@Mr-Cage It's called player choice / preferences rather being forced to play as the devs want, or simply fix missing basic toggles on the settings. It takes seconds to do this.
Best *console not best place. (",) Fortunately on PC you can mod easily by editing a .txt file with some commands to remove the forced post processing stuff, film grain, chromatic aberration and others to improve overall image clarity. Also a mod that fixes cutscenes when using FG, rendering them at 60fps. All available since early access btw..
In fact I use this below template with these commands on all UE5 games: U5 settings - engine.ini
Physical media aside, for enthusiasts that value latest tech, high frames rates and so on, PC is the only answer! Apart from that, there are numerous advantages - simply the freedom, the ability to decide how you play the game and not how the devs want you to play the game..!
The mods alone are insane. The community constantly implement features or fixes stuff that devs fail to deliver in the game, and they even unlock settings that vendors like Nvidia and AMD restrict on older HW. In the current state of gaming industry this modding community is probably the biggest advantage of the PC.
Only disadvantage is the upfront cost, however it's totally worth it, and you get a lot back during the course of the generation from spending much less in games and no online pay ripoff!
Consoles in other hand are also nice to have for the exclusives and coop and social stuff with family / friends. But for 3rd party and most of the stuff PC delivers by far the best experience and again freedom!
All this talks about PC being a nightmare, with issues here and there, is straight BS in 2026.
@PercyChuggs Thanks for validating my point about blind loyalty, though! Just because it's Rockstar doesn't mean consumers should just bow down and hand over cash without seeing actual gameplay or performance.
No matter their history, giving money to rockstart without even seeing a single frame of gameplay is wild. Plus, digital copies are not going to run out! Talk about the "pretzel"..
Ppl pre ordering the game without even seeing gameplay and more info about the game regarding performance / bugs, etc is really the reason the gaming industry is totally broken - no hope..
This blind loyalty is what really triggers these anti-consumers practices and all the crap
It looks like in Europe is still 80€, weird that the price was increased only in US and other regions , pre-orders already up in Greece store and shows 80€
@Oram77 a mass boycott on their subscription services from players like I myself and migration to other alternatives and see if they wouldn't reconsider charging for online.. but we know this won't happen unfortunately.. It deserves a movement like stop killing games.
@KundaliniRising333 Encountered few bugs specially on the last boss, it got freezed also had few crashes during some tutorials popups, but overall all good. They have been also updating the demo fixing this and adding some missing features like DLSS / XeSS.. give it a go.
@Northern_munkey sent thanks, but don't bother that much, tried so many and still same crap, maybe the game need more updates for better support on wheels or.. maybe sort of a skill issue. .
RE9 and Crimson, other games I enjoyed a lot were Pragmata, Saros and 007
@Northern_munkey offtopic here but wanted to ask, how was your experience with wheel on FH5? I've tried FH6 with my T248 but unfortunately can't really drive without spinning and losing control of the car in pretty much all turns with some speed.. (Just some cars with very good handling and tuned from the community was able to drive ok)
I see many ppl with same problem and also comments stating the game is more designed for controllers, etc.. but there are some ppl without issues as well.. (Didn't have this problem with GT7 for example and even managed with AC rally which is very hardcore)
I've tried many settings from some content creators and stuff online but still no luck and ended up giving up and play with controller through completion, just following now the weekly stuff (playlist).
Anyway for future FH games they have to change the formula otherwise is more of the same and getting old
@KundaliniRising333 Mortal Shell 2 is indeed very nice, really excellent demo and very long, UE5 game in a beta much more polished than AAA final releases.. Btw Valor Mortis (demo also available - two chapters) is also cool, these are probably the only upcoming soulslike games I would play, too much of them and this genre is getting way too saturated..
Makes total sense to be primarily 3rd person to comply with the rest of the remakes and the original.. but wouldn't hurt to have the option for 1st person as well
This is the RE that needed the remake the most and I still hope RE1 and 0 will come and that we r done with RE remakes =)
@nomither6 indeed my thoughts as well. Though the PS5 is a very secondary platform nowadays, beyond the exclusives that are lacking so much, I find myself to kinda force / "invent" some games to play there, luckly some local coop games like split fiction help to dust it off
Sony was basically forced to do this. Of course they won't be happy to see their games to be played on the next gen xbox console better than their own system! And also allowing users of the steam machine to play their games..
