@Fbase88 Obviously you hate turn based RPGs. Clearly other people don't. Yakuza 7 has sold better (and reviewed better by many gamers and news outlets) than any previous entry in the series. Tons of people love the new battle system. As to why people like it, if you actually want to know.. it's just a different experience. I love the original games and the real time combat, just like I like a lot of other games with real time action combat.
But I also love turn based RPGs and strategy games. Turn based strategy has been enjoyed for literally millennia, with tactical battling games cropping up in virtually every culture in world history. It offers a unique, interesting and engaging way to use strategic puzzle solving versus on-the-fly tactics. It's different and it's fun.
And for this series.. the Judgement games still exist and will continue to exist as a main continuation of the franchise. To me, it's the best of both worlds with getting to have the great turn based gameplay of Yakuza 7 and the great real time gameplay with Judgement.
@Xenomorph_79 They said quite specifically that the future of the Yakuza franchise involved a two pillar approach. The mainline numbered Yakuza series will continue to be turn based from this point forward and that the real time action combat will continue in the Judgment series, with the franchise continuing to produce both going forward.
@rpg2000 The 30 people here aren't representative of everyone. There are tens of thousands of people across social media who are extremely disappointed that multiplayer is cut. Whether it's 5% or 25%, I don't know, but I do know the Tales subreddit, Twitter, Gamefaqs and other sites, it's a lot of what people are talking about.
For me personally, multiplayer is the absolute most important feature in Tales and has been since 1997. It's not for everyone. I get that. There's this conception flying around that big story focused games apparently aren't for groups of people to enjoy together, but for my girlfriend and our friends, it's the opposite. There's no gaming experience better than sharing a Tales game for us.
First off, I'd like to say that Yakuza 7 (Like a Dragon) is an absolutely stellar game and I'd recommend it to anyone who likes JRPGs even a little bit.
But... I'm kind of shocked no one has pointed out the obvious here. Yakuza 7 ISN'T an open world game. Not in any sense. Open world games are defined by their non-linear approach to gameplay and the ability to freely explore the world on your terms, when you want. Sometimes people seemingly confuse LARGE games with LOTS of side content for open world games, like Xenoblade/Xenoblade 2 or Yakuza 7, but they aren't. They're HIGHLY gated by story progress. You don't even have access to most of one of the locations Yakuza 7 takes place in until chapter 4 or 5 (of 15), literally 15-20 hours into it. And then, countless systems, minigames, locations, sidequests, etc are locked until varying stages all the way up to the final chapter. You can't just pick a direction, go and do whatever you want. You can do a small, limited selection of activities in a very limited space until you progress the main plot.
That isn't open world. It's not an exaggeration that 99% of the game's content is locked tightly behind progress in the 100% linear main scenario in Yakuza 7. It's just a series that has a larger than average amount of side content. It's no different than Tales of Vesperia, Final Fantasy VII, Dragon Quest XI other than simply having more overall side stuff and a smaller overall world.
A much larger world (like a Ubisoft game or Breath of the Wild) wouldn't make sense for this kind of tightly plotted, linear experience. But it does for games like Breath of the Wild or Ghost Recon Wildlands where you can go anywhere in the world virtually from the very start and do even the story content in almost any order you want.
Really it just sounds like you like games with lots of exploration and side content but without the completely massive and rudderless approach seen in open world.
@carlos82 I've been console gaming since the mid 80s and while a lot of old games have strange bugs and glitches, most of the issues they faced were nearly insurmountable limitations of hardware at the time. They knew they had to get it the game right the first time because the printed copy was it. No more changes after that, beyond making a remake a few years later. Games were much more reliable then, amusingly.
When we hit the digital age, it felt like games were going to be better and better because you could fix any issue post launch, but instead of using it as a tool to fix small issues that were missed in quality control, it's being used largely as a means to get games out faster in a broken state because meeting street date and coming in at or under budget is more important than offering a finished product. It's sad.
@Dan_ozzzy189 Ubisoft isn't as bad as EA at this point. But all the AAA third party studios do it to an extent. It's par for the course to release an unfinished game and expect people to buy the rest in small chunks. Or just have a broken game, like Anthem.
