Comments 1,063

Re: With Summer Game Fest in Sight, a Brand New Hot Wheels Racing Game Has Leaked Early

RobN

@WolfyTn The bad part is that Plus is only discounted if you're not already on that tier. Existing users cannot re-up.

As for Hot Wheels...I'm in the minority, clearly, but I was underwhelmed by the Hot Wheels games. They just didn't click for me. The obstacles felt like they were cheating, the cars felt too similar, and the game felt like it was at least 90% about managing boost meters and finding the car with the biggest boost.

Re: Widespread Confusion Forces Amazon to Make Statement About Future James Bond Games

RobN

@Flaming_Kaiser I think you missed my sarcasm. It's as believable that everything is fine and nothing bad will happen as it is that I have a bridge to sell you.

Look, the issue here is pretty simple - if IOI wants to make more Bond games, from this point forward, they will have to work with Amazon to do so, not unlike Sony negotiating with Disney for the rights to make a Wolverine game. Even if IOI has an existing contract for more games which will govern that relationship somewhat, the leadership that signed that original contract isn't the leadership that will be bound to it moving forward, and there will be plenty of chances to ruin the relationship.

And unless there's news I haven't seen, we don't know for sure IOI has such a contract already. If not, then they'll be negotiating the terms of the next Bond game, including how much supervision Amazon will have over it, before work gets underway. Again, plenty of chances for that to go badly.

It doesn't HAVE to go badly - Amazon could be hands-off, or even a good partner. But given how Amazon seems to have managed its game division, I'm not optimistic. Amazon could just as easily decide they don't want more Bond games, or they do but want them developed by another studio they have more control over.

Re: PS5 vs Pepperoni Pizza: New God of War Sparks Tense Exchange Between Sony and Domino's

RobN

Everyone is entitled to their own opinion, even if it's stupid.

I actually look forward to playing as Freya. I'm intrigued. It could be an awful game overly influenced by woke propaganda and I'll regret my interest - but I haven't seen anything yet to make me think that's likely, other than Internet trolls who react badly to nearly any female character in a game. If Tomb Raider was a new IP, they'd lose their collective minds.

I liked Spider-Man Miles Moralis, too. There can be more to a game universe than one character.

Re: PS5's Latest Firmware Update Rolling Out Now, Here's What It Does

RobN

@nomither6 They did add something folders-adjacent a few years ago, with "Gamelists." It's not the same, and is too hard to get to, but I find it better than nothing and I use them a little bit.

PS3 had folders added after release. PS4 had folders added after release. PS5 had Gamelists added after release. Whenever PS6 releases, history says we'll complain about the lack of folders for at least 2 years before Sony figures out they're tired of hearing the complaints and give us a half-assed implementation.

Re: Sound the Alarm: Tomb Raider: Legacy of Atlantis Partially Developed Using AI

RobN

If you're not using AI early in the process to help model a bunch of different ideas to see what works when it comes to life on screen, you're wasting time, money, and talent. If every studio isn't using "AI-assisted tools...during development to support some early exploration and temporary development content," then they're going to start with their next game.

AI is fine for prototyping - that's a use case it can actually be good at, given the proper direction.

Re: Stuntman: Hollwood Revives a PS2 Fave for PS5, Adds Actual Movie Licenses Like Fast & Furious

RobN

I never got into Stuntman. I had a PS3 Stuntman game for a while, not sure if it was a disk rental or a demo, but there was some challenge for drifting around in a parking garage that I couldn't get the hang of and gave up on the whole thing, as it just wasn't fun for me. I think I prefer arcade-style racing over trying to repeat specific actions in the timing and method they want me to.

I actually struggle with that in GT, too - I know I should focus more on the license sessions to improve my technical skill and get rewards for getting gold on all of them, but I can't be bothered to do more than the minimum to unlock the next thing.

Sounds great for those of you who love it - I'll absolutely be waiting for reviews and hoping for a demo before I drop any real money on it, even with all the tie-ins to content I'd like.

Re: PS5 Is Finally Getting One of PC's Biggest Cult Racing Games

RobN

Looks promising. Added to my wishlist, but I'll definitely wait for some reviews before I pick it up.

Despite not having a Motorstorm remaster anywhere in sight (a man can dream), there seem to be a fair amount of driving games starting to show up on the PS5 recently. It felt like a drought for a while.

Re: Gobliiins Collection Is Out Now, and It's One of the Most Robust Retro Packages on PS5

RobN

About 25 seconds into the trailer when they show a couple clips from the original game - that brought back some memories. It's been ages - and those were just SPECTACULAR ground-breaking graphics at the time (dozens of colors on the screen at once!).

But I don't think I ever finished the original, or picked up any of the sequels. Neat idea, incredible graphics for the time, I'm glad they're being preserved, but they're not for me today.

