contributor to why some find it difficult to accept your position as good faith.

Whether you end up enjoying it or not, this IS Final Fantasy XVI. Furthermore, if you struggled similarly with FF XIII because it didn’t feel like FF, but you ended up enjoying it years later by not thinking of it as FF, perhaps there’s an opportunity to reflect on why labels and titles are affecting your experience of games so deeply when ignoring them may allow you to enjoy or appreciate more freely.

Is FF a monolith? I don’t reckon the franchise has ever aimed to be one.

Re: PS5 Remote Play Handheld Allegedly Has Just Four Hours of Battery Life

anubisvel

As long as I can play PS5 in bed when I feel like it, 3-4 hours of battery is a non-issue. This product won’t be for everyone and it would be great for Sony to actually re-enter the handheld market, but this is a step in the right direction.

I saw it described as “more Wii U than Switch,” and that makes perfect sense. Here’s hoping there will someday be a successor to the Vita… One that actually sees ample support. The Vita was mismanaged and left out to dry.

Re: Hogwarts Legacy PS4 Version Delayed to May 2023

anubisvel

With all the times the game was delayed before the current-gen release (which turned out to be the right decision), I seriously don't have the greatest hope for the last-gen consoles with yet another delay. Switch? I've not been sure how they're going to pull off that version from the start. 😅

Re: The Last of Us Co-Creator Sparks Developer Debate As He Declares Linear Games Are Easier to Make

anubisvel

@Northern_munkey I appreciate your curiosity about my motivations. I don’t have ulterior motives.

I don’t feel superior, and you certainly aren’t inferior. I’m just as much a member of this community as you are. If your approach, thoughts, and opinions are infallible but mine aren’t, that’s a bit of a double standard.

You’re not my foe. I just chose to speak up against the “not newsworthy” rhetoric you and many others in comments on this site have expressed. There’s nothing to win, lose, or gain. I’m not asking you to agree with me, but I said what I said and we can leave it at that.

I respect your freedom to share your thoughts openly, and I respect the nature of this community in that anything we share can be responded to at the will of anyone else, as equals. All the best. I hope you have a great day/night.

Re: The Last of Us Co-Creator Sparks Developer Debate As He Declares Linear Games Are Easier to Make

anubisvel

@Northern_munkey — I chose not to ignore your comment, as I’ve ignored a number of similar comments from others in the past. If you’d rather not invite discussion, perhaps a public comment isn’t the best way to achieve that end.

Criticizing the newsworthiness of an article can come across as flippant and condescending, especially if done without offering constructive feedback.

It's important to remember that the writers are real people who put in significant effort to provide a breadth of daily content. They deserve common courtesy, regardless of whether or not we find every article to be of personal interest.

If you were being sarcastic, as you’ve suggested, it should be acknowledged that sarcasm and other nuances of communication can be difficult to detect without context clues.

Re: Boyfriend Dungeon, a Dating Sim Dungeon Crawler, Comes to PS5 Today

anubisvel

@ATaco I gave feedback to the dev team over a year ago that the title is confusing when the game is more inclusive and not just about “boyfriends.” They scoffed at the feedback and I moved on.

It’s up to them to market their game successfully. I still don’t think the name does a very good job representing the scope, but I won’t be playing it because I wasn’t fond of the interaction with their team.

Re: Cyberpunk 2077 Dev Acknowledges Linear Story Criticism, Says It's 'Justified'

anubisvel

@Pat_trick The only part of your response that felt personal was you referring to the statement as "extremely disingenuous and condescending." That's your perception. However, what is your context? Do you know him or his motivations? What do you stand to gain from vilifying his comments?

As I see it, a developer is openly acknowledging feedback and shortcomings. That acknowledgment and understanding isn't stagnant. It will continue to grow and develop over time.

CD Projekt Red has repeatedly apologized to players since Cyberpunk's launch. If it's never enough, perhaps we don't deserve the acknowledgment in the first place. The incessant focus on negatives without any appreciation for positives is why the matter of civility even came up in the first place.

Why players believe they deserve the world when they're so ready to trash developers for even minor missteps is beyond me. I respect your feedback, but I don't believe it's productive to accuse anyone of being disingenuous or condescending when you don't have concrete evidence to suggest that's the case.