@Sakai There’s a massive difference between saying for people to ignore the haters because the game isn’t that bad and being able to predict whether a game will be successful or not.
I’m trying to play through Metaphor Refantazio right now and I swear there’s an hour of dialogue/cut scenes for every 15 minutes of gameplay. It’s the worst offender in the JRPG genre I’ve come across. I played Astro Bot recently, and wasn’t that impressed, so I figured I’d give the other top contender for 2024 game of the year a go, but, man, Metaphor is dragging and non-stop repeating many of the same things within the same conversation and then it’ll cut to another scene and say it again. Making me think 2024 was kind of lame for video games.
Attractiveness / Idealization can mean a whole host of things other than hypersexualization.
A woman with balanced proportional facial features and dressed modestly can still be attractive and idealized for certain people. (Don’t mistake this for an argument for modesty.)
What is ideal and attractive to one person can be different for another person.
There a difference between attractiveness/idealization and a dysmorphic figure only attainable by less than a percent of the population often with extreme dieting and surgery, with huge breasts, tiny waist, and large butt, and having the shape of her vulva contoured by her skin tight body suit, viewable while climbing ladders.
It’s telling how skewed your viewing is here that you perceive attractiveness and idealization as being the same as hypersexualization. They are not the same thing.
@Yor-sama Women are hypersexualized far more historically than men in basically every form of media, including games. This is studied. It is unrealistic for 99% of women to have that body type without extreme dieting or surgery. Nobody says in any kind of terms, general or otherwise, that woman need to be ugly and can’t look good. You just made that up.
@Slayer25c Data storage for cloud saves is a minuscule part of Sony’s operating budget. They are using massive server farms that are cheaper at scale than normal consumers have access to. The issue is that cloud storage is linked to PS+, and gamers are roped into paying for more when they maybe don’t want online play or the games that come with it. It’s basically twisting the players arm into paying more for services they don’t want. It’s predatory and anti-consumer in an effort to maximize profits and bleed consumers of as much money as possible. Cloud saves should be available standalone at a couple dollars a month at most to cover their expenses and still make a profit.
@Yor-sama very few people flatly say nobody can look like eve (some may). Of course, there’s a handful of people who do look like Eve. But that was never the main criticism. The overall criticism, if we’re being honest, is that that body type is exceptionally rare, and often requires particular diets and or body modifications to attain (but not always). And when the gaming industry has a proclivity for over-representing that body type it can re-enforce expectations for women to look like that and can lead to poor mental health for both men and women around how women should look when combined with the overall representation of women in media. Further, an over abundance of hypersexualized women in gaming can drive a certain segment of women away from games that they might otherwise have interest in. This is not to ignore that some women like Eve just the way she is. Some absolutely do, and that’s fine. Characters like Eve deserve to exist. But a lot of women like women in games represented not just primarily for the male gaze. This whole critique is not to say that a character like Eve is wrong. It’s a critique of the broader cultural moment around women in games and women participating with games and how developers cater to them or lack there of. It’s about the history of women in gaming and trying to strike a balance. It’s a nuanced conversation. Not just a black and white this is wrong. Although some may argue that.
Had a guy on FB Marketplace fix my controllers and install Hall effects sticks for $40 each. Got 3 done at a discount and for half the price of a pro controller.
@get2sammyb this data doesn’t account for resale of physical games. So when you say “importance” you’re only talking about new games sales. But physical has more importance than we realize when it comes to used resale as the physical games get circulated.
This doesn’t take into account the resell market. So just because people are buying more brand new digital games than brand new physical games, it doesn’t represent how much people are actually playing digital versus physical games because the physical games are getting spread around a whole lot more, whereas digital games don’t go anywhere. In all likelihood the usage of physical games versus digital games is probably closer than we realize, or at the very least is not represented in the new game sales data.
