Comments 775

Re: Until Dawn Is One of Sony's Worst Performing PC Ports to Date

Godot25

People who think that Sony don't need PC platform are just delusional at this point.
You know that majority of sales of fastest selling PS Studio games (Helldivers 2) were on PC, right? Yes, not every game will be hit on PC. And mainly games like Until Dawn are not exactly popular on platform. But it's still worth it.

Also. It's just math. PS5 is already selling slower than PS4. Game budgets are doubling or tripling. Where do you think Sony will find required growth? I can assure you that it won't be on consoles, because consoles are not growing.

But if you think that it's financially viable to expect polished story-driven games with 300 million development budget, which are selling to the shrinking console audience, you should maybe visit math class. If you want to have those games with same quality and without MTXs, PC release is a must.

Re: PS5 Fans Believe Halo Could Make Its PlayStation Debut

Godot25

@Fartingale It's not only a "rename" though. Whole management layer of 343 was fired in 2022 and if you checked a list of devs from Halo Infinite vs. now (in senior positions) there are only a few from "old guard" who are still there.

So it's basically a new studio. And veterans who stayed from 343 are basically guys who "saved" MCC after disastrous launch, like Hintze or Szlagor.

Re: Epic Games Boss Says Firm Now 'Financially Sound', Following the Firing of Over 800 Staff

Godot25

@Waluigi451 Well. Because like every company, Epic overstretched during pandemic. It doesn't matter if you earn 1 billion from Fortnite, if your expenses are 1,2 billion (for example).

Like. Unreal Engine and Fortnite are basically funding entire operation of Epic Games, which isn't small.

I'm pretty certain that Epic is loosing money in a big way on Epic Games Store for example.

Re: Rumour: PS6 Could Span a Console and Handheld Device

Godot25

It would be hilarious how all the people "Series S will hold generation back" will somehow be okay with PlayStation handheld holding next generation back.

Because let's be real. If Sony is making a handheld, there is no chance it would be as powerful as home console.

Re: Rumour: Concord Cost $400 Million, Sony Believed It Was the 'Future of PlayStation'

Godot25

@UltimateOtaku91
Horizon games have benefit of being developed in Netherlands (mainly) where developer pay is way lower than in USA. According to Glassdoor, median salary for Game dev in Netherlands is 55K € per year.
Average salary for game dev in Seattle (where Firewalk is located) is 134k $ per year.

And let's not forget that "balooning part" of game developer budgets happened in last 4-5 years. TLOU 2 was released in 2020 and it was part of that "old price" for development.

Re: The Novelty of PlayStation's PC Ports Does Appear to Be Dampening

Godot25

Main reason is delayed porting on part of Sony.
Because you have waited 2 years, hype kinda vanished. Obviously. Also, Ragnarok is just "more of the same" and it isn't held in same high regard as original in hindsight.
Same thing happened with Forbidden West and same thing will happen with Spider-Man 2.

Re: PS5's Commanding Console Position Is Seemingly Insurmountable

Godot25

62 vs 29 million is not 3:1. If my math is correct.
Split seems almost the same as last gen, where Sony sold 117 million of PS4 and Xbox selling 57 million of Xbox One.

Which honestly isn't that bad for Microsoft. Especially when you consider fact that at the start of Xbox One gen they have pretty okayish first-party lineup (which they didn't have this time) and they were not releasing their games on PC day one, like today.

Xbox today is ecosystem which you can enter in different ways. Cloud, PC Game Pass, buying their games on Steam, buying a console. So still selling almost 30 mil. is okay. Not bombastic, but not terrible.

Also, I need to point out that this graph is estimates. Estimates based on hardware revenue (which Microsoft is reporting every quarter) is talking about 32 million Xbox Series consoles sold.

https://i.ibb.co/JmVCHWy/Screenshot-20240810-052511.png

Re: Sony Boss Says 'PCs Are Difficult to Set Up', Firm Will Focus on PS5

Godot25

I tend to agree. I switched from PC to consoles in around 2015 because PC was just too time-consuming.

But. (Big but). One of the reason, was financial affordability of consoles compared to PC. But when I look at price of PS5 Pro, I really doubt that PS6 will cost less than 699€. In that price-point I'm just better with building a PC.

Re: Internal Sony Fairgame$ Chatter Is Reportedly Quite Positive

Godot25

This is just irrelevant fluff.

Do you think that sentiment around Concord wasn't positive? I mean. Sony bought entire studio for that game. Of course they evaluated that game and I'm sure they have positive sentiment around it.
And how it ended up? Game that was taken offline in less than 2 weeks.

Re: Reaction: It's Time for Xbox to Tell Us Which Games It's Bringing to PS5, and Which Games It Isn't

Godot25

@kuu_nousee No. Because you are blabbing about blanket statement. Fact that Schreier wants one doesn't mean that Microsoft should provide one.

I will repeat. It's dumb as hell giving public blanket statements about "where you can play our games" when even Xbox currently isn't sure how extensive their port work will be.

