Comments 457

Re: Court Rules £5 Billion Lawsuit Against Sony Can Go Ahead, Following Years of 'Excessive' PS Store Prices

RadioHedgeFund

@Terra_Custodes The point is that those classic games are all under a tenner and still available nearly 20 years later. Horizon Zero Dawn is nearly 7 years old and also under a tenner. I am sure when 2028 rolls around Forbidden West will also be available on the PlayStation 6 for under a tenner.

But to circle back to the original point: videogame prices haven't risen with inflation and digital preservation is easier than physical.

Re: Court Rules £5 Billion Lawsuit Against Sony Can Go Ahead, Following Years of 'Excessive' PS Store Prices

RadioHedgeFund

@Terra_Custodes My point is that whilst the prices for some digital titles might seem high given the lack of physical infrastructure to manage, they stay in place for decades. I can still download a new copy of Wild Arms on any PlayStation platform made in the last 20 years but I cannot walk into a store and buy a new sealed one. And where a sealed copy might exist it is a lot more expensive than the digital one because it is a collectors item.

Somebody further up the chain was saying how digital prices should be lower than physical because there are no store shelves to think about but the presence on those shelves is a fraction of the time it exists in a digital store.

Re: Court Rules £5 Billion Lawsuit Against Sony Can Go Ahead, Following Years of 'Excessive' PS Store Prices

RadioHedgeFund

@Robinsad Due to inflation that £500m for Forbidden West in todays money is only worth. Based on £1 in 2000 equating to £1.80 today like for like its £300m vs £150m. It also cost £100m to develop Forbidden West whereas Perfect Dark was probably a lot cheaper.

The point is that videogames have not risen in cost due to inflation. A £60 videogame today is tremendous value for money.

Re: Court Rules £5 Billion Lawsuit Against Sony Can Go Ahead, Following Years of 'Excessive' PS Store Prices

RadioHedgeFund

@knowles2 Whilst the lack of infrastructure and manufacturing plays some part what we have with online stores is server space, perpetual rental, SDK funding and the like.

The chances of being able to walk into a store (if you can find one) and buying a new copy of Wild Arms from the PS1 are pretty slim yet I can log onto the store on my PSP/Vita/PS3/PS4/PS5 and buy it.

Re: Interest in Destiny 2 Reportedly at an All-Time Low

RadioHedgeFund

Destiny 2 started out great because it massively streamlined a lot of game mechanics and added in an action packed, focussed campaign.

Fast forward a few years and they're back to square one with a game collapsing under the weight of its own lore and mechanics.

What is needed is a reset. I still think Destiny can be salvaged as a property but remade as a single player RPG like Starfield. Set it across the whole solar system, allow us to fly the ships and tell a new story. Heck, send us back in time to when the traveller just prior to the collapse when the human race is at its zenith to prevent the Darkness from ever winning.

Re: Bungie CEO Laments 'Sad Day' for Sony Studio Following Layoffs

RadioHedgeFund

@thefourfoldroot1 the layoffs and cancellations make me think that the GaaS idea won't ever pan out. PS5 is selling like hotcakes based on classic single player Playstation titles rather than the promise of a Fortnite competitor; whilst the layoffs are a shame they are also probably cuts of an overhiring of staff for projects that no longer exist.

Re: Community: Push Square Readers Narrow Down Best Game of All Time Vote to Two Classics

RadioHedgeFund

I would argue strongly that Final Fantasy VII is in fact the worst PS1 FF game. Despite still being a bloody good title in and of itself (don’t forget I said that!) VIII and IX had much more believable, cohesive worlds and IMO better battle systems.

No effort is made in VII to really explain how the heck an evil utility company came to replace all world governments and why their endgame was in fact cheaper bills for their customers.

Re: Poll: Is 'Live Service' Becoming an Excuse to Release Unfinished Games?

RadioHedgeFund

As Shigeru Miyamoto once said: “A delayed game is eventually good, but a rushed game is forever bad.”

I think this maxim is still true even in an age of instant updates. I can’t think of one live service title that was crap at launch that eventually became something actually worth playing.

Even the poster boy for post-launch updates. No Man’s Sky was still a good game at launch; it just wasn’t what was promised. That’s a very different thing. If it wasn’t for Hello Games’ push to make it better it would have been another indictment of entitled fans.

Re: Square Enix Bafflingly Backtracks on Final Fantasy 16 Sales, Blames 'Slow' PS5 Adoption

RadioHedgeFund

Despite being a big name franchise in gaming and always being marketed well FF is still a niche title. 3m sales is pretty bloody good on a console the majority of players are buying just to play the next iterations of Call of Duty, FIFA and Madden on.

This isn’t a knock on those players; it’s just PlayStation is a mass market brand. Had the game come out on the Switch I imagine it would have easily don’t 5m by now because those players buy into more niche titles.

Re: Reaction: What Happens to PlayStation if Microsoft Buys Activision Blizzard?

RadioHedgeFund

Not a lot as it happens. Microsoft know that the CoD market on PS is massive and will be wanting some returns on that deal.

At the same time there isn’t really anything else from Activision they’re going to miss. Overwatch 2? Crash Bandicoot? Spyro the Dragon? Do me a favour.

Microsoft’s big play was King, because $80bn is a small slice of the console pie but a big one on mobile. Those are the revenues they want streaming into their coffers.

What will be interesting is seeing if Sony retaliate. They already took away their only chance of redeeming Halo. I do wonder if they will start to sew up the Japanese market a little more. Square Enix have got to be awfully tempting. Promise to keep releasing games on Nintendo platforms and that will sail through regulation.

Re: Xbox Insinuates It Bought Bethesda to Block Starfield PS5 Console Exclusivity

RadioHedgeFund

Microsoft still have themselves to blame. They wouldn’t let Square launch FFXIV on the Xbox because they didn’t want them to have a way around taking 30% of that sub fee which Sony were happy to accommodate, for example.

In that case it was a combination of MS burning that bridge and the 20% sales share of FFXV on Xbox. (Stats from UK, not Japan)

Microsoft could have done their homework. It took Nintendo 2 generations to recover from the loss of FFVII to the PS1.