@PuppetMaster Uh, who in any great number is badmouthing the games that inspired it or acting like it came up with all the mechanics? This sounds like something you've concocted to hate on fans of the game. It's widely known that it borrows heavily from classic JRPGs both in gameplay and storytelling, and it's a very common sentiment among fans that it harkens back to those same classics that fans are nostalgic for because they loved those games. There is no broad sentiment among fans that it's revolutionary. It's a nostalgia game based on classics. This is common knowledge and covered in pretty much every review of the game.
@Oram77 You were supporting your opinion with a misrepresentation. Stating that the game is just FF10 with parrying is factually and demonstrably incorrect.
@Oram77 yeah, so saying it’s over glazed when it’s just a retread of one other game with a parry would be completely inaccurate and a misrepresentation of the MANY inspirations that adds to the appeal of its gameplay formula.
@Oram77 the explorable over world is more akin to older FF games. And FF10 does not have a break meter, like a Souls game. There are many other inspirations in Expedition 33 than you’re giving it credit for.
@IOI The massive difference is that Sony exclusives brought to PC sold terribly while Xbox games brought to PS have sold incredibly. So Sony’s decision makes total sense. And they experimented with the PC approach for 5-6 years. Xbox only just this year started bringing all their games to PS and within the same year they’re signaling they’re pulling back. That’s much more of a whiplash. This site has written about all of these topics. There’s nuance here that you’re completely ignoring.
Played all three of the previous games over the last couple years, and Exodus was peak. Played like butter on the PS5, and looked like a next gen game. Can't wait for this!
The idea that anyone thinks that the next gen console will increase another $300 sounds absolutely insane. Unless there’s even more substantial market disruption it will likely land around where the current console is priced. MAYBE a PS6 Pro lands at $1000 if current conditions persist.
If big blockbuster movies can costs north of $300 million I don’t see why big blockbuster games can’t. Avengers Doomsday, for example, is projected to cost more than $500 million. Of course, not every game or movie should cost that much. But the blockbuster space isn’t going to get any cheaper.
@FuzzieGinge88 but it sounds like after the official release date you still need to download an update to play. That update will always be required. This game doesn’t have a playable game on disc that doesn’t require an update like you said should happen. You’re undermining your own point. This is indeed anti consumer. It would be one thing if the update was only needed to unlock it up to a certain date, and after that date any purchases of the disc game would not require the update. They could implement that. The best of both worlds to avoid leaks but still protect consumer license ownership to a playable game on disc. But that doesn’t seem to be the case.
I realized I paid for this app years ago and it never worked that well so I deleted the app and completely forgot about it and gave up on remote play. Wasn't sure if it was my network or the app. But I just fired it up with this new update, and, damn, it's working really well for me. I was able to restore my purchase of the app and get access to the new features without paying, again. At first, I noticed a little bit of lag playing Astro Bot and was a little disappointed, but then I went into the settings and found some advanced options that helped reduce it, and now it's super responsive at 4k upscale. The advanced options say it needs to be on a good network and it increases power consumption and heat on your device, so unsure if that'll have any long-term effect on my iPhone. But it is extremely playable!
@Bluemoon2008 Extra is a different tier. Games having been on Extra is irrelevant to Essential. This is for people on Essential who never got access to it on Extra. There will inevitably be frequent overlap between Essential and Extra. Games often hit Extra before they hit Essential because they don’t want to give away newer games long term on Essential. So it’s an inevitability that many games that appear on Essential will have already been on Extra. This isn’t a new thing. Why people complain about this almost every month is bonkers.
If it’s advertised a 2-player local co-op it should have that as an option to play it at the start. People will be buying it for that reason. If it’s not available at start the advertising should be clear that it has to be unlocked after a first playthrough.
@dark_knightmare2 bold, colorful and cartoonish. And, yes, anything that shares these attributes would have similarities. Congratulations on learning what a similarity is.
