Comments 242

Re: Physical Copies Barely Register for Capcom, Plans for 95% Digital Sales

anubisvel

Every time these numbers come out, people seem more interested in explaining them away than looking at the bigger picture. Sure, PC sales skew things, but the trend is clear.

@Lanmanna mentioned physical releases coming months after digital more and more, but isn't that part of the point? Digital is faster and cheaper to distribute. CDs and Blu-rays still exist, but the economics aren't necessarily the same for every publisher.

I get the concerns around ownership and preservation, but they don't change the business realities. And I think people overestimate how many physical buyers would actually refuse to go digital if it were their only option.

Re: Hunter's Moon Is a Folk Horror Adventure Based on England's Real Life Witch Hunts

anubisvel

@TheDarts I don’t think we’re actually that far apart here. I wasn’t saying you claimed the persecution didn’t happen. I was responding to the broader wording of “complete misconceptions,” which sounded like it went beyond simply objecting to the word “crusade.”

If your point is specifically that England wasn’t engaged in a centralized, sustained national campaign to eradicate witches, I agree.

My only point was that the persecution itself was still substantial in scale, and dramatic enough that it’s not hard to see why those incidents became so deeply embedded in popular culture (even if later media has certainly simplified or exaggerated them).

Re: Until Dawn 2 Is Out Sooner Than You Think, January 2027 Date Confirmed

anubisvel

The original reveal trailer left a bad taste in my mouth. The character models looked worse than the original and it just felt nothing like Until Dawn… But this trailer redeemed it quite a bit for me!

I caught a glimpse of Blackwood Pines (and of course, a creature resembling a wendigo), so the through lines are starting to show themselves. I’m still skeptical knowing it’s not from the original devs, but I’m more on board now than I was before.

Re: Hunter's Moon Is a Folk Horror Adventure Based on England's Real Life Witch Hunts

anubisvel

@TheDarts That’s fair when it comes to the word “crusade.” But calling the broader idea a misconception goes too far.

Witchcraft was explicitly criminalized, with some offenses punishable by death, and around 500 people were executed for it in England. In southeast England alone, more than 500 people were put on trial between 1560 and 1700.

For comparison, the Salem Witch Trials, one of the most notorious examples of witch persecution in popular culture, involved more than 200 accusations but only 20 deaths.

So yes, “crusade” is too sweeping, but the persecution was very real.

Re: Furious PS5 Players Unplug Their Consoles in Protest as Blackout Gets Underway

anubisvel

I won’t be participating in the blackout, but I share many of the concerns behind it. What matters most to me is game preservation and improving player trust through meaningful commitments and greater transparency.

Players deserve lasting access to the games they pay for. Online and live-service games should have clear end-of-service plans (such as offline single-player or local co-op options where feasible) rather than simply disappearing when their servers shut down.

Publishers should also disclose guaranteed minimum support periods before release, that way players understand what they’re paying for and how long they can reasonably expect it to remain accessible.

Re: Angry PlayStation Fans Propose PS5 Blackout in Protest of Sony's Disc Decision

anubisvel

I’m not a fan of the idea that the “most loyal” or “real” PlayStation fans are only the ones who hold a particular viewpoint. Just because one group feels strongly about this doesn’t automatically make them the “core” fanbase, especially without evidence that they represent PlayStation players as a whole.

I understand why people have strong opinions about the shift toward an all-digital future, but they aren’t the only fans who matter, and framing them as the “most loyal” feels unnecessarily divisive.

Re: PlayStation's First Post Since Physical Games Debacle Draws 57k Replies

anubisvel

As much as I understand the passion and outcry, being loud on the internet doesn’t correlate to the type of financial consequences Sony would need to see to reverse their decision.

Unless consumers put their money where their mouth is (which, according to Sony, the vast majority of consumers haven’t been), digital only is the new reality come 2028.