Re: PS Plus Premium Users Get 40+ New PS5 Demo Trials from Today

RobN

A whole lot of games I'm not familiar with. If I'm not unusual in that, then it's a great marketing tool.

Since I have Premium, that's great for me - but I don't understand why the game developers themselves don't want this rolled out to a wider audience. It seems like a ridiculous feature to bury behind a paywall.

But what do I know, I just play the games, I don't sell them.

Re: Talking Point: Sony, Don't Re-Reveal Fairgames at the Next State of Play

RobN

Let's put this another way.

Let's say there are some stupidly exciting announcements. Pick whatever three things you're wishing for but sure they'll never announce (a combo Bloodborne remaster and sequel, for example), and all three show up in this event - alongside a huge promo for Fairgame$ that looks as awful and as money-grubby as you could possibly imagine.

Will that make the show be a failure? No, of course not. Will fans excited by the other stuff that's exactly what they want go ballistic over the thing that isn't? Of course they will.

The people who are going to hate on Fairgames (and if I cared enough I'd probably be one of them) will hate on it no matter how or when it's announced. The type of people who watch the State of Play will see the announcement whenever and wherever it's made.

If Sony thinks the game has an audience and a chance to be profitable, they have to brave that at some point no matter what, and arguing that this is a particularly bad time is not convincing.

Re: Talking Point: Sony, Don't Re-Reveal Fairgames at the Next State of Play

RobN

It's fine to dislike - or even hate - a game, or a genre of games. But this is the same site that was complaining that people thought Mixtape was too much of a visual novel and not enough of a game. It's okay for fans to be fans, to like what they like and dislike what they don't. That, by itself, is not a problem.

But as @AdamNovice said way up at the top, people have to be okay with liking some announcements and not others - and Sony needs to be okay with it, PushSquare needs to be okay with it, we ALL need to be okay with it. We're not all the same gamer - it's okay to like different things, and even to actively DISLIKE certain things, and no game is going to appeal to everyone.

Re: Hands On: It's No GunCon, But I'm Having a Blast with Time Crisis' PS5 Gyro Controls

RobN

The gyro is interesting, but when I tried it the drift was absolutely awful. It started fine, but I was pointing my controller to the left and twisting sideways to see the screen a few minutes in. The function to resync the controller looks like it was built for the light gun and doesn't seem to function with the DualSense. It's close, but it needs some improvements.

A PSVR2 version would be awesome, even if it ended up being a flatscreen game in the headset with the VR controllers working, but I don't see them investing those kind of resources in this.

Re: Poll: Sony's Killing Its PS5 PC Ports - But Do You Agree with Its Decision?

RobN

The proof is in the pudding.

If they were releasing PC versions of their games and they were best-selling titles that raised enormous revenue, then they'd be stupid to stop. That is, ironically, the position I think Microsoft may be in with selling selected titles on Playstation. That revenue may be hard to turn down.

But if PC ports aren't making generous returns and positive PR against the cost of porting and maintaining them, then there's no reason to dilute your brand by doing so.

The sales matter, and help drive the decision.

Re: Find Out What's Next for PS5's GTA-Like Anime Open World Later This Week

RobN

@UltimateOtaku91 I think tomato jelly is just ketchup, or something close to it. I had a kid who would drink mustard if given the chance, so the tomato jelly obsession doesn't strike me as odd as it otherwise might.

@Dalamar You can "steal" cars, you can rob a bank (sort of), and you can get arrested and go to jail - I think that's the "GTA-like" that media saw.

Re: Find Out What's Next for PS5's GTA-Like Anime Open World Later This Week

RobN

There are some glitches on the PS5 that drive me crazy. Menus are difficult to navigate. For one extreme example, I found it actually impossible to do the last two Owner's Selection events on a PS5 - I couldn't navigate to select them, and had to play them on my phone! On many menu screens, my character in the background frequently glitches in and out, flashing on the screen very distractingly (not indecent "flashing," which would also be distracting, but literally appearing and disappearing).

They could use a few more story beats, it feels like a huge dry spell between hunter levels 30 and 40 (which I broke last night - character and weapon upgrades are getting EXPENSIVE). It's also pretty clear that Character Pixels are going to be a seriously constraining cost - use your fons on buying upgrade materials you can buy in the store, and spend your Character Pixels on the boss drops that you can't buy with fons.

Re: Latest PS5 Lawsuit Claims Sony Could 'Double Dip' on Trump's Tariffs

RobN

It may not be Sony themselves who paid the tariffs in the first place, depending on how the imports are structured. If you bought from Best Buy, for example, did they import it from Sony and pay the tariff, or did some US subsidiary of Sony import it, pay the tariff, and then sell it to Best Buy who sold it to you?

