Comments 844

Re: Microsoft Gives Dishonored Dev More Time to Find a Buyer, Needs a Partner to Finish Blade

Godot25

@PSXB Lol it's certainly not about that. If you think Microsoft can't afford few million to see Blade to it's completion, you are delusional.

Microsoft is selling Arkane now, because studio in it's current state (with game being ready to release) have highest value. Because you can say to potential buyer "game needs few million $ to being ready and then you can get revenue from sales."

If they can't find buyer now, they for sure won't find anybody after release of game, because by then studio will be "dead weight" for at least 4-5 years.

Also, as Jason Schreier pointed out. Closing studio in France is insanely expensive because of strong employee protections there. So it's in Microsoft's interest to sell studio instead of closing it.

Re: 'Hundreds' More Xbox Layoffs Reportedly on the Way, Studios to Be Consolidated

Godot25

Well. It's still part of "old" already announced layoffs. So I imagine people will on the internet are already picking their pitchforks and acting surprised.

I guess huge part of new "layoffs" will be completion of divestment of Ninja Theory, Undead Labs and Arkane Lyon. Which is around 450 out of 1600 planed.

More interesting are rumors of reshuffle of internal studios, mainly Halo Studios going under Activision's management. Which is pretty great news. I can imagine Obsidian going under Bethesda, since they are working on Fallout game.

Re: Marathon's Future Questioned as Bungie Delays Big Update and Scraps Seasonal Schedule

Godot25

@Kakun I don't think Bungie was terrible purchase. Even for that price. Let's not forget that it was during time when even Gearbox was sold for 1,3 billion.

But it was handled terribly. Bungie's management overstretched studio towards too many projects, while their main moneymaker (D2) suffered. And their biggest sin was fact that they did not start development of D3 at the exact moment D2 was finished (The Final Shape).

And while I understand that Bungie had huge amount of autonomy, blame is still also on Sony for mismanaging this studio into oblivion.

Re: Marvel's Wolverine (PS5) - The Ultimate Wolverine Simulator

Godot25

It's interesting that this review is talking about bad story and good gameplay, while plenty of other reviews I read have this in opposite. Weak gameplay, but good story.

Regardless. 78 on MC for studio of Insomniac's pedigree is pretty disappointing. 6 from Gamespot and IGN and only 3/5 from VGC and 2,5/5 from Giant Bomb.
It's clearly isn't slam dunk as first Spider-Man.

Re: Sony Still Hasn't Decided When to Launch PS6, Says CEO

Godot25

Well. Sony is stuck between rock and hard place.
Their APU chip Orion for PS6 is reportedly basically completed. So they can either launch PS6 next year with high cost (because of RAM and SSD prices). Or they can wait and risk that this chip will became obsolete when prices of SSD and RAM will finally hit "common sense" ground.
Also, sales of PS5 are falling from the cliff and Sony is still heavily dependant on HW sales.

I would just launch PS6 regardless of price. We will hit looooong cross-gen period regardless. So people who wants better framerates/visuals would be able to just buy it, while other more price sensitive people would just be able to wait.

Re: Obsidian Is Officially Making a New Fallout Game

Godot25

@Oram77 That's true for every studio lol. Especially in AAA space.

Naughty Dog who made Uncharted and first TLOU isn't the same as Naughty Dog today. I remember reading in Schreier's book that after Uncharted 4 14 out of 20 level designers left ND.

Blizzard today certainly isn't same as Blizzard in past.

In terms of Obsidian and Fallout, Josh Sawyer, who was director of FNV is still there and is leading project. John Gonzalez who was lead writer of FNV is also still there. So I would say that this is pretty solid core to build around.

Re: 5 Xbox Studios Impacted in Microsoft Layoffs, But No Games Cancelled

Godot25

@johnedwin Don't want to undersell that number, but around 800 from that number weren't laid off in traditional sense, but was spun off.
Compulsion had 120+ employees, Double Fine around 100, Ninja Theory around 140, Undead Labs 120 and Arkane around 300+

Which is still bad obviously...
It probably helped, that rumors were swirling for whole month with increasing severity. There was rumor about divestment of Obsidian and closure of Rare. Even Machinegames and id Software were mentioned because supposedly "everyone not working on The Elder Scrolls and Fallout will be laid off." So in that sense, it's pretty obvious why people reacted with sigh of relief. Because situation wasn't as bad as it we were lead to believe.

