Comments 245

Re: Halo Fares a Hair Better on PS5 Than Xbox, with PS5 Pro the Best Place to Play

Fatewalker

Best *console not best place. (",) Fortunately on PC you can mod easily by editing a .txt file with some commands to remove the forced post processing stuff, film grain, chromatic aberration and others to improve overall image clarity. Also a mod that fixes cutscenes when using FG, rendering them at 60fps. All available since early access btw..

In fact I use this below template with these commands on all UE5 games:
U5 settings - engine.ini

[SystemSettings]
r.Tonemapper.Sharpen=3
r.Tonemapper.GrainQuantization=0
r.FilmGrain=0
r.MotionBlurQuality=0
r.MotionBlur.Max=0
r.DefaultFeature.MotionBlur=0
r.DepthOfFieldQuality=0
r.DefaultFeature.DepthOfField=False
r.NT.Lens.ChromaticAberration.Intensity=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.MaxAnisotropy=16

And ofc FPS flying on the high 3 digits with DLSS 4.5 + FG

Re: Poll: Are You Considering Leaving PlayStation for PC?

Fatewalker

Physical media aside, for enthusiasts that value latest tech, high frames rates and so on, PC is the only answer! Apart from that, there are numerous advantages - simply the freedom, the ability to decide how you play the game and not how the devs want you to play the game..!

The mods alone are insane. The community constantly implement features or fixes stuff that devs fail to deliver in the game, and they even unlock settings that vendors like Nvidia and AMD restrict on older HW. In the current state of gaming industry this modding community is probably the biggest advantage of the PC.

Only disadvantage is the upfront cost, however it's totally worth it, and you get a lot back during the course of the generation from spending much less in games and no online pay ripoff!

Consoles in other hand are also nice to have for the exclusives and coop and social stuff with family / friends. But for 3rd party and most of the stuff PC delivers by far the best experience and again freedom!

All this talks about PC being a nightmare, with issues here and there, is straight BS in 2026.

Re: Talking Point: Is GTA 6's Dodgy Ultimate Edition a Deal-Breaker?

Fatewalker

@PercyChuggs Thanks for validating my point about blind loyalty, though! Just because it's Rockstar doesn't mean consumers should just bow down and hand over cash without seeing actual gameplay or performance.

No matter their history, giving money to rockstart without even seeing a single frame of gameplay is wild. Plus, digital copies are not going to run out! Talk about the "pretzel"..

Re: Poll: What's Your PS5 Game of the Year for 2026 So Far?

Fatewalker

@KundaliniRising333 Encountered few bugs specially on the last boss, it got freezed also had few crashes during some tutorials popups, but overall all good. They have been also updating the demo fixing this and adding some missing features like DLSS / XeSS.. give it a go.

Re: Poll: What's Your PS5 Game of the Year for 2026 So Far?

Fatewalker

RE9 and Crimson, other games I enjoyed a lot were Pragmata, Saros and 007

@Northern_munkey offtopic here but wanted to ask, how was your experience with wheel on FH5? I've tried FH6 with my T248 but unfortunately can't really drive without spinning and losing control of the car in pretty much all turns with some speed.. (Just some cars with very good handling and tuned from the community was able to drive ok)

I see many ppl with same problem and also comments stating the game is more designed for controllers, etc.. but there are some ppl without issues as well.. (Didn't have this problem with GT7 for example and even managed with AC rally which is very hardcore)

I've tried many settings from some content creators and stuff online but still no luck and ended up giving up and play with controller through completion, just following now the weekly stuff (playlist).

Anyway for future FH games they have to change the formula otherwise is more of the same and getting old

@KundaliniRising333 Mortal Shell 2 is indeed very nice, really excellent demo and very long, UE5 game in a beta much more polished than AAA final releases.. Btw Valor Mortis (demo also available - two chapters) is also cool, these are probably the only upcoming soulslike games I would play, too much of them and this genre is getting way too saturated..

Re: This Viral App Turns Your PlayStation History into a Scrollable Timeline

Fatewalker

Very cool stuff indeed! Got back screen on the phone but worked straight on PC. For me started only on July 2018 since I was absent entire PS3 and more than half of PS4 gen. My 1st plat was Bloodborne and 5th was Sekiro

The Chronology bar between years became shorter and shorter from 2020 when started gaming on PC.. still with this summed so far 7536h

I should have double of this hours in a single game - World of Warcraft between 2004 - 2011

Re: 'PS5 Is for the Payers': Just 18% Think PS Plus Essential Is Good Value for Money in 2026

Fatewalker

One of the best decisions I made this generation was cancelling and not renewing my PS+ subscription exactly one month after the 3-tier system rolled out.

Looking at the value of PS+ today in 2026, it is clearer than ever that charging a monthly premium just to access online multiplayer and basic cloud saves is anti-consumer. Frankly, pay-to-play online shouldn't even be legal.

Everyone talks about the "hardware gap" and raw horsepower, but that isn't the real issue holding consoles back. The real disadvantage is their "walled garden" ecosystem.

Re: Forza Horizon 6 Is Likely a Substantial Download for Your PS5

Fatewalker

@Northern_munkey It's a T248, didn't go all in because I'm also playing many other different games got it end of last year, so far just tried it a bit with GT7 on the Pro and Assetto Rally on PC, it's too hardcore this one, very difficult, at least for me

I meant it will be a 1st time with FH, but overall I'm still very new to these setups. But I can say the experience playing these racing games is a total different thing =)

Re: Poll: Do Crimson Desert's PS5 Patches Put Other Devs to Shame, or Is the Game Simply Unfinished?

