Comments 1,517

Re: PickMon Drama Explodes as Pokémon, Palworld Clone Vanishes from Social Media

RoomWithaMoose

@Nei Yes, very clever. Pokopia is similar to Builders. No one has pointed that out, and everyone is surprised the same developers made similar games with two different IPs. Given that neither play like Dragon Quest nor Pokemon, not too sure how that's relevant. But yes, good thing to point out...

Pokemon is certainly inspired by Dragon Quest V. I never disputed that. But it's disingenuous to act like Pokemon is a DQ ripoff; you might as well say every JRPG is. They looked at this little, insignificant mechanic in DQV and thought, 'could we expand on that and make an entire game around it?' They did. To the effect that Pokemon was quite unlike anything else at the time.

Does that mean that Pokemon should have exclusive rights to 'catching a monster in a monster ball'? Probably not. But the whole Dragon Quest angle is a really senseless place to start that argument.

Re: PickMon Drama Explodes as Pokémon, Palworld Clone Vanishes from Social Media

RoomWithaMoose

@Nei Always feels like this is the argument of people that haven't played Dragon Quest V, Pokemon, and/or Palworld.

You don't even really 'catch' monsters in DQV, they can just randomly join you after buying an arbitrary item at some point in the game. The whole idea of raising and evolving them is non-existent.

I think Pokemon's lawsuit against Pocketpair is a tad ridiculous, and I wouldn't be surprised at all if they lose it. But your defense of Palworld should come from saying they didn't blatantly copy Pokemon, not that Pokemon blatantly copied Dragon Quest/SMT. The former is an admission that Palworld IS a blatant copy, when it really isn't. And ignoring everything about Pokemon that was unique at the time is extremely reductive.

Also, it's plainly obvious Pokemon didn't steal the concept of 'cartoon bat' from DQ. It's likewise obvious Lucario is in Palworld. Nintendo isn't even suing about that, though, so there's little reason to debate it.

Re: Round Up: Crimson Desert Reviews Are a Major Disappointment

RoomWithaMoose

@KundaliniRising333 I'm not upset at you for being excited for this game. Looks like it still has plenty of redeeming qualities; I hope you enjoy it.

I was criticizing your criticism of reviews of the game. If you're excited to play the game, why are you on here arguing with people about it? Just wait until tomorrow and play it. Doing this isn't going to make your experience with the game any better.

Re: Round Up: Crimson Desert Reviews Are a Major Disappointment

RoomWithaMoose

@DennisReynolds Based on expectations, yeah it's disappointing.

I'm not really going to defend how the article presents this. I haven't really appreciated a lot of headlines lately... However, 'disappointing' isn't synonymous with 'bad.' I thought the recent Metroid Prime 4 was a decent enough game, but it was a MASSIVE disappointment for me.

Re: Round Up: Crimson Desert Reviews Are a Major Disappointment

RoomWithaMoose

@DennisReynolds People like it, others don't. Collectively, the reception is positive, but it's undoubtedly not the industry-breaking, generational release it was being hyped up as.

If you think you'll enjoy it, you probably will. But these reviews aren't indicative of you having a flawless, exceptional time.

Also worth noting that a lot of reviews, positive and negative, cite an acute lack of polish. I'm not reading through them extensively, so maybe they mean from a purely design perspective, but that doesn't bode well for the PS5 version otherwise.

Re: Starfield Finally Lands on PS5 in April with New DLC and Huge Updates

RoomWithaMoose

@psmr Doing a stupid because someone else did a stupid doesn't make said stupid any less stupid.

More importantly, though, the negative reception of Starfield was not primarily a response to desperate fanboys pre-appraising it. It was a disappointing game that disappointed a lot of people. The vitriol seems so harsh because everyone was hoping for better and it didn't deliver. Simple as that.

Loud fanboys are NEVER the crux of the discourse.

Re: Crimson Desert PS5 Trophies Leak, and They're Basically Nonsensical

RoomWithaMoose

@lazarus11 They locked physical copies. One would presume they all shipped with the street date lock, otherwise the lock wouldn't really do anything. The implication there being you would have to download an update for your disc to lock the game; people could hypothetically just not download the update and access the full game, then.

Downloads are already all auto-locked until launch day regardless of pre-loads. I would know, 80% of my pre-orders are downloaded a week before launch and I can't open any of them without passing a digital access check.

Which is all to say: this Korean guy probably didn't show real PS5 footage. It was only removed because either he figured he couldn't lie about it after the physical copy lock news or Pearl Abyss marketing didn't want his videos to obfuscate their marketing efforts.

