@get2sammyb FTFY: "Best console version of Gears of War: Reloaded will be on PS5 Pro"
Really not that hard. But since I see that on X you got plenty of engagement where people are correcting you with "PC argument," I expect that this headline is by design, obviously.
@Lukasamba If Microsoft won't make physical version of 70€ RPG game (Avowed), do you really think they will make physical edition for 40€ remaster of old game?
@Fartingale Gears 2 and 3 remasters are obviously coming. Not only because of new PlayStation audience, but also because Gears 2 and 3 are not natively on PC.
But I guess charging 40€ for every single remaster is better for Microsoft than charging 70€ for remasters of three games. Gears 1 remaster probably got priority because it's easier game to remaster (since Ultimate edition already exist) and also to woven PS users into Gears universe since E-Day is coming.
@thefourfoldroot1 I tend to lean towards games that don't have 30+ hours runtime, which allows me to try more games. With exceptions of course. This year I completed Indiana Jones and the Great Circle, Balatro (ie. I'm done with game), Eternal Strands, Hellblade 2, Remnant 2, Avowed, South of Midnight, God of War Ragnarok. Which is not bad at all...
@thefourfoldroot1 Outside of GTA/RDR2 I have never seen a game that was in Game Pass for less than a year. So if you won't find time in year to play Expedition 33, then you probably won't play it ever. And I'm talking about year at minimum. Majority of games are in subscription for way longer.
This "I'm feeling pressure to play" is kinda strange. Outside of fact that every Game Pass game leaving service gives you 20% discount to own it, there is plenty of time for players to play it.
That's just obvious truth.
As a Game Pass and PS Plus subscriber I can tell you that I have no problem to stop playing a game if I don't find it enjoyable.
But if I bought that game, I'm often going through even if I'm not having fun just to "get my money's worth."
So it's obvious that when people have easy access to Expedition 33, many more people will try it, but lower percentage of players will actually finish it. Because you have no pressure to finish it if you won't find it fun.
I personally started to play Expedition 33 through Game Pass, but it was also released in same week as Oblivion. So I had to split my time between both with DOOM looming on horizon.
@Vectrex PC parts were also affordable in past. I remember buying mid-range GPU for 180€ not that long ago. Nowadays "mid range" starts at 400€ lol.
CPU are also more expensive as are motherboards. Basically only components that can be comparable to the past price-wise are RAM modules and NVMe SSD which decreased in price in recent years.
But my point wasn't "PC vs. consoles" but fact that people are reacting on price hikes of consoles with "glad I built a PC." Ignoring the fact that PC components are also getting price hikes.
@dardel I honestly don't get those "glad I build a PC." Aren't PC components also getting ridiculosly expensive nowadays? I remember times when high-end GPU cost 700$ max. Now high-end GPU cost 1500$ lol.
@HOWARDSROCK Bro. I doubt that my PS5 will even work in 20-25 years .
But if it will work I will do the basic thing. Install my digital copy of a game which will be probably downloaded 10x faster than installing it from a disc lol. But if you think Sony will shut down their store then okay
And btw. I already have kids. They will be hitting 30s in 25 years of time
@gomersoul If you priced it at 30€/$ you would need to sell twice the copies to have same amount of revenue. I don't think they would magically sold twice the amount of copies to compensate.
Microsoft's approach makes perfect sense from business standpoint. Give it full price tag, catch as many people as you can and then catch the rest with discounts during the year. Unless they have FH6 this year(which I doubt), which would probably kill sales of FH5, they have all the time in the world.
@Jrs1 I wouldn't bet on it. DOOM is extremely popular on PC, so I would not be surprised if PC version was best seller. Also, it would be strange if PS5 version didn't sold better since PS5 have 2x audience that Xbox have.
That trailer wasn't really strange. Xbox peeps knows that they have Xbox players in pocket ready to play Doom. So they don't really have to market to them hard. Also, they just released two controllers and Series X wrap.
PS audience? That's probably place where you need to remind people that game is coming.
@MrPeanutbutterz I still don't get why are you talking about Game Pass in corelation with Halo Infinite MP, since that was free to play lol.
8€ kitty ears was during release most popular item in shop. ie., they charged that much, because they knew people will buy it. It's basic pricinple behind pricing of in-game shop. That's why Blackcell skins in COD cost that much. Because Activision know they are desirable. I mean, I don't care that much about cosmetic stuff in games, but to be outraged by it is baffling, since prices in H:I are basically same as other free-to-play or even non-free to play games on market.
They would monetize MP even if they were requiring purchase. It literally had nothing to do. In year of our lord 2025, if you want to have your live service game support, MTX are just there whether you like it or not. They are in paid games, they are in free games. Helldivers have MTXs and that was 40€ game. Concord was supposed to have MTXs and that was 40€ game. Even if Game Pass would not exist and Halo Infinite was launched as full priced game, MTXs in MP would be there. May I remind you that Halo 5 was released before GP and had MTXs? That Gears 5 didn't have truly F2P component but had MTXs? It's almost like Game Pass have nothing to do with fact that Halo Infinite had MTXs . I'm sure Game Pass is also responsible that COD have MTXs
It's funny that we are talking about Game Pass as a "pox upon industry" when company that don't have "Game Pass" was chasing live service dragon in last five years lol. And in industry, where most played games are free to play where people are conditioned to get stuff for free. But Game Pass is problem, for sure
@Rich33 That's just wrong.
