GirlVersusGame

GirlVersusGame

Chance favors the prepared mind

Comments 453

Re: Metal Gear Solid Delta Already One of the Best-Selling Versions of MGS3

GirlVersusGame

@SMJ I don't want to feel special that's why I'm watching everything I was denied back then, I'd love to have seen every Star Wars/Batman/Cartoon/etc earlier in life but locking your children's content behind gender/ethics and morals doesn't always serve them well later in life. That's why I'm seeing Friends, The Simpsons, South Park and so many others for the first time, it's one big game of catch-up and fun for the most part. Seinfeld, Rick and Morty, Spongebob and Futurama are recent additions to the list.

Movies are easy, I watched five to eight each day for years and caught right up. Shows are more of an investment and very topical for their time. I played those Super Star Wars games not too long ago, they are very true to the flow and continuity of the movies. Unlike a lot of licensed games of the time, Alien 3 was great (hard too) but had little to nothing to do with the movie. Those Star Wars games might be the most accurate of the time so in a way you do know the story really well. The first one was or is on the PS5, I'm not sure about the others.

Re: Metal Gear Solid Delta Already One of the Best-Selling Versions of MGS3

GirlVersusGame

@SMJ Not even one? The original Trilogy is like God giving Moses those tablets, Empire Strikes Back is one of the best movies ever to grace our world. Friends was okay (American humor is hard to grasp) The Simpsons was a lot better. I can't imagine playing a Star Wars game and never seeing the movies, though someone did say they played Rogue City and didn't see Robocop.

You haven't been tempted to watch the first three movies? It might be the most enriching six+ hours of your life. I didn't think I'd like those newer Disney movies, I was glad to be proven wrong. I watch all of the originals on May the 4th (Star Wars day) Next up is Rex Manning Day (April 8th) I always watch Empire Records that day.

Re: Metal Gear Solid Delta Already One of the Best-Selling Versions of MGS3

GirlVersusGame

@Onearmbandit You have a bright future ahead of you. Scotty said the same thing recently about having never played a Meteal Gear Solid game and all I could think is how lucky he was to experience them for the first time in possibly the best presentation/framerate possible. I'm still playing big Playstation one/two titles for the first time and if I mentioned them you'd recoil in horror. Spyro was about three weeks ago, Croc the same week, I saw Friends for the first time before Christmas, the Simpsons for the first time over the last two weeks (I'm on season six) you are late to the party but you aren't the only one. I think I'm going to watch/try Pokemon for the first time soon too. I'll show you something kind of neat. (I need to find it) then I'll hit edit.

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The top left that Metal Gear Solid demo came with the first print/edition of Silent Hill and it was in Japanese. The Silent Hill demo came with the first edition of Metal Gear Solid (both obviously Konami) I'm assuming that demo was most peoples introduction to the series. I've been trying to source and arrange every Sony demo. The black ones are each Playstation (one) demo from every region UK/EU/RUS/JP etc, the blue ones PS2 and that orange is I believe the most widely recognized. There's another 300 or so demo discs to sort through but they mainly came from the Official Playstation magazine collection. I love the simple black ones and I did try that Japanese MGS demo, it felt brilliant, they labelled it as a 'Military Hardware Demonstration' I have the MGS2 demo too but that lives in the Zone of Enders box. I imagine the Silent Hill demo was the introduction to Silent Hill for a lot of players too.

Re: Fallout 3 PS5 Is Fast Becoming One of the Worst Kept Secrets in Gaming

GirlVersusGame

If true and if it's a shadow drop it's going to be hard to not go digital until they finally release physical editions of both. I still have my day one Fallout 3 and New Vegas, along with both Game of The Year Editions. I'd love to add more to the collection. I've tried to play Fallout 3 on Premium, it's rough. New Vegas had some great DLC, Dead Money especially. The Pitt on PS3 bugged my saves/reset all of my progress and cost me platinum. It still stings.

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I still think they look great, we were talking about games we want to see remastered on the forums. Those were some of my visual aides. I miss those Classic Collections too.

