People hating Xbox for doing business but loving this guy because he was good at doing business.
Double standards.
This guy was the face of some awful decisions of Sony Playstation for gamers: Only AAA games, closure of creative studios with fresh creativity and developers leaving, moving of the headquarters of SIE to the US, loss of the homeland Japan to Nintendo, neglecting indie developers, neglecting legacy games and gamers, investing in GaaS live service games, raising all prices, bad PR overall, …
You could say this is bonkers or you could say it’s just a good thing for a developer. You take away the risk of game development. It might save a lot of studios that would otherwise not make enough money.
Recently Ascendant Studios had to lay off half of their staff because Immortals of Aveum didn’t sell enough in its first weeks. Sony probably had the marketing rights of the game, it was in a State of Play if I remember correctly. With the gamepass check this studio might have done good enough to survive. It looked good, but didn’t attract me enough to pay 70 euro for it.
Take Lies of P for example. Another game that gets good review scores but I’m not sure that game will sell enough for the investment made to make the game. They have a gamepass check though so we probably wont know.
We also know making Horizon forbidden west did cost 212 million dollar to make. And the last of us 220 million. Thus creating a game takes so much to invest these days.
Also, gamepass has ~30 million subscribers. Say half of those are core, half of them are ultimate. 12,5*30 million=375 million per month. Lot of stuff you can do with that amount of money.
@HwuaiLiang good statement to someone who owns a ps1, ps2, ps3, ps4 pro, switch and xbox series x. Apparently i’m not allowed to be here or something or voice my concern for what Sony is becoming.
I’m just saying that currently most money goes to the development of live service games, towards random and weird unnecessary (imo) hardware which only works with other Sony hardware and price increases because they can, because the user base apparently loves Sony so much.
In 3 years the gaming landscape of Sony will probably look totally different.
@HwuaiLiang talking about ps5 here. Not ps4. Not even 5 of those are ps5 exclusives or have started development during ps5 days. All that is being started now internally are live as a service games. 60% of all money Sony is investing in games production for the ps5 goes to live as a service games (https://insider-gaming.com/sony-live-service-games-investment/ ). The other 40% probably goes to Insomniac and 3d party. Sony is throwing away their 1st party legacy they built up during the ps4. And that’s the problem.
@UltimateOtaku91 Nothing has happened, nothing will happen. Just an email with some ideas, nothing more.
Microsoft tried to buy Nintendo back in the 00's. Sony also did last millenium (practically) since they wanted to receive all profit the platform would make on the Nintendo and Sony Playstation and therefore own the business Nintendo had built with their ip.
In the ps5 days sony has turned much more mediocre with their output. Risk is gone, they disbanded teams like the Japan studio, and all studios now have to work on live service games as their new project. They are very much depending on 3d party. If it wasn’t for Square Enix and the marketing deals Sony makes with Fifa, Call of Duty, Resident Evil and Street Fighter Sony would not be in the place they are now. In the mean time we get weird hardware, remakes of games which are a couple hears old. Insomniac is the only studio which is really delivering for Sony this generation, and that studio used to be making games for other platforms less than a decade ago.
It’s just how business works.
As I said, Sony needs competition, I’m glad Microsoft is upping their game a little this gen. Looking forward to what competition will bring to our hobbies. Which new experiences we can look forward to.
@T-Bone09 i remember me playing a spiderman game on my gamecube but sadly Sony owns the rights for that ip now and made it impossible for me to play spiderman elsewhere last and current generations.
Not different at all though. Just a company gobbling up another smaller company and taking their ip for themselves. An ip which was available elsewhere.
I’m happy that Microsoft is upping their game a little this generation. Sony is way too comfortable and us consumers are feeling the price for it. They are increasing their prices left and right while not doing anything creative at all anymore. Just sequels and live service garbage.
Low risk, high reward.
And then there’s their hardware section. I’m sure you all have your psvr2 collecting dust somewhere because it receives zero support, have your playstation portal preordered and also the mandatory headphones which are the only thing that they made compatible with the device.
You guys keep on loving Sony all you want for whatever reason. The company has changed though last couple of years. And not in the correct direction for us consumers. And they need competition.
@jimbouk small response btw. The reasoning you’re giving is off. I discount psvr2 since it has a very small fanbase. And afterwards it’s not that I complain about no psvr2 support, it’s just to show that in that space we have nothing to look forward to playstation-wise after the 100th vr shooter. Feels as if Sony is dropping the psvr2 support even faster than they did the Vita.