What do you expect when consumers will buy anything that's hyped to hell? Just look at The Game Awards every year. While a few legitimately good games get in that aren't AAA hits (Hades, for example), for the most part.. the winners are just the big hype train games, regardless of whether or not they're good or bad. Even sometimes when they're good, they're so much worse than other games that made it out, but those aren't the ones people are playing because they weren't the big hype.
Putting these insane expectations on games creates an endless cycle where shady developers force their employees to crunch, they release a subpar product with the intention of just patching in any unfinished work and then people find the next new thing to hype over.
The only thing that will stop these developers from thinking they can just do this over and over is if consumers see it coming and they stop buying these games. Anthem got away with the same *****, except it was even worse and even bricked systems. I'll say this.. at least Sony was willing to remove the game from the PSN. Maybe it'll be a wake up call for other developers or at least consumers.
@GKO900 While I don't think CDPR is worthy of any praise, The Witcher and The Witcher 2 were both exceptionally good games for their time and both had elements that were far better than The Witcher 3, though obviously some elements that were also worse.
I feel like none of the options cover the only obvious answer most people would have, which is to say it's not a situation of whether you play most of them or play none of them but rather it depends on which ones you want to play.
The options here make it sound like PS Plus games are some sub-genre of game that is somehow different from other games. If the free ones are a game I've been wanting and want to play, I'll play it. If they're things I've already played or something I never want to play, I won't play it. Simple as that and probably true for most people.
I'm perfectly content waiting any amount of time until the PS5 is readily available to get it. I can't imagine going to lengths like this for ANY console, but particularly this generation when I still have 10+ PS4 games to play through that I'm hyped for and there's literally nothing on PS5 out now that I want. The handful of games I'm interested in are on PS4 anyway and I'm not even buying those because I'm happy with the games I have. That and I've got a good few Switch and PC games I'm working through as well. I don't think I have any games I'm buying in the next three months.
This is pretty misleading, because it's comparing it to games given away many years ago, when there were only 15-20 million PS4 accounts (rather than 110+) AND perhaps more worthy of note, Fall Guys was made free on it's RELEASE DAY, while nearly all other PS Plus games are years old games, many that have already sold millions. Even when people would want to take a PS Plus game, the numbers are lowered drastically because it won't include anyone who bought the game before then. Meanwhile, virtually anyone who wanted Fall Guys day one would be a PS Plus user. There wouldn't even be a reason to buy the game for non-PS Plus users because 1) a month of PS Plus is $10, the game costs $20.. so why pay $20 for just the game when you can get the game and a month of PS Plus for half as much.. and 2) You can't even play the game without PS Plus anyway.. so there's no reason to buy it at all otherwise.
@zupertramp Any distinctions to the contrary don't exist only in his mind. They exist in a lot of people's minds. While I don't disagree that from a technical sense, you're paying for the entirety of the service, but every item added increases the value of the services and effectively decreases the cost of everything under the umbrella of the service.
And for most people, they were willing to pay their yearly fee for PS+ before it had many or any added games. So even when mediocre games are added, it's free value added to a product that isn't increasing in price.
So, yes. It's not strictly accurate that anything else is free, but it is true that anything added is a cumulative extra being added on top of a set fee. Even services like Netflix don't really have cumulative extra. Their library of quality titles hasn't really grown over the last 5 years, it has just shifted to different content, but many of the other shows end up leaving the service. No title you ever add to your account leaves PS+.
It's hard to imagine people being angry about this. Virtually never before has a next gen version of a game been free. You always have to buy them. Hell, even things like Persona 5: The Royal or Dragon Quest XI S on the same console are separate purchases. These companies are here to make money, not just give you what you want for free because it would be nice.
Something being disappointing/expensive doesn't mean it's unreasonable. Of course we would all take games for free if they were offered. Doesn't mean they should be. And comparing CD Projekt Red with 505 is pretty unfair. The Witcher 3 and GOG have been insanely success for them. They went from indie obscurity to AAA developers almost overnight and are rolling in cash. Control was reportedly very expensive to make and massively underperformed. You want more content for it or a sequel? Then buy the upgrade. Or just play the version you have. Why do you need a slightly better looking version of a game you already own and have all the DLC for? It's not like the upgrade even has new content.
And furthermore, when a company says "we're unable to do this at this time" it doesn't mean that it's literally impossible to do from a computing standpoint. Of course that could be done. It means the people in charge said no, so they're unable to. It's exactly the way Sony responds about refunds, or Nintendo or anyone: "Unfortunately, we're unable to offer you a refund at this time". No one in their right mind would think "wow, they just lied, I know that feasibly a computer would be capable of transmitting the information required to reverse this charge, so clearly they're just trying to trick me". The fact that this story even exists is kind of ridiculous.
