Comments 1,928

Re: Xbox Fans Flock to Online Suggestions Box to Tell Microsoft to Keep Games Off PS5

RoomWithaMoose

@LogicStrikesAgain From a business perspective, I get it. It might make sense for PlayStation to go exclusive and Xbox to stay multiplat. I especially think the Acti-Blizz deal kinda forces Microsoft to globally launch a lot of its games.

But, from a fan perspective, there's no reason to praise one move while mocking another. Generally speaking, gamers should either be pro-exclusive or anti-exclusive, and the circumstance or companies implicated therein should not change that. I'll accept someone being self serving — i.e., "I like only having a PlayStation, but also like playing Xbox games. So I hope Xbox doesn't go exclusive." But that's the only counter sentiment I would allow much grace here.

And you're right about fanboys. But, honestly, if I didn't get worked up over fanboy's comments, I probably wouldn't be posting on gamer sites in the first place.

Re: Xbox Fans Flock to Online Suggestions Box to Tell Microsoft to Keep Games Off PS5

RoomWithaMoose

@LogicStrikesAgain My comment wasn't directed at PlayStation fans en masse. It was directed at this recurring sentiment I see constantly on this website, both from writers and other users.

I'm also a PlayStation fan — and an Xbox fan. I don't care what either of their exclusive strategies are. But I'm tired of people gobbling up any of Sony/their fans insistence towards exclusives, while acting like Xbox doing the same is stupid. I can appreciate the situations are different, but the outlook on exclusivity should remain the same.

Re: Latest PS5 Lawsuit Claims Sony Could 'Double Dip' on Trump's Tariffs

RoomWithaMoose

Huh, it's almost like those tariffs were f***in' stupid and did absolutely nothing to enrich the American people. Nah, couldn't be.

I do feel like it should be the American government's responsibility to reimburse its people for its stupidity. But, certainly, it's not fair these companies get MORE money out of the whole thing. Even if they're basically victims all the same.

Re: 'Pretty Awesome, Huh?': Even the Father of Final Fantasy Can't Avoid AI Drama

RoomWithaMoose

@RobN Ehh, I'm a little torn there. I think the technology is much cooler than the output. I kinda feel nothing from modern AI art.

I liked it when it was dream-like and uncanny. Now it's just a s*** version of human art. Too proficient to be uniquely its own style, yet too well below an actual artist's standards to be impressive per se. Go watch King Gizzard and the Lizard Wizard's "Iron Lung" to see what I think the peak of AI art is. Also Angel Engine, I guess — but that would've still probably been better with actual artists.

And still, we can say it's cool, but the costs of that minute coolness is hardly worth it.

Re: 'Pretty Awesome, Huh?': Even the Father of Final Fantasy Can't Avoid AI Drama

RoomWithaMoose

@Boxmonkey That's a bad take. There are many provable reasons to dislike AI, especially in creative industries.

It's not a press conspiracy. And, even if it was, journalists being replaced by programmably bias AI IS inherently bad.

There's nothing manufactured about it, man. Don't think you're better than anyone else because you'd rather willingly bury your head in the sand...

Re: Gravity Rush 2 Fans Find a Way to Play Sony's Neglected PS4 Classic at 4K, 60fps

RoomWithaMoose

@MrPeanutbutterz I think the games' redeeming qualities made up for their failings. I absolutely adore them, but they definitely weren't masterfully designed.

Still, though, they were received well enough. I think the lack of success can just be blamed on how weird they were. Which was great for me personally, but not for marketability.

My counterargument is Sony should've never expected phenomenal numbers out of the IP in the first place. I don't think people appreciate how Nintendo keeps trying with Metroid despite it never comparing to their best selling games commercially. Fire Emblem is a great example of how it's never too late for a seemingly obtuse IP to become popular.

Re: 'Looks Like We Got Sucker Punched': Ghost of Yotei Fans Gutted Support Has Ended for Free Co-Op Mode

RoomWithaMoose

While it's a free update and players ergo weren't entitled to anything, I don't think there's anything wrong with being disappointed here. Many were likely hoping it would match — or even surpass — the support of its predecessor, and now it's set that it won't.

Obviously, it being the Internet, there's going to be a lot of dramatic takes and bad faith actors. But I think it's a bit of a disservice to actual fans of the mode to dismiss any complaints as worthless, crybaby antics.

Re: PS5's New Weekly Player Tracker Has Revealed Some Brutal Truths for Fans

RoomWithaMoose

@get2sammyb I mean, all this shows is all the games we assume people play the most frequently and consistently on PlayStation are indeed that. It really doesn't singlehandedly invalidate selling full priced games upfront with maybe a DLC pack or season pass.

Any Sony GaaS critics with a modicum of awareness about the industry knew these were what the numbers would look like. That the numbers are predominantly taken up by near-decade old games is exactly what we were all on about when Sony started this initiative well after the iron was hot. It was like buying Bitcoin in the 2020s — ya missed your chance, kid.

