@Vault_Mcfly I dont think many believe they are superior. Idk how you ended up feeling as though they look down on you for console gaming.
I simply meant that for them it's a passion, and they want to push the capabilities of the game. I'm simply saying that you can buy a car, and be content, or you can buy it, mod it, and truly feel ownership over it. I play on both.
If I have a choice of gaming with ultrawide support, FPS above 120hz and stable, and can buy said game from a place of my choosing? Then I will. that doesn't make me superior. Just means I roll differently. Its stupid for people to think PCs better than console, or PS better than Xbox, or console better than mobile. Who gives a hoot.
@8bitOG yeah, I think if you look at each console Gen, the number never gets past 250 million often. It's estimated that as of 2024 there is over 1.8 billion PC Gamers. add up the ps4 and xbone, ps2 and xbox OG. along with Nintendo consoles for each gen, and yeah, never really breaks 300 mill most gens. PC is just a giant, and I suspect that's why nearly every game in existence gets sold on there either 1st or day 1. Sony selling games on PC makes financial sense.
@ChrisDeku Idk, I think it's that PC Gamers really do see consoles as below them, and do not want to be stifled. PC are less of a walled garden, and more of a passion, I think they're more invested than most of us. I dont see it as "hating corpo's". Its like rebuilding a car, or a garden, its personal.
@lightningbolt79 I enjoy video games. You nailed it though, getting online and seeing the news, and the crazy rumors, just kinda ruins gaming for me and a few I know.
It’s not fun anymore. I’m still looking for a plane Jane website for gaming news that doesn’t ride rumors and BS for clicks.
@Yozora146_ I know they aren’t Xbox studio games. But what if the smaller ones were actually just Ori, and Vampire survivors? I can’t remember if either of those came over to us yet. I know Ori hasn’t.
@AdamNovice not entirely. Pretty much every game out there is developed on a PC, then ported to the target consoles. They make continuous adjustments to both throughout the dev cycle side by side.
That’s why all game dev studios have so many PC’s.
Do doing both PS5, and PC dev wouldn’t change s as thing.
They would simply be releasing the PC build that they already had on hand.
Legitimate concern you have there. However it wouldn’t change anything, since that’s how it’s done already.
@UltimateOtaku91 I don’t think many would care dude.
I enjoy games, not plastic box wars, so I don’t care at all lol.
But for 16 years we were fine without day n date games in a subscription. I don’t think nearly anyone outside of the internet hubs would even give a crap.
50 million PS5 sold, and only what? 200-300 at most bother to discuss it on here? We’re a tiny little wee minority. No honest to god grown ass adult is going to give a hoot.
@EfYI dude lol. Chill I know I hardly hop on here, but come on man. A 2 Trillion dollar company is not going to chance legal issues over a flippin’ video game lol. This isn’t some west side story gang rivalry. Please calm down, and step away from the keyboard.
@mrbone I can’t remember who tweeted it, but I remember it amassed a ton of player in the pre release week. And those millions had to pay for the premium edition to access it early. So it has sold a ton.
@UltimateOtaku91 I’m certain they will be fine. They wouldn’t have agreed to it unless they were. Money is money. And profit from a game in any amount is still more than the zero it would make without being created in the first place. Even $1,000 is better than zero.
@MaikonCSGarcia exactly this. The game wasn’t being made, so there was never a profit expected. Now that it is, it’s going to bring in money for both parties involved. Even if it only makes $10,000 in actual sales profit, that’s still more than $0.
I agree with others too, that Disney was obviously happy with the terms, and wouldn’t have moved forward unless they were.
@somnambulance idk, I worry about the cost of the next PS console tbh. They charge $500, cuz the competition prices theirs at $500 as well.
If high end option for console is Sony Only. They’d prolly charge $600 or more for the PS6.
I enjoy both of my consoles mind you.
But if high end graphics Mean I have to buy a PC for $1500 or a Console for $500, what’s to stop Sony from charge a ton. Why keep your’e price so dang low, if the other option costs so much. I’d bank on that fact. I’d charge $800 a console, and remind you that “Hey… you’re still saving $700 compared to buying a PC, take it or leave it.
I know it’s silly to imagine, but as a company wanting to make money, why wouldn’t they do that? Any realistic reason?