@jbreez00 Money. And even if they didn't, Sony isn't the developer or publisher. Of course they'd want exclusive content. Blame Square for shilling for it.
This Avengers game may suck. I don't know that I'll even buy it. However... The idea that people are getting bent out of shape about Spiderman being PlayStation exclusive is a little silly. Sony spent billions to get the right to the character years ago. It's not like other companies don't and wouldn't do the same thing. No one got mad with Starlink when Fox McCloud was exclusive to the Switch.. and that changed drastic amounts of story and even had its own side campaign.
Honestly, rather than being angry that Spiderman is exclusive, they should be happy that the entire game isn't exclusive.
@Matej I got bored of the first Tomb Raider reboot and never played the rest. On paper, I liked it. But it just couldn't grab me enough to get me to turn it on and play (I feel the same way about Skyrim, though I know most would disagree there). Not sure if this Avengers game is anything worth playing, but it looked a little more interesting.
As for Guardian of Light and Temple of Osiris.. it always seemed so odd to me that a couple of Lara Croft games were actually some of the best action/puzzle/platformers I've played.
This article is meaningless and so is the user score you're talking about. Everyone knows, positive or negative, that user scores on Metacritic are meaningless. People very frequently group up en masse to review bomb or review boost games.
The only thing worth noting here, perhaps, is that gaming controversy was too busy with higher profile games with better metacritic scores, so nobody bothered to organize a review bomb for Ghost of Tsushima. But even that doesn't mean much.
I think at this point most people agree that user reviews on Metacritic should be disabled.
@playstation_king Disagree. The point isn't to maximize your win potential, it's to maximize most people's fun. Team games are great and the mix of solo and team keeps it interesting.
@nessisonett The PC gaming market is many times bigger than the console gaming market, at 1.3 billion. But that isn't an indicator of anything, because a person owning a PC capable of gaming doesn't make them a definitive customer for buying games. If you buy a console, you're going to buy games. This is a near absolute certainty or you wouldn't buy the console, as it's almost exclusively a gaming device. Literally hundreds of millions, easily arguably over a billion, PC users don't play games. Considering sales data for PC being less than (or generally at best, similar to) sales of some of the individual consoles with most multiplatform gaming titles, it's fairly apparent that, say, 100 million PS4 players is a bigger actual market share of game sales than the 1.3 billion PC owners. Even a game like The Witcher 3, which was a PC exclusive franchise up until 3 and had massive incentives to continue on PC for long time fans (with big save data carry over potential), it sold fairly comparable numbers between PC and PS4, rather than what math could indicate would be 13 times as many with its massive install base of PC users.
There have been hundreds of stories of games like Shovel Knight or other big indie titles selling 8 times as many copies on Switch in a month, when they had 20-50 million users, as they did in years on PC. So.. yeah. Clearly the 1.3 billion number has no real meaning.
"Sony, in particular, has transformed its first-party portfolio into an unrivalled industry titan"
Good portfolio? Yes. For sure. Unrivalled? No way. Nintendo offers a similar or even larger amount of great titles and of a much more diverse array of genres.
It's good they both exist but I'm excited more for what Sony is doing with PS5 and hope they continue to diversify that portfolio into more genres and perspectives.
@ShogunRok I think you're missing the point, perhaps. I really enjoy my PS4 and I've had it since launch. I've played a majority of these games and I do like them, but every year I've played less and less of them because it's hard to get pumped about games that do feel so samey. I understand that they have very different elements in many ways. No one is denying that (well, no one SHOULD deny that), but in the same way that I get tried of open world games or racing games or first person shooters, it's hard seeing these constant third person high octane action games all the time.
That being said, I liked the fact that there were a lot more platformers revealed for PS5. Still, I'd love to see more RPGs, 2D games of any kind and just other genres in general with wildly different control schemes and perspectives.
The issue is that buying an Xbox wouldn't serve any real purpose for me even if it had free multiplayer. No one I game with will likely ever buy an Xbox and the games I want to play aren't going to be on Xbox. I love a lot of Sony exclusives, like Spiderman, Rachet and Clank, Horizon, etc. I may not buy a PS5 at launch and I'm not precluding the possibility of ever buying an Xbox, but it wouldn't fill the void of a PS5 if I did.
