Comments 101

Re: Poll: One Year Later, What Are Your Thoughts on Final Fantasy 16?

Synthatron_Prime

Combat was too basic. No elemental damage/weaknesses. No status effects, which made fighting the Marlboro pointless. Wanna be edgy dialogue. The boss fights were very basic and got old pretty quick. Too much emphasis was put on spectacle.
It looked nice but performed poorly. A few cool characters but also some annoying ones. Overall it's not a bad game. Just not a good Final Fantasy, imo. It's near the bottom of the list for me.

Re: Final Fantasy 16 Successfully Expanded the Series to New, Younger Players, Says Square Enix

Synthatron_Prime

They need to stop doing numbered releases and just make different Final Fantasy titles. When you attach a number to it you also attach past expectations. I personally thought FF16 was a pure action game with an average story. I was disappointed because it was a numbered entry and contained only the most basic Fisher Price RPG elements. If it was just it's own thing I wouldn't have minded. I guess we'll see what their approach is in the future.

Re: MACROSS Shooting Insight Gearing Up for Western Release on PS5, PS4

Synthatron_Prime

Sadly that distribution deal that was struck a few years ago only applied to everything but original Macross. Harmony Gold still has the rights to anything pertaining to the original show, the movie, and anything that contains those characters. So the content that won't be in the Western release of the game is the Do You Remember Love content. Which sucks because that's my favorite. Harmony Gold sucks.

Re: Poll: What Review Score Would You Give Final Fantasy 16?

Synthatron_Prime

I went with an 8 but maybe should have gone with a 7. I just beat it today and enjoyed it. I had my issues with it and I don't see myself playing it again. I enjoyed my time in the game though. I completed almost all the quests, finished all the hunts, and crafted the best gear for a 1st time play through. The main story was fine but not mind blowing. Overall a good game that could be better with some performance patches and more character customization added.

Re: PS5 Exclusive Final Fantasy 16 Hits a Slightly Skewed 3 Million Sales at Launch

Synthatron_Prime

@kedireturns I don't think we'll agree here so I'll end engagement after this comment because you called me a liar which is silly and not true. I never said the game wasn't upscaled. I understand how common (and smart) AI upscaling is in gaming nowadays and I'm here for it. But upscaling from a lower resolution is going to affect output quality. That's a fact.

720p is not considered HD resolution. It hasn't been for years. Yes, it's upscaling it to look better but it's not great. This game probably uses FSR 1 for upscaling which is not very good. It causes all kinds of issues. Read about how many people are pissed about Starfield excluding DLSS and forcing FSR on PC for more info on that.

Again, if none of this bothers you that's great. Not everyone is bothered by these issues and if people are happy that doesn't bother me. Enjoy it! But just because you say it looks great doesn't mean it's true or everyone agrees.

Re: PS5 Exclusive Final Fantasy 16 Hits a Slightly Skewed 3 Million Sales at Launch

Synthatron_Prime

Not sure why you used all caps for some words but here we are. I understand all the data behind the performance and resolution. It can be very choppy when traveling and trying to maintain 1440p. Then just drops to a lower than HD base resolution (720p) in battle to try to maintain 60fps. It can look pretty ugly for a PS5 big budget title during those battles. That's why I stick with fidelity mode despite preferring 60fps.

If that stuff doesn't bother you that's great. Enjoy the game. I'm not trying to take away anyone's enjoyment. Hell, I enjoy the game. But I'm not giving everything a pass because it's Final Fantasy. I have issues with it and those issues are measurable and I'm hoping they get patched out.

Re: PS5 Exclusive Final Fantasy 16 Hits a Slightly Skewed 3 Million Sales at Launch

Synthatron_Prime

I'm almost 30 hours in. It's a fun action game with very minimal RPG elements. Character customization is too limited for me and the equipment is boring as hell. Long quest chain to build a legendary sword and what do you get? Just more attack and stagger. Dull.