Re: Fear Not, Collectors, PS5's Star Wars: Galactic Racer Is Getting a Physical Release

RoomWithaMoose

@Balaam_ This is the ownership argument, indeed.

Although, to play devil's advocate:
You don't own software...ever. Buy physical or digital, and you're just licensing access to software from said software's legal owner. You own a physical device with software data burned onto it if you buy physical, but that's it. Practically no different from buying digital and storing that data on a hard drive. Either way, you own a hard copy of the data.

This is important, because your license to play a physical game can be revoked just like your license to play digital. Because you don't own anything. Crimson Desert's street date enforcement should be all the evidence you need of that — nothing technologically stopping a company from saying one day, "nope, all physical copies of 'BLANK' won't work after this update."

Do I think any company would ever do that? No, but I also don't think any company's going to revoke your digital purchases aside from perma-bans for braking the user agreement. Should revoking access to purchases after a perma-ban even be legal? Probably not, and this is where I think the conversation should be.

The big difference between owning a HDD with game data and a Blu-ray with game data is the latter doesn't need account authorization to work. Maybe...digital shouldn't either. Maybe, once we buy a game, physical or digital, it should be our prerogative to do what we want with that data. Be it ripping disc data, burning digital data onto a disc, storing data on any hard storage, and playing if off of any hard storage.

THAT is true ownership.

Re: Sonic Racing: CrossWorlds' Character Roster Getting Even Crazier with More Free PS5, PS4 Updates

RoomWithaMoose

I like that they're actual SEGA characters this time. Probably didn't need two Yakuza reps. But this roster is all over the f***in' place, so why even scrutinize the nitty gritty.

Should've had ball-form Red, though. Weird anthropomorphic movie Angry Birds are — I'm going to assume for no good reason — why the franchise is dead. At the very least, it turns fairly charming li'l guys into generic, 'whatever' cartoon birds.

Re: Crimson Desert PS5 Trophies Leak, and They're Basically Nonsensical

RoomWithaMoose

Anyone else see Digital Foundry's '4 Hours In...' PS5 Pro preview? Anyone else think it looked significantly worse than their promotional videos, and doesn't hold a candle to Yotei?

Scale was impressive. Varied and meticulous world details were impressive. Early-game traversal is ripped straight out of Zelda. DF's preview kinda sucked ("look how effortlessly you can jump off a horse," "it's crazy how enemy AI can climb houses.")

Re: Crimson Desert's Mandatory PS5 Update Sparks Debate About Games Which Break Street Date

RoomWithaMoose

Doesn't the day 1 patch basically make most physical copies without downloads incomplete? And just...updates in general.

If you wanna preserve games, download the most up-to-date version onto an external hard drive. Discs have been ill-equipped to preserve games for over a decade now; they're mostly just collector's items for people that don't trust digital in a digital world (a controversial statement, I'm sure). To put it bluntly: there's a reason companies don't store all their data on a bunch of Blu-rays.

And, even considering all that, every subsequent issue of physical copies will probably have this pre-downloaded. So there ya go.

Re: 'Imagine Being Such a Loser': We've Hit Rock Bottom with Website Dedicated to 'Failing' Games

RoomWithaMoose

At a certain point, I just get tired of both sides of this conversation. Spirited analysis is good fun, but no one should deeply care if games sink or swim besides active players.

If you want a game you've no intention of playing to fail, do something else. If you want a game you've nary an intention of playing to succeed...maybe play that game and help it out. No one's gaining anything from these debates, and it does little if anything to actually sway a game's chances. Either way you think, you're better off waiting to see what happens than spitting vitriol into the void.

Re: Fastidiously Multiformat Square Enix Skips PS5 with Yet Another Game

RoomWithaMoose

@Cloud34156 Maybe they gave ports of Bravely Default HD and Octopath Traveller zero marketing budget, and it generally takes longer to get PlayStation certification but they didn't see a need in delaying other console ports to have universal launches for these low-selling games.

Maybe people should calm down about this game they probably don't care about in the first place that will likely come to PlayStation within a month...

Re: Fastidiously Multiformat Square Enix Skips PS5 with Yet Another Game

RoomWithaMoose

This article reads so spitefully. Especially with this unfounded speculation that Microsoft sought out a not-actually-exclusive deal just to spite Sony, I guess? Like, why would Microsoft go out of their way to get a Switch exclusive remake of a 3DS game out on their console before PlayStation? As though any of their users would give a s***.

Re: Step Aside PS Portal! The Best Way to Use PS5 Remote Play Is Getting Better

RoomWithaMoose

@Andy22385 That's splitting hairs, though. If someone wants a handheld with the Dualsense form factor, it's a sensible purchase. But it's not like other options are massive downgrades.

