Comments 360

Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims

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@jimbouk small response btw. The reasoning you’re giving is off. I discount psvr2 since it has a very small fanbase. And afterwards it’s not that I complain about no psvr2 support, it’s just to show that in that space we have nothing to look forward to playstation-wise after the 100th vr shooter. Feels as if Sony is dropping the psvr2 support even faster than they did the Vita.

And yeah, you mentioned a bunch of studios, but not Sony 1st party studios which our discussion began with. We only know of wolverine which might be a single player game or could turn into a live service game too for all we know. And next to that, 1st party wise, from what we have seen, only live service games are coming from Sony.

Maybe this great list made by pushsquare can help you follow my reasoning. If you go by all Sony Studios and have their latest showcase in mind we have absolutely no idea what they’re working on other than Wolverine and some live service games.
https://www.pushsquare.com/guides/playstation-studios-all-sony-first-party-developers-and-what-theyre-working-on#polyphony-digital

Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims

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@jimbouk “ Second-party developer is a colloquial term often used by gaming enthusiasts and media to describe game studios that take development contracts from platform holders and develop games exclusive to that platform”

Since when is Koei Tecmo a 2nd party developer? They constantly release games on other platforms. And since when are the others considered 2nd party since neither of them have released any game so far ever.

Sony has published 1 game for PS5 this year, 1 for PSVR. And will publish 1 game for PS5 and 1 for PSVR and maybe 1 more but we don’t have a release date for helldivers II yet (just a release window) so it might slip into 2024. It’s very very meagre for the market leader, especially if you take away psvr which is a 500 dollar addon that only a handful of people own. And next year Sony’s release schedule still looks very weak, only wolverine, live service games, no psvr support and a few 3d party developed exclusive games like the ones you mentioned.

You’re getting agressieve for no reason at all. I’m saying that Sony has changed their original way for the worse (imo). Just a few big budget games, live service stuff and 3d party marketing deals. But if you enjoy all that, well, all the best for you of course.

Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims

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@jimbouk yeh, so this year it’s spider-man 2 and mlb the show of sony releases and that’s it. Maybe stellar blade as it has a release window of 2023 still, but we haven’t seen any gameplay apart from the trailer so far.

Lost soul aside is developed by Ultizerogames. I don’t know anything about this one, but has Sony bought that studio? Rise of the Ronin is developed by Koei Tecmo games, not a 1st or 2nd party studio I’m afraid. And Stellar Blade is being made by Shift Up, also not bought by Sony afaik, so also not 1st or 2nd party.

But yes, they receive help from sony, as sony has helped SE with FF XVI. You could count all those games therefore as sony releases if you want to.

Anyway, the 1st party studios of Sony are working on not a lot of single player games from what has been revealed based on your list.

Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims

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@jimbouk we were talking about this year, right?

All the games you mentioned have a release window of 2024 or later, apart from stellar blade. (And yeah, VR firewall Ultra).

And most other games are not developed by sony. But you’re right, they are published by Sony, and therefore you could fit it in what Sony is releasing.

I just miss the time of sony also developing and publishing smaller creative games to fill in the gaps, that’s all. You can clearly see their focus shifting away from that over the years.

Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims

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@Grumblevolcano we’ll see, they are having massive success with their current strategy though, they earn more revenue than sony and xbox combined from their first party releases. Most of their games have dlc though, which is new this generation for them and which is something i also do not like all that much. So I hope they won’t bring that too far, indeed, nor that they adopt the live service business model.

Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims

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@jimbouk sure, a 500+ dollar vr game. A vr system that Sony didn’t follow up upon yet and is catching dust now in many houses. And Sony also released mlb the show.

But afaik only spider-man 2 has a release date and published by playstation studios slated this year. And that’s it. Other than that maybe Stellar Blade and Helldivers II?

To me the future of sony is feeling a bit bleak compared to last gen. That’s it, and that’s not a problem. There are a lot of great games anyway, on playstation and other systems. I’m very much enjoying the creative indie scene last year on Switch. And I play the big budget games in between.

Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims

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@twitchtvpat when Spiderman 2 releases it has been 11,5 months between two 1st party releases. That has never been the case for playstation studios before.

We’ve seen in latest showcase what the Playstation studios are working on at rhe moment and from what we’ve seen it’s mainly live service fps games. To me that ain’t pretty.

Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims

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@Grumblevolcano I don't see Microsoft is forcing Sony to go this route when Sony can also create multiple smaller games to fill the gaps between big games, just like Nintendo does. Nintendo releases what, 10 games a year or so, with one big hitter and 9 smaller to cater the Nintendo fanboys that buy every Nintendo published game. And most become evergreen title because they have much variety in experiences too. Guaranteed income. Xbox is going that route with games like Pentiment and Hi-Fi Rush. Sony could also go that route because they have so much IP left untouched.

