No surprise there. Pascal was heart of the show and when he is gone, there was nobody able to fill that void. Like in game.
Also, Ramsay was just bad casting choice. She was somewhat okay in first series where she was meant to be younger. But she is just not believable at her current role, I'm sorry. I have plenty of gripes with story of second game, but one thing I couldn't complain about was Johnson's performance. But Ramsay is just bad...
Probably only saving grace is that third series is meant to focus on Abby, because Dever was probably best thing about this series.
@twitchtvpat No it won't be.
Jason Schreier (probably best sourced journalist in games industry) literally said that ND showed "early peek" at game and they will not release it in either 2025 nor 2026. So it's 2027 at earliest.
@Oram77 Mate, Microsoft released four first-party games since start of the year, not counting PS5 ports. And it's only May. They already have other four announced for rest of the year + obvious Call of Duty.
Since Intergalactic is 2027 title (at best) this is probably for PS6 lol.
It's pretty insane that ND went from studio that made 4 big games, one expansion and one huge standalone from 2010 to 2020 to studio that is barely scraping 2 projects in 10 years.
Yeah. Let's make a big deal about Steam numbers when game is also available on
Battle.net (which has huge number of customers)
Xbox app on PC
Game Pass service
not to mention fact that Eternal was released when everybody was forced to stay home during pandemic
But I guess that's too much of a nuance for PushSquare
@SMJ No lol. Not in terms of how you are counting revenue from those games.
Do you think Nintendo counts sales of Metroid Dread or Metroid Prime 4 in different "bucket?" No. Those sales are counted in category of first-party sales.
Yes, you don't own studios that are making those games, but you are usually a publisher and also lended dev team supporting studios that you own (like XDev). It's strange to try to count them in different way in you financial report lol.
@PuppetMaster Intergalactic will not release in 2026 per Jason Schreier. He said that trailer was "early sneek peak" and game will be out in 2027 at earliest.
Wolverine was slated for 2026 per Insomniac leak.
Considering Sony literally cancelled Bend's and Bluepoint's games in January, there is 0% chance they will release something (new) next year.
"Game may get delayed again" is probably biggest non-news story ever. Like...this is true for every game
More interesting part of article is other publishers/devs scrambling and playing 4D chess with guessing what to do with their own games. It's hilarious ngl. Investing hundreds of millions to your new shiny game just to get shat on by Rockstar Games.
Since Nintendo (as a really backwards ass company) literally hop on board to this whole thing with, do you really think Sony would do anything lol?
Sony also wants people in digital ecosystem instead of buying physical (for obvious reasons). So do anybody thinks that they will do anything against that?
Also, it's literally "niche within a niche" problem. Physical sales are dropping regardless and people who will refuse to buy a game if it's not "fully playable from disc" is small percentage of already small percentage of players who are buying physical edition of games. So I doubt Sony, Microsoft, Ubisoft etc. cares at all.
@Onelastgo So it doesn't matter because
1. game cover clearly states that game requires download. So if they don't know how to read properly, it's probably their problem
2. Since they already bought the game, they will proceed to do what is necessary to play it
COD games are doing this ***** every year and they are almost always best selling games during year. So if 30 million of COD owners can do this, I don't understand where exactly is the problem. And impact by people refusing to buy a game because it is not playable from disc is clearly small enough, that publishers don't care.
Bella Ramsey is probably one of the biggest miscasts that I remember. It kinda worked in first season (because Ellie was younger), but in second season I don't believe a single moment she is in...
@Nepp67 Because if they didn't make physical copy, people would bitch more and would result in lost sales.
So they are making minimum effort. Just a few people here and there will refuse to buy DOOM because it is essentially "game key" disc. Same as with Call of Duty, Indy, Forza Horizon 5 and plenty of other games.
Majority of people who are buying this game physically are doing it for purpose of selling the game after they are done or collecting it. Both of those parameters are fulfilled even in this format. Also, majority of people just don't care at all. They see game on shelf, they will buy it and do necessary steps needed to play it.
Let's face it. People who care about physical games and games being complete on the disc are huge minority inside another huge minority.
I would not be against Microsoft porting Halo Infinite to PlayStation 5 even as a gamer who spend 90% on Xbox (rest is PS5). If not whole game, at least MP. MP has excellent amount of content and is in great shape, but is also in dire need of influx of new players.
@get2sammyb FTFY: "Best console version of Gears of War: Reloaded will be on PS5 Pro"
Really not that hard. But since I see that on X you got plenty of engagement where people are correcting you with "PC argument," I expect that this headline is by design, obviously.
@Lukasamba If Microsoft won't make physical version of 70€ RPG game (Avowed), do you really think they will make physical edition for 40€ remaster of old game?
@Fartingale Gears 2 and 3 remasters are obviously coming. Not only because of new PlayStation audience, but also because Gears 2 and 3 are not natively on PC.