@TheCollector316 I just found an article from 2021, so pretty dang recent. I guess Qualcomms own Aptx codec is now considered lossless. So yeah that’s neat. Could Sony be using Aptx and licensing it from Qualcomm maybe?
From the article. “Qualcomm's aptX technology is different because it is based on ADPCM (Advanced Pulse Code Modulation) techniques and is a non-destructive codec. “
Further reading suggests that even so, it’s barely above 16-bit CD quality, Apple Music lossless is 24-bit with a DAC.
@TheCollector316 See it’s still not clicking lol…Lossless audio is “uncompressed” audio. How can uncompressed lossless audio, then be compressed, but not lossy. I’m not knocking Sony, but as an Audiophile, it’s not made clear enough.
Lossless audio is completely untouched. Compression removes data and information of the file, in order to compress is. Most uncompressed Flac files are 40mb for a 3 minute song. Wav files are even larger. MP3’s are the smallest at just 3-4mb. They’ve been reduced to such a small scale by having the file be gutted of large bits of audio data.
I’m sure Sony figured something neat out, maybe their own MQA style work around.
But most actual full range headphones with low OHMS are required to be wired, and typically need an external amp to properly drive them. There really aren’t any wireless headphones that allow uncompressed audio, I can’t think of any from Focal or seinheiser for instance.
So yeah it’s still not clear enough in my book why they would say it’s uncompressed. Unless they have a new codec their not going to license out to anyone, and keep said breakthrough to themselves.
@GamingFan4Lyf not to complicate it even more, but I just found out a week ago that Dolby uses two forms of Atmos software lol. The “real one” licensed for AVRs and pre/pros, and a “not real/faux” version for soundbars. Watching the Digital trends video on the Nagamichi Dragon system, they discussed how the company had to ask Dolby for the full version numerous times before they were given the license. It appears Dolby doesn’t use allow the full version on sound bars because it’s not a actual dedicated setup, and could hurt the atmos reputation.
Either way, it’s really great for people to be able to enjoy the Tempest sound in more ways. I’m just wondering how far its utilization will actually be allowed. Still great to see.
@RudeAnimat0r I know F76, ESO are still being supported. They still released a few things too, like the quake remaster. But I get the concern and annoyance many are feeling.
@Old-Red I see what you’re saying. For me, with a mortgage and other bills. Paying $10 a month to dabble on two or three games a month? Totally worth it.
@Yupyupyup I think it’s fair to be annoyed. I wanna see this done, …. But years from now. It’s not needed. I want the resources to go to new games, and new IP. People have a good reason for being annoyed.
@AverageGamer I actually worked for them lol. CenturyLink right?
I always tell people the DSL and ADSL are good connection. It’s not shared like cable and some Fiber. So when you’re offered 20mb, you typically get it all the time. It’s a really really stable connection.
So the discussion about speed isn’t on point, it’s about infrastructure and connection type.
@Yupyupyup you’re mad because I like both? And just haven’t gotten around to praising Sony? Dude, I like PS I think the VR looks cool. I have a vita, and a great collection. I like Sony, so chill buddy.
Comments 236
Re: Xbox Pondering PS5 Port of Ninja Theory's Senua's Saga: Hellblade 2
At this point MS should bow out.
Playstation can be the "Winner" lol. And most people should just get a PC.
From here on out, It'll be PS vs Nintendo. Honestly not even worth talking about Xbox anymore.
Re: Xbox Pondering PS5 Port of Ninja Theory's Senua's Saga: Hellblade 2
@zhoont IDK. PC really seems to be the way now.
Re: Helldivers 2 PSN Requirement Backtracked on PC After Brutal Review Bombing Campaign
@Vault_Mcfly I dont think many believe they are superior. Idk how you ended up feeling as though they look down on you for console gaming.
I simply meant that for them it's a passion, and they want to push the capabilities of the game. I'm simply saying that you can buy a car, and be content, or you can buy it, mod it, and truly feel ownership over it. I play on both.
If I have a choice of gaming with ultrawide support, FPS above 120hz and stable, and can buy said game from a place of my choosing? Then I will. that doesn't make me superior. Just means I roll differently. Its stupid for people to think PCs better than console, or PS better than Xbox, or console better than mobile. Who gives a hoot.