Fatewalker

If this is "unfinished", I don't know what to say about Cyberbug 2077 at launch or recent stuff like MWH, Oblivion R, and BL 4, etc..

In my opinion, Crimson Desert is one of the hardest games to judge. There is so much to praise, even if some areas are lackluster. The open world, the fauna, and the sheer depth of the systems are absolutely insane. That sense of discovery is brilliant, it’s so non-stop that it feels overwhelming at times, but it’s an excellent experience that's hard to put down.

You can tell that the areas that is game feels poor, (story, characters and many quests) come from the transition from an MMO project to a single-player, but it’s still amazing what they’ve accomplished. Their post-launch attitude has been great too, quickly addressing community feedback and adding QoL features to fix some of their weirder design choices.

These mindless internet hype and hate trains are just getting exhausting at this point!

Re: Sony Announces Gigantic PS5 Price Increases, Effective from April 2026

Fatewalker

650€ for HW from 2020!..

Now the same console in 2020 with a vertical stand, costs 200€ more in 2026 without the vertical stand!!!

What a nightmare of a world we live in..

Edit: In fact is 230€ more

Edit 2: "we found this was a necessary step to ensure we can continue delivering innovative, high-quality gaming experiences to players worldwide" - this is surreal.

Where are the games? This gen so far is being marked mostly for closing studios and increasing prices.. underwhelming af

Re: First Crimson Desert PS5 Pro Analysis Calls It 'A Phenomenal Experience'

Fatewalker

Nice to see that a 3rd party studios releasing proper modes on the console, including VRR unlocked frame rates!

Sony to take note on this, I bet Returnal 2 won't have this at launch. Ghost of Yotei took several weeks to get this implemented and by that time I was already done with the game..

1st party studios should support the same way as this, specially when charging that full full price..

Re: As PS6 Delay Rumours Swirl, Fans Debate Ray Tracing's Worth

Fatewalker

When is well implemented it's worth it ,and it's a very noticeable step up specially if we talk about path tracing! More and more games will received path tracing on PC, Pragmata, 007 First light, Control Resonant and Tides of Annihilation and we will see regular RT more and more on Pro hopefully.

Cases like Ghost of Yotei is a joke of an implementation but we have a good example with AC Shadows, Insomniac games and now recently on RE9

Re: Poll: What Review Score Would You Give Resident Evil Requiem?

Fatewalker

Scores should disappear but I can say it's an amazing game, however it lean to much in action with Leon and in terms of puzzles falls very short, this compared to the classic core ones REs 0-3 and CV

Also in terms of tech, the best so far, glad this time they sided with nvidia as previous recent titles had very poor RT implementation and were locked to FSR.

This time they put out a much more robust RT and even PT for the 1st time on RE engine which is a big visual step up from regular RT

Although not all is perfect, there should have been a toggle to remove film grain which brings much more clarity to the image (again mods to rescue)

Playing at this level of fidelity with PT + DLSS + FG + mod to remove the damn film grain + forced preset E of RR for a better denoiser, and also at a very high frame rates, always on the 3 digit range up to 240fps, what a peak experience this was..

Already looking forward for the DLCs, Remakes (CV, 0 and 1 rumored to be in development) with this engine and next entry RE10

Re: 'It's the Real Deal': Tech Experts Praise PS5 Pro's Upgraded Upscaler

Fatewalker

This is how the Pro should have been utilized from the beginning offering a 60fps mode + RT and also a 120fps node with lower res / effects / without RT

Devs could actually start offering unlocked VRR modes more often

Capcom really delivered with this one but they should add asap a bloody toggle to remove film grain which will make the image much more cleaner and they should fix HDR..

As I was wondering before, It's good they went with the approach of a system toggle to enable the enhanced PSSR version to older games (without patch required).. let's just see how it will work

Re: Poll: Are You Playing Resident Evil Requiem?

Fatewalker

PC version with Path Tracing looks insane, game overall is gorgeous and very performant, it's such a breeze playing with this level fidelity and at a very high frames. Indoors I'm able to maximize and go beyond my monitor refresh rate (240hz) with help DLSS4.5 + FG

Re: Resident Evil Requiem 'Head and Shoulders' Ahead of All Consoles on PS5 Pro

Fatewalker

This should be the norm on PS5 pro.. but.. FSR1/2 on the base PS5?! What the actual f?!

"So, the PS5 Pro is categorically the best place to play Resident Evil Requiem.."

*Best console, not best place..

This one particularly will be a dream playing on PC, finally seeing path tracing on RE which has a big impact on the visuals along DLSS + FG to keep those frames flying

Re: Rumour: PS5 Pro's Big PSSR Update Releasing by March, Improves Graphics and Performance

Fatewalker

About time! Users have spent over a year essentially acting as beta testers for PSSR, and the results have been inconsistent at best.

Hopefully there will be also a system level toggle to kinda override the upscaler on older games, that are still stuck to earlier versions of FSR, with the newer version of PSSR.

Edit: since we are at it, would be nice to introduce also other features like frame gen and denoisers..