Your point about first-party stuff would be probably valid if not for the fact that Microsoft is also selling all first-party games. So If their games were only available through sub service, I would maybe dig into theory that they "stopped developing Redfall" and released it just as is because of subscription service. But that's not the case. Every first-party Xbox game is also sold through Xbox store or Steam. So it's in Microsoft's best interest to provide as high quality as they can.
Every publisher have their flops, including Sony and not many of them have subscription services. So I failed to see corelation. Halo is even worse example, because MP was F2P - hence it didn't need subscription to access.
Xbox "is forced" to release games on PS5 not because of Game Pass, but because they like money and wants more. And they found out that people are so entrenched in PS ecosystem, that it's impossible to get them out of there. So it is "If the mountain will not come to Muhammad, then Muhammad must go to the mountain."
Third-party deals are about money at the end of the day. Talking about "lack of faith in game" is pretty dumb, because in this day you can create quality game, that won't get proper attention. I'm sure Firewalk and Sony had a lot of faith in Concord. How exactly did "faith" helped them? If Microsoft came to Rockstar and said "we will give you 5 billion for GTA VI in Game Pass" and Rockstar said "yes," does that mean that Rockstar has no faith in GTA VI? No. It just mean that offer from Microsoft was high enough for them to say "it's worth it." It's all about logical business sense and money. Not about "lack of faith."
Do you think when Epic Games offered 100 million to Take-Two for timed exclusivity of Borderlands 3 on Epic Games Store, Take-Two took that deal because they were afraid that B3 won't sell much lol?
To conclude this: Deciding if game is good/bad based on if it is in subscription gaming is dumb. But saying that in month when we got two best rated games this year launched into subscription is probably even dumber. Because inclusion in subscription is about business. But it is true that if you are sure, you can get high amount of sales, you can obviously ask for more money from Microsoft/Sony.
@MrPeanutbutterz Mate, if Microsoft cancelled Redfall (as they should) all the internet would be "bruh, they didn't learn from Scalebound." Or "they just bought them and they are already cancelling games?" It's "damned if you do, damned if you don't" situation.
Halo Infinite's multiplayer was F2P because Microsoft recognized saturation of PvP sector (hello to Sony and Concord) and figured out that only way to ensure stable population when you are fighting against COD, Fortnite etc. is to have F2P release. Not sure what it has to do with subscription services but I digress. Because you don't need sub to play F2P games mate...
Halo Infinite's MP was strongly praised during it's launched. Problem was that 343 wasn't prepared for live service aspect of it. Instead of 3 months seasons, they had 6 months season which killed interest in the game and by the time they started churning out content, people moved on. So blame was on clusterf***** development of game, not subscription service. Hence why Microsoft purged senior leadership at the studio and renamed it to Halo Studios.
@Rich33 What kind of dumb logic is that? Two of the best rated games this year launched into the subscription (Blue Prince and Expedition 33). Game quality has nothing to do with it launching into subscription, because contracts are usually signed years before game is released so nobody know if it will be good. And when Microsoft/Sony are looking at games to give them money to get them inside of subscription they are hardly thinking about "what kind of bad game we can sign" lol
Like. Redfall was bad, but it's "quality" doesn't have much to do with subscription, but with fact that Bethesda forced Arkane Austin to make live service game.
What difference to quality it makes when Forza Horizon 5 was launched into Game Pass vs. it launched without subscription on PlayStation? None.
Or Silksong will be bad because it's launching into Game Pass? Will DOOM: The Dark Ages be bad because of Game Pass? Please, explain your logic
@UltimateOtaku91 EA also have their "day one" sub service on PC.
Problem isn't that publishers don't want subscription service. Problem is that they don't have enough content to justify having subscription service.
Like...If Take-Two decided they want to create subscription service what exactly would they put there? This year they would be fine, because they have unusually strong year with WWE, Civ VII, NBA, Mafia, B4 and GTA VI. But what about next year? Will they have enough releases for people to get into their subscription?
Xbox and PlayStation have huge advantage by being platform holders. So they can sign even third-party games into their subscription. But other publishers don't have that luxury. That's why you are not seeing 20 different sub services like in TV/movies space.
It's almost like "different strokes for different folks" applies lol.
There is clearly huge demand for MGS (multi-game subscription services). Fact that Game Pass has 35+ million subs (and that was reported before it started growing thanks to COD) and PS Plus Extra + Premium have 14 million subscribers (from last reported number) is proof of that.
Ignoring demand of 49 million gamers is dumb as hell. Game subscription doesn't need to be "future of gaming" lol. It will just be huge part of gaming.