Very cool stuff indeed! Got back screen on the phone but worked straight on PC. For me started only on July 2018 since I was absent entire PS3 and more than half of PS4 gen. My 1st plat was Bloodborne and 5th was Sekiro
The Chronology bar between years became shorter and shorter from 2020 when started gaming on PC.. still with this summed so far 7536h
I should have double of this hours in a single game - World of Warcraft between 2004 - 2011
One of the best decisions I made this generation was cancelling and not renewing my PS+ subscription exactly one month after the 3-tier system rolled out.
Looking at the value of PS+ today in 2026, it is clearer than ever that charging a monthly premium just to access online multiplayer and basic cloud saves is anti-consumer. Frankly, pay-to-play online shouldn't even be legal.
Everyone talks about the "hardware gap" and raw horsepower, but that isn't the real issue holding consoles back. The real disadvantage is their "walled garden" ecosystem.
@Northern_munkey nice, I remember to read about this "direct-drive" tech, should be very smooth and awesome feeling.. Will put some use on my wheel soon and we will see how it goes.. Maybe one day later will upgrade as well
@Northern_munkey It's a T248, didn't go all in because I'm also playing many other different games got it end of last year, so far just tried it a bit with GT7 on the Pro and Assetto Rally on PC, it's too hardcore this one, very difficult, at least for me
I meant it will be a 1st time with FH, but overall I'm still very new to these setups. But I can say the experience playing these racing games is a total different thing =)
Got many hours on FH5.. will be getting this one as well on PC (157GB) and try 1st time with a wheel and pedals. And still have Assetto Corsa Rally (early access) already two updates to catch up
I've played this game and ended up finishing it. The visuals are actually quite good, and the beginning looks captivating.. but it gets old very fast, very repetitive, open world is really small and the combat is a mess..
Overall it feels very barebones unfortunately. It's also not that long hence I had patience to finish it
Like I said on the other thread, no 120hz mode in 2026 in a sony 1st party game is a crime, specially on the PRO and in a fast paced game like this one
Moreover, the introduction FG within of PSSR starts to make more and more sense specially in CPU bound titles, given the aged CPU the PRO has, and finally use more often the 120hz panel of the TV..
To justify more the pro, It's time sony starts releasing its 1st party titles with VRR support and unlocked frame rates!!.. Is this going to have that at launch? Bet not..
If this is "unfinished", I don't know what to say about Cyberbug 2077 at launch or recent stuff like MWH, Oblivion R, and BL 4, etc..
In my opinion, Crimson Desert is one of the hardest games to judge. There is so much to praise, even if some areas are lackluster. The open world, the fauna, and the sheer depth of the systems are absolutely insane. That sense of discovery is brilliant, it’s so non-stop that it feels overwhelming at times, but it’s an excellent experience that's hard to put down.
You can tell that the areas that is game feels poor, (story, characters and many quests) come from the transition from an MMO project to a single-player, but it’s still amazing what they’ve accomplished. Their post-launch attitude has been great too, quickly addressing community feedback and adding QoL features to fix some of their weirder design choices.
These mindless internet hype and hate trains are just getting exhausting at this point!
This can be fair facts, but I didn't see the same energy of pointing out these problems with DD2 at launch for example, which was riddle with issues and in a much more completely ****ed up state
Now the same console in 2020 with a vertical stand, costs 200€ more in 2026 without the vertical stand!!!
What a nightmare of a world we live in..
Edit: In fact is 230€ more
Edit 2: "we found this was a necessary step to ensure we can continue delivering innovative, high-quality gaming experiences to players worldwide" - this is surreal.
Where are the games? This gen so far is being marked mostly for closing studios and increasing prices.. underwhelming af
****ing hell here we go again with the bloody scores.. wish really they disappear.. Many times the scores don't even align with what they are saying on the reviews!
What matters is to hear what is good and bad about the game and and the state of it in terms of performance / bugs!
Nice to see that a 3rd party studios releasing proper modes on the console, including VRR unlocked frame rates!
Sony to take note on this, I bet Returnal 2 won't have this at launch. Ghost of Yotei took several weeks to get this implemented and by that time I was already done with the game..
