"I lost my balloon!"
Insomniac's imminent superhero blockbuster, Spider-Man, has looked increasingly promising since its announcement all the way back at E3 2016. We've yet to try the game out for ourselves, but based on what...
The king's classics
There’s no doubting that the PSone is one of the greatest video game consoles of all time. The plethora of brand new IP, quality RPGs, and game-changing releases that landed on Sony’s debut PlayStation is arguably unmatched by any system that came before it or followed up on its success. So, with Sony admitting that it's...
On display at the Portland Retro Gaming Expo this weekend was a real treasure: the Nintendo PlayStation. The disc-based edition of the Super Nintendo system was produced by Sony in collaboration with the House of Mario, but never saw the light of day after the two Japanese giants had a difference of opinion. A prototype unit...
Because why not?
With our attempts at creating meaningful YouTube content either drawing indifference or ire, we figured that we'd do something really dumb today – like, unbox a brand new Sony PocketStation dumb. Your humble host snagged this on eBay a few years ago, and it's been sitting in its packet ever since. Why? Because… Well, that...
The story of Sheffield's most ambitious undertaking
Scheduled 60 years in the future where a ruthless corporation and its cyber terrorists hold a city to ransom, EXO pushed the creativity and technological innovation of a Sheffield company to the limit and promised to be a blockbusting, game-changer for the PlayStation 2. Creative supremo Glyn...
Jill sandwich, please, petrified with mixed herbs
Republished on Tuesday, 22nd March 2016: We're bringing this review back from the archives to celebrate Resident Evil's 20th anniversary. The original text follows. Originally published on Thursday, 31st October 2013: Spencer Mansion, set deep in Raccoon Forest, looming loftily in the Arklay...
Are you sitting comfortably?
How's this for a trip down memory lane? To celebrate the 20th Anniversary of PlayStation – a celebration that we must stress seems to be lasting a decade – Game Rave TV has compiled five seconds of footage from every PSone game released at US retail. It's a gigantic hunk of a video weighing in at over two hours, so...
Alex Boz tours the '90s VR graveyard
With the Oculus Rift and PlayStation VR well and truly on the way to our living rooms, virtual reality (VR) is the biggest news in gaming right now. But let's rewind the clock some two and a half decades, back when Sony was working on the Nintendo Play Station and the inventor of the Oculus Rift, Palmer Luckey,...
A pair of 2.5Determined magical hoppers
How could a developer solve a problem like a desire to build a side-scrolling platformer in a 1996 3D graphics obsessed world? The answer was to find a middle ground, which we affectionately refer to as 2.5D today. Published by Crystal Dynamics and created by Toys for Bob in Novato, California close to the...
GEX-sticulates yelling '90s pop culture quips
A game can be an interesting representation of its generation without being beautiful, timeless, and artistically ageless. Released on the EU's PSone in April 1996, GEX was loud, brash, and in-your-face, but so were films like Point Break and ska-punk bands such as Assorted Jelly Beans during the 1990s...
Traveller's tenaciously timeless theatrical tales
Every gaming generation has a few genre styles that are dominant, and in the early 1990s scrolling shmups, brawlers, and cutesy mascot platformers were the most prevalent titles on a game shop's shelves. Julian 'Jaz' Rignall was prophetic in his editorial for the February 1991 issue five of Mean...
FEISARis, not Surfaris
Republished on Tuesday, 29th September 2015: We're bringing this review back from the archives to celebrate the PSone's big 20th Anniversary in Europe today. The original text follows. Originally published on Saturday, 12th October 2013: When the magazine reviews of WipEout landed a month after its September 1995 release,...
Ray-manifestation of UbiArt
Even twenty years ago, any love felt towards PSone Rayman's luscious art style could quickly turn into hate due to its spikily relentless difficulty barrier, but a cathartic sense of satisfaction could also be found by perseverant gamers who endured to conquer all eighteen of its levels. As a December 1995 EU launch...
Investigating the birth of a legend
Republished on Tuesday, 29th September 2015: We're bringing this article back from the archives to celebrate the PSone's big 20th Anniversary in Europe today. The original text follows. Originally published on Thursday, 9th August 2012: It's almost impossible to conceive it now but prior to the 32-bit...
Dan, Dan, you’re decomposing, man
Republished on Thursday, 4th December 2014: We're bringing this review back from the archives to celebrate the PSone's big 20th Anniversary this week. The original text follows. Originally published on Saturday, 19th October 2013: It can be a tough life being a PSone retro game. After all, you were fresh and...
We speak exclusively to the guys that changed the face of racing games
Republished on Thursday, 2th December 2014: We're bringing this article back from the archives to celebrate the PSone's big 20th Anniversary this week. The original feature follows. Originally published on Friday, 14th September 2012: Following the recent closure of Studio...
Buy it, don't Robbit
Republished on Tuesday, 2nd December 2014: We're bringing this review back from the archives to celebrate the PSone's big 20th Anniversary this week. The original text follows. Originally published on Saturday, 5th October 2013: The 16-bit console wars were merciless. During the early concept stage of the PlayStation console,...