I'm sure it would be perceived nicely if Spencer said that "every game will eventually come to PS5" and then he just pivoted away from that strategy. We saw how PlayStation peeps took nicely Starfield's exclusivity.

And mainly, general public doesn't care about any of this *****. College Football 25 came out with huge surge of new Xbox consoles sold despite fact that Microsoft started porting their games on competing platforms. So, what exactly would be the point addressing fact that Schreier and some other journos are confused?

Re: Reaction: It's Time for Xbox to Tell Us Which Games It's Bringing to PS5, and Which Games It Isn't

Godot25

@kuu_nousee "But it could very much be true internally at Xbox and more dire than we know" - that's just your assumption to fit your "statement"

People who predicted PS5/Switch ports of Xbox games (NateTheHate, Tom Warren etc.) are specifically talking about "some" games, not "all" games. So if I had to choose if I want to believe your assumption or guys who proved that they know more than regular Joe, you know what I would choose.

They are not in financial hole, lol. It's Microsoft for God's sake. They have more money than God. Reason why they are porting games is simple as stated by CFO of Microsoft - they want to increase profitability of Xbox division to the range of other Microsoft's division. Which is 20+%. Just to illustrate, PlayStation division had under 10% profit margins last two quarters. And since they can't grow console userbase (which also Sony can't do because console audience is stagnating for last two generations), their only options was to bet on cloud (which is currently not growing as much as they would like), or increase sales of software on other platforms. Which they are doing.

"We are continuing to learn" is pretty obvious statement. They are figuring out a way how to keep Xbox console userbase stable, while also extracting as much money as possible from other sources (like PlayStation sales). And they are currently happy, because as Phil said, they have most monthly console users in history of Xbox. But if they will find negative trends as a direct result of porting games, they can pivot their strategy. Which they can't do if they states that every game will eventually come to PlayStation. It's the reason why you will never hear blanket statement. Same as you never see blanket statements from Sony regarding porting of their games on PC. Because strategy is shifting thanks to data you receive by every game you port.

Re: Reaction: It's Time for Xbox to Tell Us Which Games It's Bringing to PS5, and Which Games It Isn't

Godot25

@kuu_nousee But that's just ***** statement. Because it's just plainly not true. Even people who knows (like Tom Warren from The Verge) and who informed public about Project Latitude (program to port games to other consoles) are saying that it still be "select games" going to other consoles and not "all games"

Of course, that can change in future, but currently statement you created "for Spencer" is just lies.

And that's primary reason why statements like this can't be provided in a first place. Because it's highly dynamic situation that can change in a whim. Promising "all games will eventually come" is a dumb way to put yourself in a corner.

And mainly. Why on earth would they do such a thing. They have no obligation towards PlayStation users. They are just throwing them a bone after their main audience (PC a Xbox players) are done with those games to increase margins of Xbox division. Nothing more, nothing less.

Re: Reaction: It's Time for Xbox to Tell Us Which Games It's Bringing to PS5, and Which Games It Isn't

Godot25

@pyrrhic_victory But author of article is also talking about Xbox Game Studios. And majority of them never released their game on PlayStation. So your argument is kinda...invalid?

Also, it literally doesn't matter if they previously released their games on PlayStation. They are currently owned by Microsoft. They decide what strategy is best for Xbox as a platform. And what's best today, doesn't need to be best tomorrow. So giving some kind of blanket policy is pretty dumb.

So for example, if releasing Indy and Doom on PlayStation will give them some kind of undesirable metric, they can pivot The Elder Scrolls VI to be only on Xbox and PC. But if they already announced TES VI as multiplat game, they kinda backed themselves into the corner. If they don't announce platform unless it's absolutely necessary, it gives them freedom to do whatever they want, whenever they want.

It's pretty simple. You know that every XGS/Bethesda/Activision game will be on Xbox and PC. Case-by-case basis on other consoles. So if you are unwilling to invest into Xbox console, then you can portbeg and hope that game you want will be ported.

It's same as if you are PC player and want to play Demon's Souls remake and other PS Studios game. You can beg that Sony will finally port DS remake to PC. But if you want to be 100% certain that you will be able to play it, you need to buy PS5.

Project Latitude (program for creating ports of Xbox games to other platforms) currently for example doesn't include games like Fable, Gears of War E-Day, South of Midnight, Perfect Dark and Hellblade 2. But Microsoft can tomorrow decide, that Hellblade II has been squeezed up and PS5 port work can begin. So how exactly you want to cover every game with blanket policy announced to the public?

Re: Reaction: It's Time for Xbox to Tell Us Which Games It's Bringing to PS5, and Which Games It Isn't

Godot25

But why?

I mean. Sony knows that they are porting all their games to PC. Are they telling PC players which and when during announcement of said game? Nope. They are pretending that no PC port will be made and then 2 years later, they will announce it.

Also, this thing can change at a whim. They could notice dip in number of console users and decide to make some changes.

Silver lining is. If you want to be sure that you will be able to play all Xbox/Bethesda/ABK games, just buy and Xbox. Or PC. Or subscribe to GPU and play through cloud. If you are not willing to do that, then wait. And pray that this "particular game" that you want to play will be ported.

