@PloverNutter Yeah, exactly. Between this, Jade Raymond’s studio (that she left, right?), and the new first-party studio from the guy who created CoD Zombies, Sony is really betting on names.
But, this is also Sony, who has Neil Druckmann, Cory Barlog, and Kojima (kinda), all of whom are arguably big enough to sell a game just from their name.
@AinsleyE Yeah, it’s interesting that Sony has tried multiple times to capitalize on individual talent/names when that seems to be a dwindling reason why people buy certain games. There are definitely well-known names in the industry, but not every director with a success is one of those (or deserves it).
For adapting story-driven games, playing them is probably important, but I feel like you can get the general sense of Helldivers by focusing more on the community and core concept instead of putting hours into playing.
Ooh, I’m looking forward to this series, sounds like a lot of fun!
During quarantine, I got more serious about platinuming and glanced at my trophy list and realized that I only needed one more trophy for Rocket League’s platinum, something like ‘complete all tutorials’. It wasn’t my first plat, but it was fun.
So, now I’m 1 for 1 with Stephen. Excited to see how long that stays.
From a business standpoint, I could see the sequels as a safe, guaranteed money maker while Sony tries new stuff. Like, if Sony followed through with its 12 live service games by 2026 or whatever it was, and 10 of those failed, the AAA sequels would help offset the sunk costs of those productions. Hopefully this is the case, and we can see more studios trying new things, even if it's using old IP in new ways.
Also, since many of these are the Triple-A 30-hour campaign games, a lot of it can come down to the story. Santa Monica felt that Kratos had one more chapter in Norse, so they made that, and now they're onto something new (presumably). Guerrilla really enjoys the Horizon world and wants to spend more time in it. Insomniac decided to use Spider-Man 2 to more fully transition to Miles' story.
I can see why the sequels can be called repetitive or boring, but they're not copy-and-paste from the originals, and they all differ from each other enough that it works.
@get2sammyb Any clue what the previous record is? Without checking, I'd assume TLOUP2 or Zelda BOTW.
edit: for the proper The Game Awards, not any other shows
edit #2: I can Google. The Last of Us Part II currently holds the record with 7 wins. God of War: Ragnarok and Baldur's Gate 3 are next up with 6 wins each.
@themightyant we’re thinking on the same wavelength; Pacific Drive and Thank Goodness have been on my wishlist, and Still Wakes was looking interested. Glad to hear it’s worth the play.
I feel like either new Astro Bot levels or new characters/release date for Marvel Tokon is pretty realistic. Maybe the God of War 2D game, if it was supposed to be at the last show and got pushed.
I think you'll find people can argue with numbers and charts. They'll be confidently wrong, but they can still argue.
As long as there's at least one game each month that seems interesting to me, I see it as a win. In September, I got Psychonauts 2 to play later and ended up using Viewfinder as my side game when I needed a break from a big single-player campaign. October was great for me, I'll actually play all three in the line-up.
@Dragoon1994 Yeah, the plat seems pretty straightforward. IIRC, there's a trophy that needs you to run through the alley with the bugs jumping at you without getting any on you; that's the only really difficult one.
That’s interesting. I thought that leading up to the release, Remedy had described FBC as a side game, something to make money sure, but never as a headliner like Alan Wake 2 was or Control 2 will be. The dual release on Game Pass and PS+ lined up with that. But now, if this stepping aside is related, they seemed to have had a significantly greater expectation than they let on.
@SamMR True, I didn't think about it as a pure cut-losses tactic, just in terms of how they could turn it into a profit. I still don't see that happening, just them doing more of the same of what you said, selling on PS/Switch and cloud on PC/Handheld
As much as this seems likely, I can’t see it happening (or, at least, can’t see it being extremely successful) unless Sony and/or Nintendo allow GamePass directly on their hardware, especially if cloud gaming is the main push from Microsoft.
I'm going through The Last of Us Part II for the first time, since it's on PS+. Even though I know all of the main...controversies, it's still fun to see them develop and the side beats that I don't know.
Comments 22
Re: PlayStation to Publish New PS5, PC Co-Op Game from Left 4 Dead Creator
@PloverNutter Yeah, exactly. Between this, Jade Raymond’s studio (that she left, right?), and the new first-party studio from the guy who created CoD Zombies, Sony is really betting on names.
But, this is also Sony, who has Neil Druckmann, Cory Barlog, and Kojima (kinda), all of whom are arguably big enough to sell a game just from their name.
Re: PlayStation to Publish New PS5, PC Co-Op Game from Left 4 Dead Creator
@AinsleyE Yeah, it’s interesting that Sony has tried multiple times to capitalize on individual talent/names when that seems to be a dwindling reason why people buy certain games. There are definitely well-known names in the industry, but not every director with a success is one of those (or deserves it).
Re: Don't Worry That the Helldivers Film Director Hasn't Played the Game
For adapting story-driven games, playing them is probably important, but I feel like you can get the general sense of Helldivers by focusing more on the community and core concept instead of putting hours into playing.
Re: Going Platinum #1: Rocket League
Ooh, I’m looking forward to this series, sounds like a lot of fun!
During quarantine, I got more serious about platinuming and glanced at my trophy list and realized that I only needed one more trophy for Rocket League’s platinum, something like ‘complete all tutorials’. It wasn’t my first plat, but it was fun.
So, now I’m 1 for 1 with Stephen. Excited to see how long that stays.