Re: Poll: $1,000 and No Disc Drive - Is PS6 Dead on Arrival?

anubisvel

While price is a major factor for most consumers, what ultimately makes or breaks a console is and will always be the quality of the games and experiences it provides. No amount of speculation or educated guesswork can tell us what that's going to look like. It's easy for people to latch on to recent triggers, but I suspect this conversation will look quite different a couple years from now.

Re: Reaction: PlayStation's Burned Through the Last Remaining Goodwill of Its Fans

anubisvel

I understand why people are upset. We’re losing real benefits with physical games: ownership, preservation, resale, and choice. That’s worth acknowledging.

That said, I also understand why Sony made this decision (and why Microsoft and Nintendo will likely follow suit). Most buyers have already moved to digital for all or most purchases, myself included. I’d rather be optimistic and hope the resources this frees up lead to better games and experiences than assume it’s all downhill from here.

The challenge now isn’t convincing people to embrace digital. It’s making sure companies continue to prioritize trust in an all-digital future.

Re: 11 Years Later, Until Dawn 2 Is Official and Coming to PS5 in 2027

anubisvel

Not developed by Supermassive Games, and you can tell. I feel bad, but I had a visceral reaction to the reveal.

It doesn’t feel like Until Dawn, and I’m really hoping Firesprite has a lot more work planned to get those models and animations out of uncanny valley territory. Maybe they can pull it off, but at the moment my expectations aren’t the highest.

Re: The Last of Us Multiplayer Was 80% Complete Before Cancellation, Spent 7 Years in Development

anubisvel

I love The Last of Us and strongly prefer single-player games, but even I can acknowledge the significant demand there was for a follow-up to the OG Factions.

I understand wanting to remain focused on single-player experiences as a studio, but to get as far as they reportedly did in development, they sure as heck better be putting some of that work to good use in Intergalactic or the (hopefully) inevitable TLOU Part III.

Re: The Last of Us Part 2's Chronological Update Out Now on PS5, PC, Lets You Play Through the Story in Linear Order

anubisvel

@Cerny A lot of events were experienced through flashbacks, and simultaneous events experienced by two different characters during the same timeline were played at different times (avoiding spoilers for those who haven’t played).

The entire narrative structure involved jumping around to different points in time, so chronological means all the events will unfold in the order they actually occurred in the timeline.

Re: Comments from Ubisoft's Legal Team Are Not Going to Improve the Embattled Publisher's Image

anubisvel

I don’t know that it’s reasonable to believe the download code expiration represented the true longevity of the title, but I do believe having a single-player mode rendered unplayable due to the server shutdown is unacceptable.

Games that require online server access for single-player experiences should not exist in ways that end the experience if the servers shut down.

Re: The Last of Us Showrunner Isn't Concerned About Bella Ramsey's Ellie Looking Too Young in Season 2

anubisvel

@Oz_Who_Dat_Dare I hear what you’re saying, and I agree that visual storytelling matters—aging, trauma, and character design all play a role. But my issue isn’t just with people pointing out differences between the game and the show. It’s with how those criticisms are often being delivered. A lot of the online discourse isn’t thoughtful critique—it’s people calling Bella “ugly” or claiming Bella doesn’t “look like Ellie” in ways rooted more in bias and narrow beauty standards than in actual narrative analysis.

People are absolutely allowed to disagree with creative choices. But when that disagreement leans on personal digs or gets framed as concern for “authenticity” while dismissing an actor’s performance outright, it stops being constructive. This show is a reinterpretation, not a direct copy. It’s telling the same emotional story through a different lens, and not everything will—or should—mirror the game one-to-one. That doesn’t make it a failure. It makes it an adaptation.

And to clarify: no one needs a studio or a production budget to have an opinion. What I said was that if someone feels so strongly about how something should have been done, it might be more fulfilling to channel that passion into something creative of their own. That’s not a dismissal—it’s an invitation to build, not just tear down.