Yeah, they're slowing because less games are getting physical releases. Can't buy a game on disc if they don't publish one.
Publishers don't like physical media because it can be resold. They have a lot of incentive to kill the market. They tried with the Xbox One and that backfired immensely, so now it's happening in the sly.
Yeah I'll be cancelling Premium next May when it renews. This isn't a premium feature. I don't care about cloud gaming at all and I'd rather have some AAA exclusives to the Premium tier or maybe first access (like, the rumour that TLOU:P1 is coming to PS+).
Those are premium features. Being able to stream games isn't. It's a terrible experience and the worst way to play games.
They missed a trick with this Sony Pictures Core service, too. Perfect opportunity to justify the price increase by making a Disney+ like service that's free for Premium subscribers.
I will NOT be paying £50+ for this when I own the PS4 version and it looks and plays great on PS5. I really doubt there's anything they can do that will make it worth £50+.
@Th3solution I ended up buying Stray when it got a physical release. Mostly because I wanted to show some support for the studio, despite having it free (at the time) with PS Plus. Secondly, to support physical releases, especially of smaller indie games like this.
I obviously don't agree that example (5 minutes over 2.5 minutes) as it's nonsense. Spiderman likely has a fixed speed variable in game which determines how far he travels per tick, etc
However, I do maintain that using FPS as a computer speed measurement is still valid, as we obviously do that all the time. In the above, flawed, example, during the 5 minutes, the 60FPS machine will have rendered roughly twice as many frames as the 30FPS machine. Spiderman will have travelled roughly the same, in-game, distance on both machines.
@rusty82 your 4k TV will likely do some upscaling from the performance mode resolution outputted anyway.
I'm definitely in the same boat, but my path slightly different. I was a PC gamer for the 360/PS3 generation and only bought a PS4 for the exclusives. With the PS5 able to do 60FPS, appreciably, for most games and graphics cards costing more than a ***** runaround car, I made the move.
If a game has fancy ray tracing but it's locked to 30, or no fancy lighting and 60FPS, that's the superior way to play, for me.
@doctommaso frames per second is literally has a unit of measurement of time within it.
Speed is distance divided by time.
You could put two computers together, one faster than the other and count how many frames are rendered within a run with a set time limit and observe how the faster machine can render more within the time frame.
You then deduce that one machine runs it faster. It rendered more frames during the run. Because the time was the same for each machine, but the distance, or, the number of frames rendered, differs, letting you slot the numbers into the S = D/T equation.
Spiderman running at 60 FPS is literally running twice as fast as Spiderman running at 30FPS.
@doctommaso sure, if you're using a real camera. It'll take the subject 10 seconds to cross the field regardless of the framerate of the footage.
But for videogames, "how fast does it run?" It's answered, usually, in frames per second.
There's obviously a lot more to it than that, which Digital Foundry often go into, but for the most part someone isn't wrong if they say a game is slow to run because it's 30FPS.
@doctommaso FPS is a measurement of speed. We literally say "how fast does it run?".
Over the years, things like frame times and latency are more accurate but it's not silly to think of how fast a game runs synonymously with the frame rate.
I would've preordered now if the price had been right, but £200 for a streaming device, no HDR and wireless audio behind an additional paywall (PS Plus Premium, which I have but isn't the point)... Given the PS Vita cost me about as much and it played games, browsed the web and could remote play with the PS3 and PS4...
The form factor looks good. The (almost, slightly smaller sticks) full sized controller looks like it would improve the remote play experience, over previously mentioned methods. The price is all wrong.
It's about £75 too expensive for what it is. £199.99 is ridiculous considering it can't do much and wireless audio is locked behind an additional paywall.
Given it's using a dual sense controller (of sorts) and it should be designed around reduced latency, I'm interested, but will wait for a huge price drop.
If this was a PS Vita 2 (...of sorts) I'd already have a preorder in place.
@thefourfoldroot1 one thing that puts me off of that VR is hit and miss, so a demo is essential for a VR sale, in my books. I haven't bought any since release, in all honesty, nothing's really grabbed me.
This is overpriced. I paid £180 for a Vita and that played games and remote play. In fact, I still use it for gaming occasionally.
And to not be able to actually stream PS Now/"Premium" games either? Is it just a display and controller thrown together?! It better be a next level display for £200.
After the presser the other day regarding Tekken 8 I'm less excited about it. Looks like they're continuing the path of carving up the game into DLC chunks like Tekken 7.