I actually don't subscribe to PS plus right now anyway. Any multiplayer gaming I've done lately is on PC or Switch. PC is free, obviously, and Switch nearly is at $4.50 a year on the 8-person family plan I'm on with some friends and family. I just wasn't playing my PS4 online enough (mostly play it for single player stuff, like just played through RE7 for the first time) to justify re-up last year and haven't bothered this year either.
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Re: Yakuza: Like a Dragon Sequel Announced and In Development
@Fbase88 Obviously you hate turn based RPGs. Clearly other people don't. Yakuza 7 has sold better (and reviewed better by many gamers and news outlets) than any previous entry in the series. Tons of people love the new battle system. As to why people like it, if you actually want to know.. it's just a different experience. I love the original games and the real time combat, just like I like a lot of other games with real time action combat.
But I also love turn based RPGs and strategy games. Turn based strategy has been enjoyed for literally millennia, with tactical battling games cropping up in virtually every culture in world history. It offers a unique, interesting and engaging way to use strategic puzzle solving versus on-the-fly tactics. It's different and it's fun.
And for this series.. the Judgement games still exist and will continue to exist as a main continuation of the franchise. To me, it's the best of both worlds with getting to have the great turn based gameplay of Yakuza 7 and the great real time gameplay with Judgement.
Re: Yakuza: Like a Dragon Sequel Announced and In Development
@Xenomorph_79 They said quite specifically that the future of the Yakuza franchise involved a two pillar approach. The mainline numbered Yakuza series will continue to be turn based from this point forward and that the real time action combat will continue in the Judgment series, with the franchise continuing to produce both going forward.
Re: Tales of Arise Drops Multiplayer for Bigger Focus on Characters, Story
@rpg2000 The 30 people here aren't representative of everyone. There are tens of thousands of people across social media who are extremely disappointed that multiplayer is cut. Whether it's 5% or 25%, I don't know, but I do know the Tales subreddit, Twitter, Gamefaqs and other sites, it's a lot of what people are talking about.
For me personally, multiplayer is the absolute most important feature in Tales and has been since 1997. It's not for everyone. I get that. There's this conception flying around that big story focused games apparently aren't for groups of people to enjoy together, but for my girlfriend and our friends, it's the opposite. There's no gaming experience better than sharing a Tales game for us.
Re: Soapbox: How Yakuza Proves Bigger Open Worlds Aren't Always Better
First off, I'd like to say that Yakuza 7 (Like a Dragon) is an absolutely stellar game and I'd recommend it to anyone who likes JRPGs even a little bit.
But... I'm kind of shocked no one has pointed out the obvious here. Yakuza 7 ISN'T an open world game. Not in any sense. Open world games are defined by their non-linear approach to gameplay and the ability to freely explore the world on your terms, when you want. Sometimes people seemingly confuse LARGE games with LOTS of side content for open world games, like Xenoblade/Xenoblade 2 or Yakuza 7, but they aren't. They're HIGHLY gated by story progress. You don't even have access to most of one of the locations Yakuza 7 takes place in until chapter 4 or 5 (of 15), literally 15-20 hours into it. And then, countless systems, minigames, locations, sidequests, etc are locked until varying stages all the way up to the final chapter. You can't just pick a direction, go and do whatever you want. You can do a small, limited selection of activities in a very limited space until you progress the main plot.
That isn't open world. It's not an exaggeration that 99% of the game's content is locked tightly behind progress in the 100% linear main scenario in Yakuza 7. It's just a series that has a larger than average amount of side content. It's no different than Tales of Vesperia, Final Fantasy VII, Dragon Quest XI other than simply having more overall side stuff and a smaller overall world.
A much larger world (like a Ubisoft game or Breath of the Wild) wouldn't make sense for this kind of tightly plotted, linear experience. But it does for games like Breath of the Wild or Ghost Recon Wildlands where you can go anywhere in the world virtually from the very start and do even the story content in almost any order you want.
Really it just sounds like you like games with lots of exploration and side content but without the completely massive and rudderless approach seen in open world.
Re: Do PS Plus Subscribers Get Free PS5 Games?
@nookie_egg But they already do offer PS5 games at the same price point. They didn't change anything except you get PS5 games as well.
