After watching the trailer I now desperately want this game to be reskinned as a Zelda:BotW shrine builder game, because that's what it looks like. Fun!
While Jeff's awesome and all that, point of order: he didn't design Tempest. That accolade goes to Dave Theurer (and I'm sure Jeff would be the first to point that out).
Tempest 2000, Tempest 3000, TxK, Tempest 4000 are all his, though....
Really surprised that Forspoken isn't up there, but yes, I'm one of those looking forward to Cyberpunk 2077 getting the release it deserves on, what is now, current gen hardware.
I was really disappointed when I first saw the headline, but clicking through to the original story on UploadVR I think we're getting something of a case of Chinese Whispers here. Nowhere does it say that PS5 doesn't or won't support PSVR, or that there will never be any PSVR games for PS5 (something that @get2sammyb's headline strongly alludes to).
The quote from Sony is in the present-tense: "We have not announced PS5 titles for PS VR."
My guess is that PSVR support isn't in the current version of the PS5 SDK. Whether it'll eventually come or not is another matter, but I'm hopeful, at least...I'm very happy with the hardware as it currently stands, and it would be amazing to see what the new console do driving that display.
The problem with bluetooth audio (particularly high bitrate surround stuff) is that it uses up a lot of the bandwidth available to the bluetooth radio in the console. Most people would agree that low latency for the controllers is more important than audio quality, and that's why, if you plug headphones into a DS4, you get noticeably lower audio quality than with a Playstation headset, or output to speakers.
The Playstation wireless headsets get around this by using a dongle which essentially gives the Playstation an additional bluetooth radio dedicated to audio.
Unless the PS5 comes with multiple bluetooth radios I can't see generic bluetooth headsets being supported.
NB. you're also going to need bluetooth headphones that support a low-latency audio codec for the audio to keep in sync with what you're seeing on screen.
It's good to hear that the Move, Aim and Camera will all be supported, but I've yet to see Sony explicitly state that the current PSVR headset and box will be compatible with PS5. In fact it was notably absent from the article Sammy linked to, which I find surprising and a little worrying...
Still regularly use my Vita. There are some stunning AAA games on the platform and first class indie titles. The form factor and insane battery life is what really does it for me, though. It's so easy to slip into a pocket or bag and very unlikely to have a flat battery, even if I don't touch it for a few days.
I was admittedly underwhelmed by PES 2019, but I'd just bought Detroit in the sale last month assuming it would be a long time until it was on Plus. So we now have a situation where neither of the games promoting the platform's online gaming service are online titles? Anyone have a clue what Sony are trying to do, besides pushing users away and making Now look more attractive?
I tweeted about the chat transcription thing when it was first announced, but bears repeating: "Oh…. DO NOT LIKE! Are the chat transcripts stored? Are they exported? Are they anonymised? Are they sold or used for marketing? Are participants notified and given the chance to opt out?" This needs a lot more transparency from Sony, imho. Yes, my tinfoil hat is firmly installed 🤨
@get2sammyb ah, yeah, found it. Was expecting it to be listed as a demo along with the actual SKU. Instead it's its own SKU "Tetris® Effect: Weekend Trial Demo" 👍🏼
I'll happily let them keep the block on cross-play, I can understand the business reasons for that, even if it is a PITA for many gamers. But blocking users from using the same account on different platforms is not helping Sony in the slightest and is a blatant abuse of power. They need to back down on this.
One slight gripe against Epic: they should have made it VERY clear when linking your account to a PSN ID what effect this would have. I think a lot of people would not have done so had they known.
I'll buy this in a second if it happens. Rez Infinite is stunning on PSVR, I'd love to see Cosmic Smash, too, if they're working their way through Dreamcast titles for VR conversion. Sparc and, to an extent Superhot, have both proven the format works
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Re: Mini Review: Metal Slug Tactics (PS5) – Some of the Best Tactics Since Into the Breach
A Metal Slug game I can't play on Neo Geo?
I'm out...
Re: It's Never Been Cheaper to Seriously Expand Your PS5's Storage Space
Did anyone ever complain about non-proprietary storage expansion? Were they off their medication at the time? 🤨
Re: PS Plus Essential PS5, PS4 Game for April Revealed Early
After watching the trailer I now desperately want this game to be reskinned as a Zelda:BotW shrine builder game, because that's what it looks like. Fun!
Re: Jeff Minter Reimagines Atari Arcade Prototype Akka Arrh for PS5, PS4
While Jeff's awesome and all that, point of order: he didn't design Tempest. That accolade goes to Dave Theurer (and I'm sure Jeff would be the first to point that out).
Tempest 2000, Tempest 3000, TxK, Tempest 4000 are all his, though....
Re: Poll: Will You Pay the PSVR2 Launch Price?
I love my PSVR, and am excited by the new hardware (particularly the simplified connectivity), but that's too expensive for me at the moment.
Not saying it's over-priced, it looks like good VFM on paper give the spec, I just can't afford/justify it
Re: Feature: Push Square Readers' 10 Most Anticipated PS5, PS4 Games of 2022
Really surprised that Forspoken isn't up there, but yes, I'm one of those looking forward to Cyberpunk 2077 getting the release it deserves on, what is now, current gen hardware.
Re: BBC iPlayer Is Now Available on PS5
Does the PS5 iPlayer client support UHD playback? That could actually make it useful for ppl with 4k sets that the BBC doesn't support.