1st party studios should support the same way as this, specially when charging that full full price..
When is well implemented it's worth it ,and it's a very noticeable step up specially if we talk about path tracing! More and more games will received path tracing on PC, Pragmata, 007 First light, Control Resonant and Tides of Annihilation and we will see regular RT more and more on Pro hopefully.
Cases like Ghost of Yotei is a joke of an implementation but we have a good example with AC Shadows, Insomniac games and now recently on RE9
Scores should disappear but I can say it's an amazing game, however it lean to much in action with Leon and in terms of puzzles falls very short, this compared to the classic core ones REs 0-3 and CV
Also in terms of tech, the best so far, glad this time they sided with nvidia as previous recent titles had very poor RT implementation and were locked to FSR.
This time they put out a much more robust RT and even PT for the 1st time on RE engine which is a big visual step up from regular RT
Although not all is perfect, there should have been a toggle to remove film grain which brings much more clarity to the image (again mods to rescue)
Playing at this level of fidelity with PT + DLSS + FG + mod to remove the damn film grain + forced preset E of RR for a better denoiser, and also at a very high frame rates, always on the 3 digit range up to 240fps, what a peak experience this was..
Already looking forward for the DLCs, Remakes (CV, 0 and 1 rumored to be in development) with this engine and next entry RE10
This is how the Pro should have been utilized from the beginning offering a 60fps mode + RT and also a 120fps node with lower res / effects / without RT
Devs could actually start offering unlocked VRR modes more often
Capcom really delivered with this one but they should add asap a bloody toggle to remove film grain which will make the image much more cleaner and they should fix HDR..
As I was wondering before, It's good they went with the approach of a system toggle to enable the enhanced PSSR version to older games (without patch required).. let's just see how it will work
PC version with Path Tracing looks insane, game overall is gorgeous and very performant, it's such a breeze playing with this level fidelity and at a very high frames. Indoors I'm able to maximize and go beyond my monitor refresh rate (240hz) with help DLSS4.5 + FG
This should be the norm on PS5 pro.. but.. FSR1/2 on the base PS5?! What the actual f?!
"So, the PS5 Pro is categorically the best place to play Resident Evil Requiem.."
*Best console, not best place..
This one particularly will be a dream playing on PC, finally seeing path tracing on RE which has a big impact on the visuals along DLSS + FG to keep those frames flying
About time! Users have spent over a year essentially acting as beta testers for PSSR, and the results have been inconsistent at best.
Hopefully there will be also a system level toggle to kinda override the upscaler on older games, that are still stuck to earlier versions of FSR, with the newer version of PSSR.
Edit: since we are at it, would be nice to introduce also other features like frame gen and denoisers..
Comments 245
Re: Halo Fares a Hair Better on PS5 Than Xbox, with PS5 Pro the Best Place to Play
@Mr-Cage
It's called player choice / preferences rather being forced to play as the devs want, or simply fix missing basic toggles on the settings. It takes seconds to do this.
Re: Halo Fares a Hair Better on PS5 Than Xbox, with PS5 Pro the Best Place to Play
Best *console not best place. (",) Fortunately on PC you can mod easily by editing a .txt file with some commands to remove the forced post processing stuff, film grain, chromatic aberration and others to improve overall image clarity. Also a mod that fixes cutscenes when using FG, rendering them at 60fps. All available since early access btw..
In fact I use this below template with these commands on all UE5 games:
U5 settings - engine.ini
[SystemSettings]
r.Tonemapper.Sharpen=3
r.Tonemapper.GrainQuantization=0
r.FilmGrain=0
r.MotionBlurQuality=0
r.MotionBlur.Max=0
r.DefaultFeature.MotionBlur=0
r.DepthOfFieldQuality=0
r.DefaultFeature.DepthOfField=False
r.NT.Lens.ChromaticAberration.Intensity=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.MaxAnisotropy=16
And ofc FPS flying on the high 3 digits with DLSS 4.5 + FG
Re: GTA 6 Confirmed to Be an $80 Game
@Flaming_Kaiser just surprising that they didn't increase also in europe, not saying we should pay more..
Re: 'Bare Bones' PS5 Black Ops Ports Reportedly Have More Players Than Latest Game, Already Best Sellers on PS Store
And yet one more example why there is no hope on this industry, gamers are really part of the problem..