And yeah, you mentioned a bunch of studios, but not Sony 1st party studios which our discussion began with. We only know of wolverine which might be a single player game or could turn into a live service game too for all we know. And next to that, 1st party wise, from what we have seen, only live service games are coming from Sony.
@jimbouk “ Second-party developer is a colloquial term often used by gaming enthusiasts and media to describe game studios that take development contracts from platform holders and develop games exclusive to that platform”
Since when is Koei Tecmo a 2nd party developer? They constantly release games on other platforms. And since when are the others considered 2nd party since neither of them have released any game so far ever.
Sony has published 1 game for PS5 this year, 1 for PSVR. And will publish 1 game for PS5 and 1 for PSVR and maybe 1 more but we don’t have a release date for helldivers II yet (just a release window) so it might slip into 2024. It’s very very meagre for the market leader, especially if you take away psvr which is a 500 dollar addon that only a handful of people own. And next year Sony’s release schedule still looks very weak, only wolverine, live service games, no psvr support and a few 3d party developed exclusive games like the ones you mentioned.
You’re getting agressieve for no reason at all. I’m saying that Sony has changed their original way for the worse (imo). Just a few big budget games, live service stuff and 3d party marketing deals. But if you enjoy all that, well, all the best for you of course.
@jimbouk yeh, so this year it’s spider-man 2 and mlb the show of sony releases and that’s it. Maybe stellar blade as it has a release window of 2023 still, but we haven’t seen any gameplay apart from the trailer so far.
Lost soul aside is developed by Ultizerogames. I don’t know anything about this one, but has Sony bought that studio? Rise of the Ronin is developed by Koei Tecmo games, not a 1st or 2nd party studio I’m afraid. And Stellar Blade is being made by Shift Up, also not bought by Sony afaik, so also not 1st or 2nd party.
But yes, they receive help from sony, as sony has helped SE with FF XVI. You could count all those games therefore as sony releases if you want to.
Anyway, the 1st party studios of Sony are working on not a lot of single player games from what has been revealed based on your list.
All the games you mentioned have a release window of 2024 or later, apart from stellar blade. (And yeah, VR firewall Ultra).
And most other games are not developed by sony. But you’re right, they are published by Sony, and therefore you could fit it in what Sony is releasing.
I just miss the time of sony also developing and publishing smaller creative games to fill in the gaps, that’s all. You can clearly see their focus shifting away from that over the years.
@Grumblevolcano we’ll see, they are having massive success with their current strategy though, they earn more revenue than sony and xbox combined from their first party releases. Most of their games have dlc though, which is new this generation for them and which is something i also do not like all that much. So I hope they won’t bring that too far, indeed, nor that they adopt the live service business model.
@jimbouk sure, a 500+ dollar vr game. A vr system that Sony didn’t follow up upon yet and is catching dust now in many houses. And Sony also released mlb the show.
But afaik only spider-man 2 has a release date and published by playstation studios slated this year. And that’s it. Other than that maybe Stellar Blade and Helldivers II?
To me the future of sony is feeling a bit bleak compared to last gen. That’s it, and that’s not a problem. There are a lot of great games anyway, on playstation and other systems. I’m very much enjoying the creative indie scene last year on Switch. And I play the big budget games in between.
@twitchtvpat when Spiderman 2 releases it has been 11,5 months between two 1st party releases. That has never been the case for playstation studios before.
We’ve seen in latest showcase what the Playstation studios are working on at rhe moment and from what we’ve seen it’s mainly live service fps games. To me that ain’t pretty.
@Grumblevolcano I don't see Microsoft is forcing Sony to go this route when Sony can also create multiple smaller games to fill the gaps between big games, just like Nintendo does. Nintendo releases what, 10 games a year or so, with one big hitter and 9 smaller to cater the Nintendo fanboys that buy every Nintendo published game. And most become evergreen title because they have much variety in experiences too. Guaranteed income. Xbox is going that route with games like Pentiment and Hi-Fi Rush. Sony could also go that route because they have so much IP left untouched.
Give us a new gravity rush, new rpg from the old box (tons of rpg to create a series of), new astroboy, Siphon filter, Jak and daxter, Sly cooper, wipeout, twisted metal, or remasters of older Sony published games (that according to Jim nobody has interest in, but which is selling like hot cakes on Nintendo's system).
