News Article

Why Is Batman: Arkham Knight Focusing Firmly on PS4?

Posted by Sammy Barker

Rocksteady freezes previous formats out

While we’re still in the infancy of the PlayStation 4 era, true next-gen exclusives are rare. We’ve had the likes of Killzone: Shadow Fall and Knack, of course, but many of the big multiplatform games have released on the PlayStation 3 as well. The recently announced Batman: Arkham Knight is aiming to buck this trend and point its attention firmly at Sony’s newest format – but why is that?

“Obviously, you see a lot of games that are cross-gen, and they feel a bit reined in because of that,” game director Sefton Hill told Game Informer magazine as part of its cover story. “Because we were able to make that decision quite early, we were able to be more ambitious with the design and make a real, genuine next-gen game.”

The developer continued that making a title for new hardware is easy – but the real challenge is squeezing every last drop of juice out of the device. “It's not a challenge to move to next-gen,” he continued. “The real challenge is making sure that you're getting the best out of the machine. It's easy to get the game running, but it's about, 'what can we do that really pushes these machines?'”

So, how will the game look better than its PS3 predecessors? Well, according to one senior artist at the London-based studio, a handful of the title’s character models will sport more polygons than the entirety of Arkham Asylum’s sandbox environment combined. Moreover, you’ll see things such as rain run down the Dark Knight’s cape, and cloth physics will react more realistically to the wind.

“At the beginning, we started making characters that were about three to four times the polygon count and texture sizes of Arkham City,” explained lead character artist Albert Feliu. “As we kept going with every character we just pushed it more. It's the kind of thing that sounds insane. Like one character is as big as the polygon count of Arkham Asylum, the whole environment.”

The title is running on a modified version of the Unreal Engine, which is presumably the same codebase that it used for previous iterations in the franchise. Despite this, the game’s map will reportedly be five times bigger than Rocksteady’s previous release, giving you plenty of opportunity to drive around in the Batmobile. Are you excited for the upcoming sequel? Honk your horn in the comments section below.

[via gameinformer.com, computerandvideogames.com]

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User Comments (18)

finmilliganStaff

#1

finmilligan said:

If anyone knows what they're doing with the Batman franchise, it's Rocksteady. I had a long conversation with Sefton Hill at an event where they were promoting Arkham Asylum. They are so clued up on the character, the environment, and where they want to take the story - it's nice seeing developers actually care about their products. Topped it all off with him giving me a free Arkham Asylum poster signed by all the developers!

BornOfEvil

#4

BornOfEvil said:

Arkham City was huge, so a map that's 5x bigger is insane. I'm just glad that we won't be forced to grapple and glide our way around, speaking of which, I hope the grapple glide mechanic from Origins is in the game.

What I'm most interested in, though, is how well the Batmobile will handle. I know everything else be top notch, but (as far as I know) Rocksteady have never done anything driving based.

SimonAdebisi

#5

SimonAdebisi said:

Owners of ps4 are ready to splash the cash on proper next gen titles. Getting in in the first 12 months is gonna help sales as there ain't much else on offer.

Carl-G

#7

Carl-G said:

It's because Batman doesn't like the way Microsoft tried to hurt the good people of Gotham City & the rest of the World with it's Nasty Xbox ONE's DRM Policies :D

Tasuki

#8

Tasuki said:

@finmilligan: I totally agree with you on that one. The Arkham games are not only the best Batman games to date but quite possibly the best superhero games to date. The capture the atmosphere of Batman so well. Also their choice in the voice cast freakin brilliant.

I have to say as glad as I was to be a PS4 owner this announcement really made me happy to be a PS4 owner.

IronManDS

#9

IronManDS said:

Very misleading title. Nowhere does he single out the PS4; just "next gen". Therefore, neither should you. Don't get me wrong, I'm a proud PS4 owner. But, this is just bad journalism.

dok5555555

#11

dok5555555 said:

@IronManDS I agree that the title is misleading. The game is also coming to Xbox One and the PC. This article makes it seem like their only making the game for PS4. I get it's a playstation based website but I mean you could at least mention its coming to X1 and PC. Saying their focusing "firmly on PS4" is very misleading.

SimonAdebisi

#12

SimonAdebisi said:

@Tsuzura for me yes, but when were still getting ps3/xb360 titles that don't seem to be coming to this gen then its easier to use the term next gen rather than previous gen, I suppose. Personally I don't understand why stick of truth or dark souls 2 aren't cross gen. Its all a bit pointless.

ThreadShadow

#15

ThreadShadow said:

You're sitting in a café right at the front by the window and it's dark and rainy outside, you look up from your slice of pizza and see Batman, just like the article picture, and he's starring at you! He wants your pizza, man!!!

JaredJ

#16

JaredJ said:

What are the chances in a couple years that they release an Arkham Collection that has every game in the series for PS4? That would be awesome!

Bliquid

#17

Bliquid said:

So, mildly OT, Unreal Engine 4 is not out yet?
I say this after reading the modified UE Arkham Knight is running on.

thedevilsjester

#18

thedevilsjester said:

I want to like this game, but if it has the forced lopsided perspective (i.e. Batman stands on the left side of the screen when not running) like the previous games, I just cant play it, and it looks so awesome, so I am saddened.

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