It's like Phil Spencer recently said. If you are buying 1-2 games per year, subscription just doesn't make sense. So for people who are just buying EA Sports FC, COD every year, subscribing is dumb. Same for people that are only playing F2P games. But there are plenty of people who are finding value. If that wasn't a true there wouldn't be millions of people who subscribe to these services every month.
So you are saying that PlayStation gamers will make sure that Game Pass will stay great with day one releases of first-party games? Sounds pretty good to me tbh.
@themightyant I have no doubt's Expedition 33 dev team knew about shadowdrop. They had graphic for social media prepared at the same moment Oblivion was released. And since game was heavily marketed by Xbox (including it being in Dev Direct), I think Microsoft at least let them knew.
At the end of the day, Expedition sold 1 million copies in three days and reached 110k CCU on Steam. Which is incredible for team of 30 people.
@AgentMantis 1. Tango haven't "died." It still exists and is making Hi-Fi Rush 2 2. Reason for Microsoft ditching Tango has nothing to do with Hi-Fi Rush shadowdrop lol. It was because Tango was only Xbox studio in Japan and they didn't have groundwork laid to properly support the studio. Which doesn't mean that thing they have done to studio wasn't ***** and dumb obviously.
But to the topic. Microsoft will obviously going to do what is best for their bottom line. And considering how many games they have slated for this month and next month (South of Midnight, Indy and Forza for PS5, Towerborne, DOOM: TGA), it wasn't easy to find a suitable space. And with how many games are coming out every day there will always be "victims."
Shadowdrop for this game went as well as you can imagine. 200k CCU on Steam with 82% positive reviews are pretty much proof of that. And I would be not surprised if remaster of F3 would be done in same way. It's no brainer, because you had no marketing spend and game reached 4 mil. players in few days.
@bleeflooflah Obviously. But to me, the least I expect from Game Pass/PS Plus is once first-party game is there, it won't leave. Only exceptions are delisted games because of licenses (like GT Sport or Forza Horizon games)...
@bleeflooflah Yes, but removing FW from PS Plus after two years won't magically recoup that lost sales lol. So yes, maybe Sony put that game into subscription too soon. But since it was already there, removing it was strange decision.
@bleeflooflah I don't think that's the reason. Yes, that was a reason with first Spider-Man and Horizon Zero Dawn. But Forbidden West also left PS Plus for no apparent reason...
@Arkz No, because as I said, game has exact same price on Xbox Store. So no, I haven't expected that base PS5 version would cost 50€ when Xbox Store version cost 70€. I mean. That's a common logic. Why on Earth would Microsoft price THEIR game lower on PlayStation Store than on Xbox Store? It makes no sense.
and argument "to lure people in" is pretty hilarious, since FH5 is best seller in "preorder" category. They literally have 3 editions of the game all in TOP 6. So they will get full price from people at launch and then will "lure other people in" with discounts. Like every other game on the market.
@Arkz I'm not whiny about it. I'm just baffled tbh.
You have a choice. Either play games like FH5, Indy, DOOM: TDA, Oblivion Remaster etc. inside Xbox ecosystem through Game Pass or buy every game for 50-80€ on PlayStation. Fact that people are choosing second option and then are complaining about "high price" is just baffling. Because they made their choice. Nobody forced them.
It's like buying console instead of gaming PC and then complaining that PC has free multiplayer and console do not. Like...you knew that before you bought the console, right?
@Arkz Sooo..play it on Xbox or PC through Game Pass lol... You don't even need a console to play it thanks to cloud gaming.
Do you really expect Microsoft to treat PS gamers like "special breed" just because they don't have Game Pass?
I mean. The entire point of Xbox ecosystem after Microsoft went multiplat is value of Game Pass. You hardly want to undermine that by somehow giving PS users a discount.
Full game is priced exactly as on Xbox Store. If you complain about "but Game Pass," then play it through Game Pass.
Real shocker. It's almost like 800€ console is more powerful than 500€ console lol.
It's hilarious to read these types of articles. It's like if Pure Xbox wrote under every DF analysis "Xbox Series X version is more better than Xbox Series S version." Like, no ***** Sherlock
"Overwhelming pace of content" is there because PS5 got the game almost four years after initial release. So I get that it's a "negative" but it's still a strange one.
@MrPeanutbutterz I doubt FH5 will be delisted in next two-three years. They are usually doing that few years after new Horizon will come out. So if we expect FH6 to come out in 2026 (which is possible), than delisting of FH5 in 2028 sounds like possibility.
I would argue that all of "big three" are loosing their identity
Sony threw away years of dev work for failed live service push that is biting them in the ass currently, while also forcing them to change their acquisition strategy (mainly Firewalk, Bungie, Haven)
Xbox is throwing away their focus on hardware for chase of software sales, no matter where they are coming from
Nintendo is throwing away their focus on innovation, because they are ***** scared of another WiiU fiasco
@Oz_Who_Dat_Dare I mean. Xbox is clearly still selling at least in US. VGchartz has PS5 at 341k in February and 179k for Xbox. Which is basically 2:1. Which obviously isn't anything to brag about in regards to Xbox.