Plus that special one button fighting mode was horrendous.
Comments 930
Re: Ubisoft Exec Says Physical Sales Slowing, But They're Not Going Away
Yeah, they're slowing because less games are getting physical releases. Can't buy a game on disc if they don't publish one.
Publishers don't like physical media because it can be resold. They have a lot of incentive to kill the market. They tried with the Xbox One and that backfired immensely, so now it's happening in the sly.
Re: PS Plus Premium Adds PS5 Cloud Streaming As a Perk This Month
Yeah I'll be cancelling Premium next May when it renews. This isn't a premium feature. I don't care about cloud gaming at all and I'd rather have some AAA exclusives to the Premium tier or maybe first access (like, the rumour that TLOU:P1 is coming to PS+).
Those are premium features. Being able to stream games isn't. It's a terrible experience and the worst way to play games.
They missed a trick with this Sony Pictures Core service, too. Perfect opportunity to justify the price increase by making a Disney+ like service that's free for Premium subscribers.
This is a terrible addition to Premium.
Re: 8 PS Plus Extra Games for October Leaked Early
Dead Island Definitive Edition would be great if it were 60FPS on PS5, but it's a 30FPS target and still struggles.
Re: The Last of Us 2 PS5 Remaster Seems to Be Real
I will NOT be paying £50+ for this when I own the PS4 version and it looks and plays great on PS5. I really doubt there's anything they can do that will make it worth £50+.
£15 as an upgrade.
Re: PS Plus Premium Members Get Free Movies with New PS5, PS4 Streaming App
I can guarantee you I'm not buying or renting movies like this. I'll watch for free, but I'm not buying digital movies.
Re: Baldur's Gate 3 Physical Release on PS5 Might Be a Possibility
I haven't bought it yet because I want this on a physical disc, so this is great news.
Re: Poll: Are You Playing Assassin's Creed Mirage?
Played most of them, will be giving this a miss.
Re: The Last of Us Multiplayer's Microtransactions Man Has Left Naughty Dog
@Texan_Survivor Hopefully, someone realised how important of an IP it is and didn't want it to be ruined by "live services".
Re: The Last of Us Multiplayer's Microtransactions Man Has Left Naughty Dog
I hope the door hit his arse on the way out and he forever feels like there's a stone in his shoe, but when he checks, he can't find it.
Re: The Last of Us Multiplayer Game Is 'Basically on Ice' Right Now
@pharos_haven you could buy MTX but it wasn't anything like a live service disaster like we get today.
Re: The Last of Us Multiplayer Game Is 'Basically on Ice' Right Now
Honestly, good.
A Last of Us multiplayer game would be great.
A live service TLOU MP game? No.
Re: PS5's Console Exclusive Knights of the Old Republic Remake Is Being Nuked from the Internet
It'll be a miracle if this is any good, given it's being passed from pillar to post.
Why is it exclusive, as well? The original KOTOR was multiplatform, I believe?
Re: PS Plus Extra Game for November Revealed Super Early
@Th3solution I ended up buying Stray when it got a physical release. Mostly because I wanted to show some support for the studio, despite having it free (at the time) with PS Plus. Secondly, to support physical releases, especially of smaller indie games like this.
Re: Who Is PlayStation's New CEO, Hiroki Totoki?
@LifeGirl why? They brought Mark Cerny onboard for PS4 and the whole deal was he had a respect for development and that was his input.
Re: Who Is PlayStation's New CEO, Hiroki Totoki?
As he's interim, there will be no big decisions under his tenure.
I've disliked Jim's tenure as CEO and disagreed with pretty much every decision you can tie to him.
If we can get rid of Phil Spencer next year then it may well be an exciting time for gaming.
Re: Poll: What Review Score Would You Give Mortal Kombat 1?
I haven't played this so I can't rate it, but if the combat is similar to the last few entries, it'll be frustratingly crap
Re: Jim Ryan Retires as PlayStation Boss in March 2024
Honestly, as an ardent PlayStation fan, this is good news. I haven't liked Jim's tenure.
Re: Microsoft Documents Show How PlayStation Now Saved Fallout 76
They... Really shouldn't have.
Re: Metal Gear Solid Locked at 30fps in PS5, PS4 Master Collection
@doctommaso yeah, I see your point.