Re: Rumour: PS Plus Extra Tipped to Add Two Giant PS5 Games This Month

GirlVersusGame

@Northern_munkey All of this really, the vocations make it worth returning and I never had any issues with performance. The one letdown was not having any DLC. Bitterblack Isle for the original game was even better than the main game, other than The Witcher it might be my favorite DLC and the most challenging too. Daimon and Death still stand out as some of my favorite bosses in any game, Dark Bishop was great too. It felt like a Souls game in all the right ways, just less wooden.

Re: Pokémon Knock-Off Palworld Gets a Breath of the Wild-Inspired Copycat for PS5

GirlVersusGame

@cragis0001 They seemed to copy paste a lot of content from Palworld, and I mean the survival/crafting elements and for the monsters themselves they just inverted the colours. The more I watch that trailer the more direct copies I see from Palworld.

Palworld mixed things up by adding those survival/crafting elements (my favorite genre) the early PC U.I. was essentially Ark's. This new game isn't doing anything differently except for that card system, I've put a lot of unhealthy hours into Palworld and I was convinced that trailer was a Palworld Summer Update. I've seen every crafting system/workbench/layout for so many survival/crafting games and theirs are straight up copies of Palworld, they hardly tried to hide it. So if they are copying those original Pokemons, adding Link and ripping off Palworld in the process? I don't fancy their odds.

Not unless they showcase something more unique than some cards. A gap in the market will only get them so far, Palworld has a lot of players and I'm starting to question a buy now too. Something about it other than the blatant copying seems off. It feels like I'm watching Palworld footage but Modded or with A.I. overlays.

Re: 'Exclusives Are Absolutely Not Happening': Xbox Helix Will Share Library with PS6

GirlVersusGame

It must be weird watching a company you supported for years suddenly start sending those exclusives to other platforms and then turn around and say 'hey buddy our next Xbox will cost you $1,200, ballpark'. Just like Playstation I do have a couple of generations of Xboxes and their games, everyone has some form of nostalgia for their chosen platform, along with brand loyalty. I'll dabble with others but Sony has mine.

Are Xbox fans happy about this new machine? We're seeing it as 'keep those exclusives coming'. I'm trying to picture this all happening with Sony and I can't stick the landing because I already have access to all three. The price tag alone could make that machine a novelty to the point where parents/Santa/etc would have to opt for a cheaper traditional console for little Timmy which would most likely be Sony or Nintendo. We're living in strange times. I guess I'll start preserving my physical Xbox copies next, they already seem endangered.

Re: Clair Obscur Dev Promises a 'Fair' Solution After Threatening Legal Action Against Unrelated Comic

GirlVersusGame

Hearing him mention that platinum trophy makes it all the more wrong. Trademark isn't copyright and Sandfall shouldn't have been allowed to trademark that term for commercial use or other. They are using a loophole by saying the art-style can't be copyrighted but the term can be and technically if they don't pursue it they can lose that trademark. It looks scummy but they do risk losing that trademark if they don't take action. Trademarks can co-exist, the problem is that the term Clair Obscur to most people relates to the game and that's why they have to act.

However if you go by French copyright law:

The following cannot be validly registered and, if registered, are liable to be declared void: a trademark consisting exclusively of elements or indications which have become customary in everyday language or in the fair and consistent practices of commerce.

That means that technically he isn't breaching trademark at all, the dash in his comic's name voids their claim. They didn't trademark that particular term, they trademarked it without that dash and they are using common English to justify French law. If the content of the comic were in any way similar then yes they'd have stronger case, they don't. He can counter claim, he's well within his right to do so but he doesn't have those resources. They can claim brand confusion, and in a court they'd have to prove potential (projected) damages, and even then they'd rely on the likelihood of confusion which isn't a documented instance.

Their only course of action would then be to prove the defendants intent to deceive which wouldn't hold water when it's only the name and not the product/content. A case like that could take years to finalize, that's not even counting an appeal. It sucks to see the underdog get pressured to fall in line but it's more common than people think and the alternative would be to allow uncontested claims to their trademark. In the music industry we called it 'use it or lose it', those gentle nudges had to be made to protect artists/material. Failure to do so results in genericide, after that the trademark is no longer your property.

