Comments 1,202

Re: Not Everyone Is in Love with Dragon's Dogma 2 on PS5

doctommaso

This sounds like DD1. It was so hyped to me as an amazing cult classic must-play, and I put in a good number of hours trying to find the fun. Eventually, I realized it just wasn't. I think all the above comments have convinced me to pass on DD2, which I was already leaning toward doing.

Re: Celebrate Jim Ryan's Legacy with Iconic Digital Bobblehead

doctommaso

@CrackmanNL He may have done some good things in the past, but it's pretty obvious with the timing of everything that he was asked to leave. He pushed all these live service games and put the company in a serious hole. He oversaw the awful Bungie acquisition. There are almost no PS5 first party exclusives. He has no respect for classic games and Playstation's history (he has been quoted on this), and the PS Premium lineup has largely been a joke. He has no gaming sense, and most of us are thrilled he is gone.

Re: Poll: What Review Score Would You Give Unicorn Overlord?

doctommaso

I found the demo dull, but they obviously put a lot of effort into it, so I was generous and gave it a 5. If you actually fought the battles, I think it could have grabbed my attention. For background, I'm a huge Vandal Hearts and FFT fan, so it's not like I don't enjoy Tactics RPGs.

Re: Jim Ryan Retires as PlayStation Boss in March 2024

doctommaso

@Tielo Sorry, but I just don't see it. There are almost no first party exclusives on PS5, PS Plus is just a rehashing of PS Now, and games as a service is now the dominant focus. On top of this, Ryan has alienated his competition while making Sony look weak and whiny. I feel like literally anyone could have run the company better. Ryan stood on the shoulders of Layden while pulling the rug out from under true PS fans.

Re: Metal Gear Solid Locked at 30fps in PS5, PS4 Master Collection

doctommaso

@MattBoothDev i understand your points; you and I seem to be talking about different things when we talk about speed in this discussion. To explain it yet again, I have a friend who thinks the game characters literally move twice as fast across the screen at 60 fps as compared to 30. This is what some people here also seem to think. I was trying to correct that false perception.

As it relates to your example, let's say Spider-Man swinging from one end of the city to the other at 30 fps takes 5 minutes of gameplay time; at 60 fps, it also takes 5 minutes of gamelay time to do so — not 2.5 minutes.

If I'm mistaken about you and you DO believe the above is true, please go time it yourself before replying again, and you will see I am correct.

Re: Metal Gear Solid Locked at 30fps in PS5, PS4 Master Collection

doctommaso

@MattBoothDev I don't want to keep arguing this point, so this will be my last post on this. Try playing Spidey or something at 30 FPS, time how long it takes you to di anything, and then switch it to 60 FPS and time it. It will be the exact same. Modern frame rate, in which physics is not tied to FPS, will not change the speed of the game. Input lag will be improved and things will look smoother, but nothing about the actual speed of gameplay is any different.

Re: Metal Gear Solid Locked at 30fps in PS5, PS4 Master Collection

doctommaso

@MattBoothDev FPS is not speed. If you play a game at 30 fps and have a character run across a field, taking let's say 10 seconds, it will take you the same 10 seconds to run across the field at 60 fps. Higher frame rate simply captures more frames of that movement to smooth that motion. The only exception is in cases where the physics of the game is tied to the frame rate, which is suboptimal at best.