Comments 1,155

Re: Talking Point: PS6 In 2027 - How Do You Feel About Sony's Next-Gen Console?

RoomWithaMoose

I'm pretty close to being done buying consoles. I already expected PS5 to be my last PlayStation, and none of these murmurs have changed that. Processing the whites with the colors doesn't sound as exciting as AMD hoped it would.

Though that's not really a failure on Sony's part so much as a decision I made a few years ago. Switch 2 will probably be my last Nintendo console (...maybe), and I'm waiting to see if I'll finally buy a Series as my last Xbox or skip that generation and grab whatever's next. This is just my trajectory as a gamer. I'd rather buy some retro all-in-ones and work through my endless backlog while getting the occasional old cartridge. And also just...spend a fraction of the money on video games and instead do more things.

Anyhoo, as for it being too early, I don't reckon. I think people need to remember the thing hasn't really been announced yet; y'all will probably feel like it's time for a new console once it's 2027. Apropos the PS5 feeling like it has the lineup of an infant console, that's because Sony's contemporary support sucks. Half of us have been saying this since before the 5 launched, and giving the 5 another 2-3 years as their premier hardware isn't going to change that.

Re: Lumines Arise's Free Demo Is Back for a Limited Time on PS5

RoomWithaMoose

I was super excited for this, since I loved Tetris Effect. Then I played the demo and realized it was just Tetris Effect but Lumines. I've loved Tetris since well before Effect. I've never cared about Lumines, and can't really wrap my brain around it without building a new network of synapses. Now I'm not excited for this, but got back into playing Tetris Effect recently.

And that's the chronological brain failure I had the first time this demo came about. Suffice to say, Humanity 2 please!

Re: PS6 Release Date Touted for 2027, Cheaper But Less Powerful Than Next Xbox

RoomWithaMoose

@StitchJones I'm just saying the console has a s***ton of games despite being a commercial failure with a parent company constantly pissing the bed. There's nothing 'fanboy' about that. That's just reality. If you can't find stuff to play on the thing, that's your fault. If there's really NOTHING there for you, you probably either don't play many games or just default to buying everything on the PlayStation/PC. Neither of which are the Series' fault. You should probably just sell your Series, at that point, instead of waiting for it to randomly get some exclusive that justifies your purchase during a time where Microsoft is deemphasizing exclusives.

If all that sounds like fanboy talk to you, you really don't know what you're talking about.

Re: PS6 Release Date Touted for 2027, Cheaper But Less Powerful Than Next Xbox

RoomWithaMoose

@StitchJones It's frankly embarrassing how many people on PS, PX, and NL are feuding fanboys that think everyone MUST be a fanboy and MUST be segregated to their respective site.

I'm on PushSquare for PlayStation news because I have a PS5 and want news for it. I do not think PlayStation is winning some holy war against the competition; it's just another company trying to secure my money. And while I think Xbox has been receiving way too much hate despite putting out a fairly equitable product to Sony, I actually never upgraded my One X, and hence don't care too much about every minute Xbox news story.

My comment didn't even imply any preference between Sony, Microsoft, and Nintendo. I just said, in general, I'm very confused by comments like yours which imply a modern console is collecting dust. If you can't find things to play on any of these consoles, that's a you problem.

Re: Aug 2025 USA Sales: Massive Month for Single Player Games, PS5 Can't Catch Switch 2

RoomWithaMoose

@SBBuds I mean, the Switch/Switch 2 couldn't really be made and sold at a decent price at the same time the latest high-end consoles were released. Their offset-generation is an essential aspect of their existence.

Ignoring that, though, and pretending that all the generation's consoles could've launched at the same time, with their normal prices and launch line-ups: Then...yeah...

I mean, the Switch's demand is based on a lot more than there being no immediate console launches near its release. It would absolutely have sold better than the Series line, and it and the PS5 would likely be going back-and-forth on better sales numbers. Even looking at all of their respective launch line ups, Mario Kart, Donkey Kong, Pokemon Z-A, Air Riders, Metroid, and a spin-off to a Zelda game that would've have even been out at the time would keep interest in the console extremely high. Honestly, that line-up would've probably caught more of the public consciousness than Returnal, Rift Apart, and whatever Xbox had (I don't feel like checking).

