(PlayStation 4)

inFAMOUS: First Light (PlayStation 4)

Game Review

inFAMOUS: First Light Review

Europe PAL Version

Posted by Sammy Barker

Fetching

The problem with inFAMOUS: Second Son was that it ended too quickly: Sucker Punch’s supercharged pseudo sequel was over in a flash, leaving many of its fans wanting more. inFAMOUS: First Light attempts to solve that problem, recharging with a new playable character, storyline, and some fresh powers – but does it burn brightly, or flicker like a dying light bulb?

This standalone expansion centres on the story of Abigail ‘Fetch’ Walker, the pink-haired personality who previously appeared in Delsin Rowe’s narrative. Laid out in a series of flashbacks, it deals with the death of her brother Brent, as the siblings get dragged into the seedy underbelly of a gang war, in an attempt to escape from the Conduit capturing armed forces, the D.U.P.

Much like the main story itself, any attempts at emotional depth fall flat, but the acting across the board is pretty good – especially in the case of the punk rock protagonist that you play as. Over the course of the three or so hour narrative, you’ll watch her grow from a frightened youngster to the hard-as-nails tough girl from the core campaign, which is good enough to contextualise your actions.

As mentioned, the plot is relayed through memories, which are recited in detention facility Curdun Cay. It’s here that the game introduces arguably its biggest new feature: Battle Arenas. Added as a means to augment replay value to the game, the fiction describes these as training exercises for those with superpowers – but they’re basically just incredibly entertaining score-chasing stages.

There are two modes: Survival and Rescue. In the former, you must simply off as many bad guys as possible, ensuring to maintain a combo in order to maximise your points. The latter works in a similar manner, except the foes are slightly less ruthless, and you have to save glowing hostages who are being attacked by gang members. Allow five to die and it’s game over.

It’s an undeniably simple concept, but the combat makes it more enjoyable than it perhaps has the right to be. If you lamented the fact that there was little to fight once you’d completed Second Son, then this has been fashioned specifically for you; there may only be three arenas, but they’re a hoot if you’re a fan of the way that this franchise feels.

And playing as Fetch really is supremely satisfying, as her neon-based power set is much more aggressive than Delsin’s. While there are similarities, there’s an almost Vanquish-esque appeal to the way that the freckled freedom fighter is able to boost around stages, leap into the air, and then enter slow motion to pick off antagonists with precision projectiles.

There is an upgrade tree – which actually grows once you’ve completed the story – with points awarded for conquering Call of Duty-esque challenges while you play, as well as for participating in side quests around Seattle. You get free rein of approximately half of the map from the main game, which has been stashed once again with tons of tasks for you to complete.

As is now expected for the series, though, not all of these are especially enjoyable: surveillance drones add a touch of Watch Dogs as you laboriously hack into flying cameras and try to track them down by observing their camera feed, while the neon graffiti objectives are neat in premise, but don’t appear to control anywhere near as well as the spray paint sequences from the main game.

The races are at least a nice addition, as you boost through NiGHTS into Dreams-like rings within Seattle in order to catch up with a glowing red sphere, named a Lumen. There are tons more of these little balls of energy around the open world for you to collect, each rewarding you with points to invest into your abovementioned upgrade tree.

As with the main game, you will reach a point within six or so hours where you’ve seen everything, but that’s where the Battle Arenas come in to keep you occupied a little longer: leaderboards are included to motivate you to beat your best scores, while there’s the option to play as Delsin if you own Second Son – even if the stages don’t seem particularly well suited to his powers.

At the end of the day, though, if you’re not keen on this property’s particular brand of third-person action, then you’re not going to glean a whole lot out of this additional adventure. The story missions never break free from open world cliché, and the aforesaid arcade-inspired combat option is, while thoroughly enjoyable, essentially just a single player horde mode.

