Comments 1,928

Re: 'AI Can Help Our Team Get to the Right Answers Faster': Tomb Raider PS5's Controversy Explained

RoomWithaMoose

How exactly is this more effective than making a quick placeholder? The team uses less of their imagination for affirmation?

This sounds like an innocent enough use of the tech. But I think in the gaming space people are narrow focused on what AI means for artistic endeavors. Don't forget, people, pollution, worker's rights, fabricated reality,etc. There's MANY more downsides to AI than just slop. And I'd argue it holistically isn't worth encouraging.

Re: Astro Bot's Little Legs Carry It Back into Japan's Sales Charts

RoomWithaMoose

@Exerion76 The aversion to Rareware's titles definitely adds to my hypothesis. Also can think about if you like Spyro or Crash more.

I certainly see how Odyssey and Bananza can be disappointing for someone looking for legitimately engaging platforming. I don't know that I'd consider Bananza a platformer in the first place. Their strength lies in exploration, action design (what the characters can do), symbiosis with action and level design (how the characters can interact with the world), theming/context, and pacing. That's how they engage the player. But for pure platforming, yeah the Galaxys and Astro have better design.

Personally, I'm a big fan of both. Banjo-Kazooie is my favorite platformer ever, but I likewise think Galaxy 2 has the best platforming design ever. Moment-to-moment play is better in a linear platformer, but exploration-based titles tend to be more holistically engaging for me.

Re: Round Up: All the PS5 Reveals from the Nintendo Direct for June 2026

RoomWithaMoose

@somnambulance Personally, I was just so satisfied with Bananza, I'm not pressed for another Mario game anytime soon. Ditto for platformers in general; I want all of Nintendo's weirdest s*** first (Sin & Punishment 2 remake, you cowards!)

There was a rumor that Nintendo's working on a new Wario game, though. The leaker said there's 50/50 odds it's WareWare or Wario Land-adjacent. Since all rumors seem to be true these days, and the leaker explicitly said it won't be at today's Direct, maybe something will be announced soon to soothe your platforming needs.

Re: Ex-PS5 Exclusive Stellar Blade Will Let You Goon on the Go with Switch 2 Port

RoomWithaMoose

@KawakiisaFraud I have no idea how Nintendo is trying to become PlayStation, nor do I understand why Phantom Blade Zero — or Chinese games in general — would be a measure of success.

The Nintendo Switch was more successful than the PS5. Maybe the Switch 2 won't manage to keep that momentum going, but both your assertions seem to imply a different history than what happened.

Re: Ex-PS5 Exclusive Stellar Blade Will Let You Goon on the Go with Switch 2 Port

RoomWithaMoose

@DennisReynolds Microsoft have just said they're reevaluating their approach for Helix. It's still coming out next year (for now), but that's because they need it.

Sony is in a much better position where they should be able to run with the PS5 for a few more years. But that also puts them at risk of becoming old news. Maybe they're just going forward with the 6, anyway. But I think it makes a lot more sense to hold it off as long as possible and not have to compromise anything like it sounds like Microsoft will.

After all, there's the very real possibility that if they launched a new console at $800-1200, it would fail to even usurp the 5. So what would be the point?

Re: Ex-PS5 Exclusive Stellar Blade Will Let You Goon on the Go with Switch 2 Port

RoomWithaMoose

@DennisReynolds I don't think you're appreciating how long it might take to get the PS6. Or how advantageous that could be for Nintendo. That the PS5 is an aged console with little room to grow is exactly the problem.

Also don't think you appreciate how slowing technological gains, senior competition, proven success, and burgeoning portable PC markets makes the Switch 2 multiplat push very different from the Switch's. I'm sure the S2 will eventually lose most AAA support like the Switch did, but that might be several years away. For now, the amount of day-and-dates ain't nothing.

I prefaced my whole argument by saying we need to see how the market reacts to the new prices. PS5's sales might've just fell off a cliff (don't think we've seen the US' results yet). Switch 2's might in September, but I feel like if $450 wasn't killing it $500 won't. Maybe PS5 will recover, but it seems Sony isn't even expecting that. So sales will probably stay pretty low untill GTA; we'll see how many fans have waited through all these price hikes to buy a console that can play it.

Re: Round Up: All the PS5 Reveals from the Nintendo Direct for June 2026

RoomWithaMoose

@somnambulance I agree and disagree. Nothing that blew my mind. But there were a lot of 3rd-party games I've been wanting on Switch, Xenoblade looked awesome, I appreciated the updates on FE and RHG, and I'm optimistic Sports Resort will end up a lot better than its predecessor.

If their one more thing wasn't an Ocarina remake (cool, but not that cool), I probably would've wholeheartedly loved it.

Re: Ex-PS5 Exclusive Stellar Blade Will Let You Goon on the Go with Switch 2 Port

RoomWithaMoose

@DennisReynolds I mean, the S2 is the fastest selling console ever. And it looks like the PS5 is slowing down at a much faster rate.

Maybe GTA will make that all moot. But it seems pertinent that GTA seems to be the only thing expected to significantly increase the PS5's sales in the foreseeable future.

EDIT: I also hope everyone understands that I give zero s*** which console sells better. Xbox can become dominant tomorrow onwards for all I care. I'm just putting on my analyst hat, and Nintendo's fortunes seem the most promising at the moment. IF that $500 price doesn't ruin it for them, as I keep reiterating.

Re: Ex-PS5 Exclusive Stellar Blade Will Let You Goon on the Go with Switch 2 Port

RoomWithaMoose

@johnedwin We'll see how the price increase works out for both consoles.

But, I mean...it does kinda look like Nintendo is close to dominating the console gaming space. And the compute crisis is really f***ing over Microsoft and Sony, forcing them to refocus efforts on their current systems rather than get momentum going for the next (if the $500 price doesn't kill S2 sales, and there's not another increase, I'd say Nintendo gains the most from the whole thing).