But I guess charging 40€ for every single remaster is better for Microsoft than charging 70€ for remasters of three games. Gears 1 remaster probably got priority because it's easier game to remaster (since Ultimate edition already exist) and also to woven PS users into Gears universe since E-Day is coming.
@thefourfoldroot1 I tend to lean towards games that don't have 30+ hours runtime, which allows me to try more games. With exceptions of course. This year I completed Indiana Jones and the Great Circle, Balatro (ie. I'm done with game), Eternal Strands, Hellblade 2, Remnant 2, Avowed, South of Midnight, God of War Ragnarok. Which is not bad at all...
@thefourfoldroot1 Outside of GTA/RDR2 I have never seen a game that was in Game Pass for less than a year. So if you won't find time in year to play Expedition 33, then you probably won't play it ever. And I'm talking about year at minimum. Majority of games are in subscription for way longer.
This "I'm feeling pressure to play" is kinda strange. Outside of fact that every Game Pass game leaving service gives you 20% discount to own it, there is plenty of time for players to play it.
That's just obvious truth.
As a Game Pass and PS Plus subscriber I can tell you that I have no problem to stop playing a game if I don't find it enjoyable.
But if I bought that game, I'm often going through even if I'm not having fun just to "get my money's worth."
So it's obvious that when people have easy access to Expedition 33, many more people will try it, but lower percentage of players will actually finish it. Because you have no pressure to finish it if you won't find it fun.
I personally started to play Expedition 33 through Game Pass, but it was also released in same week as Oblivion. So I had to split my time between both with DOOM looming on horizon.
@Vectrex PC parts were also affordable in past. I remember buying mid-range GPU for 180€ not that long ago. Nowadays "mid range" starts at 400€ lol.
CPU are also more expensive as are motherboards. Basically only components that can be comparable to the past price-wise are RAM modules and NVMe SSD which decreased in price in recent years.
But my point wasn't "PC vs. consoles" but fact that people are reacting on price hikes of consoles with "glad I built a PC." Ignoring the fact that PC components are also getting price hikes.
@dardel I honestly don't get those "glad I build a PC." Aren't PC components also getting ridiculosly expensive nowadays? I remember times when high-end GPU cost 700$ max. Now high-end GPU cost 1500$ lol.
@HOWARDSROCK Bro. I doubt that my PS5 will even work in 20-25 years .
But if it will work I will do the basic thing. Install my digital copy of a game which will be probably downloaded 10x faster than installing it from a disc lol. But if you think Sony will shut down their store then okay
And btw. I already have kids. They will be hitting 30s in 25 years of time
@gomersoul If you priced it at 30€/$ you would need to sell twice the copies to have same amount of revenue. I don't think they would magically sold twice the amount of copies to compensate.
Microsoft's approach makes perfect sense from business standpoint. Give it full price tag, catch as many people as you can and then catch the rest with discounts during the year. Unless they have FH6 this year(which I doubt), which would probably kill sales of FH5, they have all the time in the world.
@Jrs1 I wouldn't bet on it. DOOM is extremely popular on PC, so I would not be surprised if PC version was best seller. Also, it would be strange if PS5 version didn't sold better since PS5 have 2x audience that Xbox have.
That trailer wasn't really strange. Xbox peeps knows that they have Xbox players in pocket ready to play Doom. So they don't really have to market to them hard. Also, they just released two controllers and Series X wrap.
PS audience? That's probably place where you need to remind people that game is coming.
@MrPeanutbutterz I still don't get why are you talking about Game Pass in corelation with Halo Infinite MP, since that was free to play lol.
8€ kitty ears was during release most popular item in shop. ie., they charged that much, because they knew people will buy it. It's basic pricinple behind pricing of in-game shop. That's why Blackcell skins in COD cost that much. Because Activision know they are desirable. I mean, I don't care that much about cosmetic stuff in games, but to be outraged by it is baffling, since prices in H:I are basically same as other free-to-play or even non-free to play games on market.
They would monetize MP even if they were requiring purchase. It literally had nothing to do. In year of our lord 2025, if you want to have your live service game support, MTX are just there whether you like it or not. They are in paid games, they are in free games. Helldivers have MTXs and that was 40€ game. Concord was supposed to have MTXs and that was 40€ game. Even if Game Pass would not exist and Halo Infinite was launched as full priced game, MTXs in MP would be there. May I remind you that Halo 5 was released before GP and had MTXs? That Gears 5 didn't have truly F2P component but had MTXs? It's almost like Game Pass have nothing to do with fact that Halo Infinite had MTXs . I'm sure Game Pass is also responsible that COD have MTXs
It's funny that we are talking about Game Pass as a "pox upon industry" when company that don't have "Game Pass" was chasing live service dragon in last five years lol. And in industry, where most played games are free to play where people are conditioned to get stuff for free. But Game Pass is problem, for sure
@Rich33 That's just wrong.