It's not like tariffs were the only pressure on price, and it's not like Sony only raised prices in the US.

This seems like the type of suit which should get thrown out, but which might get settled for a small fortune just to avoid spending a larger fortune on lawyers.

Re: PS5 Fans Vote Jak & Daxter As Their Most Wanted PlayStation Revival

RobN

Old-style platformers are a lot less interesting to me in 2026 than they once were. I'll always prefer Sly Cooper over Jak and Daxter, but neither really gets me excited.

Motorstorm, however, is a different story. I'd love a compilation of all the PS3 Motorstorm games, upgraded and enhanced (or remade) to run on the PS5 - throw in PSVR2 and I'd preorder the thing (and I never preorder any more).

Re: 'Pretty Awesome, Huh?': Even the Father of Final Fantasy Can't Avoid AI Drama

RobN

@RoomWithaMoose As someone with no artistic talent whatsoever (even my stick figures are awful), it's astonishing the quality of "art" you can get from a generative AI prompt.

I don't pretend it's high quality compared to what my artist kid could draw - it's not. I don't pretend it's original - it's not, not really. And I certainly understand the moral questions about training AI on content without the creators' consent, often in blatant violation of applicable copyright laws. And all of that is before you get to any concerns about AI encroaching on anyone's job.

But people sure read a lot into a tweet saying "that's cool" about something that is (as much as a subjective idea like "cool" can possibly be objective) OBJECTIVELY COOL.

EDIT: Sorry, I guess the original quote was translated as "awesome" and not "cool," but the specific word used isn't really my point.

Re: Gravity Rush 2 Fans Find a Way to Play Sony's Neglected PS4 Classic at 4K, 60fps

RobN

I'm going to have to go look to see if I bought it physically or digitally. I remember enjoying it, but not finishing it, so being able to play it on my ROG Ally might be quite a lot of fun.

EDIT: Apparently I have it through Plus, but I'm sure I played it before it came out on Plus - I hope it was physical, because otherwise I may have wiped my purchase license back whenever it hit Plus. Grrr.

Re: Monster Hunter Wilds Sales Really Have Fallen Off a Cliff

RobN

I seem to remember previous MH titles showing up in the news again and again with new additions or DLC or something - it seemed they were making consistent news in the year+ after release.

I've heard almost nothing this time around. This is the first I've thought about MH in probably six months.

I didn't pick it up, I was considering it when there's a sale...but it's not on my wishlist, either. I'm just not excited about it, for whatever reason.

Re: Round Up: Forza Horizon 6 Pulls Incredible Launch Reviews, PS5 Version Still to Come

RobN

I'm sure I'll probably pick it up a few months after it hits PS5, when it's on sale for a decent price.

I dearly loved FH4 and played it to death, but FH5 just felt like more of the same and nothing new to me. Now that I haven't touched the series in a while, FH6 on PS5 ought to be a winner.

@nessisonett Forza Motorsport and Forza Horizon are effectively different franchises.

Re: PS5 Boss Says He's Seen the Future of Gaming, and It's 'Unbelievably Positive'

RobN

"How is Sony going to be able to sell the PS6 when there’s such apathy for next-gen from consumers...?" Not to be rude (well, maybe a little...sorry), but I've always thought all the variations of this are dumb.

They'll sell it the way they always sell consoles - by showing something new. New games that look better, play better, or do more on the new hardware. Improved controller, improved graphics, improved audio, and so on.

Will they be as revolutionary as the upgrade from, say, PS2 to PS3? Probably not. But you're arguing that their marketing hasn't given you a reason to upgrade before their marketing has started. At least wait to hear their case, whenever they actually start making it.

Re: This New PS5 Controller May Solve DualSense's Stick Drift Issues, But It Comes with a $220 Cost

RobN

I want a proper DualSense clone with all the rumble and adaptive trigger support, but ALSO with hall-effect or TMR joysticks. Don't offer me one or the other - I want BOTH.

Why is this so hard?

@Hesse Yes, stick drift is common. Both my day 1 DualSense controllers had warranty service for it, they both have it again, and every DualSense I've owned gets it in about a year. If you leave them alone for a few months it can get better for a while, though.

Never had this issue with my PS3 or PS4 controllers, but it's been awful for the PS5 DualSense.

Re: Why Is Everyone Acting So Weird About PS5 Game Mixtape?

RobN

Clearly I'm not online enough to have seen the "poorest gaming discourse" you're talking about. What I saw from the article was a couple people on YouTube pointing out - correctly - that a game where you don't have to actually do anything but sit there and watch is not much of a GAME. It may be entertaining, it may be enjoyable, it may be worth your time, but it's fair to point out it's not much of a game when what you do (or don't do) doesn't matter.