Re: PS5, PC Hero Shooter Concord Was in Development for 8 Years

Godot25

@Frmknst I mean, that hero shooter genre is currently flooded with games that even have huge advantages over Concord.
They are either established (Overwatch 2)
free-to-play (Overwatch 2, Valorant, Apex Legends and Marvel Rivals in december)
based on popular IP (Marvel Rivals in december)

And on PC, Deadlock from Valve is coming (but that's PC specific)

Not to mention ***** of other hero shooter games that were born and died during 8 long years of Concord's development.

Re: Concord Probably Best Played on PC, According to Official Features Trailer

Godot25

@jrt87 I would not be so dramatic around "Concord is releasing same day as Black Myth"

Especially since 90% of Black Myth players are from China. Country, where Concord isn't even available...

Concord on PC is DoA with or without Black Myth. Game has pathetic 35 reviews after almost one day on the market. It would be happy if it can break 5k concurrent on Steam during regular release.

Re: Cancellation of The Last of Us Online Was 'Not a Bloodless Endeavour'

Godot25

@PuppetMaster "Turning Factions 2 from normal MP into live service"

Of course they tried to turn it into live service. Because that's only viable path in 2024. People just refuse to accept fact that because of how expensive AAA game currently is, times of "tacked-on" multiplayer modes as a supplement to a SP campaign are over.

You either have to commit to SP only game, or MP live service game. There is no in-between.

And please, don't argue with games like Space Marine 2. Because bulk of Saber staff lives in eastern Europe, where development costs are probably 1/5 of what they are in California.

Re: Shuttered Xbox Dev Tango Gameworks to Be Revived, Hi-Fi Rush IP Acquired

Godot25

@MrMagic If you are talking about this slide https://pbs.twimg.com/media/GUxgwXhWwAAUBVp?format=jpg&name=medium

There is nowhere where it says that they acquired GhostWire and The Evil Within IP's. It's just summary of their previous work.

Also, PR statement from Krafton only mention rights to Hi-Fi Rush.

https://www.gamespress.com/en-US/KRAFTON-Strengthens-Global-Presence-Through-Strategic-Integration-of-T

But if you want to deny official company statement, then be my guest

Re: Hi-Fi Rush Developer Tango Gameworks to Be 'Revived', Acquired By PUBG Publisher

Godot25

@naruball Yeah. I mean...it's not that hard to understand
Bungie was loosing money, because they employed 1,3k employees, while only having D2 as moneymaker. They were loosing money month after month. Also, employees told Bloomberg that sales of expansions were dropping every year. So it's not like The Final Shape somehow rescued Bungie.

But if you shed 30% of your studio wages, it will obviously get you out of the "loosing spree" hole.

But it's not like this will get Bungie out of troubles. Playerbase already dropped significantly since release of The Final Shape. Marathon is reportedly in rough shape and Bungie will no longer make big expansions for Destiny 2, because they finally realised that without good onboarding experience for new players, Destiny 2 is doomed long term.

Re: Hi-Fi Rush Developer Tango Gameworks to Be 'Revived', Acquired By PUBG Publisher

Godot25

@Leechmonger_DeS Yeah. Because success of Bethesda merger was surely on Tango Gameworks. /s

Look. I loved The Evil Within 2 and Hi-Fi Rush. But can we stop pretending that Tango was main moneymaker in Zenimax? Hi-Fi Rush came onto PS5 this year and didn't even fit in TOP 20 in month of release. The Evil Within 2 was a commercial flop. GhosWire wasn't that great and wasn't selling that well.

Microsoft bought Zenimax for huge IPs like Doom (new Doom game is coming out next year if you didn't notice), The Elder Scrolls (which is in production), Fallout (Fallout 76 still makes huge amount of money), TESO (which still makes huge amount of money) and next MMO game from ZOS. Not to mention Arkane which is working on Blade. And Indy is coming out this year. Also, Starfield is so unsuccessful, that BGS is not only releasing new expansion this year, but also planning new expansion for 2025

It's like pretending that Microsoft bought ABK for Toys for Bob and Crash Bandicoot. No, they did not. They bought ABK for Call of Duty, Diablo, Overwatch and Candy Crush. Toys for Bob and Crash Bandicoot just happened to be in same package. And TfB isn't even in ABK anymore.

Trying to even compare it to Bungie is honestly hilarious, especially after recent report that Marathon is not looking that great and fact that Bungie was loosing money.

Re: Bungie to Lay Off 220 Workers, Will Be Further Integrated into Sony

Godot25

Jimbo's decisions are looking worse and worse
His main prize - Bungie, who was supposed to spearhead live service charge is gutted. And probably is not independent anymore
Half of live service project delayed or outright canceled
Years of dev time spent on live service games that will never see light of day (TLOU Factions for example)
Concord seems like DoA

Basically, only success from this whole Jimbo's charade is Helldivers 2. Which is pretty bad if you ask me.