If they wanted to save face they could get the ball rolling on a shared/temporary transfer. Companies do it all the time to operate in different markets and regions, with that comic book creator the best option would be a localized (temporary) transfer but it won't happen. An exclusive trademark like that can be shared if the owner allows that temporary window. There are all kinds of methods for that kind of temporary permission, if they did it they would still hold onto their trademark and and not have to worry about any repercussions. He would if he broke the original terms of the agreement.

Re: Pokémon Knock-Off Palworld Gets a Breath of the Wild-Inspired Copycat for PS5

GirlVersusGame

@RoomWithaMoose Thanks those are some really great suggestions, I had another brief taste of Pokemon recently through the Sujimon feature/mini-game in Yakuza and that sounds more on-point than Palworld. It was turn based, required food/growing/evolving only with humans/Japanese men. I think a lot of the creativity in Palworld comes from the player through base building and layouts. That's what initially sold it to me on Steam, by the time it came to PS5 it had been clearly established that the game was ripping off Pokemon. I had no dog in the race so it made it easy to justify another buy. I saw the article here and went straight to the PSN store.

I've played Breath of The Wild, I see the similarities there (big ones) I can't wait to see what Palworld do, I know some of the Pals in Palworld look like Pokemons but some of the whatever they ares in that game look just like Pals. The Mammorest especially and that man rocking those mushroom drums. That one with the rockets is new, they'll be my day one goal if the game ever goes live.

The more I watch the trailer the more I see identical 'Pals' doing the same tasks they'd have in Palworld, right down to who's on the crafting bench. Some make sense like water/fire but that Anubis Pal is the same one I'd put on a crafting bench and that raises some more questions. It means they didn't just copy the visuals but the mechanics too. Anubis are the best factory workers in the game and that trailer just happens to have them doing that exact same task as they would in Palworld, I farmed them just for crafting benches.

The mill is almost identical too, they made some texture changes, removed the cog on the roof and changed the wooden parts. That's one of the reasons I was sure it was the same game, all of the other assets are similar too. I think a lot of people will miss the technical details if they haven't played the game, it becomes even more blatant when you have and know what to look out for.

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They inverted the colours and kept the role/stats. Whoever 'designed' the character knew that Pal was a sought after Pal for the crafting table, there's no way that was a coincidence.

Re: Pokémon Knock-Off Palworld Gets a Breath of the Wild-Inspired Copycat for PS5

GirlVersusGame

@JPEGMakima I don't know who or what that is. I've never seen or played a Pokemon game, Palworld was my introduction to catching monsters in a ball. My government said Pokemon was the downfall of civilization (really) and also Satanic (I forget why) I didn't hear about them until I came to England and everyone seems to know them. I have a Switch, I'll try one of them eventually. I know Sylveon and that's about it. I'm sure genuine fans of Pokemon probably get heated by seeing another company steal their childhood? It's been a kind of entry point for me and I'm grateful for it. That whole franchise is massive, I wouldn't know were to start. Palworld was a kind of start, even if it was a blatant rip-off.

@RoomWithaMoose Really? It's almost identical, I guess I'll give it a try if it ever drops. I bought Palworld the night it had a PS5 release, I wasn't sure it would stay on the store and didn't want to miss out if it did get pulled. Those animations are identical to Palworld, which is probably similar to what Pokemon fans said when they first saw Palworld. The building materials, crafting tables all look nearly identical too. I'd at least hope this new game let's me equip my Pals/Mons with high powered assault rifles for base protection. They seem to have the hard labor part down at least (which I'm told isn't a staple of Pokemon)

Re: 'I'm Pro Sex Minigames': Former God of War Dev Backs PS5 Trilogy Remake to Keep Controversial Minigames

GirlVersusGame

@Boomers-r-us We play chess, it's enough. I do believe it could be a boon to have hobbies you can enjoy with a significant other, I'm sure people do that. He's watched me play a couple of games but there is a significant age gap there too. I'm a realist when it comes to wants and needs and wouldn't waste time in a situation where I couldn't provide both. Sometimes life really can be that simple and I don't believe in over-complication when it just isn't necessary. Honesty goes a lot further, it's healthier. The same way it's healthier to not censor or hide away from sexual content in a piece of virtual entertainment that's already been designed for adults in mind not children.

