It’s funny; there was so much positivity in that other comment section for the Koshmar reveal, where I was one of few critical voices. Here, it’s reversed (though not quite to the same degree): I think this looks great.
Personally, I’m looking forward to trying out Path of Exile 2 when it comes out of early access. I did play Diablo 4 for a time, but grew tired of it before long.
I think it all looks pretty dull. Nothing too exciting in the combat, the colour palette is ugly, the character design and story are trite, the environments are uninspired. Of course, this could all change in subsequent trailers, but as a first look, it does nothing for me.
@ThroughTheIris56 All points I agree with, I just wonder what kind of discourse would emerge if it were to be as mechanically simple as what Uncharted has so far been. (Again, nothing inherently wrong with that, just doesn’t do enough for me.) I’ve also started to wonder if they’re not just going to go the remake route. Seems to be the favoured path in the industry these days.
@ThroughTheIris56 I agree, but I wonder how many players would be happy with that kind of simplicity. Do players expect more these days? Naughty Dog are not a niche studio by any stretch, and their latest game, The Last of Us 2, featured greater mechanical depth than Uncharted. Would it be seen as a regression? Or simply a different style?
I need more to keep me hooked, personally, but I'm actually rooting for the title to be a reality. Beloved as the IP is, it would please a great deal of people.
@Yousef- Sure, I can see the appeal of that. Personally, I need just a little more to keep me engaged. I enjoy the set-piece spectacle as much as the next guy, but just — give me a currency, give me a hook beyond the derivative story and characters.
If they were to make another game, I don’t think they’d get away with just another Uncharted in the same style. Well, probably the same style, but the gameplay needs to be more involved, a greater complexity. Introduce more systems. Doesn’t have to be complicated, just give the player a bit more to work with.
I tried to play Uncharted 4 recently but just couldn’t get into it. There’s no sense of progression, exploration is unrewarding, and the writing is wincingly bad. I could endure the last if the other two were much improved.
Edit to add: it doesn’t need RPG mechanics or crafting or any of that. Even just some kind of upgrade path would be welcome.
@MrPeanutbutterz I don’t mind some of the sound effects coming through the controller speaker, chirps and beeps and such, the kind of thing that might come from an electronic device the character is holding. But haptics are for other men (civilised or savage is a debate for the anthropologists, but I raise a glass to you in solidarity).
@MrPeanutbutterz I think it’s a great idea, but I’m yet to be impressed by the haptics. For me, they just make the controller feel broken, sticky or stiff, and not by design. I play with the haptics off, like some kind of last gen savage.
@EfYI I’m glad you’re enjoying the Pro. I’m very happy with the standard slim version, and even bought a second hand Portal to play in bed (back pain often means I can’t sit for more than half an hour at a time).
I’m still one of those who can’t see a difference in frame rates. I’m sure if I were to switch between them while playing I would notice it, but for now…nah.
@EfYI No, I don’t have a Pro, I’ve only ever seen comparisons online, and they’re always underwhelming. The price of the Pro is beyond ridiculous where I live, and the value simply isn’t there for me. I think it would also be a letdown on my small TV.
@twitchtvpat I see. Would it not have been better to have waited for the tech to reach its current capabilities before launching, though? I suppose they have to start somewhere, and market conditions count for a lot when releasing a product.
I’m not at all technically literate when it comes to this stuff, but this is beginning to feel more and more like what the Pro should have shipped with in the first place. As it was, the launch was a rather muted affair. At least it’s now starting to fulfil some of its promises. (I don’t own a Pro.)
I'm really interested in this. I never played the older Onimusha games, and this one looks to have the kind of combat that I enjoy the most. I also appreciate the campy aspect to the characterisation, the goofy expressions, etc. It's a fun change from the overly serious nature of so many action games.
@Balaam_ @Oram77 I agree. I actually welcome character models that are less generically attractive. Let’s have some more interesting faces to look at. Give them imperfections, y’know, like actual people have.
Haven’t seen anyone talking about the fact that this appears to be a roguelite of sorts. How do you all feel about that? Personally, as someone who isn’t keen on the genre, I’m getting pretty tired of its saturation at this point. Seems everything is either a roguelite, a metroidvania, or some kind of battle royale/ multiplayer shooter.
Haven’t seen Sands of Time Remake mentioned yet. Seems to fit with the “regal” clue (though not sure about the relevance of the other words). The skeletons also resemble those in PoP: Forgotten Sands.
Comments 36
Re: Tekken 8 Fans Furious as Tifa Tipped for Street Fighter 6 Instead
@AnginaPectoris Because of her passion for volleyball, right?
Re: Professor Layton Makes His Long-Awaited PS5 Debut Later This Year, Almost 20 Years After the Series Started
“I’m sorry, you said your name was…?”