Your point about first-party stuff would be probably valid if not for the fact that Microsoft is also selling all first-party games. So If their games were only available through sub service, I would maybe dig into theory that they "stopped developing Redfall" and released it just as is because of subscription service. But that's not the case. Every first-party Xbox game is also sold through Xbox store or Steam. So it's in Microsoft's best interest to provide as high quality as they can.
Every publisher have their flops, including Sony and not many of them have subscription services. So I failed to see corelation. Halo is even worse example, because MP was F2P - hence it didn't need subscription to access.
Xbox "is forced" to release games on PS5 not because of Game Pass, but because they like money and wants more. And they found out that people are so entrenched in PS ecosystem, that it's impossible to get them out of there. So it is "If the mountain will not come to Muhammad, then Muhammad must go to the mountain."
Third-party deals are about money at the end of the day. Talking about "lack of faith in game" is pretty dumb, because in this day you can create quality game, that won't get proper attention. I'm sure Firewalk and Sony had a lot of faith in Concord. How exactly did "faith" helped them? If Microsoft came to Rockstar and said "we will give you 5 billion for GTA VI in Game Pass" and Rockstar said "yes," does that mean that Rockstar has no faith in GTA VI? No. It just mean that offer from Microsoft was high enough for them to say "it's worth it." It's all about logical business sense and money. Not about "lack of faith."
Do you think when Epic Games offered 100 million to Take-Two for timed exclusivity of Borderlands 3 on Epic Games Store, Take-Two took that deal because they were afraid that B3 won't sell much lol?
To conclude this: Deciding if game is good/bad based on if it is in subscription gaming is dumb. But saying that in month when we got two best rated games this year launched into subscription is probably even dumber. Because inclusion in subscription is about business. But it is true that if you are sure, you can get high amount of sales, you can obviously ask for more money from Microsoft/Sony.
@MrPeanutbutterz Mate, if Microsoft cancelled Redfall (as they should) all the internet would be "bruh, they didn't learn from Scalebound." Or "they just bought them and they are already cancelling games?" It's "damned if you do, damned if you don't" situation.
Halo Infinite's multiplayer was F2P because Microsoft recognized saturation of PvP sector (hello to Sony and Concord) and figured out that only way to ensure stable population when you are fighting against COD, Fortnite etc. is to have F2P release. Not sure what it has to do with subscription services but I digress. Because you don't need sub to play F2P games mate...
Halo Infinite's MP was strongly praised during it's launched. Problem was that 343 wasn't prepared for live service aspect of it. Instead of 3 months seasons, they had 6 months season which killed interest in the game and by the time they started churning out content, people moved on. So blame was on clusterf***** development of game, not subscription service. Hence why Microsoft purged senior leadership at the studio and renamed it to Halo Studios.
@Rich33 What kind of dumb logic is that? Two of the best rated games this year launched into the subscription (Blue Prince and Expedition 33). Game quality has nothing to do with it launching into subscription, because contracts are usually signed years before game is released so nobody know if it will be good. And when Microsoft/Sony are looking at games to give them money to get them inside of subscription they are hardly thinking about "what kind of bad game we can sign" lol
Like. Redfall was bad, but it's "quality" doesn't have much to do with subscription, but with fact that Bethesda forced Arkane Austin to make live service game.
What difference to quality it makes when Forza Horizon 5 was launched into Game Pass vs. it launched without subscription on PlayStation? None.
Or Silksong will be bad because it's launching into Game Pass? Will DOOM: The Dark Ages be bad because of Game Pass? Please, explain your logic
@UltimateOtaku91 EA also have their "day one" sub service on PC.
Problem isn't that publishers don't want subscription service. Problem is that they don't have enough content to justify having subscription service.
Like...If Take-Two decided they want to create subscription service what exactly would they put there? This year they would be fine, because they have unusually strong year with WWE, Civ VII, NBA, Mafia, B4 and GTA VI. But what about next year? Will they have enough releases for people to get into their subscription?
Xbox and PlayStation have huge advantage by being platform holders. So they can sign even third-party games into their subscription. But other publishers don't have that luxury. That's why you are not seeing 20 different sub services like in TV/movies space.
It's almost like "different strokes for different folks" applies lol.
There is clearly huge demand for MGS (multi-game subscription services). Fact that Game Pass has 35+ million subs (and that was reported before it started growing thanks to COD) and PS Plus Extra + Premium have 14 million subscribers (from last reported number) is proof of that.
Ignoring demand of 49 million gamers is dumb as hell. Game subscription doesn't need to be "future of gaming" lol. It will just be huge part of gaming.
It's like Phil Spencer recently said. If you are buying 1-2 games per year, subscription just doesn't make sense. So for people who are just buying EA Sports FC, COD every year, subscribing is dumb. Same for people that are only playing F2P games. But there are plenty of people who are finding value. If that wasn't a true there wouldn't be millions of people who subscribe to these services every month.
So you are saying that PlayStation gamers will make sure that Game Pass will stay great with day one releases of first-party games? Sounds pretty good to me tbh.