I obviously don't agree that example (5 minutes over 2.5 minutes) as it's nonsense. Spiderman likely has a fixed speed variable in game which determines how far he travels per tick, etc
However, I do maintain that using FPS as a computer speed measurement is still valid, as we obviously do that all the time. In the above, flawed, example, during the 5 minutes, the 60FPS machine will have rendered roughly twice as many frames as the 30FPS machine. Spiderman will have travelled roughly the same, in-game, distance on both machines.
Re: Metal Gear Solid Locked at 30fps in PS5, PS4 Master Collection
@rusty82 your 4k TV will likely do some upscaling from the performance mode resolution outputted anyway.
I'm definitely in the same boat, but my path slightly different. I was a PC gamer for the 360/PS3 generation and only bought a PS4 for the exclusives. With the PS5 able to do 60FPS, appreciably, for most games and graphics cards costing more than a ***** runaround car, I made the move.
If a game has fancy ray tracing but it's locked to 30, or no fancy lighting and 60FPS, that's the superior way to play, for me.
Re: Metal Gear Solid Locked at 30fps in PS5, PS4 Master Collection
@doctommaso frames per second is literally has a unit of measurement of time within it.
Speed is distance divided by time.
You could put two computers together, one faster than the other and count how many frames are rendered within a run with a set time limit and observe how the faster machine can render more within the time frame.
You then deduce that one machine runs it faster. It rendered more frames during the run. Because the time was the same for each machine, but the distance, or, the number of frames rendered, differs, letting you slot the numbers into the S = D/T equation.
Spiderman running at 60 FPS is literally running twice as fast as Spiderman running at 30FPS.
Re: Metal Gear Solid Locked at 30fps in PS5, PS4 Master Collection
@doctommaso sure, if you're using a real camera. It'll take the subject 10 seconds to cross the field regardless of the framerate of the footage.
But for videogames, "how fast does it run?" It's answered, usually, in frames per second.
There's obviously a lot more to it than that, which Digital Foundry often go into, but for the most part someone isn't wrong if they say a game is slow to run because it's 30FPS.
Re: Baldur's Gate 3 Patch 3 Is Gigantic, Out Now on PS5 with Improved Performance
I've not bought this yet, but this gives me hope:
"We're continuing to work hard at stabilising 60 FPS."
Re: Metal Gear Solid Locked at 30fps in PS5, PS4 Master Collection
@doctommaso FPS is a measurement of speed. We literally say "how fast does it run?".
Over the years, things like frame times and latency are more accurate but it's not silly to think of how fast a game runs synonymously with the frame rate.
Re: Metal Gear Solid Locked at 30fps in PS5, PS4 Master Collection
I think 4k@60 should've been the minimum on current gen, for MGS 2 & 3. It looks like MGS1 is always going to be 30FPS.
I still think the Switch is the thing holding these back.
Re: Final Fantasy 7 Rebirth Gets Over 30 Minutes of Open Area PS5 Gameplay
I cut my losses with FFVII years ago.
Re: Poll: Are You Playing Cyberpunk 2077 Update 2.0?
Never actually played Cyberpunk. After the initial launch I was positively whelmed and lost interest.
Is it anything like Deus Ex Mankind Divided?
Re: 20 More PS Plus Extra, Premium Games Available to Download Now
Hardly heard of any of these and the ones I have I've already bought
Re: It's Happening: Legendary Tekken Ball Mode Returns in Tekken 8
... Get your wallets out.
Re: Alan Wake 2 Really Does Look Like One of the Best PS5 Games of the Year
I'll buy it when there's a physical release.
Re: Roblox Finally Comes to PS5, PS4 This October
finally?
This "game" is pure trash designed to milk children for money.
Re: PS5's Remote Play Handheld PS Portal Releases on 15th November
I would've preordered now if the price had been right, but £200 for a streaming device, no HDR and wireless audio behind an additional paywall (PS Plus Premium, which I have but isn't the point)... Given the PS Vita cost me about as much and it played games, browsed the web and could remote play with the PS3 and PS4...
The form factor looks good. The (almost, slightly smaller sticks) full sized controller looks like it would improve the remote play experience, over previously mentioned methods. The price is all wrong.
Re: PS5 Fans Divided on PlayStation Portal Handheld
It's about £75 too expensive for what it is. £199.99 is ridiculous considering it can't do much and wireless audio is locked behind an additional paywall.
Given it's using a dual sense controller (of sorts) and it should be designed around reduced latency, I'm interested, but will wait for a huge price drop.