“Eggmuffin Sonder.”
Re: Castlevania: Belmont's Curse Is Shaping Up to Be a Bloody Brilliant Series Revival on PS5
It’s funny; there was so much positivity in that other comment section for the Koshmar reveal, where I was one of few critical voices. Here, it’s reversed (though not quite to the same degree): I think this looks great.
Opinions, eh?
Re: You Might Not Want to Know How Much It Reportedly Cost Bungie to Make Marathon
@SMJ Australian here, and I'm with you in using the plural.
Re: The Diablo 4 Positivity Continues with Promising Lord of Hatred Gameplay Drop
Personally, I’m looking forward to trying out Path of Exile 2 when it comes out of early access. I did play Diablo 4 for a time, but grew tired of it before long.
Re: Former Resident Evil, Witcher Devs Unite for a Stylish New Action Adventure Game on PS5
I think it all looks pretty dull. Nothing too exciting in the combat, the colour palette is ugly, the character design and story are trite, the environments are uninspired. Of course, this could all change in subsequent trailers, but as a first look, it does nothing for me.
Re: 'We Were Forced to Change': Sony CEO Outlines Shift to Entertainment, and Says PS5 Must Be the Best Place to Play
@SMJ and know how to swing the lay-off axe and operate a golden parachute
Re: 'We Were Forced to Change': Sony CEO Outlines Shift to Entertainment, and Says PS5 Must Be the Best Place to Play
@Markatron84 or “Redmond firm”
(Sorry, Sammy; just a bit of good-natured ribbing 😁)
Re: Uncharted Fans Think a Social Post Is Evidence of New PS5 Entry
@twitchtvpat Yeah, I think that would be enough to get me interested, too
Re: Uncharted Fans Think a Social Post Is Evidence of New PS5 Entry
@ThroughTheIris56 All points I agree with, I just wonder what kind of discourse would emerge if it were to be as mechanically simple as what Uncharted has so far been. (Again, nothing inherently wrong with that, just doesn’t do enough for me.) I’ve also started to wonder if they’re not just going to go the remake route. Seems to be the favoured path in the industry these days.
Re: Uncharted Fans Think a Social Post Is Evidence of New PS5 Entry
@ThroughTheIris56 I agree, but I wonder how many players would be happy with that kind of simplicity. Do players expect more these days? Naughty Dog are not a niche studio by any stretch, and their latest game, The Last of Us 2, featured greater mechanical depth than Uncharted. Would it be seen as a regression? Or simply a different style?
I need more to keep me hooked, personally, but I'm actually rooting for the title to be a reality. Beloved as the IP is, it would please a great deal of people.
Re: Uncharted Fans Think a Social Post Is Evidence of New PS5 Entry
@Yousef- Sure, I can see the appeal of that. Personally, I need just a little more to keep me engaged. I enjoy the set-piece spectacle as much as the next guy, but just — give me a currency, give me a hook beyond the derivative story and characters.
Re: Uncharted Fans Think a Social Post Is Evidence of New PS5 Entry
If they were to make another game, I don’t think they’d get away with just another Uncharted in the same style. Well, probably the same style, but the gameplay needs to be more involved, a greater complexity. Introduce more systems. Doesn’t have to be complicated, just give the player a bit more to work with.
I tried to play Uncharted 4 recently but just couldn’t get into it. There’s no sense of progression, exploration is unrewarding, and the writing is wincingly bad. I could endure the last if the other two were much improved.
Edit to add: it doesn’t need RPG mechanics or crafting or any of that. Even just some kind of upgrade path would be welcome.
Re: We Hope You're Not Sick of Soulslikes, Because Mortal Shell 2 Just Got a Massive Gameplay Trailer
Bounced hard off the first game, but this definitely looks like a big step up. Colour me interested.
Re: Soak Up the Mysterious Atmosphere in Another Tiny Saros PS5 Gameplay Video
@Realist I’ve started doing the same.
Re: Soak Up the Mysterious Atmosphere in Another Tiny Saros PS5 Gameplay Video
@MrPeanutbutterz I don’t mind some of the sound effects coming through the controller speaker, chirps and beeps and such, the kind of thing that might come from an electronic device the character is holding. But haptics are for other men (civilised or savage is a debate for the anthropologists, but I raise a glass to you in solidarity).
Re: Soak Up the Mysterious Atmosphere in Another Tiny Saros PS5 Gameplay Video
@MrPeanutbutterz I think it’s a great idea, but I’m yet to be impressed by the haptics. For me, they just make the controller feel broken, sticky or stiff, and not by design. I play with the haptics off, like some kind of last gen savage.
