Comments 1,248

Re: Crimson Desert's Massive Success Is Down to the US, Europe, and Strong Console Sales

Kienda

@Smackosynthesis all of this “it’s not complete” nonsense from those who haven’t played it is such a tired and boring argument.

If Crimson Desert is incomplete, so too are most games released.

More than that, however, is the insult to the developers.

Hundreds of people have invested years of their lives into this game and created a brilliant game, only for gaming “fans” to disrespect their work by calling it “incomplete”.

Anyone who loves games can appreciate Crimson Desert for what it is. It’s not for everyone, it’s not the best game ever, but it’s good. And it is providing the best gaming experience of the year for many, many people.

Re: 'It Truly Excels': Saros Is Another 'Exceptional' PS5 Pro Game, Say Tech Experts

Kienda

Go figure, the more powerful machine is better.

I’d really like to see more emphasis on the base as that’s where the majority of us are.

Is the perception of it just being “okay” on base because they didn’t bother? Is the hardware really that much better? Are the devs focusing more on the premium machine? Or is it just Digital Foundry gawping over pixels and the difference being negligible?

Re: PS5 Players Flock to Free Game for Ridiculously Easy Platinum Trophy

Kienda

@RyPal you missed my point.

I’m not talking about hard platinums. I’m not a trophy collector.

Personally, I only have Platinums on games that I love. I don’t show them to anyone. But sometimes I look back at them (once a year probably) and just remember the games I really enjoyed. Some of my favourite games I don’t have the Platinum on because of time/difficulty.

But I just use it as a way to look back at what I’ve played and remember those experiences.

I do this also with my retro games collection. It sits on my shelf not being played, but as a visual reminder that spark memories.

Re: After Critics Panned Super Mario Galaxy Movie, Maybe Sony's Legend of Zelda Film Can Pull It Back

Kienda

@PuppetMaster

Two things:

1. You kinda just proved my point.

I said “it’s time we remembered…”

Many of those movies you mentioned were loved by audiences. Some by critics and audience. But some flopped because of critics panning them.

2. Not everything that is good will be successful. The most popular songs in the charts right now are not the best, for example.

Re: Beware: 007 First Light Gameplay Reportedly Leaks Online, Possibly Including the Ending

Kienda

@HRdepartment I agree that it’s fairly easy to avoid spoilers. But social media does make it harder.

Most people aren’t on sites like this so they don’t have a clue there are potential spoilers out there. They’re just scrolling a feed and suddenly a spoiler appears out of nowhere.

Also, some video game commentators have no filter. I’ve seen spoilers for games from influencers just casually discussing the ending of a game that is a couple weeks old.

As an old man, I instantly block them after that. Because they’re gonna ruin more games in the future.

Re: South of Midnight (PS5) - The Most Beautiful Simple Game

Kienda

@dskatter I think it should be mandatory on a PlayStation exclusive site for reviewers to include a base PS5 look at the game.

90% of us are on the base. And this is why mid-gen updates suck.

The majority of us lose out on the quality of our games and can’t even get info on what our experience will be like.

Re: Highguard Already Trying Something Different as Player Numbers Plummet

Kienda

I think the game is starting to strengthen.

The Steam score has risen to 41% (from 33% a few days ago).

I think a lot of people just wanted to hate on the game from the outset. It’s one of the immaturities of the gaming community which can often be a bit of a hive mind.

If given a chance they can improve it further. There was no need for the hate it got.

Re: Highguard Is Already Struggling to Hold Players' Attention

Kienda

@Oram77 no offence, but saying “no one really asked for this game” is a bit of an elitist mindset.

The creative vision of a team is a good enough reason for a game to be made.

A niche audience is also a good enough reason.

There are countless games no one asked for that make our gaming world more vibrant.

Yes, games have to make money and be financially viable. But we shouldn’t gate keep games just because they aren’t for us.

This game isn’t for me. But the hate it is getting is overblown.

Re: Pokémon Dev Game Freak Steps Up the Production Values for Beast of Reincarnation on PS5

Kienda

It’s still surprising to me how Pokémon games are so ardently defended, even when Game Freak shows they have the budget and ability (made with the money from Pokémon sales) to make better games.

Pokémon is a multiple billion dollar franchise that is very profitable. And yet they make AA games (at best) that don’t even have full animations and almost no voice acting. There was more voice acting in this trailer than there is in the whole of the latest Pokémon game.

I can understand people’s love for Pokémon blinding them a bit. But the people making the franchise don’t have the same love for it as you do. If they did they’d make better games. They can easily afford to.

Re: Rumour: Xbox's Cancelled Cyberpunk RPG from ESO Dev Emerges in Leaked Video

Kienda

@AhmadSumadi thanks for taking the time to respond.

Yeah, MMO’s have that problem of keeping us addicted. I’ve been through it with World of Warcraft and then Guild Wars 2.

You’ve actually just talked me into holding off on ESO, because now I’m more of a console gamer I don’t think I can afford to be locked into an MMO right now.

But that game sure is tempting. I love Skyrim, and running around ESO for the couple hours was a lot of fun. I can see why you spent so much time in it.