Re: Reaction: How Does It Keep Going Wrong for Big Game Launches?
@carlos82 I've been console gaming since the mid 80s and while a lot of old games have strange bugs and glitches, most of the issues they faced were nearly insurmountable limitations of hardware at the time. They knew they had to get it the game right the first time because the printed copy was it. No more changes after that, beyond making a remake a few years later. Games were much more reliable then, amusingly.
When we hit the digital age, it felt like games were going to be better and better because you could fix any issue post launch, but instead of using it as a tool to fix small issues that were missed in quality control, it's being used largely as a means to get games out faster in a broken state because meeting street date and coming in at or under budget is more important than offering a finished product. It's sad.
Re: Reaction: How Does It Keep Going Wrong for Big Game Launches?
@Dan_ozzzy189 Ubisoft isn't as bad as EA at this point. But all the AAA third party studios do it to an extent. It's par for the course to release an unfinished game and expect people to buy the rest in small chunks. Or just have a broken game, like Anthem.
Re: Reaction: How Does It Keep Going Wrong for Big Game Launches?
What do you expect when consumers will buy anything that's hyped to hell? Just look at The Game Awards every year. While a few legitimately good games get in that aren't AAA hits (Hades, for example), for the most part.. the winners are just the big hype train games, regardless of whether or not they're good or bad. Even sometimes when they're good, they're so much worse than other games that made it out, but those aren't the ones people are playing because they weren't the big hype.
Putting these insane expectations on games creates an endless cycle where shady developers force their employees to crunch, they release a subpar product with the intention of just patching in any unfinished work and then people find the next new thing to hype over.
The only thing that will stop these developers from thinking they can just do this over and over is if consumers see it coming and they stop buying these games. Anthem got away with the same *****, except it was even worse and even bricked systems. I'll say this.. at least Sony was willing to remove the game from the PSN. Maybe it'll be a wake up call for other developers or at least consumers.
Re: Reaction: How Does It Keep Going Wrong for Big Game Launches?
@GKO900 While I don't think CDPR is worthy of any praise, The Witcher and The Witcher 2 were both exceptionally good games for their time and both had elements that were far better than The Witcher 3, though obviously some elements that were also worse.
Re: Poll: Do You Actually Play Your PS Plus Games?
I feel like none of the options cover the only obvious answer most people would have, which is to say it's not a situation of whether you play most of them or play none of them but rather it depends on which ones you want to play.
The options here make it sound like PS Plus games are some sub-genre of game that is somehow different from other games. If the free ones are a game I've been wanting and want to play, I'll play it. If they're things I've already played or something I never want to play, I won't play it. Simple as that and probably true for most people.
Re: PlayStation Fans So Desperate for PS5 Stock They Brought Their Beds to GameStop
I'm perfectly content waiting any amount of time until the PS5 is readily available to get it. I can't imagine going to lengths like this for ANY console, but particularly this generation when I still have 10+ PS4 games to play through that I'm hyped for and there's literally nothing on PS5 out now that I want. The handful of games I'm interested in are on PS4 anyway and I'm not even buying those because I'm happy with the games I have. That and I've got a good few Switch and PC games I'm working through as well. I don't think I have any games I'm buying in the next three months.
Re: PlayStation Fans So Desperate for PS5 Stock They Brought Their Beds to GameStop
@TG16_IS_BAE I got my Switch launch day kind of on a whim. We'd heard they were sold out everywhere, but my fiancée and I were out and about, passed a Best Buy.. went inside and they had no line and a display with 9 Switches so we bought two, grabbed Zelda and 1, 2 Switch (regret) and went home. It was literally the only time I've ever bought a console on launch day and no thought or effort went into the procurement (beyond the expenditure itself). But if they'd been out of stock, I definitely would have waited until they were casually available some time later.
Re: Fall Guys Is Officially the Most Downloaded PS Plus Game of All Time
This is pretty misleading, because it's comparing it to games given away many years ago, when there were only 15-20 million PS4 accounts (rather than 110+) AND perhaps more worthy of note, Fall Guys was made free on it's RELEASE DAY, while nearly all other PS Plus games are years old games, many that have already sold millions. Even when people would want to take a PS Plus game, the numbers are lowered drastically because it won't include anyone who bought the game before then. Meanwhile, virtually anyone who wanted Fall Guys day one would be a PS Plus user. There wouldn't even be a reason to buy the game for non-PS Plus users because 1) a month of PS Plus is $10, the game costs $20.. so why pay $20 for just the game when you can get the game and a month of PS Plus for half as much.. and 2) You can't even play the game without PS Plus anyway.. so there's no reason to buy it at all otherwise.