Re: Helldivers 2 PSN Requirement Backtracked on PC After Brutal Review Bombing Campaign
@8bitOG yeah, I think if you look at each console Gen, the number never gets past 250 million often. It's estimated that as of 2024 there is over 1.8 billion PC Gamers. add up the ps4 and xbone, ps2 and xbox OG. along with Nintendo consoles for each gen, and yeah, never really breaks 300 mill most gens. PC is just a giant, and I suspect that's why nearly every game in existence gets sold on there either 1st or day 1. Sony selling games on PC makes financial sense.
1.8 Billion potential buyers.
Re: Helldivers 2 PSN Requirement Backtracked on PC After Brutal Review Bombing Campaign
@ChrisDeku Idk, I think it's that PC Gamers really do see consoles as below them, and do not want to be stifled. PC are less of a walled garden, and more of a passion, I think they're more invested than most of us. I dont see it as "hating corpo's". Its like rebuilding a car, or a garden, its personal.
Re: PS5 Launch Makes Sea of Thieves One of USA's Best-Selling Games
@anon_pel222 I don't see it, I think they'll absolutely keep up with the smaller games. For now, I think the big guns will stay put.
Re: PS5 Launch Makes Sea of Thieves One of USA's Best-Selling Games
@TheAmbienWalrus I hope it has, it's been one of the dumbest ideas to invade the gaming community. Something true idiots stuck with.
Re: Xbox Fans Petitioning for Helldivers 2 to Launch on Xbox
@truerbluer I’m lost. What’s considered a “good game”.
Re: Starfield, Indiana Jones Aren't Coming to PS5 Just Yet
@UltimateOtaku91 who cares.
Re: Starfield, Indiana Jones Aren't Coming to PS5 Just Yet
@lightningbolt79 I enjoy video games. You nailed it though, getting online and seeing the news, and the crazy rumors, just kinda ruins gaming for me and a few I know.
It’s not fun anymore. I’m still looking for a plane Jane website for gaming news that doesn’t ride rumors and BS for clicks.
Re: Starfield, Indiana Jones Aren't Coming to PS5 Just Yet
@Yozora146_ I know they aren’t Xbox studio games. But what if the smaller ones were actually just Ori, and Vampire survivors? I can’t remember if either of those came over to us yet. I know Ori hasn’t.
Re: Starfield, Indiana Jones Aren't Coming to PS5 Just Yet
@K1LLEGAL no ***** lol.
I love my ps4 pro. But come on people, this port begging is getting insane.
Re: Sony Plans to Improve Profit Margins with 'Aggressive' PC Release Strategy
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Re: Sony Plans to Improve Profit Margins with 'Aggressive' PC Release Strategy
Removed
Re: Sony Plans to Improve Profit Margins with 'Aggressive' PC Release Strategy
@AdamNovice not entirely. Pretty much every game out there is developed on a PC, then ported to the target consoles. They make continuous adjustments to both throughout the dev cycle side by side.
That’s why all game dev studios have so many PC’s.
Do doing both PS5, and PC dev wouldn’t change s as thing.
They would simply be releasing the PC build that they already had on hand.
Legitimate concern you have there. However it wouldn’t change anything, since that’s how it’s done already.
Re: Xbox's Multiplatform Plans to Be Revealed on Thursday
@UltimateOtaku91 I don’t think many would care dude.
I enjoy games, not plastic box wars, so I don’t care at all lol.
But for 16 years we were fine without day n date games in a subscription. I don’t think nearly anyone outside of the internet hubs would even give a crap.
50 million PS5 sold, and only what? 200-300 at most bother to discuss it on here? We’re a tiny little wee minority. No honest to god grown ass adult is going to give a hoot.
Re: There Are More People Playing PS5, PS4 Than Ever Before
@get2sammyb yeah my bad, was trying to multitask, completely missed it lol. Thanks.
Interesting that 50 million can go a month without touching thier system.
Re: There Are More People Playing PS5, PS4 Than Ever Before
Wasn’t the PS4 at 120 million?
Re: Insomniac Breaks Silence on 'Distressing' Data Breach, Marvel's Wolverine PS5 to Continue as Planned
@EfYI dude lol. Chill I know I hardly hop on here, but come on man. A 2 Trillion dollar company is not going to chance legal issues over a flippin’ video game lol. This isn’t some west side story gang rivalry. Please calm down, and step away from the keyboard.