It's like with Bungie recently. Because studio announced end of support for D2, everybody knew layoffs were coming. And when they finally came it seemed like people just shrugged of 400 people being laid off.

Part of me thinks that all those rumors about closure of studios was leaked on purpose by Microsoft as a PR path. Because it was certainly accepted better as when Xbox closed Arkane Austin and Tango in 2023 and The Initiative and cancelled Perfect Dark and Everwild last year. Maybe because no game was cancelled. And that's what gamers care about most.

Re: Reaction: PlayStation's Burned Through the Last Remaining Goodwill of Its Fans

Godot25

@S1ayeR74 Mate. Kids literally don't care about PlayStation. They want to play Roblox and Fortnite - games that are everywhere, even on mobile.
Consoles are for "dinosaurs" like you and me. And we will have basically tree options

  • stop caring about physical and buy next Xbox or PS6 if we want to play new games
  • build a PC, but then you also need to stop caring about physical, because there is no physical market on PC
  • switch to Switch 2 (lol) but with knowledge that there are many AAA games you won't be able to play

Re: Hellblade Studio Hunting for Buyer, Days After Announcing New Game for PS5

Godot25

Cool. Now everybody can pretend like they cared deeply about Compulsion, Ninja Theory and Double Fine. But when they released their games on basically every platform (South of Midnight even came out on Switch 2), nobody bought those games. And it's not like those games were not highly regarded and highly rated.

Like. Get real people. South of Midnight sold 16k copies on PS5 (according to Alinea). And that game was in development for 6 years.

And you can't even use argument "Game Pass destroyed those games), because as I said, those games were available everywhere. Kiln and Keeper had 200 CCU on Steam which is just straight up pathetic. Hellblade 2 sold terribly on PS5.

So all three are least surprising closures...Only reason why people can say that Ninja Theory is surprising is because they just revealed their game. Which is pretty ***** from Microsoft...
...and if I'm wrong and all those studios are top tier producing commercial hits, I expect everybody, including Sony to fight for a chance to buy them. But they won't buy them...guess why...

Re: Future Xbox Exclusivity Will Be 'Case-by-Case', PS5 Ports Will Be Revealed Alongside Release Dates

Godot25

I don't understand this fake outrage honestly.
Sony was doing same circus with PC porting
...it will be on PC case by case basis...
...it will be on PC several years after PS release...
...but no, because it will be on PC one year after release (Spider-Man 2)...
...but no, because Astro Bot and GT7 (which is ancient at this point) are still not on PC without proper explanation...
...it will be on PC day one, but only if it's live service game...
...we are stopping porting of non-live service games entirely...

Does it reminds you of something?
It's pretty easy. If you care about Xbox owned games (including ABK and Bethesda), you know where you can play them with 100% certainty. If you don't care, than okay.

Re: Rumour: Gears of War: E-Day Was Coming to PS5, Xbox Only Just Cancelled Port

Godot25

@Dr_ENT It's UE5 game. Not some kind of custom engine when you need to develop tools to make that kind of port. I doubt that PS5 port would cost that much money tbh.

But if Asha canned port in this late stage of development it shows that she isn't afraid to make those kind of tough decisions she claimed she wanted to make. So kudos to her

Re: 'We Have Many More Stories to Tell with Kratos': Sony Confirms New Games with God of War's Protagonist

Godot25

So...see you in 2035?

Since this is their next game and after that they are making GOW Trilogy Remake, there is just not enough devs in Santa Monica to sustain another project being in development also.

According to linkedin Santa Monica Studio have around 600 employees.

CD Projekt RED have 500 people just on Witcher 4 and another 170 people on Cyberpunk sequel which is still in pre-production.