@dark_knightmare2 why are you being intellectually dishonest? I said they have bold colorful cartoony art designs. Both do. They share this similarity. You said they’re nothing alike. Yet they are alike in this way. Yet you come at me with an irrelevant argument that Fortnite didn’t invent its style and Horizon has more detail. Did I say anything about who invented it? Do two styles need to be exactly the same in detail to share similarities? Stop being dishonest and stop coming at me with irrelevant points.
@dark_knightmare2 bright bold colors and cartoonish character designs describes Fortnite. They share this similarity, which would contradict your statement that they look nothing alike? Wouldn’t it?
@TheArt The horizon art style is colorfully bold and cartoonish, and feels juvenile and more like a modern kids cartoon. Every character also feels like it’s made by committee. For this God of War title it is more muted pixel art that’s more reminiscent of what people who grew up in the early days of gaming have some nostalgia for. Horizon feels like it’s targeting younger generation who play Fortnite while this title feels like it’s targeting an older generation.
@scottXedgar TLOU2 has some of the tightest gameplay mechanics ever created in a 3rd person survival game. Suggesting that the upcoming won't have tight gameplay based off ZERO evidence is bonkers and is the absolute worst way to be a contrarian. Furthermore, TLOU2 was quite innovative when it comes to contextual animations and the way that both NPCs and the player character reacts to the environment when in movement. For example, the way that the player character can squeeze between gaps mid combat on the run wasn't done at the time so fluidly. Suggesting that ND won't innovate at all suggests you actually don't know how they've innovated in the past.
@nessisonett Have you tried pressing the lower thumb part of your palm into the joystick so it depresses and then vigorously rotating for about a minute in each direction. I had three controllers with drift and was about ready to buy new ones until I read this trick. Tried it out and it fixed all three of the controllers. Even if you don't get crumbs and such around your controller, dead skin cells can accumulate over time and get into the inner workings, and I theorize that this technique breaks up debris.
@lazarus11 The "more" in the saying "Less is more" refers to the preference for a less complicated, refined core experience, which is the game philosophy in E33 compared to KCD2. "Less is less" is redundant and self-evident, and bringing it up on your part, as some kind of clap back, is an intellectually dishonest diversion made in bad faith from the meaning of the original saying. Some people don't want a complicated RPG. They just want a refined core experience. E33 does that well, and it won in part because of that, not in spite of it.
@themightyant if they were firing for NDA breach they would likely be more surgical in firing just those who leaked info. But it sounds like they fired the whole group. They would need to prove that each individual leaked information.
@ShieldHero you are not understanding the fundamental issue with people using AI. It robs people of the capital they built in time and effort they’ve put into learning a skill or craft. A person who perfects an art or creates something unique has invested a massive amount of time into doing that. They can then leverage that to make money off their time and effort earned skill. When an AI ingests that content and puts it at the fingertips of thousands if not millions of people it robs the person who originally learned the skill of the capital in time and effort that they invested. Now people can get it easily for free and even claim it as their own. And these people who use AI generation have not earned the skill, but they’ve certainly robbed the person that has. When you read a book and borrow a plot idea, as you mentioned in another comment, you still need to be able to write competently and craft a narrative and create characters that have unique characteristics that are not exactly the same as the original writing you’re borrowing from, otherwise it would be copyright infringement. So you still need to invest the time and effort to earn that capital in writing. AI circumvents that and robs artists of the capital they’ve built in honing their writing craft.
@ShieldHero the companies are making money off of creating a copyright infringement generator by providing it to people. The people who are clicking the generate button are not as much the issue as the companies who create the AI and skimmed the work of human beings.
@Oram77 It does have multiplayer — in the campaign. For those who loved the pvp component it's surely a loss, though there's a solid chance it could always be added later. But for me, the most fun was playing the campaign with a friend. So no issue on my end.
I have very nostalgic memories of playing through the campaign with my brother during Christmas on my cousin's Xbox because my family didn't have that console. We'd basically play through the entire campaign while visiting family down in California, and that was, at the time, our only opportunity to do so. I've since, as an adult, replayed the remaster. But I can't wait to relive some of those memories playing this with my brother, again—if I can talk him into it as we live in separate states—with modern graphics and improved gameplay on my preferred console. Can't wait!