Re: Poll: Are You Happy With Your PS Plus Games for October 2020?
@zupertramp Any distinctions to the contrary don't exist only in his mind. They exist in a lot of people's minds. While I don't disagree that from a technical sense, you're paying for the entirety of the service, but every item added increases the value of the services and effectively decreases the cost of everything under the umbrella of the service.
And for most people, they were willing to pay their yearly fee for PS+ before it had many or any added games. So even when mediocre games are added, it's free value added to a product that isn't increasing in price.
So, yes. It's not strictly accurate that anything else is free, but it is true that anything added is a cumulative extra being added on top of a set fee. Even services like Netflix don't really have cumulative extra. Their library of quality titles hasn't really grown over the last 5 years, it has just shifted to different content, but many of the other shows end up leaving the service. No title you ever add to your account leaves PS+.
Re: Poll: Are You Happy With Your PS Plus Games for October 2020?
I may not even get around to adding the FREE games to my library.
Re: Control PS5 Upgrade Controversy Worsens as Owners Accidentally Get Free Access to Ultimate Edition
@SidNightwalker Not at all. I'm not going to waste my money buying a useless upgrade. I already got the game for $15.
Re: Control PS5 Upgrade Controversy Worsens as Owners Accidentally Get Free Access to Ultimate Edition
It's hard to imagine people being angry about this. Virtually never before has a next gen version of a game been free. You always have to buy them. Hell, even things like Persona 5: The Royal or Dragon Quest XI S on the same console are separate purchases. These companies are here to make money, not just give you what you want for free because it would be nice.
Something being disappointing/expensive doesn't mean it's unreasonable. Of course we would all take games for free if they were offered. Doesn't mean they should be. And comparing CD Projekt Red with 505 is pretty unfair. The Witcher 3 and GOG have been insanely success for them. They went from indie obscurity to AAA developers almost overnight and are rolling in cash. Control was reportedly very expensive to make and massively underperformed. You want more content for it or a sequel? Then buy the upgrade. Or just play the version you have. Why do you need a slightly better looking version of a game you already own and have all the DLC for? It's not like the upgrade even has new content.
And furthermore, when a company says "we're unable to do this at this time" it doesn't mean that it's literally impossible to do from a computing standpoint. Of course that could be done. It means the people in charge said no, so they're unable to. It's exactly the way Sony responds about refunds, or Nintendo or anyone: "Unfortunately, we're unable to offer you a refund at this time". No one in their right mind would think "wow, they just lied, I know that feasibly a computer would be capable of transmitting the information required to reverse this charge, so clearly they're just trying to trick me". The fact that this story even exists is kind of ridiculous.
Re: Marvel’s Avengers Trailer Proves Sony Aren't the Only Bad Guys
@jbreez00 Money. And even if they didn't, Sony isn't the developer or publisher. Of course they'd want exclusive content. Blame Square for shilling for it.
Re: Marvel’s Avengers Trailer Proves Sony Aren't the Only Bad Guys
This Avengers game may suck. I don't know that I'll even buy it. However... The idea that people are getting bent out of shape about Spiderman being PlayStation exclusive is a little silly. Sony spent billions to get the right to the character years ago. It's not like other companies don't and wouldn't do the same thing. No one got mad with Starlink when Fox McCloud was exclusive to the Switch.. and that changed drastic amounts of story and even had its own side campaign.
Honestly, rather than being angry that Spiderman is exclusive, they should be happy that the entire game isn't exclusive.
Re: Marvel’s Avengers Trailer Proves Sony Aren't the Only Bad Guys
@Matej I got bored of the first Tomb Raider reboot and never played the rest. On paper, I liked it. But it just couldn't grab me enough to get me to turn it on and play (I feel the same way about Skyrim, though I know most would disagree there). Not sure if this Avengers game is anything worth playing, but it looked a little more interesting.
As for Guardian of Light and Temple of Osiris.. it always seemed so odd to me that a couple of Lara Croft games were actually some of the best action/puzzle/platformers I've played.
