Comments 766

Re: Talking Point: Can PS5, PC Shooter Concord Be Saved?

CielloArc

Nah, core gameplay isn't engaging enough and character design isn't attractive enough.

This isn't a No Man's Sky/Cyberpunk situation, where the core gameplay was solid and they just needed time to fix things, this is a real design problem and the only solution is to scrap all, like they did with FF14 1.0

Re: Things Are Getting Worse for Floundering PS5, PC FPS Concord

CielloArc

I'd bet that a fighting game and a MMO would also fare better than Concord and Fairgame$ too, Playstation as a brand is already familiar with both genres and there's a good track record from other games like that since the PS3 era.

When it comes to GAAS, instead of chasing whatever is in vogue, they should focus on games that fit their current playerbase or at least on games that could fill a gap in their current lineup.

Helldivers 2 is literally a good example of a GAAS that works well for Sony, there's a lack of PvE coop games.

Re: PS5, PC FPS Concord's Poor Player Numbers Have Predictably Gone Viral

CielloArc

Jesus christ, that's a lot of comments.
Anyways, compare Concord with Helldivers 2, both are live service but one was well received.

Sony NEEDS more games like Helldivers 2 and less games like Concord. I for one would like to see something like a fighting game from Sony, or maybe a MMO.

Bottom line is there are better alternatives to enter the live service market, hero shooters aren't hot right now.

Re: Stellar Blade Dev Expects to Sell More Copies on PC Than PS5

CielloArc

@Specky Consoles will never be able to fully support mods because they are a closed ecosystem and mods inherently tamper with a lot of stuff that is handled by the anti-piracy security those systems have in place.

What some game haves are """mods""", which are basically DLCs allowed by both console manufacturers and game publishers.

Re: More Spicy Helldivers 2 Drama as Freedom's Flame Backlash Boils Over

CielloArc

@anon_pel222
They do, but there are two things that makes this stand out:
1 - Its a Sony product
2 - Its a PvE game, nerfs shouldn't be a thing.

In a PvE game you usually don't need nerfs, you need to buff the other alternatives in order to make them attractive, or better, you tweak the enemies and make them more vulnerable or less vulnerable to certain types of damage.

Re: Phantom Blade Zero Dev Denies 'Nobody Needs Xbox' Quote as Outrage Over PS5 Exclusivity Brews

CielloArc

He isn't completely wrong about that.
Xbox dev support for Asia is basically non-existent, and if you had the luck to get a Series devkit you still have to deal with stupid dev policies MS has, all that to sell less than it would sell on Switch/PS5 and PC.

And when I say stupid policies I really mean it. Things like mandatory parity which demands hardware specific optimisation, mobile compatibility if you wanna use xCloud services, etc. They even killed support for Xbone development which could be used to backport some games or some engines like MT Framework.

Re: Sony Subsidiary Aniplex Ignores PS5 for Fate/Stay Night Remastered

CielloArc

@Bingoboyop Given that we don't even have a PS4 version, I guess it would be a lot more work.
Like, Capcom won't release MvC collection on Xbox because the engine used on that port, MT Framework, isn't compatible with Series S/X. Maybe the same thing is happening right now where the engine used on these ports aren't compatible with PS4/PS5, at least not right now.

We are still getting an influx of Fate games, Fate/Extra Record was just announced and Fate/Samurai Remnant sold within expectations, there's still a chance for a port for this one, either that or a full blown remake.

Re: Video Game Performers to Strike Due to AI Concerns

CielloArc

Hah, as if the industry won't outsource their work if SAG-AFTRA becomes a pain in the butt.

Also, one and a half year without a deal means the companies are telling you to kindly F off and that they'll go through, after all the ones who will judge if AI generated assets is bad or not in the end is the consumer.