We're still over a month away from the release of Street Fighter 6, but in typical fighting game style, Capcom has just confirmed the game's first wave of DLC characters. It begins with the return of Street Fighter V favourite Rashid in summer 2023, followed by newcomer AKI in autumn / fall 2023. After that, Ed is making a comeback in winter 2023, and finally, the mighty Akuma inevitably puts in an appearance in spring 2024. These four additional fighters will bring the game's roster total up to 22.
Of course, we doubt the developer will stop there (unless Street Fighter 6 somehow devolves into a complete disaster). Popular fighting games have long life cycles these days, so we're fully expecting at least three or four seasons of DLC support here, given the project's clearly big budget.
Are any of your mains making a comeback in the first DLC wave? Wonder if any actual Ed mains exist in the comments section below.
Oh, I'll try the demo tomorrow. But I'm still a bit worried. I hope it won't disappoint me like SFV did.
dlc ruined fighting games for me.
they don't even release fully compete editions anymore either.
@MrList Or DLC has removed the need to buy new versions of fighting games every year, allowed for continuous balancing, and helped maintain interest in a genre not known for having a long shelf life. We’re in a fighting game renaissance, in no small part because of DLC, not in spite of it.
Will try the demo. Bit annoying that the demo isn't on xbox.
Akuma with that white lion's mane lol.
@Amnesiac fighting game renaissance?
Granted I don't dig the genre but I see gamers badmouth fighter games as much as any others, for its lack of basic features or even for paying for those (Can't find it but sth about paying for rollback netcode were headlines a few years back).
In what are supposed to be staple franchises.
From the sfv in game ads during gameplay to tekken 7 being stuck at 720p (on xbox) it certainly doesn't seem like it to me.
But then again I don't play any so please enlighten me.
@Amnesiac Tell that to capcom with their multiple versions of sf4 & 5
Was not much of an Ed or Rashid player in V, cool to have them back though.
DLC has enabled devs to outright take the piss and release incomplete games whereas before DLC they had to add every single character they could before the next iteration of the game they also had to add all the different game modes to ensure their games were played and talked about fir the longest period of time possible but now you just get online vs and if lucky a practice mode. I play fighting games a lot less now than I did before DLC because there is never enough content to keep me engaged long enough.
Street Fighter 6 is not incomplete. It's looking like the most content packing Street Fighter at launch ever!
Expanding the roster post-release makes sense. We live in an era of live service games: development continues after the product has shipped!
@z0d15g0d I think you should watch the Street Fighter 6 Showcase that aired earlier. This game is PACKED with stuff to do.
@get2sammyb I've watched it and I agree that sf6 looks like it will have more content than 4&5 combined. I was referring to fighting games in general that have been available since the advent of DLC the only studio that still packed their games with content were netherealm studios.
@MrList Agreed. Getting a character here and there over the course of years doesnt appeal to me.
@at-the-Ripper I’m hard pressed to think of another time outside of the early 90’s when there were so many excellent releases from both major players and smaller companies. Arc System Works, Namco (Tekken 7 is a masterpiece and 8 looks like it will be sublime), SNK, French Bread and many more have released great games in recent years. Also, a number of older, hard to find games have finally seen the light of day again, so yeah, it feels like fighting games are in a good place.
Complaining also seems to be having a renaissance in the gaming community though, so I’m not surprised the impression you got was negative.
@z0d15g0d You clearly missed the many different versions of Street Fighter 2 or how if you wanted to play as Scorpion in MK3 you had to buy a Ultimate version. DLC improved fighting games as it killed the need of buying endless new versions.
@z0d15g0d You’ve really helped my case. I didn’t have to rebuy SFV, I just bought the roster expansion DLC at a fraction of the cost of the full game. My younger self spent untold hours doing chores to save up for annual Street Fighter upgrades (II, CE, Turbo, Super Turbo) I just think this way works better. Imagine if EA took this approach to sports games instead of going with annual full price releases.
@WallyWest Check the release dates of those titles. They were years apart. Now you buy a fighting game and 3-4 months they want you to buy DLC or fork out extra at launch for characters down the line. As for MK3 and Scorpion there were various stories at the time as he was most players main (mine included) It boiled down to time constraints apparently. I don't mind waiting much longer for a game if they need more time but using DLC as a reason to release an unfinished product is not cool especially if you're gonna charge for it. FF15 was in development for 10 yrs and was worth it imo.