@nessisonett improving loads times from sometimes 2 minutes to 10 seconds is a massive improvement. This was a quality of life generation and I can’t imagine anyone wanting to go back. People seem to take this for granted.
@-Sigma- how are you able to tell from this trailer that Wolverine is premeditative and unlawfully killing the individuals in this trailer. Just because it’s gory doesn’t make it murder.
I’m actually kind of shocked it’s as gory as it is. Shocked in a good way. Doing Wolverine legit tonely. On another note, where’s the person who was saying in the Push Square community that Wolverine doesn’t work as a leading role? Lol.
Comments 408
Re: We Have to Talk About Live Service, After Heavy Rain Dev's Online Gambit Is Scrapped
@Sakai There’s a massive difference between saying for people to ignore the haters because the game isn’t that bad and being able to predict whether a game will be successful or not.
Re: Hands On: The Adventures of Elliot Fixes My Biggest Problem with Square Enix's Modern RPGs
I’m trying to play through Metaphor Refantazio right now and I swear there’s an hour of dialogue/cut scenes for every 15 minutes of gameplay. It’s the worst offender in the JRPG genre I’ve come across. I played Astro Bot recently, and wasn’t that impressed, so I figured I’d give the other top contender for 2024 game of the year a go, but, man, Metaphor is dragging and non-stop repeating many of the same things within the same conversation and then it’ll cut to another scene and say it again. Making me think 2024 was kind of lame for video games.
Re: With Stellar Blade 2's Reveal Near, Real-Life Eve Returned to Dev Shift Up
@Weez
Did I say anything about cultivation theory?
Attractiveness / Idealization can mean a whole host of things other than hypersexualization.
A woman with balanced proportional facial features and dressed modestly can still be attractive and idealized for certain people. (Don’t mistake this for an argument for modesty.)
What is ideal and attractive to one person can be different for another person.
There a difference between attractiveness/idealization and a dysmorphic figure only attainable by less than a percent of the population often with extreme dieting and surgery, with huge breasts, tiny waist, and large butt, and having the shape of her vulva contoured by her skin tight body suit, viewable while climbing ladders.
It’s telling how skewed your viewing is here that you perceive attractiveness and idealization as being the same as hypersexualization. They are not the same thing.
Re: With Stellar Blade 2's Reveal Near, Real-Life Eve Returned to Dev Shift Up
@Yor-sama Women are hypersexualized far more historically than men in basically every form of media, including games. This is studied. It is unrealistic for 99% of women to have that body type without extreme dieting or surgery. Nobody says in any kind of terms, general or otherwise, that woman need to be ugly and can’t look good. You just made that up.
Re: Sony: PS Plus Gets 'Four to Six' Day One Games Per Year - And the Focus Is on Indies
@Slayer25c Data storage for cloud saves is a minuscule part of Sony’s operating budget. They are using massive server farms that are cheaper at scale than normal consumers have access to. The issue is that cloud storage is linked to PS+, and gamers are roped into paying for more when they maybe don’t want online play or the games that come with it. It’s basically twisting the players arm into paying more for services they don’t want. It’s predatory and anti-consumer in an effort to maximize profits and bleed consumers of as much money as possible. Cloud saves should be available standalone at a couple dollars a month at most to cover their expenses and still make a profit.