@themightyant I have no doubt's Expedition 33 dev team knew about shadowdrop. They had graphic for social media prepared at the same moment Oblivion was released. And since game was heavily marketed by Xbox (including it being in Dev Direct), I think Microsoft at least let them knew.
At the end of the day, Expedition sold 1 million copies in three days and reached 110k CCU on Steam. Which is incredible for team of 30 people.
@AgentMantis 1. Tango haven't "died." It still exists and is making Hi-Fi Rush 2 2. Reason for Microsoft ditching Tango has nothing to do with Hi-Fi Rush shadowdrop lol. It was because Tango was only Xbox studio in Japan and they didn't have groundwork laid to properly support the studio. Which doesn't mean that thing they have done to studio wasn't ***** and dumb obviously.
But to the topic. Microsoft will obviously going to do what is best for their bottom line. And considering how many games they have slated for this month and next month (South of Midnight, Indy and Forza for PS5, Towerborne, DOOM: TGA), it wasn't easy to find a suitable space. And with how many games are coming out every day there will always be "victims."
Shadowdrop for this game went as well as you can imagine. 200k CCU on Steam with 82% positive reviews are pretty much proof of that. And I would be not surprised if remaster of F3 would be done in same way. It's no brainer, because you had no marketing spend and game reached 4 mil. players in few days.
@bleeflooflah Obviously. But to me, the least I expect from Game Pass/PS Plus is once first-party game is there, it won't leave. Only exceptions are delisted games because of licenses (like GT Sport or Forza Horizon games)...
@bleeflooflah Yes, but removing FW from PS Plus after two years won't magically recoup that lost sales lol. So yes, maybe Sony put that game into subscription too soon. But since it was already there, removing it was strange decision.
Comments 844
Re: HBO's The Last of Us Sees a Dramatic Decline in Season 2 Finale Viewers
No surprise there. Pascal was heart of the show and when he is gone, there was nobody able to fill that void. Like in game.
Also, Ramsay was just bad casting choice. She was somewhat okay in first series where she was meant to be younger. But she is just not believable at her current role, I'm sorry. I have plenty of gripes with story of second game, but one thing I couldn't complain about was Johnson's performance. But Ramsay is just bad...
Probably only saving grace is that third series is meant to focus on Abby, because Dever was probably best thing about this series.
Re: It's Over! FTC Drops Its Case Against Microsoft's Activision Buyout
@get2sammyb Well. As a Game Pass subscriber I'm surely not complaining lol.
Re: Apr 2025 USA Sales: PS5 Ports Award Microsoft's Forza Horizon 5, Indiana Jones Huge Boosts
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Re: Apr 2025 USA Sales: PS5 Ports Award Microsoft's Forza Horizon 5, Indiana Jones Huge Boosts
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Re: Apr 2025 USA Sales: PS5 Ports Award Microsoft's Forza Horizon 5, Indiana Jones Huge Boosts
@Oram77 So? All projects were funded by Microsoft so we can probably stop with whole "but they bought them."
Nobody cares that Sony bought Bungie lol. Marathon IS Sony game and is counted as such.
Re: Neil Druckmann Confirms Involvement in Second Unannounced Naughty Dog Project
@twitchtvpat No it won't be.
Jason Schreier (probably best sourced journalist in games industry) literally said that ND showed "early peek" at game and they will not release it in either 2025 nor 2026. So it's 2027 at earliest.
https://www.reddit.com/r/PS5/comments/1jjzlpg/jason_schreier_neither_intergalactic_or_the/
He said same thing about Witcher 4, as both games were shown during TGA.
If you are expecting Intergalactic next year you are setting yourself up for disappointment.
Re: Apr 2025 USA Sales: PS5 Ports Award Microsoft's Forza Horizon 5, Indiana Jones Huge Boosts
@Oram77 Mate, Microsoft released four first-party games since start of the year, not counting PS5 ports. And it's only May. They already have other four announced for rest of the year + obvious Call of Duty.
That's nine games. In 12 months...
Re: Neil Druckmann Confirms Involvement in Second Unannounced Naughty Dog Project
Since Intergalactic is 2027 title (at best) this is probably for PS6 lol.
It's pretty insane that ND went from studio that made 4 big games, one expansion and one huge standalone from 2010 to 2020 to studio that is barely scraping 2 projects in 10 years.
Re: Inquiry Already Underway Over Lacklustre DOOM: The Dark Ages Opening
Yeah. Let's make a big deal about Steam numbers when game is also available on
Battle.net (which has huge number of customers)
Xbox app on PC
Game Pass service
not to mention fact that Eternal was released when everybody was forced to stay home during pandemic
But I guess that's too much of a nuance for PushSquare
Re: PS5 First-Party Game Sales Will Increase Over Next Year, Sony Says
@SMJ No lol. Not in terms of how you are counting revenue from those games.
Do you think Nintendo counts sales of Metroid Dread or Metroid Prime 4 in different "bucket?" No. Those sales are counted in category of first-party sales.