And no, sexed-up Overwatch clone with one of the biggest IPs in the world backing it breaking through does not prove there's still a ton of space for newcomers in the market. Arc Raiders probably took Helldivers spot from a year ago, which tells you two things: Arc probably won't be here for longer than this year, and Helldivers was exactly what Sony hoped for yet it couldn't reach close to Fortnite levels.

EDIT: Also, I just want to be clear that I don't think many people's issue was Sony wanting to make a GaaS. It's that they wanted to make 12.

Re: Forza Horizon 6 Is the Highest Rated Game of the Year, But Will Anything Beat It?

RoomWithaMoose

Not that it really matters, but probably not. Unless PlayStation or Nintendo are coming out with something generational to take advantage of the 1st-party up-scoring (Wolverine and Fire Emblem will be great, no doubt, but I bet both will get some 5s or 6s to bring down the score), there's really nothing much I see claiming a higher metascore.

Yes, there's GTA. But I think people are conflating popular consensus with critical reception. "Gamers" will love GTA6 no matter what. Journalists will be burnt out from all the hype before even playing the game, and be less impressed than ever with what I'm assuming will be the same R* gameplay that's felt archaic for almost a decade now.

Re: PS5 Boss Says He's Seen the Future of Gaming, and It's 'Unbelievably Positive'

RoomWithaMoose

@PneumaPilot I dunno, I think contemporary gaming seems increasingly disinterested in actual design, especially level design. A lot of games these days are more concerned with spectacle, marketable size, and other superficialities rather than fundamental quality. So you end up with games that are just content for the sake of content — essentially just big time wasters.

And that's nothing to say about the rarity of big ideas aligned with uncompromised budgets nowadays.

I'd certainly say there's more varied, high-quality games releasing these days than ever before. But I dunno that I'd say we're getting the best games ever made right now. I'd be more inclined to say the golden age of the industry, wherein we got the most consistent stream of innovative masterpieces, went from the launch of the SNES to around the launch of the Switch. Midway through the PS4/X1 era, I think we lost something. And it's hard for me to look at many games releasing today and say they're significantly better than the likes of Super Metroid, Doom, Ocarina of Time, Halo Combat Evolved, Resident Evil 4, Shadow of the Colossus, The Last of Us, or about 100 other masterpieces from that era.

Re: 'PS5 Is Just a Plastic Box if It Doesn't Have Content': Sony Explains Its 'Third-Party Focused' Ecosystem

RoomWithaMoose

@AverageGamer Preeetty sure people associate God of War, Uncharted 4, The Last of Us 2, Until Dawn, and Ghosts of Tsushima with the PS4 infinitely more than any of the titles you mentioned.

So yeah, pretty much defined by its 1st-party titles. Not exclusively defined therein, mind you. But I wouldn't say Sony's marketing pushing any title singularly identifies that title as PLAYSTATION. CoD, Battlefield, and Destiny were probably hitting their peak of PC popularity at the time. Nier I'd likewise say was more popular on PC than anything. Same with Yakuza. Didn't Persona 5 get a PC port around that same time? FF7remake, sure. But it was an exclusive, so yeah, I'd assume as much.

Re: 'PS5 Is Just a Plastic Box if It Doesn't Have Content': Sony Explains Its 'Third-Party Focused' Ecosystem

RoomWithaMoose

@nolifebr Eh. I really wouldn't say Sony wasn't putting out much stuff during those generations. I'd argue they were putting out a s***ton up until midlife PS4. A lot of it wasn't getting much attention, but it was there.

PSone had PaRappa, Ape Escape, Twisted Metal, Syphon Filter, Vibribbon, Boku no Nasuasume, bunny shooter platformer I don't feel like looking up the name of, IQ, Medieval, at least one JRPG series, that GTA precursor, pretty sure they still funded Crash and Spyro so I would count 'em. And that's just off the top of my head. PS2 had more even.

People mostly remember the 3rd-party exclusives, but Sony didn't slack on their 1st-party support.

EDIT: Just remembered they're called Jumping Flash and The Getaway. Still don't remember the JRPG/s, though. Also somehow forgot Gran Turismo and Wipeout. That lineup was packed.

Re: Lies of P Dev Is Making Headlines, But Not for Reasons Anyone Wants to Hear

RoomWithaMoose

@wildcat_kickz Nintendo's shareholders would likely be much more satisfied to hear they are adopting AI. If I remember correctly, this statement was literally in response to a shareholder asking what their plans were for AI.

For this specific instance, I don't think it's much to get worked up about. But your comment was more about the general sentiment by culture rather than this job posting. Hence my response trailered to holistic ethics.

I don't really think people spitting anti-AI vitriol devalues the argument. It's just mildly annoying.