I don't like the modern method of trying to soften people up, it can go too far and reach a point where people can't truly express themselves for fear of offending someone or being labeled a pervert which I already saw above. I don't see perversion as a negative trait, not when adults can consent. If I could truly speak my mind my comment would be deleted. Life is too short to waste it on nonsense and I see all of this softening up as nothing but nonsense and unnecessary.

Re: 'I'm Pro Sex Minigames': Former God of War Dev Backs PS5 Trilogy Remake to Keep Controversial Minigames

GirlVersusGame

I really don't like that people can get vocal on social media and developers or studios will listen to them because they think those people on social media represent the entire gaming community. It's the other way around, if you are sitting on twitter all day long then you aren't playing video games.

There's nothing wrong with sex in media, there's a problem with trying to censor it while at the same time allowing violence. I don't see empowerment there, I see hypocrisy. If I can do X Y and Z on a site or network and 'GG female empowerment' but something so trivial gets censored in a fictional video game? I can only see that same hypocrisy there too. Go to a Sabrina Carpenter concert, I guarantee half the people there would say something negative about the content in God of War. Something is only right or wrong when it suits the group with the loudest voice and if gamers did say 'we want our sex mini games because' they'd be called pigs and cancelled.

It's creating a divide and a situation where people will think there's something wrong with sex to begin with. I've never once been offended by sexual content in a video game, they aren't real and this 'sex is simply a way of life and an important part of being a human' absolutely. If it wasn't part of my daily life there would be no relationship, I'm being blunt but I know he doesn't want me for my gaming skills. I know what I signed up for, the same way I know what I sign up for when I pick up a video game and it has either violent or sexual content.

Repression is more dangerous than a sex mini game, I've seen sexual repression up close, it's disturbing. All the developers have to do is make it optional just like the airport segment in Call of Duty. Let people decide for themselves, it's really that simple. Removing it completely sends the wrong message, there needs to be at least one last bastion of originality and freedom of expression, without both life is a borefest.

Re: PS5 Players Can Finally Explore This Award-Winning Xbox Gem

GirlVersusGame

I played through it twice, I definitely liked the story, the combat was so-so and short enough to get through those two playthroughs. I'll probably play it again on PS5. I like any game that implements folklore and that game did in a big way. It felt like the PS3 game Folklore (forgotten gem even among collectors) but played a lot and looked a lot like Dishonored. Great games.

Re: Talking Point: What Are You Playing This Weekend? - Issue 623

GirlVersusGame

@Matroska I cheated with Dondoko Island too. The trick is to craft two hundred or so builder's hats. Each one costs hardly any materials, takes up one tiny cell and pumps up your island rating, that allowed me to then craft buildings and sell the buildings for island currency, I then converted my Island currency and made six million dollars which I spent on clothes and weapons. I didn't see that island coming at all and didn't know if that was normal for a Yakuza game, I just know I wanted off the island fast. It really dragged the pacing of the game down but I'm OCD when it comes to completion so it had to be done. Cutting corners always helps.

I tried Avowed on Gamepass and couldn't get into it at all. The art was a little too weird, and like you said it was janky. I forgot it was even on PS5. Just wait until you experience Starfield, you'll really be gaming then (not really, it too lacks in depth and has a lot of jank, it needs more than a little polish, but it's coming)

Re: 'Sony Finally Understands': Over 70% of PS5 Fans Agree with Decision to Scrap PC Ports

GirlVersusGame

I tried only one Sony/PS5 port on PC and that was Death Stranding for the Mods. It was a mistake, most of what was there simplified the traversal and felt like it took away from Kojima's original vision. I never tried another port so I won't miss them. PC gaming for me is mostly for Mods, if Sony allowed more for games like Snowrunner and Rimworld then I'd probably stick to PS5. I get that they can monetize DLC, I like the creativity from the Modding community especially for Rimworld which has been pretty much abandoned by the developer on console.

Xbox announced their Console/PC machine so it makes even more sense to stick to console exclusivity, and like I said before it allows them to move away from the risks of piracy which is at an all time high right now.