Europe? PS5 is outselling Xbox 10:1. So Sony can obviously increase price to wherever they want. That's why many people were warning that people should not cheer demise of Xbox consoles. Because this is direct results of lack of competition.
@Oz_Who_Dat_Dare Because this has nothing to do with tariffs and everything to do with competition.
Even with Xbox going multiplat, Sony is afraid to raise prices of PS5 in US, because that's market where Xbox is still "fighting."
So they raised prices in market where they are dominant.
But I can already see on social media multiple Sony apologists that are defending this lol.
It's obvious move in markets where they have overwhelming advantage against Xbox (mainly Europe), while sticking to original price in US, where Xbox is still somewhat popular.
@Lowdefal PC players are dumb, because nobody is telling them to leave Steam lol. Only problem with PSN fiasco in Helldivers 2 was that Sony pulled game from sale in territories where they were selling it. Which is another issue.
I failed to have a sympathy tbh. Because majority of time you don't even need to remember logins for those third party accounts, because you are logging in through your Xbox/PS/Steam logins. And if anybody have a problem with that, then don't play this game.
I bet when GTA VI will come out and will require Rockstar account there will be no bitching, because it's GTA VI lol.
Outside of screen tearing (wtf?) it looks great. Obvious visual upgrade from TOW1, gunplay seems better (from small snippet). Otherwise it looks like standard Obsidian RPG game. Sci-Fi version of Avowed. Which is more than fine by me, because I liked Avowed.
@Mikey856 So? It's still Xbox showcase, because it is a presentation about first-party content from all Xbox studios and about Game Pass. Even if every first-party game is coming to PS5.
Comments 775
Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro
@get2sammyb FTFY: "Best console version of Gears of War: Reloaded will be on PS5 Pro"
Really not that hard.
But since I see that on X you got plenty of engagement where people are correcting you with "PC argument," I expect that this headline is by design, obviously.
Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro
@RobbySuave Every game released after september 2024 needs to recognize "PS5 Pro" as a separate SKU. So therefore it is mandated.
It's like if people were acting surprised that Series S games also have Series X support lol.
Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro
@Lukasamba If Microsoft won't make physical version of 70€ RPG game (Avowed), do you really think they will make physical edition for 40€ remaster of old game?
Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro
@get2sammyb I was talking about headline obviously
Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro
@Fartingale Gears 2 and 3 remasters are obviously coming. Not only because of new PlayStation audience, but also because Gears 2 and 3 are not natively on PC.
But I guess charging 40€ for every single remaster is better for Microsoft than charging 70€ for remasters of three games. Gears 1 remaster probably got priority because it's easier game to remaster (since Ultimate edition already exist) and also to woven PS users into Gears universe since E-Day is coming.
Re: Xbox's Gears of War: Reloaded Will Play Best on PS5 Pro
It's wild to write headline like this in world where PC gaming exist lol...
Also, it is really surprising that game supports PS5 Pro? Since Sony is mandating support for that system?
But I guess Push Square really don't have anything else to write about
Re: Plenty of People Are Playing Expedition 33 on PS5, Despite Having to Actually Buy It
@thefourfoldroot1 I tend to lean towards games that don't have 30+ hours runtime, which allows me to try more games. With exceptions of course.
This year I completed Indiana Jones and the Great Circle, Balatro (ie. I'm done with game), Eternal Strands, Hellblade 2, Remnant 2, Avowed, South of Midnight, God of War Ragnarok. Which is not bad at all...
Re: Plenty of People Are Playing Expedition 33 on PS5, Despite Having to Actually Buy It
@thefourfoldroot1 Nah. I'm in mid 30-s with two kids lol
Re: Plenty of People Are Playing Expedition 33 on PS5, Despite Having to Actually Buy It
@thefourfoldroot1 Outside of GTA/RDR2 I have never seen a game that was in Game Pass for less than a year. So if you won't find time in year to play Expedition 33, then you probably won't play it ever. And I'm talking about year at minimum. Majority of games are in subscription for way longer.
This "I'm feeling pressure to play" is kinda strange. Outside of fact that every Game Pass game leaving service gives you 20% discount to own it, there is plenty of time for players to play it.
Re: Plenty of People Are Playing Expedition 33 on PS5, Despite Having to Actually Buy It
That's just obvious truth.
As a Game Pass and PS Plus subscriber I can tell you that I have no problem to stop playing a game if I don't find it enjoyable.
But if I bought that game, I'm often going through even if I'm not having fun just to "get my money's worth."
So it's obvious that when people have easy access to Expedition 33, many more people will try it, but lower percentage of players will actually finish it. Because you have no pressure to finish it if you won't find it fun.
I personally started to play Expedition 33 through Game Pass, but it was also released in same week as Oblivion. So I had to split my time between both with DOOM looming on horizon.
