Republished on Tuesday, 19th May, 2020: We're bringing this review back from the archives following the announcement of Mafia II: Definitive Edition. The original text follows. Protagonist Vito Scaletta is a typical mobster: he's a criminal, a low-life, and a murderer -- but you can't help but fall in love with him. Despite being...
Two studios under the 2K Czech banner have been hit by a redundancy initiative, according to information obtained by Develop Online
According to the website more than 40 of the developer's staff has been cut from its studio at Brno, with "less than ten" cut from its Prague studio too. Before the redundancies, 2K Czech had a work force of around 200 people. This will result in the..
Mafia II was a surprisingly captivating game
The open-world lacked variety, but the story had us hooked from the moment we started it up. If you're yet to experience the game yet, it might be worth holding on just a little while. Amazon's listed [looks like it's been pulled now, folks - Ed] a "Director's Cut" edition of the Godfather-inspired sandbox shooter, touting the full game plus..
If you loved Mafia II (like us) and are itching for the next instalment of narrative DLC, then know that the game's next pack of DLC, "Joe's Adventure", is set to hit the PlayStation Network on November 23rd
In the narrative flashback you'll play as Joe Barbaro during Vito Scaletta's spell in prison. The press release describes the package as...
We're not going to drop it
Vito Scaletta's side-kick in Mafia II, Joe Barbaro, is clearly based upon top restaurateur, and Britains Best Dish judge, Ed Baines. And now he's due to get his own DLC campaign in Mafia II. No, not Ed Baines; his video game counterpart - Joe Barbaro. The DLC, Joe's Adventure, takes place during Vito's stint in prison and...
Mafia II's enjoying a third consecutive stint at the top of the UK sales charts
Good for 2K; for all the criticism of Mafia's limited interaction, it's a cinematic game that's certainly worth playing. Even if gangsters make you cringe. Tom Clancy's HAWX 2 was the big climber this week, jumping from 10th straight into 2nd position now it's available on all platforms. Ubisoft's other title, RUSE,..
If Mafia II's main campaign and exclusive PS3 DLC weren't enough to fill your mobster cravings, then 2K's got your back
They've confirmed that the next slice of Mafia II DLC, Jimmy's Vendetta, will launch on September 7th for $9.99. The pack adds 30 new missions to Mafia's campaign. Jimmy, the DLC's protagonist, is described as "the guy the...
We really enjoyed Mafia II; despite its flaws it definitely deserves to be played
So it's nice to see the game light-up the UK sales charts and finish up with the "biggest UK launch" accolade since Red Dead Redemption fourteen weeks ago. Take-Two won't mind, seeing as they published both games. According to Chart-Track, 41 percent of the...
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"Take out the fat guy," our partner declares as we point a sub-machine gun out of an upstairs window
Just moments earlier we'd been knocking back coca-cola while perusing a copy of Playboy magazine. Such is the life of a gangster. There's a good sense of place in Mafia II. Almost meticulously so. Take for example the afore-mentioned Playboy...
Look, getting a demo 24 hours earlier than everyone else doesn't exactly justify the purchase of PlayStation Plus -- but as subscribers we can't help but feel like it's a nice little feel-good gesture
As the PlayStation Blog notes, European PlayStation Plus subscribers will get access to the Mafia II demo via automatic download or the Plus front-end...
Making open world games is hard
This "Behind The Scenes" trailer with the developers of Mafia II details just how hard. They make an excellent point when they state that Mafia II is not a "sci-fi game and therefore people have an understanding how things should work within the gameworld". And it's true — watching people wait for the traffic lights to change in order to cross..
Gangsters are jerks
This Mafia II trailer confirms as much. Shoot-outs, bribes, cabaret, dead bodies, drugs and stupid accents. Could the mid-1940s have been any worse? We guess they could have been without Frank Sinatra. Yeah, that would have been worse.
Curious about Mafia II but not sure whether you want to drop the cash for the gangster package? 2K's got your back
According to an advertisement in the latest issue of trade magazine MCV, the game's getting a demo on August 10th, a couple of weeks before its official release date. We're looking forward to checking it out. Don't forget, the PS3 version's getting exclusive DLC.
During a financial call last night, Take-Two's Ben Feder confirmed that 2K Czech's gangster title, Mafia 2, will be getting a PSN demo sometime in August
"In August, 2K will launch a comprehensive demo program on Xbox Live Marketplace, PSN and the Internet that will allow gamers to experience the game up until its launch," he said. Big news, then? No date for the demo, but with the game..
We remain upbeat regarding 2K's Mafia II
It looks neat. But it's still some way off, with 2K announcing this morning the game is due in August. It'll hit the US on August 24th, with international folks having to wait just three days until August 27th. If you happen to be heading to PAX East this week, the game will be playable there. And that's really all you need to know.
Mafia II's senior producer, Denby Grace, has told IncGamers that 2K's upcoming noir open-world title is pretty much better than all the competition
He might be right too. The game looks phenomenal. Said he:No other open world city comes close with the texture quality, attention to detail and destructibility of our environments. As well as the story, the level of detail and realization of the..
Mafia II might look like standard Godfather style stuff
But there's one scene in this trailer that really stands out like a gorgeous sore thumb. The scene about 20 seconds in of a snowy city street. It looks so noir. So beautiful. So inviting. And that single scene has got us all excited about Mafia II now.
It seems the teams behind the development of Mafia II and Red Dead Redemption have asked for a little more time to perfect their games - something Take Two shareholders were advised would have an impact on their earnings for the rest of the financial year: "[The delay is] to allow additional development time for the titles and to maximize their full potential in terms of the quality of the player experience and market performance
"</blockquote> The delay will likely hold the games back until early 2010, but they could make the important..