So far I've only had one bug, but had it happen a few times.
In the random enclosed/mini base-like areas/back alleys, with a turret truck and usually two robot dogs, if I destroyed the turret truck before all the enemies, I would get an on screen message telling me to "destroy the turret." But since I already did, it locks me out of completing the encounter and I lose out on all of its end rewards/XP.
I probably had it happen on 3 occasions, far enough apart I kept forgetting. Now I just save the turret for last. I've yet to see a fix for it in any of the recent patches.
I have to admit that I'm not knowledgeable on the technical aspects of all of this, it just seems that a more powerful console two generations past the PS3 would be able to handle it. I guess I just underestimate how much of a pain the cell processor has been.
Yeah, but its not just Sony, it's all companies. They all claim they need to raise prices to survive, but they're still making record profits while everyone else, or at least the working class, stay stagnant in pay.
Edited for grammar, fat fingering this on my phone
Actually, you could look at Sony having a triple whammy of poor decisions in the past couple of weeks. After the reveal and issues with this month's PS+ games selection, and the absurdly high PS+ price hike, Sony had another blunder. At least in my opinion.
Let's toss in the anti-consumer practices Sony is pulling with the Playstation Portal. Not incorporating Bluetooth connectivity to the device, or ANY device in 2023, is asinine!
Sony is once again using proprietary tech on a device to the detriment of consumers. Sony or fans can try to spin it any way they like, but this move is clearly planned out to help bolster sales of their Playstation Pulse 3D Elite headset, which coincidentally releases near the date of the Playstation Portal. Not to forget the new Sony earbuds either, and while no release date is currently announced, I've a hunch it won't be far off from the Portals release either.
That is a textbook example of a scummy anti-consumer move. Even Apple wouldn't be bold enough to remove Bluetooth connectivity so they could push their own add-on proprietary tech. The backlash would be immense, and I consider Apple to be one of the most anti-consumer companies out there. Sadly, gamers are a special kind of consumer, ones that seemingly don't care when they're getting scammed. At least the majority, not the vocal minority who visit sites like Push Square and keep up with the industry.
Let's not forget the extra slap in the face, the one where people who already own the original Playstation Pulse 3D headset get shafted because it too is not compatible with the PS Portal.
I have no desire to own the PS Portal because I can already achieve its sole purpose with my phone/tablet, my PS4/PS5, and the FREE PS Remote Play app.
I've been saying it for a while, and I'll repeat it here. Arrogant Sony has returned. Due in part to Microsoft's misteps since the launch of the Xbox One. It's made it to where Sony doesn't even have to truly compete with Microsoft. We'll see if Microsoft's latest plays will push Sony to be more competitive as they were when transitioning from the PS3 to the PS4.
Apparently the Steam Deck can run RPCS3 (PS3 Emulator), not very well, but if it can do.it, I don't see why the PS5, a console 2 generations later couldn't run PS3 emulated games.
I think it's more likely Sony just doesn't want to spend the resources to do so.
I'm my opinion, if this drastic price hike is due to adding PS2 games, it's still grossly overpriced. Albeit of they added PS3 emulation, or both PS2 and PS3.
With the crap Sony is pulling with the proprietary audio, in addition to the poor battery life, non OLED screen, and their track record for not supporting new tech for long, I feel you may not have long to wait.
Yeah, people are free to do what they want with their money, it just irritates me that it negatively effects everyone. I'll point it out, but I no longer debate back and forth about it like I used to because it usually just falls on deaf ears.
Like you said, all we can do is what's best for us. I've been more of a patient gamer than ever over recent years. I can wait for a game of the year/ultimate editions with all content to release, and even wait for those to go on sale.
I don't purchase them, never said I did so I don't know where you get saying it's my problem.
In the case of Valhalla, most of the in game gear perks are crap, but in my opinion so are most of the ones in the store. There are some however that can be extremely useful and better than any of the in game perks. Doesn't mean I'd ever pay for them.
It is not the same as pre-ordering, pre-order bonuses are free with the games purchase, though more often tied to deluxe editions.
While FOMO is a consumers personal problem, these storefronts and the content within them are definitely created to psychologically prey on consumers. Whether it really makes a difference in a game or not, that IS a scummy tactic.
There is a reason game companies hire psychologists to create these tactics to get more money from consumers. There are videos out there with industry presentations on these things. It's been out there for years.
Exactly, I knew this would sell well despite my hopes that it would not and send a message. We are the vocal minority. Most people simply do not care about things like being overcharged. Most gamers are fine with or even want games filled with micro transactions, so seeing an overpriced port sell well is no surprise.
I've given up thinking consumers care enough to make a change. All I can do is stick to my guns and not participate. I'd like to play RDR again in a portable format, but its not necessary.
I'll just stick to my 360 copy if I ever want to replay it. Which I honestly have not done since the release of Undead Nightmare.
I'll just wait until Xbox 360 emulation improves on the Steam Deck and transfer my 360 copy to the emulator and play it that way.
Most skins and weapons in the Assassin's Creed games do provide gameplay advantages. They often contain skills or abilities not found within the base game, and often better than the base game.
At least they do in Valhalla. Where you can have weapons that or armor that magically send out waves of fire or beams of energy from your chest like Iron Man.
Of course they're still optional, but that is still a dirty tactic in my mind to prey on consumers.
I don't buy them, but it doesn't make them any less scummy.
My issues with things like cosmetic skins and weapons have multiple reasons.
1) I was around when things like these were unlocked in game via beating the game once or some form of challenge. It's just hard to go from something that was once included for free to having to pay for them.
