GTA V. I had it for almost a month. Purchased day one. I manage a restaurant & don't have the time others have. Game was broken at launch. Guy was very nice about it & gave me full refund.
I know I'm in the PSVR ownership minority when I say I use my PSVR every day.
Sparc on a daily basis. Lately a lot of The Mage's Tale. Dirt Rally VR at least twice a week. Wipeout VR.
As others have mentioned, this is first generation. The fact that PSVR outsells all competitors is huge regardless of the numbers of units being sold.
VR is here to stay. Anyone thinking different is fooling themselves. It's only going to get better. Oculus Quest is going to blow everyone's mind despite being closer to mobile VR. Quest will have WORLD SCALE. Whatever space you have available can be used (sometime after launch, I believe). Find videos of demos & you'll understand completely.
One thing irks me to no end regarding marketing of VR headsets... all marketing pretty much ignores the fact that every single VR headset is a personal movie theater. 3D films in PSVR are FANTASTIC. All films in PSVR look great. Regular DVDs too (mostly).
And of course you can play every PS4 game you own on a 13 foot or 15 foot or 18 foot virtual screen. Excellent.
I've rambled enough. I've made my PSVR fanboy point, I think.😎
Correction: It appears that the source only selectively applied that text of the patent, completely ignoring the title of the patent, which is “Tangible tradable collectibles having a digital copy,” as well as the first line of the patent, which is omitted, stating “Tradable physical collectible objects are described. In particular, systems and methods for using the tradable physical collectible objects facilitate generation of a digital copy that can be used within a network game.” The described patent is about Amiibo-like figures, not about digital game trades and gifting.
Comments 416
Re: Iron Man VR Looks Sick, Is a Full Game with a Deep Sandbox and Story
@ILoveVideoGames
Hahaha.
Okay then.
Re: Iron Man VR Looks Sick, Is a Full Game with a Deep Sandbox and Story
@get2sammyb
I've been worried about that one for reasons I've stated here.
Alas, a new blog post on Sony's page has alleviated that specific worry.
Yeah I'm definitely all in for Blood & Truth now.
Re: Iron Man VR Looks Sick, Is a Full Game with a Deep Sandbox and Story
Man! PSVR is KILLING it.
Three games alone that can sell headsets, in my humble opinion...
Iron Man
Everybody's Golf
No Man's Sky
There's more, of course. But I have a feeling those three games will sell headsets.
Bundles are coming. Bet.
Re: Sony's Digital Refund Policy Takes a Welcome Step Forward
@Nyne11Tyme Gamestop did me a solid one time.
One time.
GTA V. I had it for almost a month. Purchased day one. I manage a restaurant & don't have the time others have. Game was broken at launch. Guy was very nice about it & gave me full refund.
So there's one good Gamestop story out there.
One.
Re: Sony's Digital Refund Policy Takes a Welcome Step Forward
@KingSimba I just read these same talking points on another site. vg24/7.
The last line in their article?
PSN name changes are non-refundable.
Maybe it's coming soon.
Re: Sony's Digital Refund Policy Takes a Welcome Step Forward
I know this will sound crazy because Facebook but...
The refund policy for Oculus is top notch. If I've wanted a refund for ANY game played less than ten minutes (I think it's ten) I get the refund.
Every single time.
Sony needs to adapt that same policy.
Re: Space Junkies - Arena Shooters Have Met Their VR Match
This game is a blast on PSVR. Regardless of control scheme. Once you're used to it.. it's fine. I hold my own with PC players.
And there is indeed Move controller support coming.
Re: Soapbox: Sony's Server Shutdown Strategy Is Making the Publisher a Laughing Stock
Surely it's already been said...
We don't own any of the games we buy. We're buying licenses to play said games.
Physical copies too. Read the small print.
Re: PSVR's Install Base Soars Past 4.2 Million Units Worldwide
I know I'm in the PSVR ownership minority when I say I use my PSVR every day.
Sparc on a daily basis. Lately a lot of The Mage's Tale. Dirt Rally VR at least twice a week. Wipeout VR.
As others have mentioned, this is first generation. The fact that PSVR outsells all competitors is huge regardless of the numbers of units being sold.
VR is here to stay. Anyone thinking different is fooling themselves. It's only going to get better. Oculus Quest is going to blow everyone's mind despite being closer to mobile VR. Quest will have WORLD SCALE. Whatever space you have available can be used (sometime after launch, I believe). Find videos of demos & you'll understand completely.