Re: With Stellar Blade 2's Reveal Near, Real-Life Eve Returned to Dev Shift Up
@Yor-sama very few people flatly say nobody can look like eve (some may). Of course, there’s a handful of people who do look like Eve. But that was never the main criticism. The overall criticism, if we’re being honest, is that that body type is exceptionally rare, and often requires particular diets and or body modifications to attain (but not always). And when the gaming industry has a proclivity for over-representing that body type it can re-enforce expectations for women to look like that and can lead to poor mental health for both men and women around how women should look when combined with the overall representation of women in media. Further, an over abundance of hypersexualized women in gaming can drive a certain segment of women away from games that they might otherwise have interest in. This is not to ignore that some women like Eve just the way she is. Some absolutely do, and that’s fine. Characters like Eve deserve to exist. But a lot of women like women in games represented not just primarily for the male gaze. This whole critique is not to say that a character like Eve is wrong. It’s a critique of the broader cultural moment around women in games and women participating with games and how developers cater to them or lack there of. It’s about the history of women in gaming and trying to strike a balance. It’s a nuanced conversation. Not just a black and white this is wrong. Although some may argue that.
Re: This New PS5 Controller May Solve DualSense's Stick Drift Issues, But It Comes with a $220 Cost
Had a guy on FB Marketplace fix my controllers and install Hall effects sticks for $40 each. Got 3 done at a discount and for half the price of a pro controller.
Re: Physical Game Fans, Beware: Digital Downloads Hit an Astonishing 85% on PS5, PS4 Last Quarter
@get2sammyb this data doesn’t account for resale of physical games. So when you say “importance” you’re only talking about new games sales. But physical has more importance than we realize when it comes to used resale as the physical games get circulated.
Re: Physical Game Fans, Beware: Digital Downloads Hit an Astonishing 85% on PS5, PS4 Last Quarter
This doesn’t take into account the resell market. So just because people are buying more brand new digital games than brand new physical games, it doesn’t represent how much people are actually playing digital versus physical games because the physical games are getting spread around a whole lot more, whereas digital games don’t go anywhere. In all likelihood the usage of physical games versus digital games is probably closer than we realize, or at the very least is not represented in the new game sales data.
Re: Poll: One Year Later, Did Clair Obscur: Expedition 33 Deserve All the Praise?
@PuppetMaster Uh, who in any great number is badmouthing the games that inspired it or acting like it came up with all the mechanics? This sounds like something you've concocted to hate on fans of the game. It's widely known that it borrows heavily from classic JRPGs both in gameplay and storytelling, and it's a very common sentiment among fans that it harkens back to those same classics that fans are nostalgic for because they loved those games. There is no broad sentiment among fans that it's revolutionary. It's a nostalgia game based on classics. This is common knowledge and covered in pretty much every review of the game.
Re: Poll: One Year Later, Did Clair Obscur: Expedition 33 Deserve All the Praise?
@Oram77 You were supporting your opinion with a misrepresentation. Stating that the game is just FF10 with parrying is factually and demonstrably incorrect.
Re: Poll: One Year Later, Did Clair Obscur: Expedition 33 Deserve All the Praise?
@Oram77 yeah, so saying it’s over glazed when it’s just a retread of one other game with a parry would be completely inaccurate and a misrepresentation of the MANY inspirations that adds to the appeal
of its gameplay formula.
Re: Poll: One Year Later, Did Clair Obscur: Expedition 33 Deserve All the Praise?
@Oram77 the explorable over world is more akin to older FF games. And FF10 does not have a break meter, like a Souls game. There are many other inspirations in Expedition 33 than you’re giving it credit for.
Re: Mini Review: Wuchang: Fallen Feathers (PS5) - Decent Souls-Like Suffers Technically
@Bluemoon2008 "Classic, middling day 1 gamepass game by the sounds of it. Ps+ offering in 12 months once the gamepass deal expires."
Right on time, lol!
Re: Xbox Is Flip-Flopping on PS5 Again, and It's Truly Getting Tiring
@IOI The massive difference is that Sony exclusives brought to PC sold terribly while Xbox games brought to PS have sold incredibly. So Sony’s decision makes total sense. And they experimented with the PC approach for 5-6 years. Xbox only just this year started bringing all their games to PS and within the same year they’re signaling they’re pulling back. That’s much more of a whiplash. This site has written about all of these topics. There’s nuance here that you’re completely ignoring.