Heck, in this hypothetical where the Switch 2 has magical future technology and game developers haven't really been designing for high-end PS5-level performance, it would also be getting more 3rd-party games. Or does that break the pre-established rules of the hypothetical? Otherwise, Switch 2 gets future multiplat games as exclusives, and the best version of Cyberpunk somehow... You know what, maybe this whole thing doesn't make sense...

I'm just going to end on an addendum to my first paragraph: the Switch 2 exists specifically as a console released years after the competition, launched at a strategic time when Nintendo had a good software line-up ready, interest in competition was mild, and production costs could be kept lower (until some orange guy ruined the supply chain). There's not much point considering a hypothetical, because there's not much you could logically conclude from it. It's not what happened, and if it did happen, everything could be different. It holds little relevance to any discussion about actual sales numbers.

Re: People Don't Buy Anywhere Near As Many Games As You Think

RoomWithaMoose

@Milt To be fair, it's not like every gamer from the NES through PS2 eras were constantly buying new games. Kids today still playing Minecraft all the time isn't really different from kids from yester-year predominantly playing Tony Hawk or Mario Kart 64 or Sonic the Hedgehog and nothing else well into the release of a successor console.

I knew a lot of people still rocking a SNES well into the N64 era, and many more still on PS2 in the midst of 360 dominance, AND several more that stopped at the 360 and haven't gotten anything new to this day.

Re: People Don't Buy Anywhere Near As Many Games As You Think

RoomWithaMoose

@SBBuds I feel like there's a decent implication here that GamePass/PS+ are actually a better video game delivery model than full-price releases. Not that I really think this survey means much of anything, and ergo that claim has little weight outside of this very specific data.

But still, if the majority of people do only buy 2 full priced games a year — spending $140. It would make business sense to try to convince them to to spend around double that much distributed at a monthly rate so that they can experience every new game they care to indefinitely. So, ya know, the business makes double the money.

Which does ignore that supporting a sub service might be more costly than developing a few expensive games — which the article seems to imply is the correct business model given this data. But still, there's opportunity there to make a lot more money off of subs than full-price releases, if things are budgeted correctly and this data was good data.

Re: People Don't Buy Anywhere Near As Many Games As You Think

RoomWithaMoose

@JoeNobody "statistics is fake math. Having 20 people do a survey and then multiplying by the population is not real, it's not an honest answer and it's not helping the industry."

Woah. Someone who actually understands the fallacy of bad stats and thinks critically about the methodology? You, sir, do not belong on the internet.

Re: People Don't Buy Anywhere Near As Many Games As You Think

RoomWithaMoose

I wouldn't agree that the call for shorter, cheaper software should be dismissed on the basis that few people regularly buy games. I don't even think anyone who says that argues that the end goal is more games. It's more about alleviating the workload of developers, putting publishers in a better position to experiment, mitigating the rising costs being passed onto the consumer, and giving gamers games that actually respect their time.

I guess if we're just talking about PlayStation specifically, maybe. But then what are we saying? We want PlayStation to put out fewer games with ungodly budgets and 100+ hours of content? Just in general, I would be more interested in buying an Astro Bot than a Ghost of Yotei on their cost and content merits alone. If I can get three Astro Bots a year instead of one Ghost of Yotei, I would honestly prefer that. I don't need one Astro a month, but just something a little more packed than two Yoteis a year.

Re: 'Told You So': Ex-FTC Chair Lina Khan Is Having the Last Laugh Over Xbox's Activision Acquisition

RoomWithaMoose

@AhmadSumadi That's just human nature. Tribe mentality, and what not. If it's not over video game consoles, it's sports teams, political figures, religion,etc.,etc. I myself am not beyond the behavior: I'll always take Android over iOS, Toaster Strudel over Poptarts, normal honey over Hot Honey — the examples are endless.