Re: Poll: Are You Considering Leaving PlayStation for PC?
Physical media aside, for enthusiasts that value latest tech, high frames rates and so on, PC is the only answer! Apart from that, there are numerous advantages - simply the freedom, the ability to decide how you play the game and not how the devs want you to play the game..!
The mods alone are insane. The community constantly implement features or fixes stuff that devs fail to deliver in the game, and they even unlock settings that vendors like Nvidia and AMD restrict on older HW. In the current state of gaming industry this modding community is probably the biggest advantage of the PC.
Only disadvantage is the upfront cost, however it's totally worth it, and you get a lot back during the course of the generation from spending much less in games and no online pay ripoff!
Consoles in other hand are also nice to have for the exclusives and coop and social stuff with family / friends. But for 3rd party and most of the stuff PC delivers by far the best experience and again freedom!
All this talks about PC being a nightmare, with issues here and there, is straight BS in 2026.
Re: Talking Point: Is GTA 6's Dodgy Ultimate Edition a Deal-Breaker?
@PercyChuggs Thanks for validating my point about blind loyalty, though! Just because it's Rockstar doesn't mean consumers should just bow down and hand over cash without seeing actual gameplay or performance.
No matter their history, giving money to rockstart without even seeing a single frame of gameplay is wild. Plus, digital copies are not going to run out! Talk about the "pretzel"..
Re: Talking Point: Is GTA 6's Dodgy Ultimate Edition a Deal-Breaker?
Ppl pre ordering the game without even seeing gameplay and more info about the game regarding performance / bugs, etc is really the reason the gaming industry is totally broken - no hope..
This blind loyalty is what really triggers these anti-consumers practices and all the crap
Re: Major Retailer Warns of PS5 Console Shortages in Light of GTA 6
@AI-Generation not 60FPS but unlocked FPS , and on my case always 3 digit FPS when playing games on PC
Re: GTA 6 Confirmed to Be an $80 Game
It looks like in Europe is still 80€, weird that the price was increased only in US and other regions , pre-orders already up in Greece store and shows 80€
Re: GTA 6 Confirmed to Be an $80 Game
Thanks to internet hype train and bloom and bloom about the game..
Re: Opinion: The PS6 Cannot Come Out in This Era of $1,000+ Consoles
I bet 700-800€ with 1TB storage and maybe will see versions without controller.. Nightmare times..
Re: Valve's New Steam Machine Costs Almost Twice as Much as a PS5
Crazy overpriced, with the same money of the 2TB model (1428€) you can get a DIY PC with same storage capacity more powerful than the PS5 pro..
Insane that on october last year you could get a same PC specs with less 300-400€
Re: Sony Aims to Drive PS Plus Profits by 'Improving Service Proposition'
@Oram77 a mass boycott on their subscription services from players like I myself and migration to other alternatives and see if they wouldn't reconsider charging for online.. but we know this won't happen unfortunately..
It deserves a movement like stop killing games.
Re: Sony Aims to Drive PS Plus Profits by 'Improving Service Proposition'
@Oram77 we should not pay for online play at all and this should be stopped. This is the one the most ripoff things in the console space
Re: GTA 6 PS5 Pre-Orders Open on 25th June, Cover Art Revealed
Gameplay and specially console specs first! A no 60FPS mode is an immediate automatic hard pass!
We can only hope this game is not that CPU bound to cope with the 7y old CPUs present on the current consoles.
Re: Poll: What's Your PS5 Game of the Year for 2026 So Far?
@KundaliniRising333 Encountered few bugs specially on the last boss, it got freezed also had few crashes during some tutorials popups, but overall all good. They have been also updating the demo fixing this and adding some missing features like DLSS / XeSS.. give it a go.
Re: Poll: What's Your PS5 Game of the Year for 2026 So Far?
@Northern_munkey sent thanks, but don't bother that much, tried so many and still same crap, maybe the game need more updates for better support on wheels or.. maybe sort of a skill issue. .
Re: Poll: What's Your PS5 Game of the Year for 2026 So Far?
