Comments 2,513

Re: New GTA-Style PS5 Gacha Game Fixes the One Thing Players Hate Most

ATaco

I will now try your Gacha. With smart saving you can get any character you want. Imo it should never be difficult to pull for a character, they can just make their money off cosmetics. Cosmetics that you can't get if you don't have the character. So it's in their best interest to make sure that at least the character is easy to acquire.

Re: Talking Point: What's Your PS5 Game of the Year for 2025 So Far?

ATaco

Civ 7 was a big disappointment, Oblivion was a fun nostalgia trip but so far for me The Alters is what's really sticking with me.

Edit: I totally forgot Wilds came out this year too. While I eventually got bored of it, playing with friends and just grinding for armor was one of the highlights of this year. I think I'll still give it to the Alters though.

Re: Stellar Blade's New Body Double Teases Outfit from Upcoming DLC

ATaco

@Olmaz
I think Naughty Dog have the pedigree to do whatever they want and continue to make money. Sex sells but a solid reputation can also do wonders for you. That being said, many people will judge a new developer by their cover (in this case their art style) and, unless you make a masterpiece of a game, players simply will not try what you have to offer unless they really like how the characters look.

Re: PC Modders Are Already Making Skimpy New Stellar Blade Outfits, And Eve's Body Double Wants to Model Them

ATaco

@DennisReynolds
We'll need to wait and see how SB performs on PC to get a fuller picture. Not that I'm going to discount Clair Obscur's success but again that game is nearly a masterpiece in it's own right. Stellar Blade by my own admission doesn't stir the pot, it doesn't redefine the action game genre...and because of that, it wouldn't have stood out nearly as much if it didn't have an attractive main character to help win people over.

Bad games don't fail because of "wokeness"...but it helps. Good games don't succeed because they are filled with sex bait...but it helps.

Re: PC Modders Are Already Making Skimpy New Stellar Blade Outfits, And Eve's Body Double Wants to Model Them

ATaco

@Stale-Bread
Seems the demographic is pretty big if they keep pandering to it and those that don't are struggling more and more.

The simple truth is that an average game with an attractive character will be an easier sell than one without. So those that want to avoid the male gaze really need to make sure their game is damn near a masterpiece to attract the crowd that only plays 9s and 10s.

Re: Here's Your First Look at Project Spirits, the Next Flagship Title from the Makers of Stellar Blade

ATaco

@LikelySatan
I just don't think you realize the blatant hypocrisy in this comment. You came into this article and called it embarrassing...all off of a single image? You know nothing about the game itself and you've already passed your judgement on it? And yet I'm the toxic one?

What you just did is the equivalent of passing by a hobby shop, seeing people playing cards inside and shouting "NERDS!" before walking off. It's just disrespectful and toxic and contributes nothing. We ALL need to do better.

Re: Stellar Blade Dev Massively Upgrades 3D Scanning Tech Ahead of Sequel

ATaco

Other devs could stand to learn a thing or two. Something tells me we'll get Stellar Blade 2 long before a lot of these other studios even push out another announcement that they're delaying their game for another year. These long development times are what's killing the hype. Nobody wants to get a trailer and then wait 2 years to actually get the game in their hands.

Re: Stellar Blade's Inclusion in Saucy Smartphone Shooter NIKKE to Get Livestream Next Week

ATaco

I appreciate giving the game it's proper due. The artwork is indeed fantastic, the music is incredibly catchy and the story is certainly more than expected.

That being said, it still is a Gacha grind fest with all the free to play trappings. For some reason it also doesn't want you to see all it's content because it gets surprisingly difficult to clear even the normal mode at later stages...which is what I'm always confused by. Do they not want players to experience the excellent story? Normal mode should be relatively easy and THEN you make Hard mode require all the effort. I've fallen far behind and eventually gave up simply because I found getting through the story too grindy and difficult. Oh well, still hoping for a built from the ground up console game sometime.

Re: HBO's The Last of Us Sees a Dramatic Decline in Season 2 Finale Viewers

ATaco

"That’s down 55% from the Season 1 finale, which scored 8.2 million cross-platform viewers, then an impressive feat given that it aired opposite the Oscars." The Oscars had 18.8 million viewers that year, for reference.

Tit for tat, it really does seem like retention is down, even if it was a holiday weekend.

Re: Stellar Blade PS5, PC's NIKKE Minigame Looks Like Tremendous Fun

ATaco

What if this was secretly a proof of concept for them? Not only does this look like Nikke, it looks like a BETTER Nikke. Stellar Blade already made them a ton of cash, imagine how much they could make if they made a high effort Nikke game? I've since stopped playing the mobile version because I can't stand playing anything on phones but I'd 100% support a console release.