It's not the Final Fantasy I wanted but I am still in enjoying it. Music is great, Japanese VA is on point, and it's got some beautiful art. I don't understand why people keep saying it's a more mature story than previous FF games though. Blood and a bunch of curse words does not a more mature game make.

I don't see myself ever playing it again though. The combat's limited options start to get boring. At this point only my interest in the story keeps me vested. And even that isn't groundbreaking.

Re: Final Fantasy 16 (PS5) - Final Fantasy's Triumphant Return to the Top

Synthatron_Prime

@Feena TotK has some very nice looking (for Switch) environments and fog/lighting effects. Not on par with PS5 or XSX of course.

I guess my biggest issue was how they were hyping up how this game was only possible on the PS5 , next gen experience, no day 1 patch, etc. But it turns out to have major performance issues and doesn't push the bar graphically. Nintendo never promised anything like that with TotK.

All that said I enjoyed the demo and am looking forward to playing tomorrow. The game just needs more polish performance wise and I wish the harder difficulty was unlocked from the start because it's way too easy.

Re: Final Fantasy 16 (PS5) - Final Fantasy's Triumphant Return to the Top

Synthatron_Prime

@Feena TotK is on much less powerful hardware and 30fps is the norm on Switch. Gloss over it if you like but the performance on this game is disappointing.

By having such a terrible performance mode I'm essentially forced to play it at 30fps. And I'm ok with 30fps but the motion blur is another bad decision for this title. Looking forward to when they let you turn it off.

Re: So, Final Fantasy 16 Will Have a Day One Patch on PS5 After All

Synthatron_Prime

@Nepp67 I'll check it out. But without an actual analysis I'll need to play it myself to see if it's different. I don't really trust the opinion of non technical YouTubers. But still the fact remains that the devs have promised to fix performance so that tells me it's still not great. Guess we'll find out in a few days. Still excited for the game!

Re: Poll: What Do You Think of the Final Fantasy 16 PS5 Demo?

Synthatron_Prime

Overall it's good. Performance during traversal has lots of drops unfortunately. Even when you're in smaller environments like the castle. Graphical fidelity is nice but not mind blowing.

They basically stole the combat from Ys 8/9.
Which is fine because I love Ys.Thankfully combat is usually a solid 60fps. I do find it jarring when those 30fps cinematic dodges/strikes interrupt 60fps combat though. I also think the game is a bit too easy. And no I'm not using any of the trinkets.

I am annoyed that this game uses dubtitles and not proper subtitles for those of us using the Japanese language track. Very annoying to hear one thing and read something very different.

All that said I'm still looking forward to it!

Re: The Last of Us PS5 Remake Is Meticulously Built and Crafted, Not a Cash Grab

Synthatron_Prime

@get2sammyb I see your point but it's still existing assets they are playing with. We'll have to wait till the final product to see if they actually make changes to the encounters. Remember Metal Gear Twin Snakes? They added MGS 2 abilities which broke the game because they didn't balance around it. Hopefully not the same here.

I'll buy this when it's $20 because I don't think it's worth $70 which is my choice as a consumer. Others will make a different choice and that's good. Each to their own. I'm honestly not a huge fan of these to begin with.

Re: The Last of Us PS5 Remake Is Meticulously Built and Crafted, Not a Cash Grab

Synthatron_Prime

They are doing a graphical overhaul of the game with no other changes. Essentially a new coat of paint on an existing game and engine. They are bringing in combat aspects from part 2 that have already been developed so nothing new. Charging 70 bucks for fancier graphics is a big ask. But they know some people are obsessed with this game and will pay anything.

I'm also betting these assets will be used in something else in the future.

Re: Final Fantasy 16's English Cast Will Speak with British English Accents, Not American

Synthatron_Prime

@jrt87 I'm a Japanese language forever person. Grew up watching anime in Japanese so it's ingrained. That being said I would never tell someone they didn't truly experience something if they used English voice overs as long as the translation is accurate. We have options for a reason which is great.

The only issue I have with English dubbing is when they change the very nature of what's being said. That can ruin a game. See Working Designs translations for more.