I think the important thing is to understand the difference between fun feuding and obsessive competition. And, as you implied, that these entities are almost always indifferent to their supporters, so their supporters shouldn't invest too much of themselves in something so unrequited.

Re: Video: These 20 Games Have the Best Graphics on PS5

RoomWithaMoose

@Oram77 Mm, let me see, I could've sworn I wrote come concise analysis of it years ago. Maybe it was here, or for my personal rec — HERE IT IS!

"Midway through Forbidden West’s overabundant campaign, we learn the fate of one of the key perpetrators of the world’s apocalypse. After sequestering themselves to a self-aggrandizing underground bunker, abuses in genetic mortality augmentation have left them immortal and grotesque. Excessive cellular multiplication dehumanized their body into a bloated mass of incongruous matter. We never actually lay eyes on this amorphous humanoid. But, one might imagine that if we did, it would bare more than a striking resemblance to Horizon Forbidden West. The result of masturbatory self-indulgence and unbridled, imprudent design choices, Forbidden West is a bloated slog of a game. Featuring level design more concerned with scale rather than substance, and stuffed with egregiously eclectic action design. Its design given no particular direction besides, “AAA.” Taking place in a leviathan sandbox, made erroneously enormous simply because it could be. Hosting traversal options ripped from contemporaries and combat derivative of any other open-world, big budget, quota-checking game. Horizon Forbidden West is an exemplary case of the ailments facing the modern gaming industry. All its ambition lies in gorging itself with as many marketable attributes as possible with nary a thought given to their implementation."

It's kinda a lot of fluff. But it still pretty accurately describes my feelings about the game.

Re: Halo: Combat Evolved Remake Could Be the Final Frontier for Xbox on PS5

RoomWithaMoose

@Simu001 The big issue with those were the Xbox One and Series. Many of gaming's biggest franchises underperformed on the Wii U just to go on to sell incredibly well on the Switch. Just look at Mario Kart 8 vs. Deluxe.

As long as the game/marketing aren't bungled, a new Halo — remake or otherwise — that isn't shackled to a failing console will sell plenty.

Re: Sports Games Rule PS Store in September, Sweeping Silksong and Borderlands 4 Aside on PS5

RoomWithaMoose

Yeah, a lot of us hardcores just don't understand how big gaming as a whole is. Some of the biggest releases in our circles can be thought of as niche when looking at the big picture.

Also, remember all that Switch 2 hate and calls for boycotting, and a perfectly good rival racer from a huge IP like Sonic isn't even coming close to those Mario Kart World figures. Also wish the Internet would understand how actually small of a voice it has.

Re: Oh No! Sony Reveals Stunning PlayStation Themed Magic: The Gathering Trading Cards

RoomWithaMoose

@get2sammyb I just don't like the mentality that they're justified not making another entry in a series because it historically wasn't a commercial success.

It's a failure of marketing more than anything. It's not the player base's fault for not buying it. It's the company's fault for not figuring out how to make it appealing. There's always an opportunity to turn something niche or obscure into a success. Just look at Souls. Or Yakuza.

If there's a market for Super Smash Bros., there's a market for PlayStation All-Stars. I don't see why a traditional PlayStation fighter would sell any better on its traditional merits alone. And while Marvel definitely has more inherit market appeal, I'd be kinda surprised if Tokon is significantly more successful than All-Stars was. If it is a smashing success, all that tells me is Sony's fanbase can be responsive to a fighting game with the right marketing and pre-release engagement.

Re: Seriously, What's the Catch with Ananta? Free PS5 Open Worlder Looks Mental in Uncut Gameplay

RoomWithaMoose

Probably a 'jack of all trades, master of none' situation. On foot combat looks fine. Car physics looks serviceable, but nothing too visceral. Aiming looks stifled and kinda annoying — gunplay in general doesn't look too special.

And the level design on display is: random battle, way too long on-rails section, and Shenmue-like action. Which...maybe it's just me, but that's not too exciting of a prospect there.