@get2sammyb Most liveservice games are very predatory. And there's only an audience for a few good live service games, so many games that have been built upon in years will fail to hit the mark. Wasted money that could have gone to different developments (e.g. suicide squad).
I absolutely detest the way Sony is moving with this. They used to have a lot of creative development studios, but that creativity is lost when they turned into big budget games only. Nintendo has taken over that crown nowadays. We can see the 1st party drought already sadly.
@StrawberryTurtle maybe people look neutral to it and say this whole deal is not a big deal without being a sony pony or xbot or nintendo fanboy?
I’m one of them and I say this whole deal is in the end not a big deal for sony but also that it’s good sony gets a little smack on their chin for once. After the xbox one debacle sony consolidated every big 3d party franchise that matters. And the money they got are now being turned into live services. And away from innovation and creative games. Absolutely not the way i’d like gaming to go. So yeah, bring on a big competitor.
And yes, i owned every sony console and the vita up to and including the ps4.
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Re: The Battle for Game of the Year in a Superb 2023 Begins on Monday
I think Zelda will win. Baldur’s Gate 3, Alan Wake 2 and Mario Wonder being the runner up’s.
Great year for gaming
Re: The Last of Us 2 PS5 Remaster Seems to Be Real
Well, you know, Sony has got to do something to fill the almost void of first party releases…
Re: Reaction: PlayStation Boss Jim Ryan May Have Been Disliked, But Leaves Big Boots to Fill
@themightyant well, you know:
‘Sony believes in generations’ and then Sony continues to release most games of the last 3 years also on Playstation 4.
‘These games are only possible through the power of Playstation’ and then most of these games get ported to PC.
Which is why he’s called Lying Jim Ryan.
They’re both just businessmen.
Re: Reaction: PlayStation Boss Jim Ryan May Have Been Disliked, But Leaves Big Boots to Fill
People hating Xbox for doing business but loving this guy because he was good at doing business.
Double standards.
This guy was the face of some awful decisions of Sony Playstation for gamers: Only AAA games, closure of creative studios with fresh creativity and developers leaving, moving of the headquarters of SIE to the US, loss of the homeland Japan to Nintendo, neglecting indie developers, neglecting legacy games and gamers, investing in GaaS live service games, raising all prices, bad PR overall, …
Re: PlayStation's 2024 Release Schedule Is Already a Joke
@AdamNovice if you have a ps4 pro there isn’t much of a reason imo.
Re: Xbox Documents Reveal Staggering Cost of Bringing Games to Game Pass, PS Plus
@miguelseara i did. And I quote:
“I don’t think a hostile action would be a good move, so we are playing the long game.”
No hostile takeover, and only if and when Nintendo wants to sell.
Re: Xbox Documents Reveal Staggering Cost of Bringing Games to Game Pass, PS Plus
@miguelseara where did you get that info?
Also, it is stated in the email that a hostile takeover is not an option.
The only companies Microsoft bought or is going to buy approached Microsoft / were looking to be bought (Zenimax / Activision-Blizzard).
Re: Xbox Documents Reveal Staggering Cost of Bringing Games to Game Pass, PS Plus
You could say this is bonkers or you could say it’s just a good thing for a developer. You take away the risk of game development. It might save a lot of studios that would otherwise not make enough money.
Recently Ascendant Studios had to lay off half of their staff because Immortals of Aveum didn’t sell enough in its first weeks. Sony probably had the marketing rights of the game, it was in a State of Play if I remember correctly. With the gamepass check this studio might have done good enough to survive. It looked good, but didn’t attract me enough to pay 70 euro for it.
Take Lies of P for example. Another game that gets good review scores but I’m not sure that game will sell enough for the investment made to make the game. They have a gamepass check though so we probably wont know.
We also know making Horizon forbidden west did cost 212 million dollar to make. And the last of us 220 million. Thus creating a game takes so much to invest these days.
Also, gamepass has ~30 million subscribers. Say half of those are core, half of them are ultimate. 12,5*30 million=375 million per month. Lot of stuff you can do with that amount of money.
Re: Apple Insinuates iPhone 15 Pro Will Be a Better Games Console Than PS5, PS4
I just want a phone with which I can call and text for 20 bucks. The basic stuff.
Is that still possible these days?