2) They are outrageously priced, to the point it feels like extortion. I would be more accepting as I believe others would as well...if...they were priced reasonably.
There is absolutely zero justification for skins to cost anywhere from $15-$25 a piece in games. In no way does it take the time or resources to create skins that cost anywhere from 1/4 to 1/3 of the price of the entire game itself. I will vehemently disagree with anyone who feels these prices are justified as they are only this high because of pure greed.
3) Not all games, but in the case of Assassin's Creed, skins should not give gameplay advantages. In AC games, skins and weapons packs absolutely give the player and advantage and often contain abilities far better and unavailable within the game.
They're not necessary to purchase, but I feel that makes them predatory by intentionally enticing consumers with psychological tricks or FOMO to help push sales.
I tried it, I was highly dissapointed. I am perfectly fine with the AA style lower budget games, I actually wish we got more of them, the Darksiders franchise is a perfect example of a AA game done right. As with both Remnant: From the Ashes games.
I found the story, characters, and voice acting in Atlas Fallen to be abysmal. Again, I don't need it to be on par with something like Uncharted or The Last of Us, but Atlas Fallen just doesn't cut it. I feel Forsaken's story, characters, and voice acting were leagues above Atlas Fallen, and I thought those aspects of Forsaken were also horrible.
As for the combat, it's OK, and I like the idea of the momentum system, but I just don't think it works in some ways. I absolutely do not like how unlocked skills are tied to tiers of the momentum system, especially with how easy it is to lose momentum.
The combat isn't difficult, but the horrible lock-on makes it needlessly frustrating, which is part of the reason losing momentum is so easy. The lock-on system just never works properly. It has the tendency to automatically lock onto larger enemies when I'm trying to lock-on to smaller enemies to clear out ads and quickly build momentum.
Having the parry tied to a cooldown is also a poor design choice in my opinion. If this was about 1-on-1 combat it'd be ok, but when multiple enemies can hit you at once, making it easy to miss a parry despite its generous timing window, it just further exacerbates the issues I have with combat and how easy it is to lose momentum due to issues with parry but primarily the horrible lock-on. Manually targeting enemies and avoiding the lock-on-feature doesn't help, it still feels as though the game has some form of soft lock because my attacks still get drawn toward enemies I am not focusing on.
It's a shame, I was really looking forward to this. That being said, I hope this is successful because I want more AA games and I want publishers to see they can succeed and not every game has to be AAA with and outrageously bloated and unnecessary budget.
I agree. The sheer amount of work that these games must require, as evident by the massive size of the development teams, despite a lot of copy and paste design, has to be rough on the developers. I would imagine they would get burned out working on what is essentially the same game over and over. That's certainly not limited to Assassin's Creed.
I'm obviously not a businessman with the knowledge of what works and what doesn't, but one would think having a yearly release schedule would just lead to consumers burnout, which could lead to poor sales, along with rushed development that could lead to more bug filled and rinse and repeat games. Which could just hurt the brand in the long run.
It seems to work for Call of Duty though, so who knows. I just know I'll likely just start picking and choosing which AC games appeal to me the most, and just skip others.
You may not see, or read this, but the way comments are laid out in Push Square/Nintendo Life/ Pure Xbox is horrible.
It makes trying to follow along in a conversation an absolute mess with needless scrolling up and down. I find it extremely annoying for what are otherwise great gaming sites.
Anyone who hasn't played it yet will likely be in for a treat. That said, even those who have never played it should wait for a deep discount in my opinion. This is grossly overpriced for what is being offered, despite being a great game.
Seems to me both of those issues are on the same side.
Sub par shoddy work on the GTA "remasters," and now a lazy 1:1 port of a 13 year old game in which R* is charging $50 for, that can often be bought for under $10 on Xbox?
I had no desire to buy the GTA "Remastered" games as I'm not a fan of the series, and I have no desire to buy an overpriced copy of RDR when my 360 copy I bought 13 years ago is playable on modern Xbox consoles.
However, consumers have every eight to complain about this. R* makes Billions, mostly by just re-releasing GTA 5 numerous times and GTA Online, yet this is just being cheap and lazy.
That being said, people will still eat this up just like they did the laughable GTA "Remasters," because far too many consumers simply do not care about being hosed. 🤷♂️
The problem with going all out on Assassin's Creed, is it will lead to burnout for some fans. I love the Assassin's Creed games, but I was burned out once before, after AC Revelations and AC3, the latter of which I generally treat like it never existed.
There are too many already, and these games take a long time to finish. I still need to finish Black Flag, Rogue, Syndicate, Odyssey, and Valhalla, I simply cannot keep up with them.
With how massive and time consuming the last two games in the franchise were, its only gotten worse. I have over 120 hours in both Odyssey and Valhalla yet I haven't even finished half of the main story in either let alone side content. Then there is all the DLC, which I haven't touched in Black Flag, Syndicate, Origins, Odyssey, or Valhalla.
So much for Ubisoft trying to spread the games out more and not release them yearly. We already have two set to release soon. It seems highly likely Ubisoft is going back to the yearly release schedule of AC.
No, your definitely not crazy, I'd argue people who say BotW is a 10/10 masterpiece are. BotW is highly overrated, I enjoyed Immortals Fenyx Rising so much I beat the game with 100% completion, and loved every minute of it. Is it perfect, no, but it was far more enjoyable than BotW, and I found the Tartarus Vaults to often be more enjoyable than the shrines in BotW.
