Comments 25

Re: Just Like the Game, The Last of Us 2's TV Adaptation Is Getting Review Bombed

spaceghost

@ChrisDeku who are you to decide who the “actual audience” is? What does that even mean? Reception is what it is, we don’t get to draw lines and invalidate people’s experience or opinions by saying they’re incels if they didn’t like it. All of this stuff is subjective. If you like it, great… it shouldn’t matter what others think about it, it doesn’t change how you feel about it.

Pt2 is divisive, the game and the show…. is what it is. Shouldn’t stop you from enjoying it.

Re: Just Like the Game, The Last of Us 2's TV Adaptation Is Getting Review Bombed

spaceghost

A chunk of the target audience just doesn’t resonate with TLOU2. Is what it is. Doesn’t make sense to complain about it or call it review bombing, they have a right to an opinion and that has played out with the game and the series.

ND decided to make the creative decisions, they knew it would be divisive and they’re completely entitled to do so. The audience is also entitled to react to it how they see fit. You don’t get to make creative decisions and then shame the audience if they don’t like it. This is how media works, the audience is ultimately the consumer and only critic that matters… we’re beating a dead horse at this point.

Re: Poll: What Are Your Thoughts on Bloodborne, 10 Years Later?

spaceghost

Bloodborne always felt to me like the spiritual successor to what Castlevania should have evolved into. It captured the gothic horror, the monster-hunting legacy, and the atmosphere of dread that Castlevania built its foundation on—just elevated to something far more haunting, brutal, and intricate. It’s the kind of evolution I always wished that franchise would take. Ten years later, Bloodborne still feels like a masterclass in mood and worldbuilding.

Re: Poll: Can a Game's Brutal Difficultly Put You Off Playing It?

spaceghost

It is entirely dependent on if it’s a fair challenge or not. If I feel that I have all the tools necessary to counter what a game is throwing at me, it’s fun. There is a difference between a challenge and a game artificially inflating difficulty through gimmicks.

Good boss designs are when there are tight hit boxes, recognizable reads on attack patterns, and a correct counter to a given attack. It should feel like a high stakes chess match, if you mess up you should be punished appropriately and learn from your mistakes.

This is what separates FromSoftware from the rest of the industry. In contrast, God of War just feels like a battle of attrition/endurance where difficulty is reduced down to meaning large boss health pools. Other games lack the weight and consequence of player action that FromSoft provides.

Re: Naughty Dog Is Against Announcing Its Secret Project Too Soon

spaceghost

@jrt87

Yup, I’m not interested in anything a Neil Druckmann led Naughty Dog is putting out. He absolutely destroyed TLOU2 and ruined the franchise for like half the fan base.

Read/Listen to staff interviews from UC4 and TLOU2… it’s horrific what has happened to that company under that guy.

Re: Game of the Year: #1 - God of War Ragnarok

spaceghost

To each their own, but IMO GOW is everything wrong with modern games. An on-rails linear set piece that feels more like an amusement ride than a game. The experience takes player autonomy away and forces a bloated, generic narrative upon you while sprinkling in empty filler in the forms of ‘puzzles’ and shallow RPG elements that don’t really make a difference in the player character development, they’re just natural progression unlocks that the developer decides when to unveil in the story… and everyone has the same exact experience.

God of War is technically very impressive, but it’s just another AAA game that has little replay value because underneath the shiny paint job it’s not doing anything interesting. It will be forgotten about once the sizzle wears off because there’s no substance to keep players coming back.

Re: Don't Expect an Elden Ring Reveal Tomorrow

spaceghost

I think they teased it pretty early. Sekiro was only out for a few months when they dropped the announcement trailer. ER being their largest game to-date, I always expected it to be a 2021 release at the earliest. Trust Miyazaki-san.