@Amnesiac I'm guessing you got it during some sort of sale as sf DLC is not cheap. And as I stated earlier there's no reason for devs to launch incomplete games when top tier devs are working passionately on a game for a decade to release the best and most complete version of their vision. And before the endless barrage ensues yes I understand that there are multiple reasons for releasing games early and expecting DLC to pick up the slack but are any of them worth it at the gamers expense? Even with all the DLC there are still 2 or more full versions of both sf4 and 5
@z0d15g0d and Street Fighter 6 will last an entire gen instead of lasting a year and then Capcom asking £50 for a Super version. Fighting games nowadays last for years and DLC is a big reason why.
As with 4 and 5, it will take a while to see characters from 3. Always the black sheep.
Demo could have used more than 2 characters. I was expecting Jamie and Kimberly at the very least.
@WallyWest I'm an old gamer and when DLC first became an option I was all up for it and that was exactly what I thought would be the case with SF4 and then 5 but I was fooled both times. It is highly likely there will be an ultra/super/arcade/championship sf6.
@z0d15g0d Good lord dude, the 90s and 00s had whole new game come out every year or two for full price. How do you not remember that.
And if you think devs should push the release date back for years until the game is "done" with DLC to release it, you're in luck! Just wait 5 years to buy SF6. You can even wait 10 years and probably get it for $5.
OMG at people calling SF6 incomplete. What is next, Smash Bros? I hate it that I need to wait until tonight to play
@MrList NO, modern fighters are a pile of poof, i still play street fighter alpha 3 arcade version or older titles with the old arcade box, i have no interest in modern fighters with how greedy they really are with multiple season passes for regular classic characters end of discussion! 😡😡
@stinkyx i'm at the point where just don't care about any modern fighters anymore with how greedy they are, they even drip feed dragon ball Z with multiple season or battle passes, its beyond a joke now, i don't need to say anything else right now smh
You got to be out of your mind to say SF6 looks "incomplete". I honestly don't think I've ever seen a more content packed fighting game in my life and I've been playing them since SF2. They clearly heard the criticism 5 got and adjusted big time.
I mean they legitimately made a Yakuza-like game in Street Fighter with World Tour mode! It's freaking insane and I for one am counting down the days to the full release.
Also I'm quite curious to see how AKI plays since she is apparently supposed to be Fangs apprentice. Definitely looks much more serious than that weirdo!
@Korgon Other fighting games have had versions of "world tour" modes for decades now. Mk, Soul calibur and even Guilty gear X. Not placing blame for capcom not leading the the charge on those fronts but from their track record I am convinced this is not going to be the only version of SF6. That's what I meant by "incomplete". The game is not even shippped and they are announcing the first batch of DLC. I'm sure those characters are already made and are behind the timed release pay wall. DLC was supposed to be for patches and fine tuning now it's a way for devs to milk consumers.
@stinkyx It's not about price it's about content and yes I will be waiting till the completed version is out. There are more than enough games to enjoy till then.
I don’t mind fighting games expanding their lifespan with DLC, but games that announce the DLC before the base game is even out will never sit right with me. I don’t mind if it’s more along the lines of ‘something will be coming’ but when it’s just specific ‘these exact characters have been held back as DLC’ it leaves a bad taste.
@z0d15g0d AKUMA for god sake a basic character (and one of my mains) is DLC in street fighter 6 are people going to defend this? What if RYU was DLC and you had to pay to use him, would you cough up?! Like i said I have an arcade cabinet and I play alpha 3 for FREE with so many classic characters this is a joke and insult, I remember street fighter V did the same garbage and locked e-honda as DLC it seems they are doing the same here and there will be multiple season passes which will let them get away with locking old characters behind a paywall over and over, I'm not going to support this rubbish and injustice, this is wrong on all levels, I don't know what else to say 😡😡
I have street fighter V championship installed on my PS5 but it's plus Extra I will not and never did pay a penny for how bad toxic V was and it seems capcom haven't learnt their lesson, I will wait a long time after playing my arcade versions which have ALL classic characters FOR FREE and not fragmented with exploitation 😤😤
For sure I know there have been similar modes to World Tour in the past. I loved Konquest mode from MK Deception back in the day. However I've never seen any of them go anywhere close to as ambitious as what SF6 is trying here. It's basically a complete RPG from what I've seen and it's just one part of the full package. Sure the jury is still out on how well they execute but I still give Capcom big props for trying something this ambitious.