Re: 'Absurd': Social Media Misquotes Journalist, Erroneously Claims Sony Is Angry at Naughty Dog

Godot25

Yeah. I'm sure Sony is happy with studio that has not released new game in 6 years and won't for maybe another year or two in one of the most expensive city in the world where dev salary is highest in the industry.
Not to mention fact that this studio is making new IP which is always a risky bet and even their last game broke 200 million $ mark in terms of dev budget.

If Intergalactic budget is less than 350 million $ I would eat my shoes. And considering costs associating with cancellation of TLOU Online I would not be surprised if Intergalactic would need to pull 700+ million to be "worth it"

Re: Reaction: I'm Sad It's Over, But Destiny's End Was Overdue

Godot25

Was Destiny's 2 end overdue? Yeah.
But ending D2 while not having D3 in works is pure lunacy.

And since Bungie lost their "independence" after Lightfall's failure and Sony took over the board, it's on them.

If they have any semblance of not idiotic thinking, they should have greenlit D3 right after The Final Shape was released. It was pretty clear that it was "Avengers Endgame" moment for franchise and people will start leaving in droves and only D3 will bring them back and even crazier considering fact that Sony paid 3,6 billion $ for that studio.

Instead of logical D2 Final Shape - Marathon - D3 we will get Marathon and if number of players won't pick up, Bungie will be probably gone. Which is almost criminal considering Destiny is billion dollar franchise.

It's crazy to me that people are only talking about Microsoft when talking about mismanaging studios, but current Sony is no better. Their only saving grace is studio that they cultivated in PS3 era.

Re: PS Plus Price Increases Also Hit Extra, Premium Tiers - Here Are All the New Prices

Godot25

@themightyant Let's put aside price hikes and make a fair comparison.
Game Pass Premium costs 12,99€ per month and you have huge catalogue of games, first-party games 1 year after release at worst (outside of COD) and access to cloud gaming

Meanwhile PS Plus Extra is now 15,99€ per month, you have no cloud gaming access and Sony is putting their first-party games into service...almost never. GT7 is still not there 5 years after release and they are also yanking first-party games from service, which Microsoft isn't doing (outside of delisting tied to racing games)

Game Pass Ultimate cost 20,99€, you have huge amount of day one games (even outside of first-party), access to cloud gaming .
Meanwhile, PS Plus Premium now cost 18,99€, and you have all disadvantages that Extra tier has (inconsistent first-party additions), but you have cloud gaming and some old games.

Like, I know that Game Pass is bread and butter for Xbox, while Sony sees PS Plus Extra/Premium as complementary, but as a paying customer I mainly care for "is it worth it?" And Extra was worth it when it was 40% off for whole year. Paying 15,99€ per month for that is laughable. Game Pass Ultimate before price drop (27,99€) was more worth that this.

Re: PS Plus Price Increases Also Hit Extra, Premium Tiers - Here Are All the New Prices

Godot25

Well. They warned us when they said that they will secure more money from existing userbase.
On the other hand, it's pretty scummy. They knew they are raising prices to all tiers but they only announced changes to Essential.

To me, that pretty much seals it for me. I'm sorry, but with Xbox Game Pass Premium being better service with exact timeframe of first-party games coming into service (1 year after release) for 12,99€, there is no world where PS Plus Extra is more valuable for 15,99€.

Re: SEGA Cancels Super Game Project and Moves Away from Live Service

Godot25

@Dan12836666 This is such a hilariously out of touch statement that it's not even funny. Just say that you are not interested and stop trying to paint it as a "people's will"
Objective fact is that most popular games on planet Earth are live service games. From Fortnite, through Call of Duty to EA Sports FC, Roblox and Minecraft.

Re: Bungie Was a $765 Million Thorn in Sony's Side in 2025

Godot25

What a disaster purchase for Sony.
Their entire shopping spree from 2020-2023 is one big disaster. And one studio they should have bought (Arrowhead) is independent and making next game without Sony's involvement

I remember Jim Ryan saying that Bungie brings more value for Sony than ABK purchase for Microsoft lol.