Conclusion

inFAMOUS: First Light is never going to set the world alight, but if you’ve been gagging for more of Sucker Punch’s superhero series, then it will fill that hole until a full sequel charges onto store shelves. Fetch’s fast-paced take on the neon power set makes her an entertaining protagonist to play as – especially in the frantic Battle Arenas. In many ways, this represents the brand stripped back to its very basics – and you’ll need to decide whether that’s enough for you.

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User Comments (36)

Johnnycide

#1

Johnnycide said:

Well if it's more of the same then that's fine with me. Pre ordered this anyway so I'll probably give it a go tonight. Thankfully I'm on lates this week so should be able to.

banacheck

#2

banacheck said:

I pre-ordered this on the PSN Store, but each time I go to it it tells me it's unavailable, why?as I already own it it tells me. I'll just wait until tomorrow than see what it says, nice review.

Dodoo

#3

Dodoo said:

No doubt I'll grab this at some point. Really enjoyed Second Son :)

RawWilson1

#4

RawWilson1 said:

Does the side quests act like side quests in Watch_Dogs? Like; do you stumble into them or do you have to prompt them?

get2sammybAdmin

#5

get2sammyb said:

@RawWilson1 They're marked on the map, but there are some more 'organic' ones such as drive-by shootings and stuff. Honestly, though, those ones are so basic that they're not really even worth mentioning. The ones in Watch Dogs are vastly superior.

BL_Donth

#6

BL_Donth said:

I currently have Second Son uninstalled to free up some space but my saved data is still intact. Will Delsin still be available for the arena?

TasukiStaff

#8

Tasuki said:

Going to be downloading this one while I am at work so it will be ready when I get home.

Bad-MuthaAdebis

#9

Bad-MuthaAdebis said:

Second son is still the best game so far on ps4, if you already played TLOU on ps3 that is. I'll pick it up when its dirt cheap.

KomrathDE

#10

KomrathDE said:

Oh Second Son was my first game on PS4, I still have to finish it 2nd time to see the ultra-evil ending :D

BertoFlyingFox

#11

BertoFlyingFox said:

Second son left a lot to be desired for me. I enjoyed the two infamous games on PS3 more. What they lacked in AI and characters, they made up for in enemy variety, upgrades, and in the case of iF2; better challenge.

First Light doesnt sound like it changed enough for me to buy at $15. Collecting shiny things and repetitive side-missions have overstayed their welcome. Might grab it during a sale.

Munkyknuts

#12

Munkyknuts said:

Nah....I've already moved on from Infamous: 2nd son and I've no desire to go back. I didn't enjoy it as much as Infamous 1 and 2 and didn't really find it satisfying. Seems like a decent package for anyone looking for more conduit action. Despite it's faults I found Watch dogs more enjoyable with it's moody rain slicked city and gritty noir vibes.

get2sammybAdmin

#13

get2sammyb said:

I'm quite surprised at how divisive Second Son ended up for some people. Aside from Resogun, I still think it's my favourite PS4 game. I just love the controls and combat.

WARDIE

#14

WARDIE said:

I really enjoyed SS and it also gave me my first platinum trophy, although it was a little too easy so I don't feel as though I earned it. Im not sure how I feel about this stand alone dlc as this could have been one of the side missions that SS was seriously lacking. That was my only complaint with SS, it desperately needed more (better) side missions. Aside from that it was a really enjoyable experience for my first time in the Infamous universe.

Munkyknuts

#15

Munkyknuts said:

@get2sammyb I was dissatisfied by how little the choices made really effected the game...compared to how drastically choosing to be good or bad impacted the story of Infamous 2. The moral compass in 2nd son just didn't matter as much. I also found the size of the city a little small, especially with the ability to shoot up and over buildings in a pink streak. It was a very polished game but it left me cold.

Munkyknuts

#17

Munkyknuts said:

@get2sammyb nope I respectively decline to revisit Seattle on this occasion. I far from hated 2nd son but I had my fill of it all after playing through it all twice. But that's just me...I loved Watch dogs and was left wanting more. Different folk different tastes :p

ztpayne7

#18

ztpayne7 said:

@Munkyknuts lots of choice based games don't get this right. I feel like second son does an okay job at it while 2 did much better (1 was the worst in this regard). However, I still think the gameplay was top notch.