Yes, you don't own studios that are making those games, but you are usually a publisher and also lended dev team supporting studios that you own (like XDev). It's strange to try to count them in different way in you financial report lol.
Re: PS5 First-Party Game Sales Will Increase Over Next Year, Sony Says
@PuppetMaster Intergalactic will not release in 2026 per Jason Schreier. He said that trailer was "early sneek peak" and game will be out in 2027 at earliest.
Wolverine was slated for 2026 per Insomniac leak.
Considering Sony literally cancelled Bend's and Bluepoint's games in January, there is 0% chance they will release something (new) next year.
Re: GTA 6's New Release Date Raises Concerns It Might Slip Again Beyond May 2026
"Game may get delayed again" is probably biggest non-news story ever. Like...this is true for every game
More interesting part of article is other publishers/devs scrambling and playing 4D chess with guessing what to do with their own games. It's hilarious ngl. Investing hundreds of millions to your new shiny game just to get shat on by Rockstar Games.
Re: Reaction: Game Key PS5 Discs Are a Disgrace, and Sony Should Put a Stop to Them
Since Nintendo (as a really backwards ass company) literally hop on board to this whole thing with, do you really think Sony would do anything lol?
Sony also wants people in digital ecosystem instead of buying physical (for obvious reasons). So do anybody thinks that they will do anything against that?
Also, it's literally "niche within a niche" problem. Physical sales are dropping regardless and people who will refuse to buy a game if it's not "fully playable from disc" is small percentage of already small percentage of players who are buying physical edition of games. So I doubt Sony, Microsoft, Ubisoft etc. cares at all.
Re: PS5 Fans Furious As Microsoft Ships DOOM: The Dark Ages with Just 85MB on the Disc
@Onelastgo So it doesn't matter because
1. game cover clearly states that game requires download. So if they don't know how to read properly, it's probably their problem
2. Since they already bought the game, they will proceed to do what is necessary to play it
COD games are doing this ***** every year and they are almost always best selling games during year. So if 30 million of COD owners can do this, I don't understand where exactly is the problem. And impact by people refusing to buy a game because it is not playable from disc is clearly small enough, that publishers don't care.
Re: Just Like the Game, The Last of Us 2's TV Adaptation Is Getting Review Bombed
Bella Ramsey is probably one of the biggest miscasts that I remember. It kinda worked in first season (because Ellie was younger), but in second season I don't believe a single moment she is in...
Re: Rumour: DOOM: The Dark Ages PS5's Physical Edition May Require a Download to Start
@Nepp67 Because if they didn't make physical copy, people would bitch more and would result in lost sales.
So they are making minimum effort. Just a few people here and there will refuse to buy DOOM because it is essentially "game key" disc. Same as with Call of Duty, Indy, Forza Horizon 5 and plenty of other games.
Majority of people who are buying this game physically are doing it for purpose of selling the game after they are done or collecting it. Both of those parameters are fulfilled even in this format. Also, majority of people just don't care at all. They see game on shelf, they will buy it and do necessary steps needed to play it.
Let's face it. People who care about physical games and games being complete on the disc are huge minority inside another huge minority.
Re: Sony's New First-Party Studio Working on Lighthearted Team-Based Action Game for PS5
@get2sammyb Which is not saying much, because Sony also saw a lot of promise with Concord. So much promise that they bought entire studio...
Re: Halo the Final PS5 Holdout of Xbox's Historic Big Three
I would not be against Microsoft porting Halo Infinite to PlayStation 5 even as a gamer who spend 90% on Xbox (rest is PS5).
If not whole game, at least MP. MP has excellent amount of content and is in great shape, but is also in dire need of influx of new players.
Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro
@JustMyOpinion "why so argumentative about objectively false headline that's only purpose is to drive engagement"
Do you need an answer lol?
Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro
@get2sammyb FTFY: "Best console version of Gears of War: Reloaded will be on PS5 Pro"
Really not that hard.
But since I see that on X you got plenty of engagement where people are correcting you with "PC argument," I expect that this headline is by design, obviously.
Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro
@RobbySuave Every game released after september 2024 needs to recognize "PS5 Pro" as a separate SKU. So therefore it is mandated.
It's like if people were acting surprised that Series S games also have Series X support lol.
Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro
@Lukasamba If Microsoft won't make physical version of 70€ RPG game (Avowed), do you really think they will make physical edition for 40€ remaster of old game?
Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro
@get2sammyb I was talking about headline obviously
Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro
@Fartingale Gears 2 and 3 remasters are obviously coming. Not only because of new PlayStation audience, but also because Gears 2 and 3 are not natively on PC.
But I guess charging 40€ for every single remaster is better for Microsoft than charging 70€ for remasters of three games. Gears 1 remaster probably got priority because it's easier game to remaster (since Ultimate edition already exist) and also to woven PS users into Gears universe since E-Day is coming.
Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro
It's wild to write headline like this in world where PC gaming exist lol...
Also, it is really surprising that game supports PS5 Pro? Since Sony is mandating support for that system?
But I guess Push Square really don't have anything else to write about
Re: Plenty of People Are Playing Expedition 33 on PS5, Despite Having to Actually Buy It
@thefourfoldroot1 I tend to lean towards games that don't have 30+ hours runtime, which allows me to try more games. With exceptions of course.
This year I completed Indiana Jones and the Great Circle, Balatro (ie. I'm done with game), Eternal Strands, Hellblade 2, Remnant 2, Avowed, South of Midnight, God of War Ragnarok. Which is not bad at all...
Re: Plenty of People Are Playing Expedition 33 on PS5, Despite Having to Actually Buy It
@thefourfoldroot1 Nah. I'm in mid 30-s with two kids lol
Re: Plenty of People Are Playing Expedition 33 on PS5, Despite Having to Actually Buy It
@thefourfoldroot1 Outside of GTA/RDR2 I have never seen a game that was in Game Pass for less than a year. So if you won't find time in year to play Expedition 33, then you probably won't play it ever. And I'm talking about year at minimum. Majority of games are in subscription for way longer.
This "I'm feeling pressure to play" is kinda strange. Outside of fact that every Game Pass game leaving service gives you 20% discount to own it, there is plenty of time for players to play it.
Re: Plenty of People Are Playing Expedition 33 on PS5, Despite Having to Actually Buy It
That's just obvious truth.
As a Game Pass and PS Plus subscriber I can tell you that I have no problem to stop playing a game if I don't find it enjoyable.
But if I bought that game, I'm often going through even if I'm not having fun just to "get my money's worth."
So it's obvious that when people have easy access to Expedition 33, many more people will try it, but lower percentage of players will actually finish it. Because you have no pressure to finish it if you won't find it fun.
I personally started to play Expedition 33 through Game Pass, but it was also released in same week as Oblivion. So I had to split my time between both with DOOM looming on horizon.
Re: Opinion: If You're on the Fence, Consider Buying a PS5 Now Before the Prices Inevitably Rise
@Vectrex PC parts were also affordable in past. I remember buying mid-range GPU for 180€ not that long ago. Nowadays "mid range" starts at 400€ lol.
CPU are also more expensive as are motherboards. Basically only components that can be comparable to the past price-wise are RAM modules and NVMe SSD which decreased in price in recent years.
Re: Opinion: If You're on the Fence, Consider Buying a PS5 Now Before the Prices Inevitably Rise
@Vectrex I obviously get that.
But my point wasn't "PC vs. consoles" but fact that people are reacting on price hikes of consoles with "glad I built a PC." Ignoring the fact that PC components are also getting price hikes.
Re: Opinion: If You're on the Fence, Consider Buying a PS5 Now Before the Prices Inevitably Rise
@dardel I honestly don't get those "glad I build a PC." Aren't PC components also getting ridiculosly expensive nowadays? I remember times when high-end GPU cost 700$ max. Now high-end GPU cost 1500$ lol.
Re: Xbox Now Selling PS5 Games for $80, Joins Switch 2 in Price Increase
Even if Game Pass price hike is just matter of "when" not "if" it's really goes to distance with value proposition.
Just imagine having amount of games they are offering for 20$ per month vs. having to buy every game for 80$.
Re: Expedition 33 Dev Working Around the Clock to Re-Stock Boxed PS5 Copies
@HOWARDSROCK Bro. I doubt that my PS5 will even work in 20-25 years .
But if it will work I will do the basic thing. Install my digital copy of a game which will be probably downloaded 10x faster than installing it from a disc lol. But if you think Sony will shut down their store then okay
And btw. I already have kids. They will be hitting 30s in 25 years of time
Re: Expedition 33 Dev Working Around the Clock to Re-Stock Boxed PS5 Copies
I know that this post will make some people angry...
...but imagine waiting to buy a game in 2025 just because stores ran out of copies lol...
Re: Xbox's Forza Horizon 5 Adds Almost One Million PS5 Players in Just a Few Days
@gomersoul If you priced it at 30€/$ you would need to sell twice the copies to have same amount of revenue. I don't think they would magically sold twice the amount of copies to compensate.
Microsoft's approach makes perfect sense from business standpoint. Give it full price tag, catch as many people as you can and then catch the rest with discounts during the year. Unless they have FH6 this year(which I doubt), which would probably kill sales of FH5, they have all the time in the world.
Re: A PS5 Exclusive DOOM: The Dark Ages Trailer Isn't Sitting Well with Xbox Fans
@Rog-X It's not even demo. It's just a trailer where Hugo said "Hi" to PlayStation gamers lol
Re: A PS5 Exclusive DOOM: The Dark Ages Trailer Isn't Sitting Well with Xbox Fans
@Jrs1 Doom Eternal reached 100k CCU on Steam and sold around 6 million copies there. Ignoring popularity of DOOM on PC is strange, but okay
Re: A PS5 Exclusive DOOM: The Dark Ages Trailer Isn't Sitting Well with Xbox Fans
@Jrs1 I wouldn't bet on it. DOOM is extremely popular on PC, so I would not be surprised if PC version was best seller.