FWIW I'm another happy LG webOS user, so no need for it myself
Re: Death Stranding Director's Cut PS5 Upgrade Is Just £5 in the UK
@twitchtvpat I was jut about to ask exactly that 👍
Re: PS5 Games Won't Support PSVR, Says Sony
I was really disappointed when I first saw the headline, but clicking through to the original story on UploadVR I think we're getting something of a case of Chinese Whispers here. Nowhere does it say that PS5 doesn't or won't support PSVR, or that there will never be any PSVR games for PS5 (something that @get2sammyb's headline strongly alludes to).
The quote from Sony is in the present-tense: "We have not announced PS5 titles for PS VR."
My guess is that PSVR support isn't in the current version of the PS5 SDK. Whether it'll eventually come or not is another matter, but I'm hopeful, at least...I'm very happy with the hardware as it currently stands, and it would be amazing to see what the new console do driving that display.
Re: PS5 Uses Bluetooth 5.1, Wi-Fi 6 for Improved Performance
The problem with bluetooth audio (particularly high bitrate surround stuff) is that it uses up a lot of the bandwidth available to the bluetooth radio in the console. Most people would agree that low latency for the controllers is more important than audio quality, and that's why, if you plug headphones into a DS4, you get noticeably lower audio quality than with a Playstation headset, or output to speakers.
The Playstation wireless headsets get around this by using a dongle which essentially gives the Playstation an additional bluetooth radio dedicated to audio.
Unless the PS5 comes with multiple bluetooth radios I can't see generic bluetooth headsets being supported.
NB. you're also going to need bluetooth headphones that support a low-latency audio codec for the audio to keep in sync with what you're seeing on screen.
Re: PlayerUnknown's Battlegrounds - Return of the Battle Royale King?
@LieutenantFatman only had to wait 2 years 🤣
Re: PS4's Camera Will Require a Free Adaptor for PS5
@redd214 thanks, must have missed/forgotten that!
Re: PS4's Camera Will Require a Free Adaptor for PS5
It's good to hear that the Move, Aim and Camera will all be supported, but I've yet to see Sony explicitly state that the current PSVR headset and box will be compatible with PS5. In fact it was notably absent from the article Sammy linked to, which I find surprising and a little worrying...
Re: PS Vita Remains a Viable Platform in 2020
Still regularly use my Vita. There are some stunning AAA games on the platform and first class indie titles. The form factor and insane battery life is what really does it for me, though. It's so easy to slip into a pocket or bag and very unlikely to have a flat battery, even if I don't touch it for a few days.
Re: PS4 Firmware Update 7.00 Beta Brings Bigger Parties, Better Voice Chat, and Update Improvements
The update does something interesting with tuning HDR output, too (not mentioned in Rob's post): https://www.forbes.com/sites/johnarcher/2019/07/26/ps4-getting-handy-new-graphics-boosting-feature/#7f26fdd93696
Re: PS Plus July 2019 PS4 Games Changed After Fan Backlash
I was admittedly underwhelmed by PES 2019, but I'd just bought Detroit in the sale last month assuming it would be a long time until it was on Plus. So we now have a situation where neither of the games promoting the platform's online gaming service are online titles? Anyone have a clue what Sony are trying to do, besides pushing users away and making Now look more attractive?
Re: Sign Up to Test 16 Player Party Chats in Latest Firmware Update on PS4 Now
I tweeted about the chat transcription thing when it was first announced, but bears repeating: "Oh…. DO NOT LIKE! Are the chat transcripts stored? Are they exported? Are they anonymised? Are they sold or used for marketing? Are participants notified and given the chance to opt out?" This needs a lot more transparency from Sony, imho. Yes, my tinfoil hat is firmly installed 🤨
Re: Hands On: Tetris Effect Is a Borderline Spiritual Experience with PSVR
@get2sammyb ah, yeah, found it. Was expecting it to be listed as a demo along with the actual SKU. Instead it's its own SKU "Tetris® Effect: Weekend Trial Demo" 👍🏼
Re: Hands On: Tetris Effect Is a Borderline Spiritual Experience with PSVR
Thought we were meant to be getting a demo?
Re: God of War Director Suggests Sony First Party Devs Get Together for a Video, and Now We Want It
Sounds like a plan to me, but can we get them to beat up Sony about cross-platform while they're at it?
Re: July PlayStation Plus Games Announced
Wow, decent Vita game (Zero Escape) for the first time in ages! Heavy Rain also sounds good...
Re: Guide: Why Doesn't Sony Allow Cross-Play on PS4?
I'll happily let them keep the block on cross-play, I can understand the business reasons for that, even if it is a PITA for many gamers. But blocking users from using the same account on different platforms is not helping Sony in the slightest and is a blatant abuse of power. They need to back down on this.
One slight gripe against Epic: they should have made it VERY clear when linking your account to a PSN ID what effect this would have. I think a lot of people would not have done so had they known.
Re: Ooh La La! Hopefully Space Channel 5 VR Comes to PSVR
I'll buy this in a second if it happens. Rez Infinite is stunning on PSVR, I'd love to see Cosmic Smash, too, if they're working their way through Dreamcast titles for VR conversion. Sparc and, to an extent Superhot, have both proven the format works
Re: Feature: The 10 Best PlayStation VR Games So Far
No Polybius? Seriously? 😳
Re: You Can Take Gran Turismo Sport's PS4 Demo for a Spin Now
Really disappointed that they've disabled the PSVR feature for the demo
Re: Your PS4 Trophies Will Now Sync Lightning Fast
It's now noticeably quicker on Vita, too...