If people can love Soulslike games for their difficulty and can criticize anyone who suggests an easy mode for them, then why can't they criticize a game which doesn't require any player interaction?

I'm sure there are rude and hateful comments out there I haven't seen yet, and it's fair to object to rude and hateful people - but people have rude and hateful comments about literally everything these days, so while I don't condone it, it's also (sadly) not generally newsworthy any longer.

Re: PS Store Deals Tab Returns, Confirms Next Sale for 13th May

RobN

I got another alert, this time from my PS App, that a game on my wishlist is on sale today. It's not. That's the second message today, for different games (first was email, posted above).

I wonder if there was a sale scheduled for this week, but for whatever reason it wasn't turned on, but some alerts for it are still going out anyway.

Re: PS Store Deals Tab Returns, Confirms Next Sale for 13th May

RobN

I got an email notification from Sony today that a game on my wishlist is on sale - Zombie Army VR. But even after clicking on the "get this deal" link in the email, it shows up as full price ($30), not the price in the email ($24).

Verified the email shows as sent May 7, 2026, 1:01 AM.

Re: Yakuza Dev's Stranger Than Heaven Drops English Dub Option Due to Bilingual Characters

RobN

Obviously, it's a choice the studio is free to make. Whether people enjoy it or not, I guess we'll see. Some people would rather have a poor dub than read subtitles, and some people prefer subtitles even for their native language.

@Frmknst has a particularly bad take - that games and movies shouldn't be "allowed" to have dubs. That's childishly absurd. The content creator should "be allowed to" create whatever content they want. For a video game, where the voice actor is not the character, that's even more true than for a movie - you're not taking away from an actor's on-screen presence with a video game voice.

Re: Lords of the Fallen 2's Idea of Female Armour Is Downright Embarrassing

RobN

@Czar_Khastik I got the 69th like on your post (#3). Nice.

Look, it's not like these games are all about realism everywhere else but the armor. Personally, I hope there's some variety - if you want your characters dressed up in more realistic gear, you can have that, and if you like your characters looking like they came from a medieval Victoria's Secret, then you can have that. I enjoy those kinds of options in games.

Re: 'There's Nothing Micro About This Transaction': Invincible VS Adds $10 Towel Skin for Rex Splode

RobN

I'm not a fan of paying for ANY skin for ANY game at ANY price, so in one sense, I'm with you. $10 is a lot for a skin.

OTOH, let them come out with premium content for people stupid...er, FOOLISH...enough to pay for it. That lets them make a lot of money while still keeping the price low for everyone else.

Just not me - not a fighting game fan.

EDIT: Oh yeah, I bought the Nier Automota skins for Stellar Blade. That included some gameplay, though, and multiple skins for $10 - it's completely and totally different with no resemblance to this at all. Honest.

Re: Sony's Not Pulling the Plug on Horizon Hunters Gathering, New PS5 and PC Beta Test Announced

RobN

@twitchtvpat For me, a lot depends on how much I can play it SP and how much I have to play it MP. I don't object to MP on principle, but I typically have more fun playing SP and often don't bother with MP-only titles. I tend to play the Monster Hunter titles mostly solo, too.

That said, Burnout Paradise was one of my favorite PS3 titles, and I played all the online portions of it, too. But that felt, then and now, like a unicorn title as far as MP goes.

It's less important than it used to be when my kids were young and I couldn't commit a long, uninterrupted stretch of time to a game.

Re: Sony's Not Pulling the Plug on Horizon Hunters Gathering, New PS5 and PC Beta Test Announced

RobN

I know this has been on the end of a lot of hate, but I'm still somewhat open to it. Or at least, I'm open to a game with a different art style set in the Horizon world. I'm less excited about multiplayer to begin with, which is the major reason this doesn't interest me much, but co-op MP can be fun sometimes.

I'd give this a serious try if I got a beta invite, and I'd play it a couple times at least if it came to Plus to see if I like it. I don't see myself buying it, though - just as I haven't bought any MP game recently.

Re: USA Bank Wants You to Pay $80 for GTA 6 So Other Devs Can Charge More Too

RobN

Inflation is real. I hate BoA for other reasons (they briefly held my mortgage, and had no way to pay online without incurring a fee, garbage bank I will never voluntarily do business with), but...I think they have a point here.

$60 in 2020 is the same as $74.64 in 2025 (source: https://www.minneapolisfed.org/about-us/monetary-policy/inflation-calculator) - so charging $70 in 2026 is charging less in real money than charging $60 in 2020.

$80 in 2025 dollars (not even 2026) is more like $64.32 in 2020 dollars - that's not much of an increase at all, honestly.

$60 in 2014, when GTAV originally released, is the same as $81.60 in 2025 - so by that measurement, $80 isn't even an increase.