Re: Xbox Poised to Borrow from PS5's DualSense Controller
@4kgk2 not as if Sony is original these days. Sony copies Nintendo left and right and everywhere.
As someone above this post said, imitation is the best kind of flattery.
Re: Xbox Almost Flashed Its Cash At Warner Bros, Sees Nintendo As the Holy Grail
@HwuaiLiang ah yeah, the slang has changed after Trump. I forgot about that. I stand corrected.
I also edited my initial post. Happy now?
Good day
Re: Xbox Almost Flashed Its Cash At Warner Bros, Sees Nintendo As the Holy Grail
@HwuaiLiang a fact cannot be incorrect. So make up your mind.
Re: Xbox Poised to Borrow from PS5's DualSense Controller
Just like ps5 pro controller borrowed from nintendo.
I applaud every gaming company to put gyro and hd rumble in every controller from now on. So that it becomes industry standard.
Re: Xbox Almost Flashed Its Cash At Warner Bros, Sees Nintendo As the Holy Grail
@HwuaiLiang good statement to someone who owns a ps1, ps2, ps3, ps4 pro, switch and xbox series x. Apparently i’m not allowed to be here or something or voice my concern for what Sony is becoming.
Re: Apple Insinuates iPhone 15 Pro Will Be a Better Games Console Than PS5, PS4
Microsoft considers buying an apple from now on.
Re: Xbox Almost Flashed Its Cash At Warner Bros, Sees Nintendo As the Holy Grail
@HwuaiLiang it’s a worse deal for the company than being bought which lets you share in the combined profits.
Re: Xbox Almost Flashed Its Cash At Warner Bros, Sees Nintendo As the Holy Grail
@HwuaiLiang There was a clause in the collaboration of the Playstation which stated that all game profits would go to Sony.
Technically not owning, but practically do owning Nintendo and their output.
https://www.reddit.com/r/nintendo/comments/8oqj8n/nintendo_and_sony_was_there_anything_that_could/
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@HwuaiLiang i just linked you an article which refers to the presentation given to investors.
Not enough evidence all of a sudden?
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@T-Bone09 respectful post, thanks.
I’m just saying that currently most money goes to the development of live service games, towards random and weird unnecessary (imo) hardware which only works with other Sony hardware and price increases because they can, because the user base apparently loves Sony so much.
In 3 years the gaming landscape of Sony will probably look totally different.
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@HwuaiLiang talking about ps5 here. Not ps4. Not even 5 of those are ps5 exclusives or have started development during ps5 days. All that is being started now internally are live as a service games. 60% of all money Sony is investing in games production for the ps5 goes to live as a service games (https://insider-gaming.com/sony-live-service-games-investment/ ). The other 40% probably goes to Insomniac and 3d party. Sony is throwing away their 1st party legacy they built up during the ps4. And that’s the problem.
Keep up.
Re: Xbox Almost Flashed Its Cash At Warner Bros, Sees Nintendo As the Holy Grail
@UltimateOtaku91 Nothing has happened, nothing will happen. Just an email with some ideas, nothing more.
Microsoft tried to buy Nintendo back in the 00's. Sony also did last millenium (practically) since they wanted to receive all profit the platform would make on the Nintendo and Sony Playstation and therefore own the business Nintendo had built with their ip.
All are scummy. Sony not less than Microsoft.
Business as usual.
Re: Xbox Almost Flashed Its Cash At Warner Bros, Sees Nintendo As the Holy Grail
@x3King84 To create hate speech.
This has absolutely nothing to do with Sony. But you know, clicks pay the bills.
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@T-Bone09 that’s all back in the ps4 days.
In the ps5 days sony has turned much more mediocre with their output. Risk is gone, they disbanded teams like the Japan studio, and all studios now have to work on live service games as their new project. They are very much depending on 3d party. If it wasn’t for Square Enix and the marketing deals Sony makes with Fifa, Call of Duty, Resident Evil and Street Fighter Sony would not be in the place they are now. In the mean time we get weird hardware, remakes of games which are a couple hears old. Insomniac is the only studio which is really delivering for Sony this generation, and that studio used to be making games for other platforms less than a decade ago.
It’s just how business works.
As I said, Sony needs competition, I’m glad Microsoft is upping their game a little this gen. Looking forward to what competition will bring to our hobbies. Which new experiences we can look forward to.