Re: Opinion: If You're on the Fence, Consider Buying a PS5 Now Before the Prices Inevitably Rise
@Vectrex PC parts were also affordable in past. I remember buying mid-range GPU for 180€ not that long ago. Nowadays "mid range" starts at 400€ lol.
CPU are also more expensive as are motherboards. Basically only components that can be comparable to the past price-wise are RAM modules and NVMe SSD which decreased in price in recent years.
Re: Opinion: If You're on the Fence, Consider Buying a PS5 Now Before the Prices Inevitably Rise
@Vectrex I obviously get that.
But my point wasn't "PC vs. consoles" but fact that people are reacting on price hikes of consoles with "glad I built a PC." Ignoring the fact that PC components are also getting price hikes.
Re: Opinion: If You're on the Fence, Consider Buying a PS5 Now Before the Prices Inevitably Rise
@dardel I honestly don't get those "glad I build a PC." Aren't PC components also getting ridiculosly expensive nowadays? I remember times when high-end GPU cost 700$ max. Now high-end GPU cost 1500$ lol.
Re: Xbox Now Selling PS5 Games for $80, Joins Switch 2 in Price Increase
Even if Game Pass price hike is just matter of "when" not "if" it's really goes to distance with value proposition.
Just imagine having amount of games they are offering for 20$ per month vs. having to buy every game for 80$.
Re: Expedition 33 Dev Working Around the Clock to Re-Stock Boxed PS5 Copies
@HOWARDSROCK Bro. I doubt that my PS5 will even work in 20-25 years .
But if it will work I will do the basic thing. Install my digital copy of a game which will be probably downloaded 10x faster than installing it from a disc lol. But if you think Sony will shut down their store then okay
And btw. I already have kids. They will be hitting 30s in 25 years of time
Re: Expedition 33 Dev Working Around the Clock to Re-Stock Boxed PS5 Copies
I know that this post will make some people angry...
...but imagine waiting to buy a game in 2025 just because stores ran out of copies lol...
Re: Xbox's Forza Horizon 5 Adds Almost One Million PS5 Players in Just a Few Days
@gomersoul If you priced it at 30€/$ you would need to sell twice the copies to have same amount of revenue. I don't think they would magically sold twice the amount of copies to compensate.
Microsoft's approach makes perfect sense from business standpoint. Give it full price tag, catch as many people as you can and then catch the rest with discounts during the year. Unless they have FH6 this year(which I doubt), which would probably kill sales of FH5, they have all the time in the world.
Re: A PS5 Exclusive DOOM: The Dark Ages Trailer Isn't Sitting Well with Xbox Fans
@Rog-X It's not even demo. It's just a trailer where Hugo said "Hi" to PlayStation gamers lol
Re: A PS5 Exclusive DOOM: The Dark Ages Trailer Isn't Sitting Well with Xbox Fans
@Jrs1 Doom Eternal reached 100k CCU on Steam and sold around 6 million copies there. Ignoring popularity of DOOM on PC is strange, but okay
Re: A PS5 Exclusive DOOM: The Dark Ages Trailer Isn't Sitting Well with Xbox Fans
@Jrs1 I wouldn't bet on it. DOOM is extremely popular on PC, so I would not be surprised if PC version was best seller.
Also, it would be strange if PS5 version didn't sold better since PS5 have 2x audience that Xbox have.
That trailer wasn't really strange. Xbox peeps knows that they have Xbox players in pocket ready to play Doom. So they don't really have to market to them hard. Also, they just released two controllers and Series X wrap.
PS audience? That's probably place where you need to remind people that game is coming.
Re: PS Plus, Xbox Game Pass Are Not the Future of Gaming, Says US Analyst
@MrPeanutbutterz I still don't get why are you talking about Game Pass in corelation with Halo Infinite MP, since that was free to play lol.
8€ kitty ears was during release most popular item in shop. ie., they charged that much, because they knew people will buy it. It's basic pricinple behind pricing of in-game shop. That's why Blackcell skins in COD cost that much. Because Activision know they are desirable. I mean, I don't care that much about cosmetic stuff in games, but to be outraged by it is baffling, since prices in H:I are basically same as other free-to-play or even non-free to play games on market.
They would monetize MP even if they were requiring purchase. It literally had nothing to do. In year of our lord 2025, if you want to have your live service game support, MTX are just there whether you like it or not. They are in paid games, they are in free games. Helldivers have MTXs and that was 40€ game. Concord was supposed to have MTXs and that was 40€ game. Even if Game Pass would not exist and Halo Infinite was launched as full priced game, MTXs in MP would be there. May I remind you that Halo 5 was released before GP and had MTXs? That Gears 5 didn't have truly F2P component but had MTXs? It's almost like Game Pass have nothing to do with fact that Halo Infinite had MTXs . I'm sure Game Pass is also responsible that COD have MTXs
It's funny that we are talking about Game Pass as a "pox upon industry" when company that don't have "Game Pass" was chasing live service dragon in last five years lol. And in industry, where most played games are free to play where people are conditioned to get stuff for free. But Game Pass is problem, for sure
Re: PS Plus, Xbox Game Pass Are Not the Future of Gaming, Says US Analyst
@Rich33 That's just wrong.