Whereas BotW, I had fun for the first 10 hours or so and then just pushed myself to play it more out of feeling as though I had to so I could justify my purchase. Eventually I said enough and stopped playing altogether.
At least TotK is actually fun, it's still not Zelda to me, but it's far better than BotW.
BotW is really not that different from every other open-world game. It uses all the same tropes that are overused in other games. It uses Ubisoft towers, and no, just allowing players to manually plot markers instead of automatically showing them like most open-world games is hardly revolutionary.
It also uses the camps/forts scattered about the world every open-world game uses. It also falls into the trap that most of the world is empty, and exploring is not rewarded. Exploring places off the beaten path often reveal nothing, or perhaps a chest, with the same garbage rewards from every other chest found in the game.
The only real features BotW brings over every other open-world game are the physics and how weather/areas effect gameplay.
Well that's just great! Can a game people may actually want, like myself, but spend years on a PoS like Skull & Bones, regardless of ties to government subsidies. 🤦♂️
Let's just milk our few IP's ad nauseum instead of continuing with your best new IP in a long time. 😡
I hate the direction this industry is heading more and more every day.
Can I just have the option to change the PS button feature back to how it was on PS4. You know, where it's been ingrained in my head after nearly a decade of use, yet someone at Sony thought it was a good idea to change it. 🤦♂️
F.I.S.T. was fun, I had some issues though. I disliked tying the dodge to the left thumbstick, and I'm not a fan of using combos like a fighting game in my Metroidvania’s. Similar to Guacamelee, which I never finished.
I did not know Anno: Mutationem was a Chinese developed game. I really enjoyed it and the visuals were great! I loved the art style for that game.
I'm thinking of grabbing both this and the Xbox accessibility controller just to have in case they get discontinued. I have a nephew who these may be perfect for.
Luckily I grabbed at least one Steam controller when they were on clearance for $5 and I regret only buying one.
What a shame, after the BS they pulled with Control and it's upgrades and the BS lies with Bloodstained on the Switch I really don't want to support them. But Control was amazing and I'm excited for it's sequel.
Yeah, gamers just set unrealistic expectations for publishers and developers to the detriment of the industry. Not everything has to be top quality AAA visuals, at least for me.
Now I want better than what was shown of the original PoP remake footage, and.certainly better than the recently released travesty that is Gollum. Ugh
I love the original AC games, but can't say I'm too.excited to go back if only because I burned myself out by the time Unity came out. Origins was a much needed change, and while I enjoyed Odyssey and Valhalla, they went overboard in the massive open-world and too much to do style.
I'd rather have a combination of the two.
On a side note, THIS is what I expect of the Prince of Persia remake in terms of quality. Not that horrid mess originally showcased. Though I would prefer a slightly more stylized take as opposed to realism since PoP has that magical and fantastical setting.
Well I'm sure this and the new game from Jade Raymond's studio are the first two live service games in the list Live Service games Sony stated it had intentions to create.
Such wasted potential. I wish Live Service would go away already, but it seems I'm just an old man complaining because this is what the kids want these days. 🤦♂️
It seems to be too hard to make new games, no major publisher wants to take risks. Of course it doesn't help consumers are notoriously picky, demanding, and spiteful.
Heaven forbid any new game doesn't have the most realistic cutting age graphics, because the mass consumers won't bother without it. That's one of the major issues with the industry. Consumers expect constant visual improvements to the detriment of actually being able to make better design and gameplay improvements due to so much of a consoles power going to rendering the top end graphics.
Another is most consumers seemingly don't want to try new IP's. They don't want to spend money on something they're unsure of so in turn the publishers are the same.
I'm in no way defending publishers, but its a joint problem. I miss the days of getting a lot of AA quality games that if succesful enough can be turned into AAA sequels or franchises. It seems I'm in the minority of that mindset though.
I would argue the original Uncharted was a higher end AA game before it turned into the massive franchise that it did. I love it to death, but outside of visuals and story, the gameplay was as basic as it could be.
I recently tried it out on Steam Deck, I will always love the game as the trilogy is one of my favorites in all my years of gaming, but it needs more than just a visual update.
Warrior Within was actually my least favorite. I love them all, but I did not enjoy the tonal change of WW or all the Dahaka chases. The character was really cool, but it was also annoying.
I feel bad for the original team, but its clear they weren't up to the task as it truly did look horrible for a remake of a 20 year old game. More so when you have games like the multiple Resident Evil and recent Dead Space remakes to go up against in terms of expected quality.
Still hopeful of a transmog option so my Geralt doesn't look like a doofus. I want to keep the starter outfit as visually it's my favorite. I doubt it'll happen though.
EDIT (This reply ended up being longer than I expected)
TLDR: I simply do not have the free time to play everything I want. Subscription services just make it harder than ever to actually finish games. They are good for some, but not all. Publishers are starting their own services now and soon enough it'll end up just like streaming TV/Movies.
Consumers will need to pay for multiple services as publishers will see its better to not release their games on someone elses service when they can just create their own for all the profits.
Original Reply:
I'll be 42 this September and I simply don't have enough free time to play everything, even the games I want. My backlog is enormous and it's only been exacerbated with my purchase of the Steam Deck.
I recall hearing one of the IGN Podcast Beyond members (either Justin or Sam) bring up his solution. If a game doesn't grab him in the first 3 hours, then he shelves it as it's not worth the time investment. I agree, it shouldn't take even half that time to get invested in a game. He's also come to terms with the fact he'll never complete his backlog and that he just has to make a decision on the games in said backlog that he deems worthy of his ever shrinking free time.