Re: Talking Point: What Are You Playing This Weekend? - Issue 623

GirlVersusGame

@Matroska Congrats, that was my first Yakuza game and finishing the story let alone getting one hundred percent felt like a journey that spanned the test of time itself. I played it over four timezones so that probably didn't help, it seems to be a great franchise but I'll wait before trying another. Have you played the other games in the series?

The one thing it did really well was introduce new players to the characters/world and the previous branches of the story. Without that I'd have had no idea what was happening and why. I'd never seen so many mini-games in one game. Those dungeons needed a bit more variety, I cheated and bought the final 15 levels needed for max level. Everyone I asked said they bought a story DLC to get there, I cut an even bigger corner and once that platinum popped slept for ten hours. There were hours of cut-scenes, even thinking about it makes me tired so I get why you might be taking a break.

Re: Talking Point: What Are You Playing This Weekend? - Issue 623

GirlVersusGame

I had a week of forced rest which meant a lot of gaming (more important) First was Spiderman 2, I played all three in a row. It was the easiest to platinum but had the worst side content (dire) the last half of the story was raw and very true to the graphic novels. Seeing Insomniac take the training wheels off makes me want to play Wolverine.

Next up was a cooking Indie called Venba. It's about an Indian couple who move to Canada in the 1980s. They have a child and fear they are losing him to Westernization, his Mum then uses cooking to teach him about his culture and to reach him. It was a really humble game, short and thoughtful. After that was Neva. A very moving platformer with light combat, beautiful hand-drawn art and equally beautiful music.

Last night I started Control and after an hour I had to stop to check something. It turns out that the game is heavily inspired by my favorite novel 'House of Leaves' by Mark Z. Danielewski. The feel of the game, the theme, tones and narrative structure all felt so familiar, now I know why. I found the novel through my favorite song 'Haunted' by Poe, both the singer and the author are siblings. It's all come full circle and I can't wait to really get into the game and to start exploring the world and it's narrative. Hopefully the novel hasn't spoiled too much. Happy gaming weekend Folks. Enjoy your Marathons and your Snickers 🎮

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Re: If You're Loving Resident Evil Requiem on PS5, There's a Good Chance You're Old

GirlVersusGame

@Boomers-r-us To be fair some of us have played the originals on the original machines. Just none of the newer ones, yet. But my idea of old is 70yrs+ (of that I won't elaborate) so maybe I have it backwards.

@Hyena_socks Back in my day zombie dogs jumped through windows, and the world was a better place for it.

Your day was last year for me and dated graphics or not, that scene was enough to put me off playing any of the newer ones. I can't imagine what it was like back then. My reference point before that was Manbat in one of the Arkham games.

Re: Site News: Where's Our Marathon PS5 Review?

GirlVersusGame

When I saw this posted last night I thought more along the lines of 'does Sammy ever sleep?' Either way I'd rather wait for a review that featured EndGame information before I'd consider a buy of any kind of similar game. A one day push to get there is unrealistic, especially if they are taking notes and approaching their time on the game objectively/not switching off as they play. It doesn't matter if it's a job, play has no limits but people do.

Re: PS6 Competitor from Xbox Revealed as Project Helix

GirlVersusGame

This is one of the weirdest ways to announce a console from a major player in the industry, a tweet? I already have a gaming PC and know firsthand how demanding and expensive PC gaming can be. It could be a novelty for older games and maybe they can get it to run Tarkov (maybe) but without going into the price of something like an RTX50, I can't see how it won't be so expensive that they won't risk pricing out a chunk of their existing player base. Especially if those PC games are newer games. I'm not hating on it, the whole thing sounds like a major gamble.

I want Sony to have competition, I don't want to see people (on any system) ripped off either. I haven't even turned my Xbox on since before Christmas, they ported over almost everything I cared about. They also bought all of those studios and then gave us Redfall and Starfield.

If I buy a PC for gaming I know it's entire purpose is for PC gaming, if it also plays console games then I'm going to expect some kind of trade off in performance or quality. I need to lay my eyes on this new revolutionary machine sooner than later. They need to stick something like Flight Simulator on it too and display the CPU and GPU load along with the FPS, maybe Cyberpunk 2077 for it's path tracing. I wouldn't buy that new Xbox without knowing it wasn't some kind of SouljaGame Console.