Re: Five Years of PS5 - How Well Do You Know Sony's Console?
13/15, both of the ones I got wrong I was debating between two choices and picked the wrong one.
Re: Talking Point: Does PS5 Have a Sequel Problem?
From a business standpoint, I could see the sequels as a safe, guaranteed money maker while Sony tries new stuff. Like, if Sony followed through with its 12 live service games by 2026 or whatever it was, and 10 of those failed, the AAA sequels would help offset the sunk costs of those productions. Hopefully this is the case, and we can see more studios trying new things, even if it's using old IP in new ways.
Also, since many of these are the Triple-A 30-hour campaign games, a lot of it can come down to the story. Santa Monica felt that Kratos had one more chapter in Norse, so they made that, and now they're onto something new (presumably). Guerrilla really enjoys the Horizon world and wants to spend more time in it. Insomniac decided to use Spider-Man 2 to more fully transition to Miles' story.
I can see why the sequels can be called repetitive or boring, but they're not copy-and-paste from the originals, and they all differ from each other enough that it works.
Re: Talking Point: The Game Awards 2025 Nominations Announced: Who Are Your Winners?
@get2sammyb Any clue what the previous record is? Without checking, I'd assume TLOUP2 or Zelda BOTW.
edit: for the proper The Game Awards, not any other shows
edit #2: I can Google. The Last of Us Part II currently holds the record with 7 wins. God of War: Ragnarok and Baldur's Gate 3 are next up with 6 wins each.
Re: Ratchet & Clank Mobile May Be Okay Actually, First Gameplay Revealed
The gameplay looks fun, idk if it'd make me become a handheld gamer, but I'll at least give it a shot.
Also, no voiceover kinda sounds weird. I'm assuming if I'm actually playing it I won't notice, but the ambience sounds too quiet from the video.
Re: The Next Horizon Game Is an MMO by NCSOFT for PC, Mobile
This seems like something they could easily port to PS5, especially if they push/emphasize the Portal.
But even without the port, it'll almost definitely perform well.
Re: 9 PS Plus Extra, Premium Games for November 2025 Announced
@themightyant we’re thinking on the same wavelength; Pacific Drive and Thank Goodness have been on my wishlist, and Still Wakes was looking interested. Glad to hear it’s worth the play.
Re: State of Play Announced for 11th November, Focus on Japanese PS5 Games
I feel like either new Astro Bot levels or new characters/release date for Marvel Tokon is pretty realistic. Maybe the God of War 2D game, if it was supposed to be at the last show and got pushed.
Re: Think PS Plus Essential's Monthly Games Are Getting Worse? The Data Shows You're Wrong
I think you'll find people can argue with numbers and charts. They'll be confidently wrong, but they can still argue.
As long as there's at least one game each month that seems interesting to me, I see it as a win. In September, I got Psychonauts 2 to play later and ended up using Viewfinder as my side game when I needed a break from a big single-player campaign. October was great for me, I'll actually play all three in the line-up.
Re: First PS Plus Essential Game for November 2025 Leaked
@Dragoon1994 Oh yeah, I forgot about that one.
...I already have it.
Re: First PS Plus Essential Game for November 2025 Leaked
@Dragoon1994 Yeah, the plat seems pretty straightforward. IIRC, there's a trophy that needs you to run through the alley with the bugs jumping at you without getting any on you; that's the only really difficult one.
Re: First PS Plus Essential Game for November 2025 Leaked
I played it on Extra but never got around to the plat, and it’s bugged me ever since. Now I’ll finally be able to mark that off.
Re: Remedy CEO Out in Aftermath of FBC: Firebreak Disaster
That’s interesting. I thought that leading up to the release, Remedy had described FBC as a side game, something to make money sure, but never as a headliner like Alan Wake 2 was or Control 2 will be. The dual release on Game Pass and PS+ lined up with that. But now, if this stepping aside is related, they seemed to have had a significantly greater expectation than they let on.
Re: Sony Travelled to China to Discuss Mobile Adaptation of The Last of Us with Tencent
@get2sammyb Ah, okay. Man, imagine coming back from that trip, halfway around the world, and reporting it to the office.
Re: Sony Travelled to China to Discuss Mobile Adaptation of The Last of Us with Tencent
Wait, did Tencent actually want to make a The Last of Us mobile game, or just use that as a bait-and-switch to re-pitch the Horizon mobile game?
Re: 25+ Essential PS5, PS4 Games You Must Buy in Player's Choice Sale
Deathloop looks like fun, but every time I see it I just remember how it showed up at every single State of Play and Showcase for over a year.
Re: PS6 May Go Uncontested as Rumours of Next-Gen Xbox Cancellation Spiral
@SamMR True, I didn't think about it as a pure cut-losses tactic, just in terms of how they could turn it into a profit. I still don't see that happening, just them doing more of the same of what you said, selling on PS/Switch and cloud on PC/Handheld
Re: PS6 May Go Uncontested as Rumours of Next-Gen Xbox Cancellation Spiral
As much as this seems likely, I can’t see it happening (or, at least, can’t see it being extremely successful) unless Sony and/or Nintendo allow GamePass directly on their hardware, especially if cloud gaming is the main push from Microsoft.
Re: Talking Point: What Are You Playing This Weekend? - Issue 601
I'm going through The Last of Us Part II for the first time, since it's on PS+. Even though I know all of the main...controversies, it's still fun to see them develop and the side beats that I don't know.