I've taken the same approach since hearing that. There are tons of games in my backlog I just know I'll never be able to finish. So I've made the decision to pick and choose the ones that I really want to finish and I feel are worth my limited free time to try and finish. Everything else I just tell myself was a poor spending decision.
Services like GamePass and PS+ only make matters worse. I simply cannot play all these games, and even back in my teens and early 20's when I had endless amounts of free time I would find it extremely challenging to finish most games.
My cheap $1 upgraded GamePass subscription has run out as I was just charged about $45 a month ago for GamePass where I seem to be in the charged quarterly plan. I can honestly count on one hand, the amount of games I've played on GamePass since I took advantage of the $1 upgrade around 3 years ago. Maybe a couple more, but definitely no more than 10 games in all that time.
I'm going to let GamePass go after my quarter is up. I just don't use it enough to justify the price. Same with PS+ Premium that I used deals to extend for a fraction of the price. Not to mention that PS+ Premium is definitely not worth the asking price. PS+ Extra seems to be the sweet spot, but I'll likely go back to the basic plan when my pre-paid subscription eventually ends in a couple more years.
Also, as you said, these game subscription services add up the more consoles a person owns. Plus, publishers like EA and Ubisoft have their own subscription services. These services are going have the same outcome that Netflix had. Companies will ask themselves why they are putting their games on someone else's service when they can just create their own service. Then will be in the same predicament we and over saturated amount of streaming services like Netflix, Amazon Prime, Hulu, etc.
You must have forgotten about Skull & Bones. I feel like it's going to take a tremendous blunder from any developer to beat that as worst game of the year.
I agree. At this point I'm tired of CGI trailers despite how good they look. At the same time, I understand it in some ways.
If gameplay is shown and it even slightly differs on release from what was previously shown then so many entitled gamers cry about it and I don't blame developers for not wanting to deal with that.
At the very least I want to see in engine footage even if it is just cut scenes.
Comments 516
Re: Marvel's Spider-Man 2 PS5 Update Available Now, Here Are All the Patch Notes
I just remembered, I wish the game had a return cameo from the greatest Spider-Man in all of the multiverse.
Spider-Brick
Re: Marvel's Spider-Man 2 PS5 Update Available Now, Here Are All the Patch Notes
That corrupted save bug sounds bad.
So far I've only had one bug, but had it happen a few times.
In the random enclosed/mini base-like areas/back alleys, with a turret truck and usually two robot dogs, if I destroyed the turret truck before all the enemies, I would get an on screen message telling me to "destroy the turret." But since I already did, it locks me out of completing the encounter and I lose out on all of its end rewards/XP.
I probably had it happen on 3 occasions, far enough apart I kept forgetting. Now I just save the turret for last. I've yet to see a fix for it in any of the recent patches.
So just an FYI for anyone.
Re: Video: Spider-Man 2 Is a Big Graphical Upgrade in Side-by-Side Comparison
I just finally got around to hearing Miles Morales last week. Well, the main story and side missions anyway, I'll just pass on the rest.
Good thing MM was as short as it was, I was worried it'd take too long and I'd get burnout prior to the release of Spider-Man 2.
Re: Is Sony Working on a New PS2 Emulator for PS5, PS4?
@sanderson72
I have to admit that I'm not knowledgeable on the technical aspects of all of this, it just seems that a more powerful console two generations past the PS3 would be able to handle it. I guess I just underestimate how much of a pain the cell processor has been.
Re: PS5, PS4 Owners Are Understandably Irate with PS Plus Price Hike
@VaultGuy415
Yeah, but its not just Sony, it's all companies. They all claim they need to raise prices to survive, but they're still making record profits while everyone else, or at least the working class, stay stagnant in pay.
Re: Reaction: Has Sony Put Together the Worst PS Plus Month Ever?
Edited for grammar, fat fingering this on my phone
Actually, you could look at Sony having a triple whammy of poor decisions in the past couple of weeks. After the reveal and issues with this month's PS+ games selection, and the absurdly high PS+ price hike, Sony had another blunder. At least in my opinion.
Let's toss in the anti-consumer practices Sony is pulling with the Playstation Portal. Not incorporating Bluetooth connectivity to the device, or ANY device in 2023, is asinine!
Sony is once again using proprietary tech on a device to the detriment of consumers. Sony or fans can try to spin it any way they like, but this move is clearly planned out to help bolster sales of their Playstation Pulse 3D Elite headset, which coincidentally releases near the date of the Playstation Portal. Not to forget the new Sony earbuds either, and while no release date is currently announced, I've a hunch it won't be far off from the Portals release either.
That is a textbook example of a scummy anti-consumer move. Even Apple wouldn't be bold enough to remove Bluetooth connectivity so they could push their own add-on proprietary tech. The backlash would be immense, and I consider Apple to be one of the most anti-consumer companies out there. Sadly, gamers are a special kind of consumer, ones that seemingly don't care when they're getting scammed. At least the majority, not the vocal minority who visit sites like Push Square and keep up with the industry.
Let's not forget the extra slap in the face, the one where people who already own the original Playstation Pulse 3D headset get shafted because it too is not compatible with the PS Portal.
I have no desire to own the PS Portal because I can already achieve its sole purpose with my phone/tablet, my PS4/PS5, and the FREE PS Remote Play app.
I've been saying it for a while, and I'll repeat it here. Arrogant Sony has returned. Due in part to Microsoft's misteps since the launch of the Xbox One. It's made it to where Sony doesn't even have to truly compete with Microsoft. We'll see if Microsoft's latest plays will push Sony to be more competitive as they were when transitioning from the PS3 to the PS4.