It's like, if Netflix released a custom OS tablet that only streamed Netflix. Say it was somehow the best official way to stream and browse Netflix; I could see Netflix enthusiasts being really into it, but no one else would be impressed when their phone or tv app works just fine.

Re: Step Aside PS Portal! The Best Way to Use PS5 Remote Play Is Getting Better

RoomWithaMoose

@Andy22385 That's not easy?

For one, you could get a grip for your phone for cheaper than the Portal. So that's a comparable handheld option.

Me personally, I remote play onto the designated living room tablet, if I'm ever inclined. That tablet has a case with a built-in stand (makes propping up really easy) and is the second saved device on my Dualsense (switching is as easy as holding a face button while turning on the Dualsense). A very easy, not fumble-worthy process. I would probably play this way a lot more if I didn't just default to the Switch for any off-TV shenanigans.

Re: PS Plus Premium Has Given You Just 1 Classic PlayStation Game a Month for Over Half a Year Now

RoomWithaMoose

@Slayer25c Me? Well, I wasn't referring to myself in that response, but yeah. I cry about old games I can't currently play all the time.

Do you not like old games? Honestly a shame if you don't; a lot of them still hold up.

Streaming is a fine feature. I was just pointing out that if someone subbed to Premium specifically for old ass games rather than streaming, I reckon they're pretty justified in crying over the offerings.

Re: 'I Need a Union Contract to Feel Safe': Broken Hearted Mega Man Voice Actor Won't Star in New PS5, PS4 Game

RoomWithaMoose

@CielloArc Read about it for 10 minutes. I guess you can say SAG-AFTRA's pressures on actors and companies is a little asinine. But, at the same time, I don't know how else it could function. If actors do non-union work, they might as well not be in a union. If companies have a massive pool of non-union workers, they wouldn't employ the union at all. To try and force actors to stay in-union and companies to commit to that union fully seems the only feasible way to ensure there's a powerful union with any pull in the industry.

Given that this all started with SAG-AFTRA pushing for protections in light of AI developments really doesn't paint them as the bad guy at all. And, for MiHoYo specifically, the only real ethical excuse they have for not signing the contract is saying they're a Chinese company that already adheres to their country's applicable protections. Anything else, and MiHoYo is definitely the bad guy.

Even though I didn't read up on it much at all, I'm guessing the anti-SAG-AFTRA stuff comes from accusations of corruption or internal bullying, the idea that they dismiss MiHoYo's Chinese-affiliated protections specifically because they want MiHoYo money, and/or presumable incompetence concerning international government protections. Do let me know if I'm missing more, but in regards to these:

Corruption sucks, but if it's still functioning as intended, I can't fault the organization over it.

Bullying sucks, but that's just a moral failure to enforce the necessary pull the union needs to be relevant.

MiHoYo money is good for the actors it represents, so wanting MiHoYo money can be seen as ethically justified.

I'm no professional on internationally-sourced labor, but I would imagine that if MiHoYo is using American actors, it would need some level of compliance with American labor laws. Even if they aren't an American company, they kinda are by proxy if they're hiring workers in America (again, not a professional on this ). For that American labor, Chinese labor laws are irrelevant and likely doesn't protect them in any way. I'm not really sure why MiHoYo couldn't comply with American union contracts and Chinese labor laws simultaneously, or petition SAG-AFTRA for a contract that adheres to the union's guidelines about AI without following any other demands that wouldn't be logically feasible for a Chinese company to comply with. I guess maybe that's where the presumable, presumably condemned SAG-AFTRA bullying could come in — I dunno.

I guess in conclusion, I'm still not really seeing how SAG-AFTRA is the bad guy. At most, they are being needlessly aggressive with a foreign employer about prerequisites outside of said employer's hands (although, if I was understanding correctly, the current strife between MiHoYo and their english VAs isn't really a full SAG-AFTRA-approved strike. I'm assuming I'm missing context there, though). But that this all comes down to wanting to protect voice actors against AI facsimiles, still seems like they're generally in the right.

Re: Step Aside PS Portal! The Best Way to Use PS5 Remote Play Is Getting Better

RoomWithaMoose

@LogicStrikesAgain @UltimateOtaku91 Fair enough points. I actually thought you could cloud stream in the official app, but I wouldn't really know.

Although I should've clarified that I'm not saying the Portal isn't a worthwhile device. Just that any amount of fanaticism its seemingly garnered is odd to me given it could be argued as a glorified remote play tablet with a special grip. Completely fine it is that, and completely fine people like that. Some people just talk like it's one of the greatest peripherals, which is weird praise in my eyes.