And despite the befuddlement seen in response to your comment, there was pretty clear messaging during this Direct that the Switch 2 isn't going to miss out on big games going forward. Stellar Blade, the big PlayStation exclusive of yesteryear, coming Switch-ward is pretty emblematic of that. Metal Gear and Tomb Raider having a presence at a Nintendo event is likewise noteworthy. And Spyro was just announced, coming to S2 day and date. Day and date for Kingdom Hearts 4, as well.

Now, is Sony "on the defensive"? I definitely wouldn't put it that way. But the PS5 certainly feels as risk of losing a lot of future market share to the Switch 2. And without a PS6 in the near future, Sony might not have much to counter with.

Re: Whoops! Xbox Accidentally Uploads Gears of War PS5 Trailer

RoomWithaMoose

I have zero clue what's so hard to grasp about this. They were all in on going multiplat. There was a change in leadership. Now they want to reemphasize exclusivity in an attempt to revitalize their hardware.

Will it pay off? I dunno. Was going multiplat a good move in the first place? Probably not, but, to be fair, it's not like exclusives were gaining them much traction before.

I don't see why we should act surprised by this. Like, yeah, of course they WERE planning on bringing E-Day to PlayStation. But if they felt they needed an exclusive this year to exemplify their change in strategy, there really was no other choice besides Gears.

What confuses me is why so many PlayStation fans are seemingly taking it personally...

Re: Poll: Who Had the Best Not-E3 Livestream This Week?

RoomWithaMoose

I cared more about Spyro and Clockwork than anything at the SoP or SGF, so I guess Xbox wins.

GoW was probably the best Sony had, and it's pretty tied with GoWE-Day for 'solid looking game from a series I'm tired of not doing enough to not seem tired.' SGF was mostly a bunch of generic looking games that I'm sure will just come and go. Kinda a problem with all three, really, but I suppose the generic Dishonored-likes caught my eye more than the rest. So...Xbox wins again...?

I dunno. Nothing really has me too excited as of yet. So it's hard to definitively declare a winner when I felt the same indifference throughout.

Re: Reaction: Some PS5 Fans Think SGF Showed Sony Losing Its Grip on Third-Parties

RoomWithaMoose

I've literally never put any thought into this. Back in the day, I didn't see Ubisoft announcing an AssCreed game during their s*** conference as a slight to either Sony or Microsoft. Nor did I think Legends Retold's announcement at the SoP was a slight against Nintendo.

I think companies just announce s*** whenever's convenient. Maybe Sony didn't have a lot of space in their SoP because they wanted big time slots for GoW and Wolverine. Maybe Geoff just gave them a better offer. Maybe 3rd-parties didn't want to immediately associate their game with PS5 and risk subconsciously alienating other gamers at the start of their marketing campaigns. None of which is indicative of souring relationships. Sony can't announce everything...

People really like jumping to conclusions.

Re: Hands On: Marathon's New Season Is Impressive, But Probably Not Enough

RoomWithaMoose

@Gazray Sounds better than the playtest tutorial. Literally nothing happened when I tried it. LITERALLY NOTHING.

I killed a couple fodder NPCs, but really just ran to three waypoints then extracted. Nothing happened in the second "round" either. I think I killed one person in the third. Then, in the fourth, I was killed almost immediately before doing anything.

Suffice to say, very bad first impression.

Re: Reaction: Leaks Robbed State of Play of Its Biggest Surprise, But Show Still Spotlighted Many PS5 Games I'll Buy

RoomWithaMoose

@glennthefrog I think another element of the disconnect is just what people expect out of these things.

I don't really care about updates, trailers, or specific release dates. Wolverine being at this event meant literally nothing to me, whereas others loved it. If one just wants to see new marketing for stuff we already knew about, it was a great show. If one wants surprises and announcements, there really wasn't too much.

There was still some stuff. And, to be fair, GoW was a big announcement, it just didn't do much for me personally. But I essentially came away without any new games to look forward to. So, to me, kinda was a waste of time.

Re: 'We Have Many More Stories to Tell with Kratos': Sony Confirms New Games with God of War's Protagonist

RoomWithaMoose

@UltimateOtaku91 Completely disagree with your 'free pass' theory. Nintendo and Microsoft get a ton of s*** for reusing IPs without reinvention. The New Super Mario Bros. sub-series continues to be mocked to this day. And I'm a huge Halo fan, but have been bored to death of it since Halo 4 (and I actually like Halo 4).

The problem with comparing company to company or IP to IP is that franchise fatigue really depends on a lot, and is subjective first and foremost. Skyward Sword was treated like another boring, tired formula when it launched, but for BotW to boldly reinvigorate the entire franchise. Depending on the year and circumstance, a new entry in an IP might be welcomed or ridiculed.

Re: 'We Have Many More Stories to Tell with Kratos': Sony Confirms New Games with God of War's Protagonist

RoomWithaMoose

@get2sammyb Pretty sure they do. Nintendo using 40+ year old IP as their main franchises is, like, the goto criticism for Nintendo s***-talking.

But, also, Mario and Zelda are weird IP with a multitude of games only tangentially related to each other. Ocarina of Time, Wind Waker, and Breath of the Wild are all massively different games with different mechanics, art styles, settings, and characters, for instance. God of War has seen one reinvention, with all the games before and after falling into a well-defined group. So one would expect far greater creative stagnation from GoW than Nintendo's offerings.

Also, I think the big sentiments in these comments are Sony should make other things (a precedent they set for themselves, but also Nintendo actively works on 20-30 IPs vs. Sony's current...5, or something) and Kratos specifically doesn't need to be explored further.