Re: Metro 2039 Goes Back to Its Roots for Series' Darkest Game Yet, Out on PS5 This Winter
Played all three of the previous games over the last couple years, and Exodus was peak. Played like butter on the PS5, and looked like a next gen game. Can't wait for this!
Re: Opinion: Does Starfield Suck? People Keep Telling Me to Skip Its PS5 Release
The loading screens when entering buildings in one of the opening cities were egregious to me. It's the 2020s. What's the deal?
Re: PS6 Could Be Cheaper Than Expected, Despite $1,000 Concerns
The idea that anyone thinks that the next gen console will increase another $300 sounds absolutely insane. Unless there’s even more substantial market disruption it will likely land around where the current console is priced. MAYBE a PS6 Pro lands at $1000 if current conditions persist.
Re: After PS5 Price Hikes, Sony Suspends Memory Card Sales Over Supply Crisis
@Yousef- as a professional photographer who also plays video games it absolutely is interesting.
Re: 'This Is Unsustainable Madness': Modern Video Game Budgets Are Out of Control
If big blockbuster movies can costs north of $300 million I don’t see why big blockbuster games can’t. Avengers Doomsday, for example, is projected to cost more than $500 million. Of course, not every game or movie should cost that much. But the blockbuster space isn’t going to get any cheaper.
Re: Crimson Desert's Mandatory PS5 Update Sparks Debate About Games Which Break Street Date
@FuzzieGinge88 but it sounds like after the official release date you still need to download an update to play. That update will always be required. This game doesn’t have a playable game on disc that doesn’t require an update like you said should happen. You’re undermining your own point. This is indeed anti consumer. It would be one thing if the update was only needed to unlock it up to a certain date, and after that date any purchases of the disc game would not require the update. They could implement that. The best of both worlds to avoid leaks but still protect consumer license ownership to a playable game on disc. But that doesn’t seem to be the case.
Re: Step Aside PS Portal! The Best Way to Use PS5 Remote Play Is Getting Better
I realized I paid for this app years ago and it never worked that well so I deleted the app and completely forgot about it and gave up on remote play. Wasn't sure if it was my network or the app. But I just fired it up with this new update, and, damn, it's working really well for me. I was able to restore my purchase of the app and get access to the new features without paying, again. At first, I noticed a little bit of lag playing Astro Bot and was a little disappointed, but then I went into the settings and found some advanced options that helped reduce it, and now it's super responsive at 4k upscale. The advanced options say it needs to be on a good network and it increases power consumption and heat on your device, so unsure if that'll have any long-term effect on my iPhone. But it is extremely playable!
Re: 'It's the Real Deal': Tech Experts Praise PS5 Pro's Upgraded Upscaler
@CrispyMango92 it literally says it is in the first sentence of this article.
Re: PS Plus Essential Games for March 2026 Announced
@Bluemoon2008 Extra is a different tier. Games having been on Extra is irrelevant to Essential. This is for people on Essential who never got access to it on Extra. There will inevitably be frequent overlap between Essential and Extra. Games often hit Extra before they hit Essential because they don’t want to give away newer games long term on Essential. So it’s an inevitability that many games that appear on Essential will have already been on Extra. This isn’t a new thing. Why people complain about this almost every month is bonkers.
Re: 'I Feel Cheated and I Want a Refund': Fans Lash Out at New PS5 God of War's Unlockable Local Multiplayer Mode
If it’s advertised a 2-player local co-op it should have that as an option to play it at the start. People will be buying it for that reason. If it’s not available at start the advertising should be clear that it has to be unlocked after a first playthrough.
Re: Hands On: God of War: Sons of Sparta Shows Real Promise with Lovely Pixel Art and Punchy Combat
@dark_knightmare2 bold, colorful and cartoonish. And, yes, anything that shares these attributes would have similarities. Congratulations on learning what a similarity is.