Re: Disney Doesn't Think It Was 'Overly Exclusionary' to Cut Planned PS5 Version of Indiana Jones
@mrbone I can’t remember who tweeted it, but I remember it amassed a ton of player in the pre release week. And those millions had to pay for the premium edition to access it early. So it has sold a ton.
Re: Disney Doesn't Think It Was 'Overly Exclusionary' to Cut Planned PS5 Version of Indiana Jones
@nessisonett I think this is why the series S is perfect. Pick one up, dirt cheap second hand.
Remember, I’m sure that out of 200 games that are made (just a random example), maybe 199 on average come to our platform.
Can you really say that missing that one or two a year is really that bad?
Re: Disney Doesn't Think It Was 'Overly Exclusionary' to Cut Planned PS5 Version of Indiana Jones
@UltimateOtaku91 I’m certain they will be fine. They wouldn’t have agreed to it unless they were. Money is money. And profit from a game in any amount is still more than the zero it would make without being created in the first place. Even $1,000 is better than zero.
Re: Disney Doesn't Think It Was 'Overly Exclusionary' to Cut Planned PS5 Version of Indiana Jones
@MaikonCSGarcia exactly this. The game wasn’t being made, so there was never a profit expected. Now that it is, it’s going to bring in money for both parties involved. Even if it only makes $10,000 in actual sales profit, that’s still more than $0.
I agree with others too, that Disney was obviously happy with the terms, and wouldn’t have moved forward unless they were.
Re: Disney Doesn't Think It Was 'Overly Exclusionary' to Cut Planned PS5 Version of Indiana Jones
I say let them have it. We still get priority with 90% of the games released.
Re: Disney Doesn't Think It Was 'Overly Exclusionary' to Cut Planned PS5 Version of Indiana Jones
@Northern_munkey I think he just meant with pc and cloud included. So yeah I see his point, but how many of us would have actually bought a Indy game?
Re: Microsoft Still Wants to Put Xbox Game Pass on PS5, PS4
@somnambulance idk, I worry about the cost of the next PS console tbh. They charge $500, cuz the competition prices theirs at $500 as well.
If high end option for console is Sony Only. They’d prolly charge $600 or more for the PS6.
I enjoy both of my consoles mind you.
But if high end graphics Mean I have to buy a PC for $1500 or a Console for $500, what’s to stop Sony from charge a ton. Why keep your’e price so dang low, if the other option costs so much. I’d bank on that fact. I’d charge $800 a console, and remind you that “Hey… you’re still saving $700 compared to buying a PC, take it or leave it.
I know it’s silly to imagine, but as a company wanting to make money, why wouldn’t they do that? Any realistic reason?
Re: PS Plus, Xbox Game Pass Spending Has Completely Plateaued in USA
@General_Disarray over what?
Re: Star Wars: Knights of the Old Republic Remake Reportedly Deader than Alderaan
@NomNom doesn’t seem so tbh, I’d say it’s even. Even so, that guy did seem to take it personal.
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@UltimateOtaku91 a little scummy sounding, sure. But Al companies do this lol. What’s your stance on Amazon if I may ask?
Re: If It Wasn't Obvious, The Elder Scrolls 6 Will Skip PlayStation
@Rmg0731 really dude?
Re: PS Plus, Xbox Game Pass Spending Has Completely Plateaued in USA
@General_Disarray chill out.
Re: PS Plus, Xbox Game Pass Spending Has Completely Plateaued in USA
@Netret0120 this… as you step back, you see more and more how tiny, and close knit the hardcore segment is.
Re: PS Plus, Xbox Game Pass Spending Has Completely Plateaued in USA
@Jamesblob I mean that’s how they all do it lol.
Hulu does it more than any other service, everyone, even Spotify. I don’t see why MS gets mocked.
Re: PlayStation Reveals New Official Headphones and Earbuds, Pulse Elite and Pulse Explore
@TheCollector316 I just found an article from 2021, so pretty dang recent. I guess Qualcomms own Aptx codec is now considered lossless. So yeah that’s neat. Could Sony be using Aptx and licensing it from Qualcomm maybe?
From the article. “Qualcomm's aptX technology is different because it is based on ADPCM (Advanced Pulse Code Modulation) techniques and is a non-destructive codec. “
Further reading suggests that even so, it’s barely above 16-bit CD quality, Apple Music lossless is 24-bit with a DAC.