Re: Your Latest Look at Forza Horizon 6 Is So Tame It'd Put Your Driving Instructor to Sleep

GirlVersusGame

@LogicStrikesAgain Ah fair enough. I stopped buying Forza games after they delisted seven of them that I'd previously played. Holding onto a car license for four years is crazy. I unwillingly started a collection of delisted games and didn't even know it. I haven't seen any other series delist that many of their games. They are on disc so like Driver and Project Cars they aren't fully gone, Forza tend to do it more than any other series.

Re: Assassin's Creed Unity Gets a 60FPS Patch on PS5 Tomorrow

GirlVersusGame

@Th3solution @Ravix

I was thinking of that today, if Crimson Desert drops in a playable state I'll jump in day one. That means being really careful of spoilers and hopefully not burning through to one hundred percent in three days. You won't need a clone, I'll just try to go that little bit slower. I kept leaving Black Flag over the years for a rainy day, that was two console generations ago.

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I've played all of these ones, but need to do something about the room. A stack of games fell on me when I reached for A, I probably need a ladder or something. One day I'll post some on that retro thread. I didn't know I had half of those A letter games like Armored Core, some Apache game, addiction also begins with the letter A and I had one for collecting. There are other Assassin's Creed games in there somewhere like Shadows and some of the others but it's kind of organized chaos and I keep stacking them like Jenga.

Re: Sony Apparently Pulls the Plug on PC Ports of Saros, Ghost of Yotei

GirlVersusGame

I still think piracy played into their decision. Just last week Denuvo was cracked through a new system of virtualisation. I didn't want to go into too much detail in the original article, torrents are one thing, this new system is a step up. They got around Denuvo by leaving it in place but running a virtual system over it. The biggest problem is that the system requires deep access so trust definitely comes into the equation. Every beta I've seen of that system (I can't say where) proves that Sony and Denuvo have (had) a real battle on their hands. Officially Stellar Blade hasn't been cracked but through this new system it's possible.

There is also some config friction to iron out but it's coming along fast, right now the biggest hurdle is broken sleep states and virtualisation conflicts. It's going to change PC piracy, same day cracks will always be a thing, they require that cracked .exe file. Virtualisation when done right won't. The biggest threat I've seen with the new system is that it leaves you open to rootkit and data‑stealing malware, deep access means your entire OS. That's why it's being tested between a specific few, in some specific places, if and when that system goes live it could cause serious damage to a lot of publishers and IP holders. No system is one hundred percent secure, Denuvo haven't found a way around this yet and technically because it leaves Denuvo in place, they can't. I wouldn't pirate a game but I do frequent places where people can't purchase those games in their region, piracy is being justified like never before, Sony games are some of those top most downloaded.

Re: Believe It or Not, Atomic Heart Is Still Getting DLC

GirlVersusGame

It feels like just yesterday I saw early Dev diaries of this game while the studio searched for local investors. I remember the old prototype footage, it leaked onto our social media. Even then it looked really unique, but no English speaking sites knew about it. Most studios like Mundfish end up on PC and rarely ever see a console release. I'm hoping RedWolf (4th in the Death to Spies series) sees a console release, they are great games. Like a mix between Hitman and Sniper Elite. I'm currently following their diaries too. I'll probably add the Ultimate Edition to my collection, just a shame that the art-book is digital. I have also a novel from the game but I don't think it ever got an English release.

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Taken from the art-book that came with the original Premium Edition.

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That's the novel, 480 page hardback that explores the backstory of Enterprise 3826. It's common enough that novels and reference books for games don't get an English release. I was reading a really good book about the Yakuza franchise a couple of weeks ago but that publisher only prints in French. I read their books on Bioshock and Dark Souls too. I haven't seen any other unique Atomic Heart merchandise or reference material, that novel is the main one. It goes into a lot more detail.

Re: Physical Game Sales Hit All-Time Low in the US

GirlVersusGame

The most depressing part of all of this is that gaming is a hobby that sometimes gets handed down. There's something wholesome about picturing someone giving their nephew or niece a box of games, or a parent pulling out a box of games and passing on the hobby. It's tactile, there's art-work that gets the imagination going, all that is lost when physical gets removed from the equation.

