Comments 274

Re: Kingdom Come: Deliverance 2 Delayed to February 2025 Ahead of Gamescom Blowout

DogPark

@itsfoz All the skills are terrible at the beginning of the game, by design. It's a slog but once you level them up a bit, it isn't that hard, though I kept using the "simplified" console lockpicking. That was my main criticism of the game actually. No matter how good your inputs were on the controller, you were just going to suck at combat and other skills for a good long time.

Re: Helldivers 2 Director Defends Elden Ring Difficulty: 'Always Cater to a Select Audience'

DogPark

It shouldn't be a conversation about difficulty, it should be about accessibility. Routinely excluding gamers with disabilities by not putting in any options, when it's entirely possible to do so, as a design philosophy, just makes you an *****. Like an architect that scoffs at wheelchair ramps in the building designs because it's not part of their precious artistic vision.

Re: Marvel's Spider-Man 2 Swings 11 Million Sales as Sony Calls PS5 Exclusive a 'Great Success'

DogPark

Spider-Man will always be hamstrung by the need to make this game acceptable for younger gamers. For adults the storytelling will be too safe and boring, even juvenile, but they can't make it too dark like they sometimes have in the comics. Luckily the game play is fun itself so it's worth playing, but I don't think I'll ever be impressed with the writing, which is what makes or breaks a narrative game like this (for me).