If this was a PS Vita 2 (...of sorts) I'd already have a preorder in place.
Re: PS Plus Essential, Extra, Premium Price Increases Announced by Sony
I will be "downgrading" to Extra if this is the case. "Premium" is terrible value for money and none of the features are worth it, at all.
Extra is great. Premium, honestly, sucks.
Re: Looks Like You Should Expect More Astro Bot on PS5
@thefourfoldroot1 one thing that puts me off of that VR is hit and miss, so a demo is essential for a VR sale, in my books. I haven't bought any since release, in all honesty, nothing's really grabbed me.
Re: Looks Like You Should Expect More Astro Bot on PS5
Something Astro for PSVR2 would be great, in all honesty. I missed out on the PSVR and the Astro game looked legitimately fun.
But another game like the Playroom would be excellent. It was such good fun.
If they made it free again that would be really good value for the PS5 and/or PSVR2.
Re: PlayStation Portal Is Sony's PS5 Remote Play Handheld, Priced at $200 / £200
This is overpriced. I paid £180 for a Vita and that played games and remote play. In fact, I still use it for gaming occasionally.
And to not be able to actually stream PS Now/"Premium" games either? Is it just a display and controller thrown together?! It better be a next level display for £200.
Re: PS5 Fans Note Very Fast Start to 2024 Release Schedule
After the presser the other day regarding Tekken 8 I'm less excited about it. Looks like they're continuing the path of carving up the game into DLC chunks like Tekken 7.
Plus that special one button fighting mode was horrendous.
Re: Broken Sword: Parzival's Stone Announced Alongside Remaster of the First Game
Absolutely loved Broken Sword. I was a backer on BS5 and still wear my t-shirt, which is getting worn out.
A bit confused on the remaster as they've already done that once. But a new game is interesting!
Re: Hands On: Red Dead Redemption PS4 Port Seems Solid, But Should Be So Much More
@NeonTiger fair enough. However, 60FPS for this release should've been the minimum and it's a pisstake.
Re: Hands On: Red Dead Redemption PS4 Port Seems Solid, But Should Be So Much More
@NeonTiger you can patch the 360 version, can't you?
Edit:
Yes, apparently, according to the source I found on Google, dated February 2023, it runs 4k@60 on Xbox Series X.
Re: Red Dead Redemption PS4 Port Becomes Top Ranking Title on PS Store
I mean, Sony curate the store so...
Re: PS2 Games Metal Gear Solid 2 and 3 Will Be Just 720p on PS5, PS4
Ok, I'm going to hold out for more information but will be cancelling my preorder if this is the case or if this is not cleared up beforehand.
This is absolutely unacceptable and not what I personally wanted from this. I still have my PS3 and copy of the HD Collection if I wanted 720p@60.
Re: Hands On: Red Dead Redemption PS4 Port Seems Solid, But Should Be So Much More
@NeonTiger not for a game that originally released on the PS3 and Xbox 360. Not for a game that currently works on the a Xbox Series X at 60FPS.
Not for a game with zero additional changes. Running at 4k@60 is the minimum we can expect in this instance.
60FPS is vastly superior to 30FPS
Re: Hands On: Red Dead Redemption PS4 Port Seems Solid, But Should Be So Much More
@NeonTiger even if this was £10/$10/€10 the lack of 60FPS is a deal breaker.
Re: Hands On: Red Dead Redemption PS4 Port Seems Solid, But Should Be So Much More
It's not really a remaster. It's an upscaled game where they didn't even bother to take advantage of the new hardware and increase the framerate.
Quake II was re-released recently for £8.99. Instant buy.
Re: PS Plus Premium Poised to Add Tekken 6, SoulCalibur: Broken Destiny
If these are cloud 👎
If these are native/emulated/run in the damn machine in my house 👍
Re: PS Plus Premium Adds a Playable Perk for PSVR2 Owners
Another demo release, another "this shouldn't be a premium feature" response here.
If someone has a PSVR2 they should have access to this.
Re: South Park: Snow Day! Is Not the PS5 Game You Were Expecting
@Bentleyma what's wrong with scaling the game when there are multiple players like every co-op game made in the last 10 years?
Re: South Park: Snow Day! Is Not the PS5 Game You Were Expecting
@Bentleyma I mean, the article says it's a 3D co-op game so that usually means it's a co-op game.