Re: PS Plus Essential Games for September 2023 Announced
The least Sony could have done was make September's PS+ games great to coincide with the I'll recieved PS+ price gouge...err...hike.
Instead, it's a double whammy to PS consumers.
Oh well, it's been clear that arrogant Sony is back in full force going by their actions as of late. 🙄
Re: Is Sony Working on a New PS2 Emulator for PS5, PS4?
@sanderson72
Apparently the Steam Deck can run RPCS3 (PS3 Emulator), not very well, but if it can do.it, I don't see why the PS5, a console 2 generations later couldn't run PS3 emulated games.
I think it's more likely Sony just doesn't want to spend the resources to do so.
Re: Is Sony Working on a New PS2 Emulator for PS5, PS4?
Forget the PS2 emulator, work on a PS3 emulator.
I'm my opinion, if this drastic price hike is due to adding PS2 games, it's still grossly overpriced. Albeit of they added PS3 emulation, or both PS2 and PS3.
Re: Upcoming PS5, PS4 Games for September and October 2023
Who needs Spider-Man 2 when we have Baby Shark: Sing and Swim Party for the PS5
I'm calling it now, it'll be the 2023 game of the year!
Bring it on!
Re: PS5's Remote Play Handheld PS Portal Releases on 15th November
@Constable_What
With the crap Sony is pulling with the proprietary audio, in addition to the poor battery life, non OLED screen, and their track record for not supporting new tech for long, I feel you may not have long to wait.
Re: Red Dead Redemption PS4 Port Becomes Top Ranking Title on PS Store
@Pat_trick
Yeah, people are free to do what they want with their money, it just irritates me that it negatively effects everyone. I'll point it out, but I no longer debate back and forth about it like I used to because it usually just falls on deaf ears.
Like you said, all we can do is what's best for us. I've been more of a patient gamer than ever over recent years. I can wait for a game of the year/ultimate editions with all content to release, and even wait for those to go on sale.
Re: Assassin's Creed Mirage Returns to Series Roots, But Won't Ditch Cosmetic Microtransactions
@RobynAlecksys
I don't purchase them, never said I did so I don't know where you get saying it's my problem.
In the case of Valhalla, most of the in game gear perks are crap, but in my opinion so are most of the ones in the store. There are some however that can be extremely useful and better than any of the in game perks. Doesn't mean I'd ever pay for them.
It is not the same as pre-ordering, pre-order bonuses are free with the games purchase, though more often tied to deluxe editions.
While FOMO is a consumers personal problem, these storefronts and the content within them are definitely created to psychologically prey on consumers. Whether it really makes a difference in a game or not, that IS a scummy tactic.
There is a reason game companies hire psychologists to create these tactics to get more money from consumers. There are videos out there with industry presentations on these things. It's been out there for years.
So I guess we can just agree to disagree.
Re: Red Dead Redemption PS4 Port Becomes Top Ranking Title on PS Store
@Pat_trick
Exactly, I knew this would sell well despite my hopes that it would not and send a message. We are the vocal minority. Most people simply do not care about things like being overcharged. Most gamers are fine with or even want games filled with micro transactions, so seeing an overpriced port sell well is no surprise.
I've given up thinking consumers care enough to make a change. All I can do is stick to my guns and not participate. I'd like to play RDR again in a portable format, but its not necessary.
I'll just stick to my 360 copy if I ever want to replay it. Which I honestly have not done since the release of Undead Nightmare.
I'll just wait until Xbox 360 emulation improves on the Steam Deck and transfer my 360 copy to the emulator and play it that way.
Re: Assassin's Creed Mirage Returns to Series Roots, But Won't Ditch Cosmetic Microtransactions
@Rob3008
Most skins and weapons in the Assassin's Creed games do provide gameplay advantages. They often contain skills or abilities not found within the base game, and often better than the base game.
At least they do in Valhalla. Where you can have weapons that or armor that magically send out waves of fire or beams of energy from your chest like Iron Man.
Of course they're still optional, but that is still a dirty tactic in my mind to prey on consumers.
I don't buy them, but it doesn't make them any less scummy.
Re: Assassin's Creed Mirage Returns to Series Roots, But Won't Ditch Cosmetic Microtransactions
@Jettstyles
My issues with things like cosmetic skins and weapons have multiple reasons.
1) I was around when things like these were unlocked in game via beating the game once or some form of challenge. It's just hard to go from something that was once included for free to having to pay for them.
2) They are outrageously priced, to the point it feels like extortion. I would be more accepting as I believe others would as well...if...they were priced reasonably.
There is absolutely zero justification for skins to cost anywhere from $15-$25 a piece in games. In no way does it take the time or resources to create skins that cost anywhere from 1/4 to 1/3 of the price of the entire game itself. I will vehemently disagree with anyone who feels these prices are justified as they are only this high because of pure greed.
3) Not all games, but in the case of Assassin's Creed, skins should not give gameplay advantages. In AC games, skins and weapons packs absolutely give the player and advantage and often contain abilities far better and unavailable within the game.
They're not necessary to purchase, but I feel that makes them predatory by intentionally enticing consumers with psychological tricks or FOMO to help push sales.
Re: Atlas Fallen (PS5) - The Surge Dev's Best Game Yet
I tried it, I was highly dissapointed. I am perfectly fine with the AA style lower budget games, I actually wish we got more of them, the Darksiders franchise is a perfect example of a AA game done right. As with both Remnant: From the Ashes games.