One thing irks me to no end regarding marketing of VR headsets... all marketing pretty much ignores the fact that every single VR headset is a personal movie theater. 3D films in PSVR are FANTASTIC. All films in PSVR look great. Regular DVDs too (mostly).
And of course you can play every PS4 game you own on a 13 foot or 15 foot or 18 foot virtual screen. Excellent.
I've rambled enough. I've made my PSVR fanboy point, I think.😎
Re: Sony Renews Patent That Hints at Digital Game Trading for PlayStation Users
I failed to see your post @AdamNovice
Re: Sony Renews Patent That Hints at Digital Game Trading for PlayStation Users
The above comes from...
http://flip.it/4w-pqj
Re: Sony Renews Patent That Hints at Digital Game Trading for PlayStation Users
I'll be the bearer of bad news...
Correction: It appears that the source only selectively applied that text of the patent, completely ignoring the title of the patent, which is “Tangible tradable collectibles having a digital copy,” as well as the first line of the patent, which is omitted, stating “Tradable physical collectible objects are described. In particular, systems and methods for using the tradable physical collectible objects facilitate generation of a digital copy that can be used within a network game.” The described patent is about Amiibo-like figures, not about digital game trades and gifting.
Re: State of Play: You Are the Station in New Observation PS4 Trailer
As usual, make it VR & I'm all in on day one.
Re: State of Play: Blood & Truth Brings Cockney Slang to PSVR on 28th May
I was once patiently awaiting this game's arrival but...
After the debacle that was (& still is as far as I know) Bravo Team, I'm very sceptical about this one.
Why? There are similar gameplay mechanics involved (at times).
The difference in said mechanics is that as you automatically move in Blood & Truth, you can look around & shoot.
Hopefully my concerns are invalid but I'll be waiting for reviews before purchase on this one.
Re: State of Play: No Man's Sky Beyond Update Finally Brings PSVR Support
Reinstalling & deleting game save to start anew.
Re: Dreams Early Access Has Been Rated for Release in Australia
I signed up to get the early access but I don't think I'd get it.
Only because I'm not the gamer they need for that. Full release is day one purchase for sure.
And I'm still sticking to my Summer 2019 release prediction for full game.
Re: An Unannounced, 'Fairly Substantial' Second Party PS4 Exclusive Is in the Works, Says Colin Moriarty
Bring me Syphon Filter: Dark Mirror remastered.
Re: Sniper Elite V2 Remastered Busts Nazi Balls This Year
@JJ2 yeah I'm dying for it.
Re: Rumour: Lady Gaga Will Be in Cyberpunk 2077, Apparently
I'd like them to use Led Zeppelin tunes as the soundtrack, @get2sammyb
In The Evening. Ten Years Gone. Carouselambra. 😀
Re: Rumour: Lady Gaga Will Be in Cyberpunk 2077, Apparently
Sarcasm isn't always apparent when written but I see it this time, @get2sammyb
Re: Rumour: Lady Gaga Will Be in Cyberpunk 2077, Apparently
Her face seems to have a digitized quality to it so she's already halfway there.
Re: Xenon Racer Zooms onto PS4 on 26th March
Supports wheels too.
Re: Xenon Racer Zooms onto PS4 on 26th March
I bet you knew I'd say put it in VR & I'm all in.
Re: Soapbox: I Should've Scored The Witness 10/10
@Quintumply Thanks.
X-ing: The Land Beyond will have to do, then.
Re: Soapbox: I Should've Scored The Witness 10/10
I'm a bit behind on this one. I'll try to stop asking about VR (maybe?), but does The Witness have a VR mode?
Re: Enter the Spirit Realm in April When Cutesy Adventure Game Ghost Giant Arrives on PSVR
@Octane I'll go out on a limb & say dual shock will be supported but Move controllers would work best for obvious reasons.
Re: Enter the Spirit Realm in April When Cutesy Adventure Game Ghost Giant Arrives on PSVR
I wouldn't compare this to Moss other than presentation.
Haven't read much about this one, this & another article. But I'm completely sold.
Re: Soapbox: Why Early Access Is Ideal for Dreams
@get2sammyb Thanks.
Did you or anyone you know create anything using Move controllers?