Your point about first-party stuff would be probably valid if not for the fact that Microsoft is also selling all first-party games. So If their games were only available through sub service, I would maybe dig into theory that they "stopped developing Redfall" and released it just as is because of subscription service. But that's not the case. Every first-party Xbox game is also sold through Xbox store or Steam. So it's in Microsoft's best interest to provide as high quality as they can.
Every publisher have their flops, including Sony and not many of them have subscription services. So I failed to see corelation. Halo is even worse example, because MP was F2P - hence it didn't need subscription to access.
Xbox "is forced" to release games on PS5 not because of Game Pass, but because they like money and wants more. And they found out that people are so entrenched in PS ecosystem, that it's impossible to get them out of there. So it is "If the mountain will not come to Muhammad, then Muhammad must go to the mountain."
Third-party deals are about money at the end of the day. Talking about "lack of faith in game" is pretty dumb, because in this day you can create quality game, that won't get proper attention. I'm sure Firewalk and Sony had a lot of faith in Concord. How exactly did "faith" helped them? If Microsoft came to Rockstar and said "we will give you 5 billion for GTA VI in Game Pass" and Rockstar said "yes," does that mean that Rockstar has no faith in GTA VI? No. It just mean that offer from Microsoft was high enough for them to say "it's worth it." It's all about logical business sense and money. Not about "lack of faith."
Do you think when Epic Games offered 100 million to Take-Two for timed exclusivity of Borderlands 3 on Epic Games Store, Take-Two took that deal because they were afraid that B3 won't sell much lol?
To conclude this: Deciding if game is good/bad based on if it is in subscription gaming is dumb. But saying that in month when we got two best rated games this year launched into subscription is probably even dumber. Because inclusion in subscription is about business. But it is true that if you are sure, you can get high amount of sales, you can obviously ask for more money from Microsoft/Sony.
Re: PS Plus, Xbox Game Pass Are Not the Future of Gaming, Says US Analyst
@MrPeanutbutterz Mate, if Microsoft cancelled Redfall (as they should) all the internet would be "bruh, they didn't learn from Scalebound." Or "they just bought them and they are already cancelling games?" It's "damned if you do, damned if you don't" situation.
Halo Infinite's multiplayer was F2P because Microsoft recognized saturation of PvP sector (hello to Sony and Concord) and figured out that only way to ensure stable population when you are fighting against COD, Fortnite etc. is to have F2P release. Not sure what it has to do with subscription services but I digress. Because you don't need sub to play F2P games mate...
Halo Infinite's MP was strongly praised during it's launched. Problem was that 343 wasn't prepared for live service aspect of it. Instead of 3 months seasons, they had 6 months season which killed interest in the game and by the time they started churning out content, people moved on. So blame was on clusterf***** development of game, not subscription service. Hence why Microsoft purged senior leadership at the studio and renamed it to Halo Studios.
Re: PS Plus, Xbox Game Pass Are Not the Future of Gaming, Says US Analyst
@Rich33 What kind of dumb logic is that? Two of the best rated games this year launched into the subscription (Blue Prince and Expedition 33). Game quality has nothing to do with it launching into subscription, because contracts are usually signed years before game is released so nobody know if it will be good. And when Microsoft/Sony are looking at games to give them money to get them inside of subscription they are hardly thinking about "what kind of bad game we can sign" lol
Like. Redfall was bad, but it's "quality" doesn't have much to do with subscription, but with fact that Bethesda forced Arkane Austin to make live service game.
What difference to quality it makes when Forza Horizon 5 was launched into Game Pass vs. it launched without subscription on PlayStation? None.
Or Silksong will be bad because it's launching into Game Pass? Will DOOM: The Dark Ages be bad because of Game Pass? Please, explain your logic
Re: PS Plus, Xbox Game Pass Are Not the Future of Gaming, Says US Analyst
@UltimateOtaku91 EA also have their "day one" sub service on PC.
Problem isn't that publishers don't want subscription service. Problem is that they don't have enough content to justify having subscription service.
Like...If Take-Two decided they want to create subscription service what exactly would they put there? This year they would be fine, because they have unusually strong year with WWE, Civ VII, NBA, Mafia, B4 and GTA VI. But what about next year? Will they have enough releases for people to get into their subscription?
Xbox and PlayStation have huge advantage by being platform holders. So they can sign even third-party games into their subscription. But other publishers don't have that luxury. That's why you are not seeing 20 different sub services like in TV/movies space.
Re: PS Plus, Xbox Game Pass Are Not the Future of Gaming, Says US Analyst
It's almost like "different strokes for different folks" applies lol.
There is clearly huge demand for MGS (multi-game subscription services). Fact that Game Pass has 35+ million subs (and that was reported before it started growing thanks to COD) and PS Plus Extra + Premium have 14 million subscribers (from last reported number) is proof of that.