Re: Hands On: God of War: Sons of Sparta Shows Real Promise with Lovely Pixel Art and Punchy Combat
@dark_knightmare2 why are you being intellectually dishonest? I said they have bold colorful cartoony art designs. Both do. They share this similarity. You said they’re nothing alike. Yet they are alike in this way. Yet you come at me with an irrelevant argument that Fortnite didn’t invent its style and Horizon has more detail. Did I say anything about who invented it? Do two styles need to be exactly the same in detail to share similarities? Stop being dishonest and stop coming at me with irrelevant points.
Re: Hands On: God of War: Sons of Sparta Shows Real Promise with Lovely Pixel Art and Punchy Combat
@dark_knightmare2 bright bold colors and cartoonish character designs describes Fortnite. They share this similarity, which would contradict your statement that they look nothing alike? Wouldn’t it?
Re: Hands On: God of War: Sons of Sparta Shows Real Promise with Lovely Pixel Art and Punchy Combat
@TheArt The horizon art style is colorfully bold and cartoonish, and feels juvenile and more like a modern kids cartoon. Every character also feels like it’s made by committee. For this God of War title it is more muted pixel art that’s more reminiscent of what people who grew up in the early days of gaming have some nostalgia for. Horizon feels like it’s targeting younger generation who play Fortnite while this title feels like it’s targeting an older generation.
Re: Insane PS5 Open World RPG Project Windless Must Be Seen to Be Believed
For me, the unexpected highlight of the State of Play was definitely swoll cock!
Re: 'These Guys Are Top of the Line': Actor Tony Dalton Talks Up Naughty Dog and Intergalactic
@scottXedgar TLOU2 has some of the tightest gameplay mechanics ever created in a 3rd person survival game. Suggesting that the upcoming won't have tight gameplay based off ZERO evidence is bonkers and is the absolute worst way to be a contrarian. Furthermore, TLOU2 was quite innovative when it comes to contextual animations and the way that both NPCs and the player character reacts to the environment when in movement. For example, the way that the player character can squeeze between gaps mid combat on the run wasn't done at the time so fluidly. Suggesting that ND won't innovate at all suggests you actually don't know how they've innovated in the past.
Re: BioWare's Biggest Failure ANTHEM Shuts Down Today
@Logonogo the argument for physical over digital is not an argument being made for online only games. Do you seriously not understand this?
Re: Divinity Dev's Boss Backpedals on Generative AI, But Not All the Way
@Dogbreath Concord was a half decent game and negative reaction had it taken down weeks after release.
Re: 'It's a Huge Upgrade': PS5 Pro Poised to Improve Massively in 2026
@nessisonett Have you tried pressing the lower thumb part of your palm into the joystick so it depresses and then vigorously rotating for about a minute in each direction. I had three controllers with drift and was about ready to buy new ones until I read this trick. Tried it out and it fixed all three of the controllers. Even if you don't get crumbs and such around your controller, dead skin cells can accumulate over time and get into the inner workings, and I theorize that this technique breaks up debris.
Re: Chrono Trigger Revival Hopes Have Been Reignited Yet Again
An all-time great. Played it many times. Wish they'd make another.
Re: Expedition 33, Ghost of Yotei Have Started Scooping Up GOTY Awards
@lazarus11 The "more" in the saying "Less is more" refers to the preference for a less complicated, refined core experience, which is the game philosophy in E33 compared to KCD2. "Less is less" is redundant and self-evident, and bringing it up on your part, as some kind of clap back, is an intellectually dishonest diversion made in bad faith from the meaning of the original saying. Some people don't want a complicated RPG. They just want a refined core experience. E33 does that well, and it won in part because of that, not in spite of it.
Re: Expedition 33, Ghost of Yotei Have Started Scooping Up GOTY Awards
@lazarus11 sometimes less is more. That would be the case for E33.
Re: Arthurian Action Game Tides of Annihilation Stuns in Staggering PS5 Boss Fight Trailer
Looks like gameplay is constantly being interrupted by cutscenes, and even with the cutscenes I can sometimes hardly understand what is going on.
