Comments 715

Re: Rumour: Bungie Wants Marathon on PS5 to Be the Ultimate Live Service Game

z0d15g0d

Bungie should drop this and focus more on destiny. There's been no new content for pvp in years (so i'm told by veteran clan members) I started playing some point last year and bought the year pass for light fall and have caught up to everything. The weekly drip of season pass content took a sharp decline when season of the deep came out. Clearly their efforts and resources are being spent elsewhere. And for those who don't know destiny is not free 2 play. It's free to try. Free means access to everything which this is not.

Re: Genshin Impact, Honkai: Star Rail Dev's Profits Eclipse Even PlayStation

z0d15g0d

I play Honkai and there is a system where you can use other players characters for certain item farm missions. One of the top characters was on the premium pull and you only had a couple of weeks to unlock her. To get her you needed to do 90 pulls to get a higher chance of 5* character. You could not get that amount with the free tickets, you had to spend cash as it was something dumb like 0.6% chance of pulling a 5* and 50% chance that 5* was the featured character. The character is so OP that you can pretty much use her to solo most fights. And only the whales or those the rng gods sided with unlocked the character. Still a fun game though but very short as only 1.5 levels are out at the moment.

Re: Poll: Was This Sony's Best PlayStation Showcase Yet?

z0d15g0d

Don't they do a few of these shows each year? So they probably have more decent stuff to show later. Only games of interest on display to me were Spidey 2 and Phantom blade (which will probably never see the light of day). I'm on an ff16 trailer ban so it can all be fresh for when I play in the coming months.

Re: Mortal Kombat 1 Announced for PS5, Out 19th September

z0d15g0d

Cool cg trailer, any leaked gameplay footage floating around online or news on when we can expect to see some? Probably in the next couple of months before the beta I guess. The new assist sounds like the old Marvel vs Capcom assist. This is probably how they keep the roster from the old timeline or get fans to vote for which assist character they would like to be fully playable. If that's the case I'd welcome it.

Re: Mortal Kombat 12 Teaser Trailer Hints at Series Reboot for PS5

z0d15g0d

Imagine if we only get 7 characters just like the original. I wouldn't mind if each character had a lot of moves and variations like an actual martial artist would aka tekken/soul calibur characters combined. Individual fleshed out full length character story campaigns would also be welcome.

Re: Insomniac 'Working Hard' to Make Spider-Man 2 Its Best Game Ever

z0d15g0d

Disney and WB have pretty much ended my love for superheroes so I'm not interested in this anymore as it will probably be more of the same vanilla story nonsense they've been force feeding us for the last decade. Read some people complain about the fighting being too "Arkham like" but that's more how spiderman fights than batman as I could never reconcile him unrealistically sliding halfway across the screen to backhand counter an enemy. That kept ruining the game for me as felt like a bug. In any case I'd much rather see/play 2099 spiderman or a zombieverse setting but they'd never do that as videogames are a business and entertainment is a secondary byproduct.

Re: Best Final Fantasy Games

z0d15g0d

FF8 is still no1 for me. It came out in my angsty teenage years when I also had exams to do just like the brilliant SEED tests. One of the few titles in the series (if not only) that tested and rewarded your knowledge on the enemies, lore and mechanics. Can't believe XV scored so low that was an awesome game, also paved the way for the new gameplay mechanics that will be the norm for ff games moving forward. If at all possible please redo this after we have had a chance to play 16 I would very much like to partake in the voting next time around.

Re: Street Fighter 6's First Wave of DLC Includes Rashid, AKI, Ed, Akuma

z0d15g0d

@Korgon Yea I watched the world tour videos and it does boast more content than other similar modes previously attempted in the genre but I would not purchase it if it was marketed and sold as a standalone rpg hence my comments of it having rpg "elements". Even though it looks like fun i'd much rather the world tour was with the main characters (similar to shaolin monks) but that's a tall order. I'd defo wait 10 yrs for that though. I'm glad there are fans excited for sf6 as it shows they are still releasing desirable content but as someone who has been a life long fighting/action game fan unfortunately my expectations have exceeded what they now produce. I will be taking a wait and see approach with this.

Re: Street Fighter 6's First Wave of DLC Includes Rashid, AKI, Ed, Akuma

z0d15g0d

@huyi Yea I remember E honda being dlc and was not pleased with that either. I don't think capcom know of any lessons to learn. They go by what consumers do and if we keep buying each version of the same game and the dlc they will see it as a win and keep taking liberties cause all they have to do is an apology and a payed update and the masses praise them for their efforts again and again.

Re: Street Fighter 6's First Wave of DLC Includes Rashid, AKI, Ed, Akuma

z0d15g0d

@Korgon Konquest mode was probably the best that could be done on older hardware within their budget and time constraints. It's a pretty safe bet that if they include such a mode in the next Mk it would be far superior. Even the crypt mode in Mk11 was pretty darn good except for being devoid of life (random ghost attacks don't count). Not sure how many rpg's you have played but this is far from a complete rpg. From what I've seen it has rpg "elements" and the majority of what was shown was cosmetic options which will probably receive backlash on their pricing. With regards to the dlc, yes it is just speculation on my part but all it takes is one bad actor to crack the game on pc (I do not condone this behavior) for that to be confirmed one way or another so only time will tell.

Re: Street Fighter 6's First Wave of DLC Includes Rashid, AKI, Ed, Akuma

z0d15g0d

@Korgon Other fighting games have had versions of "world tour" modes for decades now. Mk, Soul calibur and even Guilty gear X. Not placing blame for capcom not leading the the charge on those fronts but from their track record I am convinced this is not going to be the only version of SF6. That's what I meant by "incomplete". The game is not even shippped and they are announcing the first batch of DLC. I'm sure those characters are already made and are behind the timed release pay wall. DLC was supposed to be for patches and fine tuning now it's a way for devs to milk consumers.

Re: Street Fighter 6's First Wave of DLC Includes Rashid, AKI, Ed, Akuma

z0d15g0d

@Amnesiac I'm guessing you got it during some sort of sale as sf DLC is not cheap. And as I stated earlier there's no reason for devs to launch incomplete games when top tier devs are working passionately on a game for a decade to release the best and most complete version of their vision. And before the endless barrage ensues yes I understand that there are multiple reasons for releasing games early and expecting DLC to pick up the slack but are any of them worth it at the gamers expense? Even with all the DLC there are still 2 or more full versions of both sf4 and 5

Re: Street Fighter 6's First Wave of DLC Includes Rashid, AKI, Ed, Akuma

z0d15g0d

@WallyWest Check the release dates of those titles. They were years apart. Now you buy a fighting game and 3-4 months they want you to buy DLC or fork out extra at launch for characters down the line. As for MK3 and Scorpion there were various stories at the time as he was most players main (mine included) It boiled down to time constraints apparently. I don't mind waiting much longer for a game if they need more time but using DLC as a reason to release an unfinished product is not cool especially if you're gonna charge for it. FF15 was in development for 10 yrs and was worth it imo.