And as for the dlc characters being finished already...I mean we don't have any proof of that really one way or the other. That's pure speculation. Regardless 18 characters at launch is more than satisfactory. Not too many and not too little. Perfect for a launch lineup I'd say.
@Korgon Konquest mode was probably the best that could be done on older hardware within their budget and time constraints. It's a pretty safe bet that if they include such a mode in the next Mk it would be far superior. Even the crypt mode in Mk11 was pretty darn good except for being devoid of life (random ghost attacks don't count). Not sure how many rpg's you have played but this is far from a complete rpg. From what I've seen it has rpg "elements" and the majority of what was shown was cosmetic options which will probably receive backlash on their pricing. With regards to the dlc, yes it is just speculation on my part but all it takes is one bad actor to crack the game on pc (I do not condone this behavior) for that to be confirmed one way or another so only time will tell.
@huyi Yea I remember E honda being dlc and was not pleased with that either. I don't think capcom know of any lessons to learn. They go by what consumers do and if we keep buying each version of the same game and the dlc they will see it as a win and keep taking liberties cause all they have to do is an apology and a payed update and the masses praise them for their efforts again and again.
I still remember the days of Street Fighter X Tekken with Disc Locked Content. Good times. But yeah, I typically wait for fighting games and DLC to become dirt-cheap now before I ever play them.
I'd love for MK12 to take another crack at Konquest mode. I'd much rather have that then the current linear story modes they do now. Hopefully World Tour encourages that.
And I play many RPG's (my avatar is from the Trails series if you haven't played that series) and this has just about all the hallmarks.
Different items that have different effects
A level system
A skill tree
As you said cosmetics that also alter stats
NPCs to talk to
Heck they even got companions you can call in to help in battle and raise bond levels with by giving them presents and what not!
About all that's missing would be dialog choices and not every actual RPG has that anyway so yeah I'd say it's basically an RPG with confidence.
Plus Capcom has actually done pretty well with their in-game economies as of late so I'm not sure where the expectation of that going sideways is coming from. This isn't SFXT Capcom anymore.
I'm sorry to see you clearly are not thrilled with the direction SF6 is going but I literally couldn't be any more in the opposite direction.😁
@z0d15g0d 100% agree and they will keep going and this will not stop, that is the sad thing about it smh
@MS7000 before you even look at them, Tekken X VS street fighter is good example of how greedy they can be
@Korgon Yea I watched the world tour videos and it does boast more content than other similar modes previously attempted in the genre but I would not purchase it if it was marketed and sold as a standalone rpg hence my comments of it having rpg "elements". Even though it looks like fun i'd much rather the world tour was with the main characters (similar to shaolin monks) but that's a tall order. I'd defo wait 10 yrs for that though. I'm glad there are fans excited for sf6 as it shows they are still releasing desirable content but as someone who has been a life long fighting/action game fan unfortunately my expectations have exceeded what they now produce. I will be taking a wait and see approach with this.
Akuma was expected and Rashid I kinda get but why bring back Ed? No offense to any fans but he was such a bore.
Garou Mark of the Wolves is still one my favorite fighting games to this day and its character list is TINY. 14 characters is all you got.
3rd strike is my favorite fighting game of all time and it’s only slightly larger in terms of the cast.
Starting with 18 characters out of the box is fantastic. It’s more than enough.
No idea who any of these fighters are, but I'm happy for the fans!
@KidRyan not even Akuma?!
I was convinced we would be getting Laura from SFV too. Maybe next season. With Rashid, it’s one of the new SFV characters that I can totally see appearing in future installments.
@z0d15g0d there was only 1 version of sf5 on disc. Yes they released a “ goty” edition but that was the normal game on disc with dlc codes for characters, none of the dlc was on disc.
@Feena Street Fighter 6 will be my first introduction to the series/franchise.
@twitchtvpat To my knowledge there are 3 sfv versions. Base, arcade edition and championship edition. Each being sold at full price at their points of release.
@z0d15g0d it wasn’t actually a different edition , it was the base game on disc and dlc codes for the dlc.
@twitchtvpat That is the main topic of discussion. The fact that the base game was so incomplete they received massive backlash and still got away with charging for DLC twice.
@z0d15g0d they didn't charge for dlc twice. sorry but it feels like you just don't understand. i'm good with this conversation , it feels like i would just be repeating myself over and over , have a good day.
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