Comments 930

Re: Poll: Which Xbox Franchises Would You Buy on PS5?

MattBoothDev

Far too many of the choices are NOT Xbox games so this poll isn't worth filling out.

Doom, Fallout, Rage, Dishonored, Prey, TES, etc are not Xbox games.

Halo, Forza, Gears of War, Age of Empires, Quantum Break, Sea of Thieves are all Xbox games.

We all know what the difference is.

Re: Poll: How Do You Feel About All of the Xbox Multiplatform Rumours?

MattBoothDev

@UltimateOtaku91
>I honestly don't see it happening now, the amount of saltiness and crying online from xbox fans and the abuse Microsoft are getting on social media will force them to backtrack on their plans.

I've found that the exact same people throwing their toys out of their pram over this were the exact same people gleefully rubbing it in people's faces that their favourite multiplatform games were going to be Xbox exclusive.

So watching them have the mother of all tantrums is absolutely amazing.

Re: Poll: How Do You Feel About All of the Xbox Multiplatform Rumours?

MattBoothDev

It depends what you consider an "Xbox game".

I will never consider Fallout, Doom and The Elder Scrolls as Xbox games. Just because Microsoft bought the publisher, doesn't make them Xbox games.

My whole issue with the Microsoft acquisition of Zenimax and Activision was that they'd take these multiplatform games to Xbox.

If that was what was going to happen, I wasn't going to be buying any of them and some of them are my favourite games.

The answer given was "lol buy an xbox then" from fanboys, but, on a matter of principle, that wasn't an option.

I have no interest in any of the actual Xbox exclusives like Halo and Forza.

Re: PS5, PS4 First-Party Devs Won't Get Complacent Even if Competition Degrades

MattBoothDev

Microsoft aren't leaving the hardware market. They're just going to keep publishing Zenimax games and Activision games on PlayStation.

Xbox fanboys were utterly gleeful at Xbox taking a large chunk of games away from PlayStation players. Now that doesn't look like the case they're throwing their toys out of the pram and overreacting, saying it's the end of Xbox. Kinda pathetic.

Re: Microsoft Has Apparently Been Stocking Up on PS5 Devkits as Xbox Pivots

MattBoothDev

@Shushibda He was riding high at that point, though, when he said that.

I think the fiscal reality has set in that they can't afford to cull their publisher revenue and maintain that profitability, because clearly, given Starfield, people aren't buying Xbox for these exclusives (though, if Starfield had been good, that might've been a different matter).

Re: Microsoft Has Apparently Been Stocking Up on PS5 Devkits as Xbox Pivots

MattBoothDev

Xbox fanboys have been throwing all their toys out of the pram over this.

They were gleeful that multiplatform games would be taken away and put exclusively on Xbox.

Now it looks like those multiplatform games will remain so, they're saying it's the end of days for the Xbox and are really sad that they won't be able to lord these multiplatform titles over Sony users.

The reality is they bought two massive publishers who publish widely across various platforms and get their revenue that way. If they started publishing only on Xbox, they'd shatter those those revenue streams and their ability to make money from these businesses.

So, it never made any sense for them to start taking away games to their platform, if they still wanted to make money.

I suspect the announcement will be time exclusivity on these multiplatform games and that they are still going to be publishing first party titles exclusively to Xbox.

Re: Rumour: A New PlayStation Handheld Console Reportedly in the Works

MattBoothDev

@naruball it didn't help that Sony abandoned marketing it pretty much straight away, though.

One issue with the console was the performance was terrible. I've home-brewed mine and a small overclock makes Uncharted: Golden Abyss pretty much run at 60FPS and a lot more enjoyable.

The form factor was unfortunate as well. The sticks were hard to grip with the console and the touch pad on the back was more of a hinderence. I find the PSP easier to hold, despite it being smaller.

But I still maintain that with bigger pushes from experienced studios we could've had a much better experience in the end.

In the end mine became a portable PS1 emulator.

Edit:

I think the resurgence of desire for a handheld these days is at least something to do with how utterly abysmal the mobile gaming market is these days. There aren't any mobile games worth playing anymore.

Re: Rumour: A New PlayStation Handheld Console Reportedly in the Works

MattBoothDev

Sony just don't get it 🫤

Vita was a great console ruined by lack of support from Sony.

PlayStation VR2 is a great bit of kit, ruined by lack of support from Sony.

PlayStation Portal is a nice bit of kit, but massively overpriced and doesn't actually do what most people wanted it to do.

Now there's plans for another portable that... Doesn't do what most people want it to do and relies entirely on third parties spending money to support it.

It's got all the markers for another dumpster fire 😞

Personally, I would like to see a Vita 2 with a unique selling point, able to play it's own library of games, that can also play PS4/PS5 as described in this article. A Switch-like dock would be essential as well. What that unique selling point is, I don't know, but it needs to be more than just a miniature PS5 that can play some games that have been patched.

Re: Square Enix Talks Reimagining Aerith and Sephiroth for Final Fantasy 7 Rebirth on PS5

MattBoothDev

Urgh, they're adding more guff, it seems. The amount of time Sephiroth appeared in the normal game was fine and they really don't need to add him in extra bits where he wasn't before.

He should show up on the boat from Junon and in Cloud's flashback sequence and then, ultimately, in the forgotten capital for that bit.

Why do they need to ruin things? If he was only in 3-4 sections on this game that would be enough. It would build suspense for the next game where he's the ultimate antagonist and most of the exposition happens.

Re: Rec Room Dev 'Can't Justify' a PSVR2 Port

MattBoothDev

@Godot25 it matters to me, since I don't play F2P games or buy any microtransactions.

But yeah, given the presumably small PSVR2 install base (likely from the exorbitant price) it's a hard sell altogether.

But for me, seeing anything that's a "free" game paid for with MTX, it's a hard, hard pass.

Re: CD Projekt Red Dabbling in AI, Considering Multiplayer for Cyberpunk 2

MattBoothDev

If there's one thing Cyberpunk doesn't need, at all, it's a multiplayer mode.

That's a sure fire way to ruin Project Orion. I sincerely hope they don't add that crap in.

Cyberpunk is a brilliant singleplayer narrative experience and either adding co-op will ruin the gameplay loop and experience or adding the multiplayer mode will take resources from the singleplayer experience.

They made $1.5bn on Cyberpunk. Don't mess with that.

Re: Poll: Are You Playing The Last of Us Part 2 Remastered?

MattBoothDev

@GrimWillows I don't think so, as looking at the chapter select shows some chapters are missing some collectables and so on... It's appears as though my most recent play through on Grounded mode overwrote previous saves.

I... Might have to play the game and finish it off again 😂

Re: Sony Refunding Players Confused by The Last of Us 2 Remastered PS5 Upgrade Path

MattBoothDev

@Wigclyne it's a little more than that.

I agree it's a cash in. But they're going to be publishing it on PC later in the year, if past releases are anything to go by. That's the real reason this is being done, most likely. They do the work on PS5 first and then, as part of their build pipeline, get a PC release as well.

As far as grabs go, though, the TLOU P1 "remaster" was much worse. It was £60 with no upgrade path from the PS4 remaster (which was worth the money) and didn't actually do much remastering. At least this is £10 if you own it already and £40 (physical)/£45 (digital).