Also, it would be strange if PS5 version didn't sold better since PS5 have 2x audience that Xbox have.
That trailer wasn't really strange. Xbox peeps knows that they have Xbox players in pocket ready to play Doom. So they don't really have to market to them hard. Also, they just released two controllers and Series X wrap.
PS audience? That's probably place where you need to remind people that game is coming.
Re: PS Plus, Xbox Game Pass Are Not the Future of Gaming, Says US Analyst
@MrPeanutbutterz I still don't get why are you talking about Game Pass in corelation with Halo Infinite MP, since that was free to play lol.
8€ kitty ears was during release most popular item in shop. ie., they charged that much, because they knew people will buy it. It's basic pricinple behind pricing of in-game shop. That's why Blackcell skins in COD cost that much. Because Activision know they are desirable. I mean, I don't care that much about cosmetic stuff in games, but to be outraged by it is baffling, since prices in H:I are basically same as other free-to-play or even non-free to play games on market.
They would monetize MP even if they were requiring purchase. It literally had nothing to do. In year of our lord 2025, if you want to have your live service game support, MTX are just there whether you like it or not. They are in paid games, they are in free games. Helldivers have MTXs and that was 40€ game. Concord was supposed to have MTXs and that was 40€ game. Even if Game Pass would not exist and Halo Infinite was launched as full priced game, MTXs in MP would be there. May I remind you that Halo 5 was released before GP and had MTXs? That Gears 5 didn't have truly F2P component but had MTXs? It's almost like Game Pass have nothing to do with fact that Halo Infinite had MTXs . I'm sure Game Pass is also responsible that COD have MTXs
It's funny that we are talking about Game Pass as a "pox upon industry" when company that don't have "Game Pass" was chasing live service dragon in last five years lol. And in industry, where most played games are free to play where people are conditioned to get stuff for free. But Game Pass is problem, for sure
Re: PS Plus, Xbox Game Pass Are Not the Future of Gaming, Says US Analyst
@Rich33 That's just wrong.
Your point about first-party stuff would be probably valid if not for the fact that Microsoft is also selling all first-party games. So If their games were only available through sub service, I would maybe dig into theory that they "stopped developing Redfall" and released it just as is because of subscription service. But that's not the case. Every first-party Xbox game is also sold through Xbox store or Steam. So it's in Microsoft's best interest to provide as high quality as they can.
Every publisher have their flops, including Sony and not many of them have subscription services. So I failed to see corelation. Halo is even worse example, because MP was F2P - hence it didn't need subscription to access.
Xbox "is forced" to release games on PS5 not because of Game Pass, but because they like money and wants more. And they found out that people are so entrenched in PS ecosystem, that it's impossible to get them out of there. So it is "If the mountain will not come to Muhammad, then Muhammad must go to the mountain."
Third-party deals are about money at the end of the day. Talking about "lack of faith in game" is pretty dumb, because in this day you can create quality game, that won't get proper attention. I'm sure Firewalk and Sony had a lot of faith in Concord. How exactly did "faith" helped them? If Microsoft came to Rockstar and said "we will give you 5 billion for GTA VI in Game Pass" and Rockstar said "yes," does that mean that Rockstar has no faith in GTA VI? No. It just mean that offer from Microsoft was high enough for them to say "it's worth it." It's all about logical business sense and money. Not about "lack of faith."
Do you think when Epic Games offered 100 million to Take-Two for timed exclusivity of Borderlands 3 on Epic Games Store, Take-Two took that deal because they were afraid that B3 won't sell much lol?
To conclude this: Deciding if game is good/bad based on if it is in subscription gaming is dumb. But saying that in month when we got two best rated games this year launched into subscription is probably even dumber. Because inclusion in subscription is about business. But it is true that if you are sure, you can get high amount of sales, you can obviously ask for more money from Microsoft/Sony.
Re: PS Plus, Xbox Game Pass Are Not the Future of Gaming, Says US Analyst
@MrPeanutbutterz Mate, if Microsoft cancelled Redfall (as they should) all the internet would be "bruh, they didn't learn from Scalebound." Or "they just bought them and they are already cancelling games?" It's "damned if you do, damned if you don't" situation.
Halo Infinite's multiplayer was F2P because Microsoft recognized saturation of PvP sector (hello to Sony and Concord) and figured out that only way to ensure stable population when you are fighting against COD, Fortnite etc. is to have F2P release. Not sure what it has to do with subscription services but I digress. Because you don't need sub to play F2P games mate...
