Comments 1,219

Re: Poll: Have You Completed Elden Ring?

doctommaso

@MFTWrecks Oh, I didn’t realize that to you bad design is the same thing as difficult. They are great bosses. They are challenging as heck and do require cooperation. If that is bad design to you, then so be it. That cooperation actually made the game much more fun for me, in the end.

Re: Poll: Have You Completed Elden Ring?

doctommaso

I clocked well over 300 hours, closer to 350, beating the game twice and getting the plat, exploring every single little nook and cranny, as well as helping numerous people with boss fights.

I disagree with people who feel that this is somehow a lazy job. The world is absolutely sprawling, with so many neat touches here and there. There’s an air of mystery and reward of discovery everywhere you go. There is some fascinating side content to uncover. It’s an absolutely incredible game and deserves all the accolades it has garnered. It gets really hard toward the end, but this serves as an excellent opportunity to summon others and get welcome cooperation, which is a neat experience.

I’ve said it before, but ER is quite possibly my favorite game of all time. To me, it leaves Dark Souls 1-3 in the dust and is at minimum on an equal playing field with DeSo, BB, and Sekiro. I had to delete it off my hard drive in order to stop playing it and to be able move on to other games, and not infrequently I have to fight the urge to reinstall it — I’ve never had that happen in over 40 years of gaming.

Re: Game of the Year: #8 - Tunic

doctommaso

Really good game but hard as heck if you aren’t an exquisitely thorough gamer. I ended up somewhere I shouldn’t have been and was really underpowered. I’m going to have to play with a walk-through, I think; and I almost never need to do that. Still, I think it’s an OK way to play a game you like, if you would otherwise move on without a guide. In any case, I think number eight for the year is about right.

Re: Elden Ring Adds Competitive Colosseums for Free This Week

doctommaso

@rjejr Haha that's quite a mix-up! That guy calling you daft was funny; he has no clue.

Mimic tear was epic, but I never found it till my NG+ run. Helped me a bunch on my NG+ final boss fight, for sure!

As big of a Soulsborne fan as I am, I agree with you; the games would be better a bit easier, so difficulty options would be welcome. I'm not such an uber player that I don't have to spend a good bit of time leveling a bunch at least a couple times along the way, and it would feel like a waste of time were I not enjoying the gameplay so much.

Re: Feature: Predict The Game Awards 2022 With Our Ridiculous 20 Question Quiz

doctommaso

@Mr_Gamecube Well said. GoW:R felt like DLC or expansion at first; the latter half impressed significantly compared to the 2018 game, but it still feels very much like the same game. Horizon 2 was the exact same. Still very good games, worth playing. GoW:R was done so well, in terms of writing, camera-work, a fair part of the acting, etc., so I can see why it could deserve GoTY. GoW:R legitimately moved me to tears — or close-- a few times, which is impressive. That said, I don't need any of that in a video game, and on a pure gaming basis, I absolutely would give it to ER in a heartbeat.

Re: Elden Ring Adds Competitive Colosseums for Free This Week

doctommaso

@rjejr Wonder if I must have seen you at some point online. I did 340 hours between a normal run, a lot of helping out with latter bosses in co-op, and an NG+/plat run. Malenia was brutal even highly leveled, and I only won cause I was finally able to summon an insanely good player to help me.

Re: God of War Ragnarok Gets Its First Game of the Year Award from TIME Magazine

doctommaso

I’m going to admit I was wrong about this game earlier. I finally completed it, and the last half was far better than the first for me. It definitely had more of a wow factor and didn’t feel like just DLC or an expansion, like the first half felt. In particular, I was impressed by some of the boss battles in the latter half of the game, and the big plot twist pretty much blew my mind. I still have issues with some of the acting and the pacing of the game in the first half, which nearly made me put the game down. While I prefer Elden Ring, I definitely can see why this game deserves to be in the conversation for Gane of the Year.

Re: Poll: What Review Score Would You Give God of War Ragnarok?

doctommaso

@dark_knightmare2 Oh my gosh, man — relax; this is an opinion about a game, not a personal attack.

Anyone objective can see that Elden Ring is a huge step forward for the Souls-type genre. I actually think your BotW comparison is a pretty good analogy for Elden Ring, because BotW did for Zelda what ER did for Dark Souls. Also, no one is saying BotW was not an influence on ER (but you can clearly see Souls influences on BotW, as well). This doesn't change the fundamental fact that GoWR is iterative in nearly all respects and feels exactly like a (huge, quality) DLC add-on to the 2018 game — again, I think anyone objective will admit that. I think many people wanted just that, but I expected more.

Having played Elden Ring rather recently, the faux-open level design of the GoW games becomes incredibly obvious and feels like dodging an obstacle course to get to my goal, rather than exploration. Similarly, I can't get invested or drawn into its world, partially because of acting that sounds like reading off of a script but more so constant annoying interruptions regarding puzzles or telling me what to do — a step backward from the 2018 GoW and again much more obvious after playing ER, which is massively open and extremely hands-off.

And I'm sorry, you will never win an argument with me about ER's quality. For one, I completely disagree about ER having a bad latter half, especially compared to some of the prior Souls titles. Regarding the bosses, if you look at the primary bosses (not all the small dungeon bosses, etc.), I think you are dead wrong. As for filler, I spent 340 hours in the game over a couple runs and due to helping others beat end-game bosses numerous times, and I never felt like I was bored — not for an instant. Comparatively, I was bored in GoWR after the first 3 or 4 hours (the first 1.5 hours are epic, however, to give credit where it is due). I've pushed through GoWR to justify the $70 spent and to give it a fair chance, out of respect for the fact that so many people feel it's such an amazing game.

I'm sorry you feel so personally hurt by someone criticizing GoWR, but you need to allow for different opinions and to be able to take an objective look at a game's positives and negatives.

I'll leave the discussion here and have no interest in reading further rather aggressive responses from you.