I saw the tutorials for motion controllers in the beta but never got around to watching them.
I suspect using Moves to create would work pretty well.
Re: Soapbox: Why Early Access Is Ideal for Dreams
@carlos82 Dreams doesn't rely on community content completely. It's three single player campaigns without community content.
I'd say the game will sell well on that alone simply because people who loved LittleBigPlanet will surely buy in.
I'd also say Dreams is going to be one of PS4's biggest sellers when all is said & done. Because of community content.
I dream big though.
Re: Soapbox: Why Early Access Is Ideal for Dreams
I look forward to the three single player campaigns that the game actually is minus community creations.
Re: Soapbox: Why Early Access Is Ideal for Dreams
I think it's brilliant marketing.
If I get in I plan on getting serious about one creation at least.
As far as VR being included day one, do you know if scenes created now will be compatible with VR @get2sammyb ?
Or does VR stuff need to be created in VR?
Re: Hands On: Bus Simulator Blends Crazy Taxi, SimCity, and Train Sim World to Addictive Effect
Put it in VR & I'm totally down.
Re: Dangerous Driving, the New Arcade Racer from Burnout Creators, Smashes onto PS4 in April
This might be the first pancake game (non-VR) I purchase in quite a while.
Burnout was fantastic up until Paradise.
But something seems off in the video. Something to do with the speed. It kinda looks like video is sped up. Which would be ridiculous.
Re: More Crazy Dreams Beta Creations Shown Off in Another Media Molecule Live Stream
I really can't wait for this.
Dreams will make Sony the exclusives king (again).
Ask me why!
Re: Charming PSVR Adventure Ghost Giant Launches Physically and Digitally This Spring in Europe
Looks gorgeous.
Re: Media Molecule Teases an Update on Dreams Later This Month
Sweet.
Beta is still live until tomorrow at noon est.
Re: Dreams PS4 Beta Ends with Almost 15,000 Published Creations
Beta is extended until tomorrow at noon est.
Re: Media Molecule Teases an Update on Dreams Later This Month
@huyi
There was at least one creation I saw there where the person said it'll be for VR when it hits.
Re: Media Molecule Teases an Update on Dreams Later This Month
Did anyone do the motion controllers tutorial?
I believe @Quintumply is correct. PSVR support at launch.
Re: Dreams PS4 Beta Ends with Almost 15,000 Published Creations
@NoxAeturnus Oh yes. His post works with or without Dreams. Ha!
Re: Media Molecule Teases an Update on Dreams Later This Month
I'm still predicting a summer 2019 release.
And if I'm wrong... it's gonna be sooner than that.
Re: Dreams PS4 Beta Ends with Almost 15,000 Published Creations
@NoxAeturnus I could be wrong but I think @Hapuc is talking about everything that could be done in Dreams.
Basically Dreams is many, many exclusives.
Fantastic.
Re: Microsoft Plans to Bring Xbox Live Support to All Other Platforms Except PlayStation
You know what?
Dreams.
Re: Microsoft Plans to Bring Xbox Live Support to All Other Platforms Except PlayStation
As a 50 year old gamer I couldn't care less about this or any cross platform play.
I'm not the demographic they're looking for.
Re: Media Molecule Made Pool in Dreams and It's Madness
@Hordak I'm doing tutorials now. One main to get you started & then six more.
Logic, gameplay, animation, audio, art & MOTION CONTROLS.
YES.
Very happy to see that.
Re: Media Molecule Made Pool in Dreams and It's Madness
@get2sammyb Can you hook us up with any titles to Dream surf?
It's overwhelming in there!
Re: Media Molecule Made Pool in Dreams and It's Madness
I just played Beech Pool.
Very cool.
Re: Media Molecule Made Pool in Dreams and It's Madness
@KorsaRaph I really look forward to the VR creations. First person stuff, preferably.
I suspect there'll be plenty of VR platformers but I'm hoping for plenty of first person VR.
Obviously, I'm banking on other people's creations. Because I honestly won't have the patience to create. I've tried.
Re: Media Molecule Made Pool in Dreams and It's Madness
@ellsworth004 Indeed, the NDA has been lifted.
Re: Media Molecule Made Pool in Dreams and It's Madness
I'm curious if people still believe it was bad marketing on MM's part to have the NDA.
I feel like it worked out quite well in a 'the end justifies the means' kinda way.