I found the story, characters, and voice acting in Atlas Fallen to be abysmal. Again, I don't need it to be on par with something like Uncharted or The Last of Us, but Atlas Fallen just doesn't cut it. I feel Forsaken's story, characters, and voice acting were leagues above Atlas Fallen, and I thought those aspects of Forsaken were also horrible.
As for the combat, it's OK, and I like the idea of the momentum system, but I just don't think it works in some ways. I absolutely do not like how unlocked skills are tied to tiers of the momentum system, especially with how easy it is to lose momentum.
The combat isn't difficult, but the horrible lock-on makes it needlessly frustrating, which is part of the reason losing momentum is so easy. The lock-on system just never works properly. It has the tendency to automatically lock onto larger enemies when I'm trying to lock-on to smaller enemies to clear out ads and quickly build momentum.
Having the parry tied to a cooldown is also a poor design choice in my opinion. If this was about 1-on-1 combat it'd be ok, but when multiple enemies can hit you at once, making it easy to miss a parry despite its generous timing window, it just further exacerbates the issues I have with combat and how easy it is to lose momentum due to issues with parry but primarily the horrible lock-on. Manually targeting enemies and avoiding the lock-on-feature doesn't help, it still feels as though the game has some form of soft lock because my attacks still get drawn toward enemies I am not focusing on.
It's a shame, I was really looking forward to this. That being said, I hope this is successful because I want more AA games and I want publishers to see they can succeed and not every game has to be AAA with and outrageously bloated and unnecessary budget.
Re: Red Dead Redemption Out on PS4 This Month, Not a Remaster
@Dark_Knight
For a base price, that's ok. It's still a bit hard to swallow that price due to how often it's been on sale, and how cheap those sales were too.
It's still a great game and I recommend playing it, but for a simple port, I feel it should be cheaper. Lots of different opinions on that though.
Re: Rumour: Immortals Fenyx Rising Sequel Canned by Ubisoft
@SuntannedDuck2
I agree. The sheer amount of work that these games must require, as evident by the massive size of the development teams, despite a lot of copy and paste design, has to be rough on the developers. I would imagine they would get burned out working on what is essentially the same game over and over. That's certainly not limited to Assassin's Creed.
I'm obviously not a businessman with the knowledge of what works and what doesn't, but one would think having a yearly release schedule would just lead to consumers burnout, which could lead to poor sales, along with rushed development that could lead to more bug filled and rinse and repeat games. Which could just hurt the brand in the long run.
It seems to work for Call of Duty though, so who knows. I just know I'll likely just start picking and choosing which AC games appeal to me the most, and just skip others.
Re: Red Dead Redemption Out on PS4 This Month, Not a Remaster
@theMEGAniggle
You may not see, or read this, but the way comments are laid out in Push Square/Nintendo Life/ Pure Xbox is horrible.
It makes trying to follow along in a conversation an absolute mess with needless scrolling up and down. I find it extremely annoying for what are otherwise great gaming sites.
Re: Red Dead Redemption Out on PS4 This Month, Not a Remaster
@HotGoomba
Anyone who hasn't played it yet will likely be in for a treat. That said, even those who have never played it should wait for a deep discount in my opinion. This is grossly overpriced for what is being offered, despite being a great game.
Re: Red Dead Redemption Out on PS4 This Month, Not a Remaster
@danzoEX
Seems to me both of those issues are on the same side.
Sub par shoddy work on the GTA "remasters," and now a lazy 1:1 port of a 13 year old game in which R* is charging $50 for, that can often be bought for under $10 on Xbox?
I had no desire to buy the GTA "Remastered" games as I'm not a fan of the series, and I have no desire to buy an overpriced copy of RDR when my 360 copy I bought 13 years ago is playable on modern Xbox consoles.
However, consumers have every eight to complain about this. R* makes Billions, mostly by just re-releasing GTA 5 numerous times and GTA Online, yet this is just being cheap and lazy.
That being said, people will still eat this up just like they did the laughable GTA "Remasters," because far too many consumers simply do not care about being hosed. 🤷♂️
Re: Red Dead Redemption Out on PS4 This Month, Not a Remaster
$50?!? For just a lazy port??
🤣🤣🤣🤣🤣🤣🤣
No!
🤣🤣🤣🤣🤣🤣🤣
Re: Rumour: Immortals Fenyx Rising Sequel Canned by Ubisoft
@SuntannedDuck2
The problem with going all out on Assassin's Creed, is it will lead to burnout for some fans. I love the Assassin's Creed games, but I was burned out once before, after AC Revelations and AC3, the latter of which I generally treat like it never existed.
There are too many already, and these games take a long time to finish. I still need to finish Black Flag, Rogue, Syndicate, Odyssey, and Valhalla, I simply cannot keep up with them.
With how massive and time consuming the last two games in the franchise were, its only gotten worse. I have over 120 hours in both Odyssey and Valhalla yet I haven't even finished half of the main story in either let alone side content. Then there is all the DLC, which I haven't touched in Black Flag, Syndicate, Origins, Odyssey, or Valhalla.
So much for Ubisoft trying to spread the games out more and not release them yearly. We already have two set to release soon. It seems highly likely Ubisoft is going back to the yearly release schedule of AC.
Re: Rumour: Immortals Fenyx Rising Sequel Canned by Ubisoft
@KaijuKaiser
No, your definitely not crazy, I'd argue people who say BotW is a 10/10 masterpiece are. BotW is highly overrated, I enjoyed Immortals Fenyx Rising so much I beat the game with 100% completion, and loved every minute of it. Is it perfect, no, but it was far more enjoyable than BotW, and I found the Tartarus Vaults to often be more enjoyable than the shrines in BotW.