Ignoring demand of 49 million gamers is dumb as hell. Game subscription doesn't need to be "future of gaming" lol. It will just be huge part of gaming.
It's like Phil Spencer recently said. If you are buying 1-2 games per year, subscription just doesn't make sense. So for people who are just buying EA Sports FC, COD every year, subscribing is dumb. Same for people that are only playing F2P games. But there are plenty of people who are finding value. If that wasn't a true there wouldn't be millions of people who subscribe to these services every month.
Re: Indiana Jones PS5 Is Selling Faster Than on Xbox and PC, Claims Analysts
So you are saying that PlayStation gamers will make sure that Game Pass will stay great with day one releases of first-party games? Sounds pretty good to me tbh.
Re: Not Everyone Loved Oblivion Remastered's Shadow Drop
@themightyant I have no doubt's Expedition 33 dev team knew about shadowdrop. They had graphic for social media prepared at the same moment Oblivion was released. And since game was heavily marketed by Xbox (including it being in Dev Direct), I think Microsoft at least let them knew.
At the end of the day, Expedition sold 1 million copies in three days and reached 110k CCU on Steam. Which is incredible for team of 30 people.
Re: Not Everyone Loved Oblivion Remastered's Shadow Drop
@AgentMantis 1. Tango haven't "died." It still exists and is making Hi-Fi Rush 2
2. Reason for Microsoft ditching Tango has nothing to do with Hi-Fi Rush shadowdrop lol. It was because Tango was only Xbox studio in Japan and they didn't have groundwork laid to properly support the studio. Which doesn't mean that thing they have done to studio wasn't ***** and dumb obviously.
But to the topic. Microsoft will obviously going to do what is best for their bottom line. And considering how many games they have slated for this month and next month (South of Midnight, Indy and Forza for PS5, Towerborne, DOOM: TGA), it wasn't easy to find a suitable space. And with how many games are coming out every day there will always be "victims."
Shadowdrop for this game went as well as you can imagine. 200k CCU on Steam with 82% positive reviews are pretty much proof of that. And I would be not surprised if remaster of F3 would be done in same way. It's no brainer, because you had no marketing spend and game reached 4 mil. players in few days.
Re: Massive PS Plus Clearout Announced for May, 22 Games Leaving
@bleeflooflah Obviously.
But to me, the least I expect from Game Pass/PS Plus is once first-party game is there, it won't leave. Only exceptions are delisted games because of licenses (like GT Sport or Forza Horizon games)...
Re: Massive PS Plus Clearout Announced for May, 22 Games Leaving
@bleeflooflah Yes, but removing FW from PS Plus after two years won't magically recoup that lost sales lol. So yes, maybe Sony put that game into subscription too soon. But since it was already there, removing it was strange decision.
Re: Massive PS Plus Clearout Announced for May, 22 Games Leaving
@bleeflooflah I don't think that's the reason.
Yes, that was a reason with first Spider-Man and Horizon Zero Dawn.
But Forbidden West also left PS Plus for no apparent reason...
Re: Massive PS Plus Clearout Announced for May, 22 Games Leaving
I really hate that Sony is removing first-party games from their own subscription service...
Re: PS5 Pro Offers the Best Forza Horizon 5 Experience on Consoles
@Arkz No, because as I said, game has exact same price on Xbox Store. So no, I haven't expected that base PS5 version would cost 50€ when Xbox Store version cost 70€. I mean. That's a common logic. Why on Earth would Microsoft price THEIR game lower on PlayStation Store than on Xbox Store? It makes no sense.
and argument "to lure people in" is pretty hilarious, since FH5 is best seller in "preorder" category. They literally have 3 editions of the game all in TOP 6. So they will get full price from people at launch and then will "lure other people in" with discounts. Like every other game on the market.
Re: PS5 Pro Offers the Best Forza Horizon 5 Experience on Consoles
@Arkz I'm not whiny about it. I'm just baffled tbh.
You have a choice. Either play games like FH5, Indy, DOOM: TDA, Oblivion Remaster etc. inside Xbox ecosystem through Game Pass or buy every game for 50-80€ on PlayStation. Fact that people are choosing second option and then are complaining about "high price" is just baffling. Because they made their choice. Nobody forced them.
It's like buying console instead of gaming PC and then complaining that PC has free multiplayer and console do not. Like...you knew that before you bought the console, right?
Re: PS5 Pro Offers the Best Forza Horizon 5 Experience on Consoles
@Arkz Sooo..play it on Xbox or PC through Game Pass lol... You don't even need a console to play it thanks to cloud gaming.
Do you really expect Microsoft to treat PS gamers like "special breed" just because they don't have Game Pass?
I mean. The entire point of Xbox ecosystem after Microsoft went multiplat is value of Game Pass. You hardly want to undermine that by somehow giving PS users a discount.
Full game is priced exactly as on Xbox Store. If you complain about "but Game Pass," then play it through Game Pass.