Re: Protests at GTA Developer After Sacked Staff Deny Leaking Confidential Info
@themightyant if they were firing for NDA breach they would likely be more surgical in firing just those who leaked info. But it sounds like they fired the whole group. They would need to prove that each individual leaked information.
Re: Sony Stands with Japan's Creators in AI Copyright Crackdown
@ShieldHero you are not understanding the fundamental issue with people using AI. It robs people of the capital they built in time and effort they’ve put into learning a skill or craft. A person who perfects an art or creates something unique has invested a massive amount of time into doing that. They can then leverage that to make money off their time and effort earned skill. When an AI ingests that content and puts it at the fingertips of thousands if not millions of people it robs the person who originally learned the skill of the capital in time and effort that they invested. Now people can get it easily for free and even claim it as their own. And these people who use AI generation have not earned the skill, but they’ve certainly robbed the person that has. When you read a book and borrow a plot idea, as you mentioned in another comment, you still need to be able to write competently and craft a narrative and create characters that have unique characteristics that are not exactly the same as the original writing you’re borrowing from, otherwise it would be copyright infringement. So you still need to invest the time and effort to earn that capital in writing. AI circumvents that and robs artists of the capital they’ve built in honing their writing craft.
Re: Sony Stands with Japan's Creators in AI Copyright Crackdown
@ShieldHero the companies are making money off of creating a copyright infringement generator by providing it to people. The people who are clicking the generate button are not as much the issue as the companies who create the AI and skimmed the work of human beings.
Re: Halo Confirmed for PS5, Remake of First Game Out in 2026
@Oram77 It does have multiplayer — in the campaign. For those who loved the pvp component it's surely a loss, though there's a solid chance it could always be added later. But for me, the most fun was playing the campaign with a friend. So no issue on my end.
Re: Halo Confirmed for PS5, Remake of First Game Out in 2026
I have very nostalgic memories of playing through the campaign with my brother during Christmas on my cousin's Xbox because my family didn't have that console. We'd basically play through the entire campaign while visiting family down in California, and that was, at the time, our only opportunity to do so. I've since, as an adult, replayed the remaster. But I can't wait to relive some of those memories playing this with my brother, again—if I can talk him into it as we live in separate states—with modern graphics and improved gameplay on my preferred console. Can't wait!
Re: This Is Why Xbox Is Bringing All of Its Games to PS5 Now
@trev666 Gee, maybe it’s because XBOX publishes games on PlayStation. They are multiplatform now. Keep up.
Re: Final Fantasy 7 Remake Part 3 Will Be 'A Bit More Concise' Following Feedback on Rebirth's Filler
Chanley also needs to go. The summons felt like part of the world in the original. Having them tied to VR feels unauthentic.
Re: Final Fantasy 7 Remake Part 3 Will Be 'A Bit More Concise' Following Feedback on Rebirth's Filler
Keep the unique mini-games and ditch the repetitive towers and shrines filler.
Re: PS6 Out 'in a Few Years' as Sony, AMD Discuss the Future of Games
@nessisonett improving loads times from sometimes 2 minutes to 10 seconds is a massive improvement. This was a quality of life generation and I can’t imagine anyone wanting to go back. People seem to take this for granted.
Re: First Wolverine PS5 Gameplay Is Incredibly Gory, Set for Fall 2026
@Porco Donald Pierce and The Reavers, who I'm assuming these cyborgs are, are classic Wolverine enemies.
Re: First Wolverine PS5 Gameplay Is Incredibly Gory, Set for Fall 2026
@-Sigma- how are you able to tell from this trailer that Wolverine is premeditative and unlawfully killing the individuals in this trailer. Just because it’s gory doesn’t make it murder.
Re: First Wolverine PS5 Gameplay Is Incredibly Gory, Set for Fall 2026
I’m actually kind of shocked it’s as gory as it is. Shocked in a good way. Doing Wolverine legit tonely. On another note, where’s the person who was saying in the Push Square community that Wolverine doesn’t work as a leading role? Lol.