RE9 and Crimson, other games I enjoyed a lot were Pragmata, Saros and 007
@Northern_munkey offtopic here but wanted to ask, how was your experience with wheel on FH5? I've tried FH6 with my T248 but unfortunately can't really drive without spinning and losing control of the car in pretty much all turns with some speed.. (Just some cars with very good handling and tuned from the community was able to drive ok)
I see many ppl with same problem and also comments stating the game is more designed for controllers, etc.. but there are some ppl without issues as well.. (Didn't have this problem with GT7 for example and even managed with AC rally which is very hardcore)
I've tried many settings from some content creators and stuff online but still no luck and ended up giving up and play with controller through completion, just following now the weekly stuff (playlist).
Anyway for future FH games they have to change the formula otherwise is more of the same and getting old
@KundaliniRising333 Mortal Shell 2 is indeed very nice, really excellent demo and very long, UE5 game in a beta much more polished than AAA final releases.. Btw Valor Mortis (demo also available - two chapters) is also cool, these are probably the only upcoming soulslike games I would play, too much of them and this genre is getting way too saturated..
Re: Unlike Its Reveal Trailer, Resident Evil Veronica on PS5 Will Be Fully Third-Person
Makes total sense to be primarily 3rd person to comply with the rest of the remakes and the original.. but wouldn't hurt to have the option for 1st person as well
This is the RE that needed the remake the most and I still hope RE1 and 0 will come and that we r done with RE remakes =)
Re: These 7+ PS5 Games Are Coming Out This Week (8th-14th June)
Only Little Nightmares 3 DLC for me
Re: Future Xbox Exclusivity Will Be 'Case-by-Case', PS5 Ports Will Be Revealed Alongside Release Dates
@nomither6 indeed my thoughts as well. Though the PS5 is a very secondary platform nowadays, beyond the exclusives that are lacking so much, I find myself to kinda force / "invent" some games to play there, luckly some local coop games like split fiction help to dust it off
Re: God of War Laufey Voted Best PS5 Game at State of Play
I've been very interested for ILL since last year's Summer Fest trailer, and this latest one hooked me even more. Too bad we have to wait until 2027..
Re: With PC Ports Scrapped, Sony Brings Back 'Only on PS5' Disclaimer
Sony was basically forced to do this. Of course they won't be happy to see their games to be played on the next gen xbox console better than their own system! And also allowing users of the steam machine to play their games..
Re: Review in Progress: 007 First Light (PS5) - James Bond's Origin Adventure Is Highly Entertaining
@KundaliniRising333 on PC you can get it for that price range, even less.. got mine for 31€
Re: This Viral App Turns Your PlayStation History into a Scrollable Timeline
Very cool stuff indeed! Got back screen on the phone but worked straight on PC. For me started only on July 2018 since I was absent entire PS3 and more than half of PS4 gen. My 1st plat was Bloodborne and 5th was Sekiro
The Chronology bar between years became shorter and shorter from 2020 when started gaming on PC.. still with this summed so far 7536h
I should have double of this hours in a single game - World of Warcraft between 2004 - 2011
Re: 'PS5 Is for the Payers': Just 18% Think PS Plus Essential Is Good Value for Money in 2026
One of the best decisions I made this generation was cancelling and not renewing my PS+ subscription exactly one month after the 3-tier system rolled out.
Looking at the value of PS+ today in 2026, it is clearer than ever that charging a monthly premium just to access online multiplayer and basic cloud saves is anti-consumer. Frankly, pay-to-play online shouldn't even be legal.
Everyone talks about the "hardware gap" and raw horsepower, but that isn't the real issue holding consoles back. The real disadvantage is their "walled garden" ecosystem.
Re: PS5's LEGO Batman Rivals the Arkham Classics in IP Love Letter
@Liamcroft Any word on the performance modes? Due to the scandal of the specs reveal on PC, I'm wondering if there is a 60fps mode on consoles..
Re: Forza Horizon 6 Is Likely a Substantial Download for Your PS5
@Northern_munkey nice, I remember to read about this "direct-drive" tech, should be very smooth and awesome feeling..