Halo Infinite's MP was strongly praised during it's launched. Problem was that 343 wasn't prepared for live service aspect of it. Instead of 3 months seasons, they had 6 months season which killed interest in the game and by the time they started churning out content, people moved on. So blame was on clusterf***** development of game, not subscription service. Hence why Microsoft purged senior leadership at the studio and renamed it to Halo Studios.
Re: PS Plus, Xbox Game Pass Are Not the Future of Gaming, Says US Analyst
@Rich33 What kind of dumb logic is that? Two of the best rated games this year launched into the subscription (Blue Prince and Expedition 33). Game quality has nothing to do with it launching into subscription, because contracts are usually signed years before game is released so nobody know if it will be good. And when Microsoft/Sony are looking at games to give them money to get them inside of subscription they are hardly thinking about "what kind of bad game we can sign" lol
Like. Redfall was bad, but it's "quality" doesn't have much to do with subscription, but with fact that Bethesda forced Arkane Austin to make live service game.
What difference to quality it makes when Forza Horizon 5 was launched into Game Pass vs. it launched without subscription on PlayStation? None.
Or Silksong will be bad because it's launching into Game Pass? Will DOOM: The Dark Ages be bad because of Game Pass? Please, explain your logic
Re: PS Plus, Xbox Game Pass Are Not the Future of Gaming, Says US Analyst
@UltimateOtaku91 EA also have their "day one" sub service on PC.
Problem isn't that publishers don't want subscription service. Problem is that they don't have enough content to justify having subscription service.
Like...If Take-Two decided they want to create subscription service what exactly would they put there? This year they would be fine, because they have unusually strong year with WWE, Civ VII, NBA, Mafia, B4 and GTA VI. But what about next year? Will they have enough releases for people to get into their subscription?
Xbox and PlayStation have huge advantage by being platform holders. So they can sign even third-party games into their subscription. But other publishers don't have that luxury. That's why you are not seeing 20 different sub services like in TV/movies space.
Re: PS Plus, Xbox Game Pass Are Not the Future of Gaming, Says US Analyst
It's almost like "different strokes for different folks" applies lol.
There is clearly huge demand for MGS (multi-game subscription services). Fact that Game Pass has 35+ million subs (and that was reported before it started growing thanks to COD) and PS Plus Extra + Premium have 14 million subscribers (from last reported number) is proof of that.
Ignoring demand of 49 million gamers is dumb as hell. Game subscription doesn't need to be "future of gaming" lol. It will just be huge part of gaming.
It's like Phil Spencer recently said. If you are buying 1-2 games per year, subscription just doesn't make sense. So for people who are just buying EA Sports FC, COD every year, subscribing is dumb. Same for people that are only playing F2P games. But there are plenty of people who are finding value. If that wasn't a true there wouldn't be millions of people who subscribe to these services every month.
Re: Indiana Jones PS5 Is Selling Faster Than on Xbox and PC, Claims Analysts
So you are saying that PlayStation gamers will make sure that Game Pass will stay great with day one releases of first-party games? Sounds pretty good to me tbh.
Re: Not Everyone Loved Oblivion Remastered's Shadow Drop
@themightyant I have no doubt's Expedition 33 dev team knew about shadowdrop. They had graphic for social media prepared at the same moment Oblivion was released. And since game was heavily marketed by Xbox (including it being in Dev Direct), I think Microsoft at least let them knew.
At the end of the day, Expedition sold 1 million copies in three days and reached 110k CCU on Steam. Which is incredible for team of 30 people.
Re: Not Everyone Loved Oblivion Remastered's Shadow Drop
@AgentMantis 1. Tango haven't "died." It still exists and is making Hi-Fi Rush 2
2. Reason for Microsoft ditching Tango has nothing to do with Hi-Fi Rush shadowdrop lol. It was because Tango was only Xbox studio in Japan and they didn't have groundwork laid to properly support the studio. Which doesn't mean that thing they have done to studio wasn't ***** and dumb obviously.
But to the topic. Microsoft will obviously going to do what is best for their bottom line. And considering how many games they have slated for this month and next month (South of Midnight, Indy and Forza for PS5, Towerborne, DOOM: TGA), it wasn't easy to find a suitable space. And with how many games are coming out every day there will always be "victims."
Shadowdrop for this game went as well as you can imagine. 200k CCU on Steam with 82% positive reviews are pretty much proof of that. And I would be not surprised if remaster of F3 would be done in same way. It's no brainer, because you had no marketing spend and game reached 4 mil. players in few days.
Re: Massive PS Plus Clearout Announced for May, 22 Games Leaving
@bleeflooflah Obviously.
But to me, the least I expect from Game Pass/PS Plus is once first-party game is there, it won't leave. Only exceptions are delisted games because of licenses (like GT Sport or Forza Horizon games)...
Re: Massive PS Plus Clearout Announced for May, 22 Games Leaving
@bleeflooflah Yes, but removing FW from PS Plus after two years won't magically recoup that lost sales lol. So yes, maybe Sony put that game into subscription too soon. But since it was already there, removing it was strange decision.