Re: Ghost of Tsushima Has the Most Impressive Metacritic User Score of the Console Generation
This article is meaningless and so is the user score you're talking about. Everyone knows, positive or negative, that user scores on Metacritic are meaningless. People very frequently group up en masse to review bomb or review boost games.
The only thing worth noting here, perhaps, is that gaming controversy was too busy with higher profile games with better metacritic scores, so nobody bothered to organize a review bomb for Ghost of Tsushima. But even that doesn't mean much.
I think at this point most people agree that user reviews on Metacritic should be disabled.
Re: Ghost of Tsushima Has the Most Impressive Metacritic User Score of the Console Generation
@nessisonett But it wasn't review bombed, it was review boosted.
Re: Fall Guys Is the Internet Sensation Everyone Wants to Collaborate With
@playstation_king Disagree. The point isn't to maximize your win potential, it's to maximize most people's fun. Team games are great and the mix of solo and team keeps it interesting.
Re: Relax, Warner Bros Games Is No Longer for Sale
@nessisonett The PC gaming market is many times bigger than the console gaming market, at 1.3 billion. But that isn't an indicator of anything, because a person owning a PC capable of gaming doesn't make them a definitive customer for buying games. If you buy a console, you're going to buy games. This is a near absolute certainty or you wouldn't buy the console, as it's almost exclusively a gaming device. Literally hundreds of millions, easily arguably over a billion, PC users don't play games. Considering sales data for PC being less than (or generally at best, similar to) sales of some of the individual consoles with most multiplatform gaming titles, it's fairly apparent that, say, 100 million PS4 players is a bigger actual market share of game sales than the 1.3 billion PC owners. Even a game like The Witcher 3, which was a PC exclusive franchise up until 3 and had massive incentives to continue on PC for long time fans (with big save data carry over potential), it sold fairly comparable numbers between PC and PS4, rather than what math could indicate would be 13 times as many with its massive install base of PC users.
There have been hundreds of stories of games like Shovel Knight or other big indie titles selling 8 times as many copies on Switch in a month, when they had 20-50 million users, as they did in years on PC. So.. yeah. Clearly the 1.3 billion number has no real meaning.
Re: Viral Social Media Montage Showcases PS4's Impressive Generation
"Sony, in particular, has transformed its first-party portfolio into an unrivalled industry titan"
Good portfolio? Yes. For sure. Unrivalled? No way. Nintendo offers a similar or even larger amount of great titles and of a much more diverse array of genres.
It's good they both exist but I'm excited more for what Sony is doing with PS5 and hope they continue to diversify that portfolio into more genres and perspectives.
Re: Viral Social Media Montage Showcases PS4's Impressive Generation
@ShogunRok I think you're missing the point, perhaps. I really enjoy my PS4 and I've had it since launch. I've played a majority of these games and I do like them, but every year I've played less and less of them because it's hard to get pumped about games that do feel so samey. I understand that they have very different elements in many ways. No one is denying that (well, no one SHOULD deny that), but in the same way that I get tried of open world games or racing games or first person shooters, it's hard seeing these constant third person high octane action games all the time.
That being said, I liked the fact that there were a lot more platformers revealed for PS5. Still, I'd love to see more RPGs, 2D games of any kind and just other genres in general with wildly different control schemes and perspectives.
Re: Sony's Sending Free PS Store Credit to PS Plus Members
@artemisthemp Excited about the sequel that was just announced?
Re: Poll: Would You Still Pay for PS Plus if Online Multiplayer Was Free Elsewhere?
The issue is that buying an Xbox wouldn't serve any real purpose for me even if it had free multiplayer. No one I game with will likely ever buy an Xbox and the games I want to play aren't going to be on Xbox. I love a lot of Sony exclusives, like Spiderman, Rachet and Clank, Horizon, etc. I may not buy a PS5 at launch and I'm not precluding the possibility of ever buying an Xbox, but it wouldn't fill the void of a PS5 if I did.
I actually don't subscribe to PS plus right now anyway. Any multiplayer gaming I've done lately is on PC or Switch. PC is free, obviously, and Switch nearly is at $4.50 a year on the 8-person family plan I'm on with some friends and family. I just wasn't playing my PS4 online enough (mostly play it for single player stuff, like just played through RE7 for the first time) to justify re-up last year and haven't bothered this year either.