Will put some use on my wheel soon and we will see how it goes.. Maybe one day later will upgrade as well
Re: Forza Horizon 6 Is Likely a Substantial Download for Your PS5
@Northern_munkey It's a T248, didn't go all in because I'm also playing many other different games got it end of last year, so far just tried it a bit with GT7 on the Pro and Assetto Rally on PC, it's too hardcore this one, very difficult, at least for me
I meant it will be a 1st time with FH, but overall I'm still very new to these setups. But I can say the experience playing these racing games is a total different thing =)
Re: Forza Horizon 6 Is Likely a Substantial Download for Your PS5
Got many hours on FH5.. will be getting this one as well on PC (157GB) and try 1st time with a wheel and pedals. And still have Assetto Corsa Rally (early access) already two updates to catch up
Re: These Numbers Explain Why Sony Is Stopping Porting PS5 Games to PC
While these are some valid facts, I more likely believe that Sony won't fancy seeing their games being played on the next gen "Helix" console...
Re: GTA-Like Action Game Samson Is Coming to PS5, But We're Much Less Excited Now
I've played this game and ended up finishing it. The visuals are actually quite good, and the beginning looks captivating.. but it gets old very fast, very repetitive, open world is really small and the combat is a mess..
Overall it feels very barebones unfortunately.
It's also not that long hence I had patience to finish it
Re: 'It Truly Excels': Saros Is Another 'Exceptional' PS5 Pro Game, Say Tech Experts
Like I said on the other thread, no 120hz mode in 2026 in a sony 1st party game is a crime, specially on the PRO and in a fast paced game like this one
Moreover, the introduction FG within of PSSR starts to make more and more sense specially in CPU bound titles, given the aged CPU the PRO has, and finally use more often the 120hz panel of the TV..
Re: Saros (PS5) - Housemarque at the Peak of Its Powers with Its Best Game Yet
Should be a solid game.
It's just disappointing to see again no 120hz mode + VRR support on a 1st party title, specially on the more expensive PRO console.
Also hopefully they will bring FG technology soon to PSSR, it's time already. We saw that was possible with FSR3, hopefully soon we will get PSSR-FG.
Re: More Expensive Than Ever, But Saros Will Put PS5 Pro to Work
To justify more the pro, It's time sony starts releasing its 1st party titles with VRR support and unlocked frame rates!!.. Is this going to have that at launch? Bet not..
Re: Poll: Do Crimson Desert's PS5 Patches Put Other Devs to Shame, or Is the Game Simply Unfinished?
If this is "unfinished", I don't know what to say about Cyberbug 2077 at launch or recent stuff like MWH, Oblivion R, and BL 4, etc..
In my opinion, Crimson Desert is one of the hardest games to judge. There is so much to praise, even if some areas are lackluster. The open world, the fauna, and the sheer depth of the systems are absolutely insane. That sense of discovery is brilliant, it’s so non-stop that it feels overwhelming at times, but it’s an excellent experience that's hard to put down.
You can tell that the areas that is game feels poor, (story, characters and many quests) come from the transition from an MMO project to a single-player, but it’s still amazing what they’ve accomplished. Their post-launch attitude has been great too, quickly addressing community feedback and adding QoL features to fix some of their weirder design choices.
These mindless internet hype and hate trains are just getting exhausting at this point!
Re: Pragmata (PS5) - Brilliant Combat Is the Star of Yet Another Capcom PS5 Hit
Capcom is really on fire this gen, actually from the end of last gen.. besides of two disasters DD2 and MHW, rest has been high quality stuff.
And just getting better and better with their engine introducing Path Tracing.
Another showcase of this technology incoming
Re: 'No Mode Is Properly Optimised on Base PS5': Crimson Desert's Console Performance a 'Mixed Bag'
This can be fair facts, but I didn't see the same energy of pointing out these problems with DD2 at launch for example, which was riddle with issues and in a much more completely ****ed up state
Re: Sony Announces Gigantic PS5 Price Increases, Effective from April 2026
650€ for HW from 2020!..
Now the same console in 2020 with a vertical stand, costs 200€ more in 2026 without the vertical stand!!!
What a nightmare of a world we live in..
Edit: In fact is 230€ more
Edit 2: "we found this was a necessary step to ensure we can continue delivering innovative, high-quality gaming experiences to players worldwide" - this is surreal.
Where are the games? This gen so far is being marked mostly for closing studios and increasing prices.. underwhelming af
Re: Round Up: Crimson Desert Reviews Are a Major Disappointment
****ing hell here we go again with the bloody scores.. wish really they disappear.. Many times the scores don't even align with what they are saying on the reviews!