Whereas BotW, I had fun for the first 10 hours or so and then just pushed myself to play it more out of feeling as though I had to so I could justify my purchase. Eventually I said enough and stopped playing altogether.
At least TotK is actually fun, it's still not Zelda to me, but it's far better than BotW.
BotW is really not that different from every other open-world game. It uses all the same tropes that are overused in other games. It uses Ubisoft towers, and no, just allowing players to manually plot markers instead of automatically showing them like most open-world games is hardly revolutionary.
It also uses the camps/forts scattered about the world every open-world game uses. It also falls into the trap that most of the world is empty, and exploring is not rewarded. Exploring places off the beaten path often reveal nothing, or perhaps a chest, with the same garbage rewards from every other chest found in the game.
The only real features BotW brings over every other open-world game are the physics and how weather/areas effect gameplay.
Re: Rumour: Immortals Fenyx Rising Sequel Canned by Ubisoft
Well that's just great! Can a game people may actually want, like myself, but spend years on a PoS like Skull & Bones, regardless of ties to government subsidies. 🤦♂️
Let's just milk our few IP's ad nauseum instead of continuing with your best new IP in a long time. 😡
I hate the direction this industry is heading more and more every day.
Re: PS Plus Extra, Premium Members Get This Anticipated PS5, PS4 RPG on Day One Next Month
That's great news!
I'm waiting for a physical release on Switch, until then I'll play it on PS5. I loved the demo!
Re: The Latest PS5 Firmware Update Is Available Now, Here Are the Patch Notes
Can I just have the option to change the PS button feature back to how it was on PS4. You know, where it's been ingrained in my head after nearly a decade of use, yet someone at Sony thought it was a good idea to change it. 🤦♂️
Re: Sony Will Announce New PS5, PS4 Games During Chinese Press Conference This Week
@ThorsHammer
F.I.S.T. was fun, I had some issues though. I disliked tying the dodge to the left thumbstick, and I'm not a fan of using combos like a fighting game in my Metroidvania’s. Similar to Guacamelee, which I never finished.
I did not know Anno: Mutationem was a Chinese developed game. I really enjoyed it and the visuals were great! I loved the art style for that game.
Re: PS5 Access Controller Costs $90, Out on 6th December
I'm thinking of grabbing both this and the Xbox accessibility controller just to have in case they get discontinued. I have a nephew who these may be perfect for.
Luckily I grabbed at least one Steam controller when they were on clearance for $5 and I regret only buying one.
Re: Alan Wake 2 Dated for 17th October on PS5
@KidRyan
Well dang, not sure that's any better. I really hope Control 2 doesn't go digital only.
Re: Dragon's Dogma 2 Looks Godlike in First PS5 Gameplay Reveal
@Kanji-Tatsumi
I would have thought it'd look better gameplay-wise than Monster Hunter World, and I was never a fan of MH despite enjoying MHW.
Combat just doesn't look as fun, here is hoping it's good.
Re: If You Like Journey, You Need to See Sword of the Sea on PS5
Best part of the showcase for me, Abzû and Journey are amazing!
Re: Alan Wake 2 Dated for 17th October on PS5
@KidRyan
So they're still with 505 then?
What a shame, after the BS they pulled with Control and it's upgrades and the BS lies with Bloodstained on the Switch I really don't want to support them. But Control was amazing and I'm excited for it's sequel.
Re: Alan Wake 2 Dated for 17th October on PS5
I was excited for the sequel, but this just screams RE4 rip-off and NOT Alan Wake 2.
I prefer Control now anyway, hopefully Control 2 doesn't change drastically.
Re: Alan Wake 2 Dated for 17th October on PS5
@JaphyRider
Wow, really? Ugh, that's a shame.
Re: Prince of Persia: Sands of Time Remake Back at Concept Stage After Total Reboot
@PegasusActual93
Yeah, gamers just set unrealistic expectations for publishers and developers to the detriment of the industry. Not everything has to be top quality AAA visuals, at least for me.
Now I want better than what was shown of the original PoP remake footage, and.certainly better than the recently released travesty that is Gollum. Ugh
Re: Assassin's Creed Mirage First Gameplay Looks Much More Traditional, Stabs October Release Date
I love the original AC games, but can't say I'm too.excited to go back if only because I burned myself out by the time Unity came out. Origins was a much needed change, and while I enjoyed Odyssey and Valhalla, they went overboard in the massive open-world and too much to do style.
I'd rather have a combination of the two.
On a side note, THIS is what I expect of the Prince of Persia remake in terms of quality. Not that horrid mess originally showcased. Though I would prefer a slightly more stylized take as opposed to realism since PoP has that magical and fantastical setting.
Re: Bungie Is Bringing Back Marathon on PS5, PC, Xbox Series X|S
Well I'm sure this and the new game from Jade Raymond's studio are the first two live service games in the list Live Service games Sony stated it had intentions to create.
Such wasted potential. I wish Live Service would go away already, but it seems I'm just an old man complaining because this is what the kids want these days. 🤦♂️
Re: Fairgame$ from Haven Studio Comes to PS5, PC
This is what the new Sony studio was working on? Absolutely ZERO interest in this.
I guess this is the start of Sony’s push into Live Service? Which I had hoped was a genre finally ready to start dying off.