Re: Lies of P Dev Is Making Headlines, But Not for Reasons Anyone Wants to Hear

RoomWithaMoose

@wildcat_kickz Cultural differences doesn't really fundamentally change the ethics of AI, though. If you despise Western companies don't it, you should feel the same about Eastern regardless of of they're getting local pressure.

And I imagine it's still a big talking point anywhere. I know Nintendo, while not coming out fervently against it or anything, has said they have no plans on using Gen AI because their think their inherent value as an entertainment company is dependent on the imagination and creativity of their employees. And, presumably, they're not the only Eastern company that feels that way.

Re: Why Is Everyone Acting So Weird About PS5 Game Mixtape?

RoomWithaMoose

@glennthefrog I wasn't really engaging with your entire argument. I was a little too lazy to do that, honestly.

But regardless, I don't think the genre thing is a reasonable argument. You saying it's a reason people dislike the game is reasonable, but them actively hating on the game from that basis is not.

That's really all I was trying to say.

Re: Why Is Everyone Acting So Weird About PS5 Game Mixtape?

RoomWithaMoose

@Zuljaras I see what you're saying, but I do not think a plea for personal responsibility excuses either our culture of rewarding excessive negativity nor the institutional failure of giving such negativity undeserved exposure.

It's like, individuals should recycle. But individuals being waste-conscious does not solve the waste enabling society that caused the problem in the first place.

I also don't think it's fair to say anyone bothered by online negativity should get thicker skin. There's some truth to that, sure, but there are many reasons one can be bothered by negativity besides it being at odds with their personal takes.

Re: Why Is Everyone Acting So Weird About PS5 Game Mixtape?

RoomWithaMoose

@KaijuCouture You sound like you've a sensible opinion.

I'm going to assume you're NOT a bigot or sexist. But holding a narrative ethically responsible for depicting underage intoxication and crime in a positive way that mirrors a lot of real life experience with both the actuality of doing such things as well as the possible toxic nostalgia propping up one's perception of such memories is hardly a real criticism...

The war between journalists and users is fabricated engagement bait perpetuated by people who never learned how to reconcile with subjectivity. I.e., not a serious opinion.

And you can call a game an interactive movie. But that designation really holds no inherent negative connotation. A game can be good. A movie can be good. And an interactive movie can be good.

Re: Why Is Everyone Acting So Weird About PS5 Game Mixtape?

RoomWithaMoose

@NonbinaryStarr Heh, equally perfect example.

A 'romance' story meant to challenge the viewers' morals, confuse their understanding of character motivations, and leave them on a dissatisfying, somewhat ambiguous note to let them ponder the events of the narrative and the point to any of it.

But, indeed, most gamers would say it's boring and generally unfun, and could only appreciate it if it had a good user score on Metacritic or achieved some other meaningless metric.

Re: Why Is Everyone Acting So Weird About PS5 Game Mixtape?

RoomWithaMoose

@Zuljaras I think toxic positivity is pretty annoying.

But I'd definitely prefer it to overblown negativity.

We're also ignoring that the term "toxic positivity" is often unfairly assigned these days to dismiss and undercut ANY positivity that exists at the expense of negative narratives. I wouldn't ever call positivity toxic unless it's actively combative against any and all dissenting voices. Which does exist, yes, but you're more likely to see that sort of reduction on the negative side of the discourse. Often, at worse, the positive side just wants to enjoy something without having to defend why they enjoy it.

Re: Why Is Everyone Acting So Weird About PS5 Game Mixtape?

RoomWithaMoose

Video games can be and are more than a sequence of interactive challenges. This is some 2010s gamer brain s*** I hoped we were past.

Personally, I most prefer games that are challenging and have fail-states. But I've enjoyed plenty of games which forego that for narrative or audio/visual pursuits. The game industry is big enough to support all types of experiences. There is no wrong way to make a video game.

Honestly, I thought Dispatch entirely circumventing such discourse was a sign gamers were collectively maturing their concept of what a video game could be...

Re: PlayStation's AI Push Raises a Bigger Question: Where Do You Draw the Line?

RoomWithaMoose

@AdamNovice I never like this argument. Feels like it fundamentally misunderstands why people complain about dev times.

Sure, there are people that just wish GTA6 was already out. However, there are plenty of others that are specifically critiquing budgets, design bloat, lack of experimentation, and crunch. These are pointed criticisms that AI might only slightly help with in a roundabout way.

Re: May 2026 PS Plus Premium Game Has Already Been Confirmed

RoomWithaMoose

@Balaam_ I can't tell ya how badly I hoped the Switch 2 would have a sensor bar built into the dock to replicate Wii pointer controls. Gyro works ok, but pointer is the only suitable substitute for actual light guns we've gotten so far.

I love the occasional roller coaster shooter, but Dualsense/Joy-Con motion controls just don't quite do it for me. I know Polymega was cooking up something. And there was that AI-assisted light gun from Kickstarter. I should really look into how those turned/are turning out.