Re: PS5 Pro Offers the Best Forza Horizon 5 Experience on Consoles
@Arkz Price is exact same as on Xbox Store currently. So I don't understand complaining tbh.
Re: PS5 Pro Offers the Best Forza Horizon 5 Experience on Consoles
Real shocker.
It's almost like 800€ console is more powerful than 500€ console lol.
It's hilarious to read these types of articles. It's like if Pure Xbox wrote under every DF analysis "Xbox Series X version is more better than Xbox Series S version." Like, no ***** Sherlock
Re: Forza Horizon 5 (PS5) - Xbox Had the Best Open World Racer All This Time
"Overwhelming pace of content" is there because PS5 got the game almost four years after initial release. So I get that it's a "negative" but it's still a strange one.
Pacing during initial release was way lenient.
Re: Forza Horizon 5 Is Getting a Massive New Mode for Its PS5 Debut
@MrPeanutbutterz I doubt FH5 will be delisted in next two-three years. They are usually doing that few years after new Horizon will come out.
So if we expect FH6 to come out in 2026 (which is possible), than delisting of FH5 in 2028 sounds like possibility.
Re: 'You'll See the Difference,' Says Bend Studio of Days Gone PS5's Improvements
Basically "We took higher settings from PC version and applied them to PS5 version"
Re: Nintendo Is Losing Its Identity, Says Ex-PlayStation Boss
I would argue that all of "big three" are loosing their identity
Sony threw away years of dev work for failed live service push that is biting them in the ass currently, while also forcing them to change their acquisition strategy (mainly Firewalk, Bungie, Haven)
Xbox is throwing away their focus on hardware for chase of software sales, no matter where they are coming from
Nintendo is throwing away their focus on innovation, because they are ***** scared of another WiiU fiasco
Re: PS5 Fans Give Bungie's Marathon the Cold Shoulder, 34% Say You'd Have to Pay Them to Play
There is no chance Marathon would suffer same fate as Concord. Bungie's name alone is a guarantee of that.
Does that mean that game will be overwhelming success? No. But I'm sure one-two years of support are basically guaranteed.
I mean. Even if you look at Steam numbers. 6 months before release Marathon has 16k followers. Concord had 6k after release.
Re: PS5 Price Increases Announced by Sony, Immediately Affects UK, Europe, and More
@Oz_Who_Dat_Dare I mean. Xbox is clearly still selling at least in US. VGchartz has PS5 at 341k in February and 179k for Xbox. Which is basically 2:1. Which obviously isn't anything to brag about in regards to Xbox.
Europe? PS5 is outselling Xbox 10:1. So Sony can obviously increase price to wherever they want. That's why many people were warning that people should not cheer demise of Xbox consoles. Because this is direct results of lack of competition.
Re: PS5 Price Increases Announced by Sony, Immediately Affects UK, Europe, and More
@Oz_Who_Dat_Dare Because this has nothing to do with tariffs and everything to do with competition.
Even with Xbox going multiplat, Sony is afraid to raise prices of PS5 in US, because that's market where Xbox is still "fighting."
So they raised prices in market where they are dominant.
But I can already see on social media multiple Sony apologists that are defending this lol.
Re: PS5 Price Increases Announced by Sony, Immediately Affects UK, Europe, and More
It's obvious move in markets where they have overwhelming advantage against Xbox (mainly Europe), while sticking to original price in US, where Xbox is still somewhat popular.
And this is only glimpse of what's coming...
Re: Sony Won't Force PSN on Xbox, PC Players of Marathon
@Lowdefal PC players are dumb, because nobody is telling them to leave Steam lol. Only problem with PSN fiasco in Helldivers 2 was that Sony pulled game from sale in territories where they were selling it. Which is another issue.
I failed to have a sympathy tbh. Because majority of time you don't even need to remember logins for those third party accounts, because you are logging in through your Xbox/PS/Steam logins. And if anybody have a problem with that, then don't play this game.
I bet when GTA VI will come out and will require Rockstar account there will be no bitching, because it's GTA VI lol.
Re: Sony Won't Force PSN on Xbox, PC Players of Marathon
I don't see a reason for PSN account requirement, since Bungie has it's own API for cross-save/cross-progress stuff that is in Destiny 2
But even if they had, I would just tied my Xbox and PS account. I don't understand all the fuss about "accounts" lol.
Re: The Outer Worlds 2 PS5 Gets a Huge Gameplay Debut Ahead of Summer Unveiling
Outside of screen tearing (wtf?) it looks great. Obvious visual upgrade from TOW1, gunplay seems better (from small snippet). Otherwise it looks like standard Obsidian RPG game. Sci-Fi version of Avowed. Which is more than fine by me, because I liked Avowed.
Re: See Future PS5 Games in Xbox Games Showcase This June, Including The Outer Worlds 2
@Mikey856 So?
It's still Xbox showcase, because it is a presentation about first-party content from all Xbox studios and about Game Pass. Even if every first-party game is coming to PS5.