If you're going to say the choices didn't matter, then you should also turn that criticism to a game like the walking dead. I feel like THAT's a game with a series of choices but no real impact. (P.s. I do like the walking dead. I just think it's a real criticism)

ZeD

#19

ZeD said:

God I hope I can download it tonight. Still saying I own it even though I don't! 😁

THIS_SITE_SUCKS

#20

THIS_SITE_SUCKS said:

Infamous Second Son wasn't a bad game at all. I enjoyed it but it just lacked that bit of shine that would make it special. I just can't see this adding anything to the story to make it worth spending money on. This will probably land on PS+ at some point. Think I'll wait until then.

Munkyknuts

#21

Munkyknuts said:

@ztpayne7 the choices able to be made in games are often not impactful but the next game in a series shouldn't do a poorer job of it than the last one did. I've never played the Walking Dead games so I can't comment on it.

JaxonH

#22

JaxonH said:

I really loved the combat in Infamous. Definitely the best part of the game. Pre ordered this without thinking twice.

BL_Donth

#23

BL_Donth said:

Just got back from trying it out and I can confirm that Delsin is unlocked without having to install Second Son. You just need your saved data.

adf86

#24

adf86 said:

I'll wait for the retail version next month, looking forward to it cos I felt Fetch was a more interesting character then Delsin.

RaymanFan2

#27

RaymanFan2 said:

I hope Sucker Punch moves on from InFamous now.
Uncharted was the only really big exclusive franchise that I thought deserved to be brought forward to the PS4. The other exclusive-makers should have moved on, although I guess Sucker Punch had the right to make a third infamous since they only made 2 on PS3.

rastamadeus

#28

rastamadeus said:

Have to say I found inFAMOUS 1 and 2 utter garbage. Two of the worst games I've ever played which weren't helped by a dreadful script, awful and boring gameplay, repetitive combat and the player character being so unlikeable it was untrue.

I gave Second Son a try as it was under a tenner. I'm glad I did. Absolutely everything is better and - thank The Lord! - for the first time in a first party Sony game I actually liked the player character. Easily the best exclusive on PS4 so far. Looking forward to trying this add on when back from The Lakes.

Munkyknuts

#30

Munkyknuts said:

@ztpayne7 our opinions differ but such things happen. I found 2nd sons story to be weakened by the lack of impact the moral choices had...Deslins brother grudgingly goes along with him, despite being a good cop,when his younger brother is trying to do the right thing....and reacts in exactly the same way to him becoming a homicidal killer wreaking havoc across the city. You clearly really liked the game, I did too but not as much. The things I didn't like didn't break the experience of playing, just took the shine off it.

ztpayne7

#31

ztpayne7 said:

@RaymanFan2 I hope they don't move on from it just yet. I'd like delsin to have a trilogy and then maybe be done. Lots of room to grow.

marksman25

#32

marksman25 said:

I really enjoyed inFamous Second Son so I'll be playing this add-on.

By the way for any platinum trophy hunters out there Second Son was by far the easiest platinum to get. Play the game as good Delsin then as bad Delsin on the hardest setting and it's yours. Easy.

get2sammybAdmin

#33

get2sammyb said:

@hadlee73 It does add a whole new storyline, and Fetch's powers are slightly different to Delsin's. It is very much more of the same, though.

rastamadeus

#34

rastamadeus said:

@RaymanFan2 For the reasons I've stated they were easily amongst the worst games I've played. No other games have had all those faults, some but not all.Even Superman 64 had the 'so bad it's good in an awful way' thing, which for me neither inFAMOUS did.

Gamer83

#36

Gamer83 said:

Very nice expansion on Second Son. Fetch is a cool character so nice to see her in a starring role and I'm happy to be playing some inFamous again since Second Son ended far too quickly.

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