Give us a new gravity rush, new rpg from the old box (tons of rpg to create a series of), new astroboy, Siphon filter, Jak and daxter, Sly cooper, wipeout, twisted metal, or remasters of older Sony published games (that according to Jim nobody has interest in, but which is selling like hot cakes on Nintendo's system).

Re: Sony Is Increasing R&D Costs to Fuel Live Service Games, Report Claims

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@get2sammyb Most liveservice games are very predatory. And there's only an audience for a few good live service games, so many games that have been built upon in years will fail to hit the mark. Wasted money that could have gone to different developments (e.g. suicide squad).

I absolutely detest the way Sony is moving with this. They used to have a lot of creative development studios, but that creativity is lost when they turned into big budget games only. Nintendo has taken over that crown nowadays. We can see the 1st party drought already sadly.

Re: UK Regulator 'Still Stands' by Decision to Block Xbox's $69 Billion Activision Blizzard Buyout

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@StrawberryTurtle maybe people look neutral to it and say this whole deal is not a big deal without being a sony pony or xbot or nintendo fanboy?

I’m one of them and I say this whole deal is in the end not a big deal for sony but also that it’s good sony gets a little smack on their chin for once. After the xbox one debacle sony consolidated every big 3d party franchise that matters. And the money they got are now being turned into live services. And away from innovation and creative games. Absolutely not the way i’d like gaming to go. So yeah, bring on a big competitor.

And yes, i owned every sony console and the vita up to and including the ps4.

Re: Microsoft's Potential Game Plan in 2020: 'Spend Sony Out of Business'

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Microsoft is led by very bad corporates. Sony on the other hand which has a CFO obsessed with growth (https://www.pushsquare.com/news/2023/02/sony-shakes-up-corporate-ladder-by-promoting-exec-obsessed-with-growth ) and which outspend Sega to take over its market ($299) and tried the same with Nintendo and Microsoft is a very good company.

Re: Xbox Insinuates It Bought Bethesda to Block Starfield PS5 Console Exclusivity

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@Yaycandy it was a statement by xbox’s boss under oath yet you say it’s a lie.

Bold.

And reading through other comments I see others claiming Spencer is lying too.

Alrighty then.

You all know Sony bought exclusivity and the whole of Insomniac after the Sunset Overdrive exclusivity deal by xbox, right? I’d love to see the day Insomniac releases Spiderman on Xbox. To disprove Spencer’s point made.

Re: UK Sales Charts: Street Fighter 6 Tackles the Top 10, But Can't KO Zelda

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@naruball in terms of diversity in gaming (different gaming experiences) I think Nintendo still wins. Compare Metroid with Zelda, Brain Age, Clubhouse Games, Mario, Famicom Detective Club, Fire Emblem, Mario Kart, Luigi’s Mansion, Nintendo Labo, Super Smash Bros and Splatoon and you can see that no two gaming experiences are alike.

Re: Reaction: Sony Flubs First Proper PS5 Presentation in Over 18 Months

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Well, this is Sony investing in the live-service games. I think I saw three or four of those games? With Square Enix and EA also adding theirs?

I miss the days where Sony would release also a bunch of experimental and smaller stuff in between the big hitters. Sadly they wrapped up those studios.

Looking forward to the 3d party games though. Especially Diablo IV, Street fighter 6, metal gear soliD, Alan Wake 2 and Talos Principle 2. But I’ll be playing all those games on my series X because I like that console more for games that don’t make use of the dual sense controller.

Re: PlayStation Well Ahead of Nintendo, Xbox In Terms of Brand Momentum, Says Sony

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@ChrisDeku why should it be divided into regions? Switch outsold ps4, most important metric. Also, makes sense that the ps4 was ahead of switch until the pandemic because the ps4 is years longer on the market. And per year on the market the switch and the ps4 had roughly the same sales but the ps4 lost steam and the switch did years later. https://www.vgchartz.com/article/454961/switch-vs-ps4-sales-comparison-august-2022/

Re: Xbox Execs Eager to Save Call of Duty Fans from PS5, PS4 Exclusive Perks

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@Kevw2006 you could say that to above commenters who brought dlc for gta iv into the discussion then too…

Also, the whole spiderman franchise is excluded from anything not Sony. So…. it has nothing to do with Insomniac, they just made the game Sony asked them to make, but Sony kept the whole Spiderman franchise from all other places. Incomparable to Hellblade.