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@T-Bone09 i remember me playing a spiderman game on my gamecube but sadly Sony owns the rights for that ip now and made it impossible for me to play spiderman elsewhere last and current generations.
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@ArmoredMore @tecinthebrain is a voice of reason too. And so are @OrtadragoonX and @Kundalinirising333
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@ArmoredMore not me this time. Just reacting on others on a rage .
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@T-Bone09 good spin.
Not different at all though. Just a company gobbling up another smaller company and taking their ip for themselves. An ip which was available elsewhere.
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@Tecinthebrain you are absolutely right.
I’m happy that Microsoft is upping their game a little this generation. Sony is way too comfortable and us consumers are feeling the price for it. They are increasing their prices left and right while not doing anything creative at all anymore. Just sequels and live service garbage.
Low risk, high reward.
And then there’s their hardware section. I’m sure you all have your psvr2 collecting dust somewhere because it receives zero support, have your playstation portal preordered and also the mandatory headphones which are the only thing that they made compatible with the device.
You guys keep on loving Sony all you want for whatever reason. The company has changed though last couple of years. And not in the correct direction for us consumers. And they need competition.
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@ArmoredMore thanks, time traveller!
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@UltimateOtaku91 https://www.metacritic.com/game/starfield/critic-reviews/?platform=pc
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@T-Bone09 spiderman was everywhere
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@ArmoredMore pc version has 87
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@ArmoredMore 87 on metacritic is the worst, right?
Actually higher than any ps5 exclusive this year
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@Cloud34156 can i now have a spiderman game on my switch please?
Oh wait. That longrunning franchise is exclusive to playstation now, developed by a studio bought by Sony.
Re: Yet Another Live Service Game Is Shutting Down After Just One Year
Yet Sony invests more and more money into the live service fest…. Such a shame, really.
Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims
@twitchtvpat the quality is not something I’m having concerns about.
Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims
@jimbouk small response btw. The reasoning you’re giving is off. I discount psvr2 since it has a very small fanbase. And afterwards it’s not that I complain about no psvr2 support, it’s just to show that in that space we have nothing to look forward to playstation-wise after the 100th vr shooter. Feels as if Sony is dropping the psvr2 support even faster than they did the Vita.
And yeah, you mentioned a bunch of studios, but not Sony 1st party studios which our discussion began with. We only know of wolverine which might be a single player game or could turn into a live service game too for all we know. And next to that, 1st party wise, from what we have seen, only live service games are coming from Sony.
Maybe this great list made by pushsquare can help you follow my reasoning. If you go by all Sony Studios and have their latest showcase in mind we have absolutely no idea what they’re working on other than Wolverine and some live service games.
https://www.pushsquare.com/guides/playstation-studios-all-sony-first-party-developers-and-what-theyre-working-on#polyphony-digital
Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims
@jimbouk whatever mate. You enjoy your gaming time. Call me closed minded any time you want.
To me Sony has lost a fan when they closed down Japan Studio as they lost their original way imo.
Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims
@jimbouk “ Second-party developer is a colloquial term often used by gaming enthusiasts and media to describe game studios that take development contracts from platform holders and develop games exclusive to that platform”
Since when is Koei Tecmo a 2nd party developer? They constantly release games on other platforms. And since when are the others considered 2nd party since neither of them have released any game so far ever.
Sony has published 1 game for PS5 this year, 1 for PSVR. And will publish 1 game for PS5 and 1 for PSVR and maybe 1 more but we don’t have a release date for helldivers II yet (just a release window) so it might slip into 2024. It’s very very meagre for the market leader, especially if you take away psvr which is a 500 dollar addon that only a handful of people own. And next year Sony’s release schedule still looks very weak, only wolverine, live service games, no psvr support and a few 3d party developed exclusive games like the ones you mentioned.
You’re getting agressieve for no reason at all. I’m saying that Sony has changed their original way for the worse (imo). Just a few big budget games, live service stuff and 3d party marketing deals. But if you enjoy all that, well, all the best for you of course.
Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims
@jimbouk yeh, so this year it’s spider-man 2 and mlb the show of sony releases and that’s it. Maybe stellar blade as it has a release window of 2023 still, but we haven’t seen any gameplay apart from the trailer so far.
Lost soul aside is developed by Ultizerogames. I don’t know anything about this one, but has Sony bought that studio? Rise of the Ronin is developed by Koei Tecmo games, not a 1st or 2nd party studio I’m afraid. And Stellar Blade is being made by Shift Up, also not bought by Sony afaik, so also not 1st or 2nd party.