Re: 'A Great Showcase for PSSR 2': PS5 Pro's New Upscaler Continues to Get Rave Reviews
@Accipitridae @twitchtvpat Sorry, that was from your first comment that I learned how pssr works and changes over time.
Re: 'A Great Showcase for PSSR 2': PS5 Pro's New Upscaler Continues to Get Rave Reviews
@twitchtvpat Yes, I understand that now, thanks to @EfYI.
Re: 'A Great Showcase for PSSR 2': PS5 Pro's New Upscaler Continues to Get Rave Reviews
@EfYI I’m glad you’re enjoying the Pro. I’m very happy with the standard slim version, and even bought a second hand Portal to play in bed (back pain often means I can’t sit for more than half an hour at a time).
I’m still one of those who can’t see a difference in frame rates. I’m sure if I were to switch between them while playing I would notice it, but for now…nah.
Re: 'A Great Showcase for PSSR 2': PS5 Pro's New Upscaler Continues to Get Rave Reviews
@EfYI No, I don’t have a Pro, I’ve only ever seen comparisons online, and they’re always underwhelming. The price of the Pro is beyond ridiculous where I live, and the value simply isn’t there for me. I think it would also be a letdown on my small TV.
Re: 'A Great Showcase for PSSR 2': PS5 Pro's New Upscaler Continues to Get Rave Reviews
@twitchtvpat I see. Would it not have been better to have waited for the tech to reach its current capabilities before launching, though? I suppose they have to start somewhere, and market conditions count for a lot when releasing a product.
Re: 'A Great Showcase for PSSR 2': PS5 Pro's New Upscaler Continues to Get Rave Reviews
I’m not at all technically literate when it comes to this stuff, but this is beginning to feel more and more like what the Pro should have shipped with in the first place. As it was, the launch was a rather muted affair. At least it’s now starting to fulfil some of its promises. (I don’t own a Pro.)
Re: Onimusha: Way of the Sword Gets a Sick Gameplay Trailer, But Still No Release Date
@PuppetMaster The fact that it’s still that close is remarkable.
Re: Onimusha: Way of the Sword Gets a Sick Gameplay Trailer, But Still No Release Date
@Propaperpusher https://www.pushsquare.com/previews/capcoms-onimusha-way-of-the-sword-seems-steeled-for-success
This may allay your fears, somewhat.
Re: Onimusha: Way of the Sword Gets a Sick Gameplay Trailer, But Still No Release Date
I'm really interested in this. I never played the older Onimusha games, and this one looks to have the kind of combat that I enjoy the most. I also appreciate the campy aspect to the characterisation, the goofy expressions, etc. It's a fun change from the overly serious nature of so many action games.
Re: Rumour: PS Portal OLED Version Coming This Year
A better internet connection would tempt me to pick one up. But living in Oz, I’m on koala speed.
Re: Crimson Desert Deep Dive Tries to Prove Its Crazy Potential Is Reality
@RoomWithaMoose Another thoughtful comment from the Moose. Well said.
Re: Fable Announced for PS5, Releases in Autumn 2026
@Balaam_ @Oram77 I agree. I actually welcome character models that are less generically attractive. Let’s have some more interesting faces to look at. Give them imperfections, y’know, like actual people have.
Re: Another God of War TV Series Cast Member Has Been Revealed
@Fluberuper She provided social media fodder for the thirsty
Re: Another God of War TV Series Cast Member Has Been Revealed
@AdamNovice Schwarzenegger as Kratos isn’t too far from his Conan days.
Re: Another God of War TV Series Cast Member Has Been Revealed
@Marquez Danny Devito or gtfo
Re: Star Wars Racing Games Are Back in Galactic Racer, Out for PS5 in 2026
Haven’t seen anyone talking about the fact that this appears to be a roguelite of sorts. How do you all feel about that? Personally, as someone who isn’t keen on the genre, I’m getting pretty tired of its saturation at this point. Seems everything is either a roguelite, a metroidvania, or some kind of battle royale/ multiplayer shooter.
Re: Control Resonant from Remedy Revealed, Out in 2026 for PS5
@Starkei have a heart/like/kudos for “Big Mac protagonist”
Re: Rumour: Mystery Game Awards Reveal May Be a New Divinity RPG, as Original Sin 2 PS5 Port Leaks
It’s Winds of Winter. GRRM is going to announce a 2026 release window. And then miss it.
Re: Geoff Keighley's Cryptic Post Has Fans Speculating Wildly About The Game Awards Announcement
Haven’t seen Sands of Time Remake mentioned yet. Seems to fit with the “regal” clue (though not sure about the relevance of the other words). The skeletons also resemble those in PoP: Forgotten Sands.