What matters is to hear what is good and bad about the game and and the state of it in terms of performance / bugs!
Re: First Crimson Desert PS5 Pro Analysis Calls It 'A Phenomenal Experience'
Nice to see that a 3rd party studios releasing proper modes on the console, including VRR unlocked frame rates!
Sony to take note on this, I bet Returnal 2 won't have this at launch. Ghost of Yotei took several weeks to get this implemented and by that time I was already done with the game..
1st party studios should support the same way as this, specially when charging that full full price..
Re: As PS6 Delay Rumours Swirl, Fans Debate Ray Tracing's Worth
When is well implemented it's worth it ,and it's a very noticeable step up specially if we talk about path tracing! More and more games will received path tracing on PC, Pragmata, 007 First light, Control Resonant and Tides of Annihilation and we will see regular RT more and more on Pro hopefully.
Cases like Ghost of Yotei is a joke of an implementation but we have a good example with AC Shadows, Insomniac games and now recently on RE9
Re: 'Sony Finally Understands': Over 70% of PS5 Fans Agree with Decision to Scrap PC Ports
Re: Poll: What Review Score Would You Give Resident Evil Requiem?
Scores should disappear but I can say it's an amazing game, however it lean to much in action with Leon and in terms of puzzles falls very short, this compared to the classic core ones REs 0-3 and CV
Also in terms of tech, the best so far, glad this time they sided with nvidia as previous recent titles had very poor RT implementation and were locked to FSR.
This time they put out a much more robust RT and even PT for the 1st time on RE engine which is a big visual step up from regular RT
Although not all is perfect, there should have been a toggle to remove film grain which brings much more clarity to the image (again mods to rescue)
Playing at this level of fidelity with PT + DLSS + FG + mod to remove the damn film grain + forced preset E of RR for a better denoiser, and also at a very high frame rates, always on the 3 digit range up to 240fps, what a peak experience this was..
Already looking forward for the DLCs, Remakes (CV, 0 and 1 rumored to be in development) with this engine and next entry RE10
Re: 'It's the Real Deal': Tech Experts Praise PS5 Pro's Upgraded Upscaler
This is how the Pro should have been utilized from the beginning offering a 60fps mode + RT and also a 120fps node with lower res / effects / without RT
Devs could actually start offering unlocked VRR modes more often
Capcom really delivered with this one but they should add asap a bloody toggle to remove film grain which will make the image much more cleaner and they should fix HDR..
As I was wondering before, It's good they went with the approach of a system toggle to enable the enhanced PSSR version to older games (without patch required).. let's just see how it will work
Re: Poll: Are You Playing Resident Evil Requiem?
PC version with Path Tracing looks insane, game overall is gorgeous and very performant, it's such a breeze playing with this level fidelity and at a very high frames. Indoors I'm able to maximize and go beyond my monitor refresh rate (240hz) with help DLSS4.5 + FG
Re: Resident Evil Requiem 'Head and Shoulders' Ahead of All Consoles on PS5 Pro
This should be the norm on PS5 pro.. but.. FSR1/2 on the base PS5?! What the actual f?!
"So, the PS5 Pro is categorically the best place to play Resident Evil Requiem.."
*Best console, not best place..
This one particularly will be a dream playing on PC, finally seeing path tracing on RE which has a big impact on the visuals along DLSS + FG to keep those frames flying
Re: Rumour: PS5 Pro's Big PSSR Update Releasing by March, Improves Graphics and Performance
Ideally scenario would be making it like a universal approach:
Old Games: Enhanced via a system toggle (no patch needed)
Current PSSR Games: Automatically improved via system update
Future Games: Use a new API to leverage full FSR 4-tier features like Frame Generation and Denoiser
Re: Rumour: PS5 Pro's Big PSSR Update Releasing by March, Improves Graphics and Performance
About time! Users have spent over a year essentially acting as beta testers for PSSR, and the results have been inconsistent at best.
Hopefully there will be also a system level toggle to kinda override the upscaler on older games, that are still stuck to earlier versions of FSR, with the newer version of PSSR.
Edit: since we are at it, would be nice to introduce also other features like frame gen and denoisers..
Re: Resident Evil Showcase Gives Us Another Look at Requiem This Week, Here's When to Watch
Let's hope a demo release during the show