Re: Prince of Persia: Sands of Time Remake Back at Concept Stage After Total Reboot
@NEStalgia
It seems to be too hard to make new games, no major publisher wants to take risks. Of course it doesn't help consumers are notoriously picky, demanding, and spiteful.
Heaven forbid any new game doesn't have the most realistic cutting age graphics, because the mass consumers won't bother without it. That's one of the major issues with the industry. Consumers expect constant visual improvements to the detriment of actually being able to make better design and gameplay improvements due to so much of a consoles power going to rendering the top end graphics.
Another is most consumers seemingly don't want to try new IP's. They don't want to spend money on something they're unsure of so in turn the publishers are the same.
I'm in no way defending publishers, but its a joint problem. I miss the days of getting a lot of AA quality games that if succesful enough can be turned into AAA sequels or franchises. It seems I'm in the minority of that mindset though.
I would argue the original Uncharted was a higher end AA game before it turned into the massive franchise that it did. I love it to death, but outside of visuals and story, the gameplay was as basic as it could be.
Re: Prince of Persia: Sands of Time Remake Back at Concept Stage After Total Reboot
@Papa_Emeritus
I recently tried it out on Steam Deck, I will always love the game as the trilogy is one of my favorites in all my years of gaming, but it needs more than just a visual update.
Re: Prince of Persia: Sands of Time Remake Back at Concept Stage After Total Reboot
@Ghost82G
Warrior Within was actually my least favorite. I love them all, but I did not enjoy the tonal change of WW or all the Dahaka chases. The character was really cool, but it was also annoying.
Re: Prince of Persia: Sands of Time Remake Back at Concept Stage After Total Reboot
I feel bad for the original team, but its clear they weren't up to the task as it truly did look horrible for a remake of a 20 year old game. More so when you have games like the multiple Resident Evil and recent Dead Space remakes to go up against in terms of expected quality.
Re: Impressive and Beautiful Marvel's Spider-Man 2 Made with 'No Compromises' for PS5
About time, its taken too long!
Re: The Witcher 3 Patch 4.03 Fixes Autosave Stuttering on PS5, City Frame Rate, Visual Bugs
Still hopeful of a transmog option so my Geralt doesn't look like a doofus. I want to keep the starter outfit as visually it's my favorite. I doubt it'll happen though.
Re: Soapbox: I No Longer Think Subscriptions Like PS Plus, Xbox Game Pass Are the Future of Gaming
@PapaGlitch
Agreed.
EDIT (This reply ended up being longer than I expected)
TLDR: I simply do not have the free time to play everything I want. Subscription services just make it harder than ever to actually finish games. They are good for some, but not all. Publishers are starting their own services now and soon enough it'll end up just like streaming TV/Movies.
Consumers will need to pay for multiple services as publishers will see its better to not release their games on someone elses service when they can just create their own for all the profits.
Original Reply:
I'll be 42 this September and I simply don't have enough free time to play everything, even the games I want. My backlog is enormous and it's only been exacerbated with my purchase of the Steam Deck.
I recall hearing one of the IGN Podcast Beyond members (either Justin or Sam) bring up his solution. If a game doesn't grab him in the first 3 hours, then he shelves it as it's not worth the time investment. I agree, it shouldn't take even half that time to get invested in a game. He's also come to terms with the fact he'll never complete his backlog and that he just has to make a decision on the games in said backlog that he deems worthy of his ever shrinking free time.
I've taken the same approach since hearing that. There are tons of games in my backlog I just know I'll never be able to finish. So I've made the decision to pick and choose the ones that I really want to finish and I feel are worth my limited free time to try and finish. Everything else I just tell myself was a poor spending decision.
Services like GamePass and PS+ only make matters worse. I simply cannot play all these games, and even back in my teens and early 20's when I had endless amounts of free time I would find it extremely challenging to finish most games.
My cheap $1 upgraded GamePass subscription has run out as I was just charged about $45 a month ago for GamePass where I seem to be in the charged quarterly plan. I can honestly count on one hand, the amount of games I've played on GamePass since I took advantage of the $1 upgrade around 3 years ago. Maybe a couple more, but definitely no more than 10 games in all that time.
I'm going to let GamePass go after my quarter is up. I just don't use it enough to justify the price. Same with PS+ Premium that I used deals to extend for a fraction of the price. Not to mention that PS+ Premium is definitely not worth the asking price. PS+ Extra seems to be the sweet spot, but I'll likely go back to the basic plan when my pre-paid subscription eventually ends in a couple more years.
Also, as you said, these game subscription services add up the more consoles a person owns. Plus, publishers like EA and Ubisoft have their own subscription services. These services are going have the same outcome that Netflix had. Companies will ask themselves why they are putting their games on someone else's service when they can just create their own service. Then will be in the same predicament we and over saturated amount of streaming services like Netflix, Amazon Prime, Hulu, etc.
Re: New PS5 Firmware Update Available to Download Now
One day, after many, many...many, of these updates, the PS5 will be as stable as the Switch. Ha
Re: The Response to Rocksteady's Suicide Squad Has Been Abysmal
@itsfoz
You must have forgotten about Skull & Bones. I feel like it's going to take a tremendous blunder from any developer to beat that as worst game of the year.
Re: Super Promising PS5 Action RPG Atlas Fallen Gets May Release Date, Fresh Screenshots
@themightyant
I agree. At this point I'm tired of CGI trailers despite how good they look. At the same time, I understand it in some ways.
If gameplay is shown and it even slightly differs on release from what was previously shown then so many entitled gamers cry about it and I don't blame developers for not wanting to deal with that.
At the very least I want to see in engine footage even if it is just cut scenes.