There is also the question of ownership on an account, as in digital legacy and termination of rights. Which is something people need to pay attention to. Companies can and often do revoke access to or delete digital content when a person dies. Meaning a person could spend decades buying digital content and it can all be gone if that content is revoked. It's a morbid subject but it's something people need to consider when they go all in with digital. We never read the fine print and many companies reserve the right to terminate that content if they believe the original owner is no longer here.

Online accounts are accessed via a license agreement rather than outright ownership, the rights to that content usually terminate upon the user's passing. It's fine if a person only cares about living and gaming in the now but if they care about any kind of legacy of ownership then it's not. Sony have very strict privacy policies, regaining an account isn't easy. I saw it happen before. The whole thing was messy, awful and unnecessary. That person wanted to see their brothers avatar and play some games on his account because to her it felt like he was still here.

As soon as a company knows a person like her brother is gone they can pull those licenses, if you are buying digital content through a digital storefront then you as an individual already agreed to their terms of ownership. You own it, your children, siblings or whoever else is in your life has no legal right to it. There are no contingencies or systems in place to transfer ownership, once you are gone it too is gone.

Detection is improving, it's not just Sony it's also the email that the account is tied to. Digital can be very convenient for the here and now, it's not when a family member has to juggle days worth of log-in credentials. It's possible to migrate an email address when the person (alive) provides the numbers from their primary payment method but if anyone other than that person does it they've committed fraud. I've seen how Sony handle this issue and it's no different than Microsoft or Valve. That's the reality of a digital future, and no one is talking about it.

Re: Physical Game Sales Hit All-Time Low in the US

GirlVersusGame

I buy everything physical unless a game doesn't get any kind of physical release or limited run. I prefer to collect, preserve and hand down/donate to charity than to trust in some code that can be delisted when a license expires. Digital might be convenient yes, I like owning what I purchase. Shelves weren't made to be barren and I'll keep filling them as long as they keep making them. If they stop manufacturing them then I'll just focus more on retro collections.

Re: Crimson Desert Tech Analysis Raises More Questions About PS5 Performance

GirlVersusGame

I alternate between PS1/PS2 and PS5 Pro, gameplay over graphics is my priority. I only need it to run at 60fps and to have good combat and well thought out exploration/world design. There aren't enough games like it and I've made a pre-order to support anything but live service. The game might be good or bad, it's the effort I care about. I don't want to support any console generation that churns out the same copy paste nonsense over and over again. I'll be playing it day one regardless. Then I'll steal or kill my way up to the resources needed for a longbow from the blacksmith. I'm not thinking about if the game will fail or not, I'm planning a strategy for playing the game.

Re: 'What the F*ck Is This?': God of War Creator Hates First TV Show Image

GirlVersusGame

Then, he questions if the kid is a "little special" because of how the bow is being held.

An adult uses their back muscles on their draw, a child learns differently and as most adults don't pick up bow hunting that young it's going to look different to anyone who obviously hasn't shot a bow in their life. It was the exact same when I had to learn with a recurve bow, he's seen compound bows in videogames and thinks 'this is the way'. There's nothing wrong with the kids form, it's correct for the bow length and for his age. I haven't played the games but if there are deer in the game and you can hunt them? That's the kind of average power and average range you'd expect to make on a short-bow. It's faster than a long-bow too meaning it's not just a case of learning, it's survival, as in they need to eat.

Re: Talking Point: What Are You Playing This Weekend? - Issue 622

GirlVersusGame

@Onearmbandit A bit of everything here too Moonspell (Portuguese) Stutterfly (post-hardcore) Stabbing Westward, DevilDriver, A Perfect Circle, Russian hard-bass, Albanian rap. I couldn't really use much music with those Spiderman games. Except the Screwball challenges (most annoying dialogue) I drowned those out Fear Factory and some inhuman drumming. With Day Z I depend more on my eyes than my ears If I hear footsteps I'm already dead, but not if I see them first.

@Gemini53 Thanks, you reminded me once again that I really want to play a remaster, remake or third game in the Alice series. I still have my PS3 copy, it looks like the developers are long gone. Their last game Akaneiro: Demon Hunters was a Japanese take on Red Riding Hood set in feudal Japan.