Live in your world, play in ours
Republished on Tuesday, 2nd December 2014: We're bringing this article back from the archives to celebrate the PSone's big 20th Anniversary this week. The original feature follows. Originally published on Saturday, 26th October 2013: With the PlayStation 4 now mere weeks away from release, Sony is starting to oil...
Lifting the lid on Japan's best PlayStation accessory
Back in the mists of time, when Tamagotchi was still a thing and we were all wondering if SEGA’s Dreamcast was really going to turn things around for the ailing hardware company, Sony took the Sonic the Hedgehog maker's new Visual Memory Unit concept – a portable memory card with a built-in...
It's (still) good
With the United States bracing itself for its annual football frenzy in the form of the elaborately named Super Bowl XLVIII this weekend, we’re avoiding predictable prophecies regarding likely victors, and instead looking a little closer to home. While the game of American Football has always remained something of an...
Ex-Psygnosis staffer Richard Browne pays tribute to the legendary UK studio
Back in August 2012, Sony closed the doors of Studio Liverpool. Formerly known as Psygnosis, the studio was arguably most famous for its Wipeout series of futuristic racing titles, but it's easy to forget that it enjoyed a rich and vibrant history long before it was...
A distinct lack of panzers and bandits
There’s no getting away from it: Panzer Bandit is obviously “inspired” by Treasure’s seminal SEGA Saturn classic Guardian Heroes. Fortunately, there’s far more to Fill-in-Cafe’s beat-‘em-up than merely imitation for imitation’s sake, as what we have here is a stunning game that not only serves...
Back from the dead
If you’ve ever bleached your hair blond to mimic the looks of antagonist Albert Wesker, then you’re probably aware of Resident Evil: Outbreak. Released over ten years ago, the PlayStation 2 survival horror employed the console’s network adaptor to create the first online experience in the series’ storied history...
May contain less cotton than advertised
Märchen Adventure Cotton 100%, to give it its full and unwieldy title, first allowed us to summon magical death on baseball bat toting snowmen and boggle eyed trees back in 1994 on the Super Famicon, before finding itself ported to the PlayStation almost a decade later under the budget ‘SuperLite 1500’...
Killer Carrots and Crazy Cats
Back in the nineties, the eventually unreleased Amiga version of Putty Squad was praised by the press for its varied level shapes, consistent game logic, and “masterful” animation. Jump forward 15 years, and we no longer get excited by shapes (unless they’re naughty shapes and you’re a member of Reddit), or game...
If our very own Jamie O’Neill’s recent roster of retro reviews have got you frothing at the mouth over some old-school gaming, then you’re going to want to keep your classic consoles hooked up. Revealed as part of yesterday’s colossal PlayStation Blog post, Sony has stated that the PlayStation 4 will not be backward compatible...
Always time for a go-a on Klonoa
Forget the smoke, smog, and stench, the most challenging aspect for an eighties or nineties arcade to recapture is the wonderful way each coin-op would bustle together to create an electric attack on your senses. The noise, the flashing lights from each blinking screen, and the buzzing of gamers towards video game...
For the players since 1995
If last week’s ‘Perfect Day’ commercial didn’t get you suitably hyped for the release of the PlayStation 4 next month, then this PlayStation Access video should do the trick. Dubbed ‘For the Players’, the poignant clip depicts almost two decades’ worth of PlayStation gaming from the perspective of a London...
Happy Birthday, PAL
Hip-hip-hooray, because today is the 18th anniversary of the original PlayStation console, as it was released on the 29th September 1995 in Europe, just twenty days after it was made available in North America. Therefore in the UK, at the age of eighteen, the PAL PSone can legally participate in a champagne tipple, so we raise...
We take a look back at the Sony history of Konami's famous franchise
Konami’s Castlevania series may have established its reputation on Nintendo consoles, but in recent years it has branched out to find commercial and critical success on other systems, most notably the PlayStation line of consoles. With Castlevania: Lords of Shadow 2 looming...
Koji ‘IGA’ Igarashi reveals the history behind the gothic classic
Castlevania: Symphony of the Night marked a major turning point for the Castlevania series. With the exception of the free-roaming Simon’s Quest on the NES, over a decade’s worth of instalments had displayed an unwavering commitment to the fairly straightforward ‘platform...
Free for PC
The God of War series is arguably amongst the best-known franchises on PlayStation 3, and one recent release that has grabbed our attention is an 8-bit re-imagining of these titles' universe. It may seem like an unlikely project, but that's exactly what indie developer Holmade Games has produced. The indie developer decided that it...
The PlayStation turns 15 today in Europe
Happy Birthday to you, Tekken and Point Blank 2, Happy Birthday dear PlayStation, Happy Birthday to you! Brappppppppp! The original grey box launched on September 29th, 1995 in Europe. Ridge Racer was the big title from the launch line-up. The brand later became synonymous with Final Fantasy VII, Wipeout, Metal Gear Solid, Gran Turismo and Tomb Raider..
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