Comments 1,749

Re: Devil May Cry is the Latest Series Crossover for Monster Hunter: World

NathanUC

Yeah, but I'm not sure if this will be handled like the Horizon Zero Dawn content or the Street Fighter 5 content. For HZD, everyone had access immediately. SFV stuff is time locked to only those with the game (and the gear from it is pretty horrible).

Also, I wouldn't be buying it SOLELY for the MHW stuff. I really enjoyed 3, 4, and DMC, but never got around to playing 1 and 2. The HD collection might hold me off until G rank is released

Re: Guide: How to Play as Aloy from Horizon: Zero Dawn in Monster Hunter: World

NathanUC

@TheBraveFencer They are nothing unique/special. You'd always be better off with another set. It's not unusable and would be fairly usable for the beginning of High Rank, but there are much better sets later.

The bow is questionable? It has 30% affinity which is really nice. It also has a level 3 deco slot and poison + coatings, so it MAY be decent once fully upgraded. Hard to say since it doesn't have power coatings.

Re: Capcom's Working on a Fix for Monster Hunter: World Decoration Crash

NathanUC

I believe it only crashes if you use 200 'SLOTS' in your deco inventory. Tough to explain. You could have 256 thunder resist decos and be ok, but if you equip them on over 200 pieces of gear, that one deco type would take up 200+ 'slots' and crash the game since decos equipped in gear are in their own inventory 'slot'.

I would think I have over 200 decos total. I know I have a stack of like 25 meowster decos and probably 20+ crisis decos too. RNG hasn't been kind to me and my endeavors to get the non-elemental boost deco

Re: Feature: Are You Still Hooked on Monster Hunter: World?

NathanUC

I'm about 130 hours in (with at least 100-200 more for the plat). Still look forward to it all day. Still think about it often. Still have dreams about it sometimes...

It's my favorite PS4 game of all time. Nothing else even comes close. Nothing else probably will.

@Spectra yeah that's always been a bit of an issue with new base games. I remember going from Freedom Unite to Tri and being horrible disappointed in both difficulty and monster uniqueness. (to be fair though, Tri was the worst MH). It's insane how much content 4U and XX has. I just wish they were more modern.. it's far too jarring to go from World to XX.

Re: Game of the Month: Top 4 PlayStation Games of January 2018

NathanUC

I couldn't disagree more. MHW is in a league of it's own. It is a masterpiece. How it only got an 8 will always be a mystery to me. How it didn't win Game of the Month by a landslide will only add to that mystery. Celeste (while not my style) is also great and would easily take #2.

Ican'teven.

Re: Sony Officially Details PS4 Firmware Update 5.50

NathanUC

@sinalefa From what I can tell, it's not that kind of system. It's a timer you can put on a game to 'limit' playtime. Example: If you only wanted your kid to play Minecraft for 2 hours a day, you can put a limit.

I'm almost certain this data is tracked by Sony though. They sent the 2017 year in review with gameplay hours... so the data is there... we just need to hope they give us access.

Re: Guide: Monster Hunter: World – How to Mount Large Monsters and Aim for Specific Body Parts

NathanUC

Typically, there's no point to bracing (R2). If you just move instead, you'll do more damage and it won't deplete the same amount of stamina.

You can also shoot your slinger while mounted. This can be useful as certain types of slinger ammo can do higher DPS compared to hitting them with your weapon.

Also, some weapons you spam triangle as a finisher, others you hold to charge up.

Re: Guide: The Best PS4 Co-Op Games

NathanUC

I was terrible at Overcooked. It was a stress inducing nightmare to get 3 stars. I hated it so very.very.very much.

Also, this list is missing Earth Defense Force 4.1; therefore, this list is invalid.

Re: Guide: Monster Hunter: World Weapons - All Insect Glaives, Upgrade Trees, and How to Craft Them

NathanUC

@AFCC When it comes to fire weapons, it's going to have the highest elemental damage. As long as you pair it with elemental boost armor skills (and maybe one to increase sharpening speed), it would be a great weapon for those monsters weak to fire.

I typically go with the Rathalos fire weapons still. They usually have longer lasting sharpness and some decent affinity. Plus, I love the Rathalos armor, so I'm already farming him anyways

Re: Guide: Monster Hunter: World Weapons - All Insect Glaives, Upgrade Trees, and How to Craft Them

NathanUC

@WanderingBullet I'll grab a screenshot when I get off work. For the most part, I would recommend you just stick with the top line tree for now. Raw damage is the most consistent at low rank missions (5 star and less). The Steel Blade series is easy to craft with good sharpness/damage.

Later in the game, you'll somewhat follow all paths. You'll want one of each elemental weapon for sure. So far, I find thunder, dragon, and ice the most useful. I also use poison type insect with no element.

Try not to get overwhelmed. Just slowly work on getting one of each elemental type and using raw damage on anything you haven't researched yet. Don't forget to nurture your insect too! His buffs get stronger the more you 'upgrade' him

Re: Guide: Monster Hunter: World Weapons - All Insect Glaives, Upgrade Trees, and How to Craft Them

NathanUC

@AFCC You can get 4 buffs from your insect. Green, Red, White, and Orange.

Green = heals you for a small amount. No additional buff
Red = Boosts your attack animations and stats
White = Boosts movement and movement speed
Orange = Allows you to take a hit before losing combo? Something like that..

If you have all 3 buffs on, they all get mroe powerful and extended duration.

It depends where you hit the monster with the bug in order to get a color. Red is usually the head, white is often the body, and orange is appendages. I say 'usually', but it's completely dependent on the monster, so it will take a bit of trial and error until you learn where to get all 3.

You get the buff when you recall your bug. R2 + circle.

You can deploy the bug by pushing R2 mid combo or holding L2 and pushing triangle (I think? It's muscle memory for me and I don't have a controller handy). Usually, you'll want to mark using the R2 combo so you don't have to stop attacking.