But yes, they receive help from sony, as sony has helped SE with FF XVI. You could count all those games therefore as sony releases if you want to.
Anyway, the 1st party studios of Sony are working on not a lot of single player games from what has been revealed based on your list.
Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims
@jimbouk but what about the 2024 release window argument?
And do you consider final fantasy xvi to be first/second party too because the technical team of sony helped out?
Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims
@jimbouk we were talking about this year, right?
All the games you mentioned have a release window of 2024 or later, apart from stellar blade. (And yeah, VR firewall Ultra).
And most other games are not developed by sony. But you’re right, they are published by Sony, and therefore you could fit it in what Sony is releasing.
I just miss the time of sony also developing and publishing smaller creative games to fill in the gaps, that’s all. You can clearly see their focus shifting away from that over the years.
Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims
@Grumblevolcano we’ll see, they are having massive success with their current strategy though, they earn more revenue than sony and xbox combined from their first party releases. Most of their games have dlc though, which is new this generation for them and which is something i also do not like all that much. So I hope they won’t bring that too far, indeed, nor that they adopt the live service business model.
Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims
@jimbouk sure, a 500+ dollar vr game. A vr system that Sony didn’t follow up upon yet and is catching dust now in many houses. And Sony also released mlb the show.
But afaik only spider-man 2 has a release date and published by playstation studios slated this year. And that’s it. Other than that maybe Stellar Blade and Helldivers II?
To me the future of sony is feeling a bit bleak compared to last gen. That’s it, and that’s not a problem. There are a lot of great games anyway, on playstation and other systems. I’m very much enjoying the creative indie scene last year on Switch. And I play the big budget games in between.
Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims
@twitchtvpat when Spiderman 2 releases it has been 11,5 months between two 1st party releases. That has never been the case for playstation studios before.
We’ve seen in latest showcase what the Playstation studios are working on at rhe moment and from what we’ve seen it’s mainly live service fps games. To me that ain’t pretty.
Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims
@Grumblevolcano I don't see Microsoft is forcing Sony to go this route when Sony can also create multiple smaller games to fill the gaps between big games, just like Nintendo does. Nintendo releases what, 10 games a year or so, with one big hitter and 9 smaller to cater the Nintendo fanboys that buy every Nintendo published game. And most become evergreen title because they have much variety in experiences too. Guaranteed income. Xbox is going that route with games like Pentiment and Hi-Fi Rush. Sony could also go that route because they have so much IP left untouched.
Give us a new gravity rush, new rpg from the old box (tons of rpg to create a series of), new astroboy, Siphon filter, Jak and daxter, Sly cooper, wipeout, twisted metal, or remasters of older Sony published games (that according to Jim nobody has interest in, but which is selling like hot cakes on Nintendo's system).
Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims
@get2sammyb Most liveservice games are very predatory. And there's only an audience for a few good live service games, so many games that have been built upon in years will fail to hit the mark. Wasted money that could have gone to different developments (e.g. suicide squad).
I absolutely detest the way Sony is moving with this. They used to have a lot of creative development studios, but that creativity is lost when they turned into big budget games only. Nintendo has taken over that crown nowadays. We can see the 1st party drought already sadly.
Re: UK Regulator 'Still Stands' by Decision to Block Xbox's $69 Billion Activision Blizzard Buyout
@AhmadSumadi they weren’t on switch, cloud, phones, nvidia shield etc though.
Re: UK Regulator 'Still Stands' by Decision to Block Xbox's $69 Billion Activision Blizzard Buyout
@AhmadSumadi maybe read my comment to see where Sony is heading.
Re: UK Regulator 'Still Stands' by Decision to Block Xbox's $69 Billion Activision Blizzard Buyout
@StrawberryTurtle maybe people look neutral to it and say this whole deal is not a big deal without being a sony pony or xbot or nintendo fanboy?
I’m one of them and I say this whole deal is in the end not a big deal for sony but also that it’s good sony gets a little smack on their chin for once. After the xbox one debacle sony consolidated every big 3d party franchise that matters. And the money they got are now being turned into live services. And away from innovation and creative games. Absolutely not the way i’d like gaming to go. So yeah, bring on a big competitor.
And yes, i owned every sony console and the vita up to and including the ps4.