Comments 360

Re: Opinion: Sony's Disgraceful Bluepoint Closure Should Concern Every PS Studios Fan

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@get2sammyb I’m sorry Sammy, but I’ve been saying for a while now that Sony is a pathetic shimmer of its former self after they got their CFO (“I’m addicted to growth) and after Sony Japan got shanked. It’s just about quick money, not about a fanbase anymore and nothing new comes out of their studios. They thrive on 3d party games only.

That they don’t have competition from Microsoft Gaming anymore (with their new CEO who comes from META with a focus on AI) makes it even worse - free reign, no accountability.

We have Nintendo as the last one standing who will actually innovate. I hope they’ll make a switch pro that’s as strong as the PS5 and Sony’ll burn.

Re: Some PS5 Fans Believe a New God of War Game Could Shadow Drop This Week

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David Jaffe, after playing Metroid Dread: “Metroid Dread is a ‘sacred cow’ with sh*t design. We can do this better, team.”

I’m VERY looking forward to this if true. Sony going back to a smaller bite-sized game would be a great transition in my opinion that could pave the way for a lot of experimental games again!

Re: Marathon PS5 Officially Dated for 5th March, Up for Pre-Order at $40

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@UltimateOtaku91 genshin has battle passes, boosts, etc that you can (actually have to) buy. I dont know about MH and No man’s sky, but Helldivers, GT and arc raiders also have staggered releases of micro transactions. That’s what makes it a live service game: paid, continuous and staggered releases of micro transactions and/or battle passes / boosts.

Thus no, ac and splatoon aren’t live service games. With Nintendo you mostly buy a game and thats it. They got massive flack for their dlc releases of 2025 (Donkey Kong and Pokemon) and I hope they wont lose their way too.

Re: Marathon PS5 Officially Dated for 5th March, Up for Pre-Order at $40

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@UltimateOtaku91 splatoon and animal crossing updates werent paid, apart from one larger dlc for ac after three years. Thus not live service.

A game every year like CoD isnt live service, though the skins etc do count which I detest. Redfall went from live service to single player, which is why it failed too (no clear direction). ESO, Fallout and Diablo were among the ones that were already live service before Microsoft bought Activision, though I’d argue Diablo IV isn’t live service anymore.

And yes, i hope that revenue model wont be focused on anymore by sony too, after marathon and fairgame$.

Re: Marathon PS5 Officially Dated for 5th March, Up for Pre-Order at $40

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@UltimateOtaku91 which live service games have Nintendo and Microsoft released in the last three years? Apart from F-Zero99 and tetris99 and the ones that already were? (WoW, Minecraft, Sea of Thieves)?

They never had this massive company wide push that pushed away most creativity from their studios. I don’t recognize Sony from the PS4 days because of this push and yes, I keep mourning about that.

Re: All PS5 First-Party Exclusives

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@darylb24 it sure is. Remove any PS4 game, and it leaves only a handful of games in here. Most of them remasters of PS4 games.

Concord is even there on the list as filler material…

Sony really screwed up with their live service gamble and their removal of experimental studios.

Re: Nintendo Is Losing Its Identity, Says Ex-PlayStation Boss

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I don't know what he's talking about.

SNES is an upgraded NES
GBC is an upgraded GB, GBA is an upgraded GBC.
Gamecube is an upgraded N64.

These new wacky experiences may definitely still come. The tech is there for developers to work with.

Nintendo did it loads on the Switch, with for instance Labo, Mario Kart Circuit and all Wario Ware games. They can do that again.

Also, most genre defining games in the last 8 years have been made by Nintendo. I am not able to point out a single totally new experience by the competition, except Elden Ring, Cyberpunk 2077 and maybe Baldur's Gate 3 (though I haven't played that one. Also not counting the Indie scene)

Re: Horizon's MMO Appears to Have Been Cancelled

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@Rudy_Manchego I think you’re mainly referring to the Sony gaming infrastructure, with your comment, right? Mobile, indie and Nintendo’s infrastructure are both way different. Nintendo funds its bigger projects with a lot of experimental smaller ones in between, and gives space to indie devs on their platform too. Works for them. You’re correct that Sony put all their eggs in one basket only, just as they did with their narrative 3d action adventure games, which I’ve become sick and tired of during last gen.

Re: Horizon's MMO Appears to Have Been Cancelled

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@get2sammyb Sony themselves got rid of the smaller experimental studios and only wanted to invest in blockbusters and now live service games only.

Maybe they should have continued experimenting with new experiences, rather than betting on one horse only. The only reason they’re still afloat is 3d party support ánd the loyal fanbase. This fanbase doesn’t even mind price hikes on controllers to fund failed live service games.