Here’s the article too.
https://www.howtogeek.com/752991/bluetooth-lossless-audio-is-finally-here/
Re: PlayStation Reveals New Official Headphones and Earbuds, Pulse Elite and Pulse Explore
@TheCollector316 See it’s still not clicking lol…Lossless audio is “uncompressed” audio. How can uncompressed lossless audio, then be compressed, but not lossy. I’m not knocking Sony, but as an Audiophile, it’s not made clear enough.
Lossless audio is completely untouched. Compression removes data and information of the file, in order to compress is. Most uncompressed Flac files are 40mb for a 3 minute song. Wav files are even larger. MP3’s are the smallest at just 3-4mb. They’ve been reduced to such a small scale by having the file be gutted of large bits of audio data.
I’m sure Sony figured something neat out, maybe their own MQA style work around.
But most actual full range headphones with low OHMS are required to be wired, and typically need an external amp to properly drive them. There really aren’t any wireless headphones that allow uncompressed audio, I can’t think of any from Focal or seinheiser for instance.
So yeah it’s still not clear enough in my book why they would say it’s uncompressed. Unless they have a new codec their not going to license out to anyone, and keep said breakthrough to themselves.
Re: PlayStation Reveals New Official Headphones and Earbuds, Pulse Elite and Pulse Explore
How is it lossless? Wireless audio isn’t lossless.
Re: Official PlayStation Earbuds Will Boast Noise Cancelling, USB Dongle for Lossless PS5, PS4 Audio
How is it lossless while being wireless?
Re: New PS5 Firmware Beta Starts Today, Bigger SSD and Dolby Atmos Support
@GamingFan4Lyf I agree and understand all of that. My comment was just a fun tidbit and a curiosity.
Re: New PS5 Firmware Beta Starts Today, Bigger SSD and Dolby Atmos Support
@GamingFan4Lyf not to complicate it even more, but I just found out a week ago that Dolby uses two forms of Atmos software lol. The “real one” licensed for AVRs and pre/pros, and a “not real/faux” version for soundbars. Watching the Digital trends video on the Nagamichi Dragon system, they discussed how the company had to ask Dolby for the full version numerous times before they were given the license. It appears Dolby doesn’t use allow the full version on sound bars because it’s not a actual dedicated setup, and could hurt the atmos reputation.
Either way, it’s really great for people to be able to enjoy the Tempest sound in more ways. I’m just wondering how far its utilization will actually be allowed. Still great to see.
Re: Somerville Is the Next Xbox, PC Exclusive Plotting PS5, PS4 Ports
@RIGGOR_MORTIS “Xbox Ecosystem.”
Re: Canada Joins UK, US in Questioning Microsoft's Activision Blizzard Buyout
@lacerz from what I saw, she was the one who brought it up. She mentioned it herself, openly, the first day of court.
Re: Final Fantasy 16 Is Exclusive to PS5 for Six Months, Sony Confirms
That’s not too bad.
Re: Hold On, PS5 Just Outsold Switch in Japan
Switches supply constraints. Lol.
Re: As Long As There's PlayStation, Call of Duty Will Release on It
@RudeAnimat0r I know F76, ESO are still being supported. They still released a few things too, like the quake remaster. But I get the concern and annoyance many are feeling.
Re: Shocking: Sony Doesn't Want Game Pass on PlayStation, Microsoft Has a Pop at PS Plus
@Mikey856 that… is your opinion. Plenty of places list the “scores” of all the games, if your really THAT into games. It’s a great deal.
Re: Shocking: Sony Doesn't Want Game Pass on PlayStation, Microsoft Has a Pop at PS Plus
@Old-Red I see what you’re saying. For me, with a mortgage and other bills. Paying $10 a month to dabble on two or three games a month? Totally worth it.
Re: Don't Panic, Call of Duty: Modern Warfare 2 Won't Require a Phone Number on PS5, PS4
Kinda knew it wouldn’t be for consoles.
Re: Horizon Zero Dawn Remaster for PS5 Reportedly in Development
@Yupyupyup I think it’s fair to be annoyed. I wanna see this done, …. But years from now. It’s not needed. I want the resources to go to new games, and new IP. People have a good reason for being annoyed.
Re: Once Considered a PlayStation Competitor, Google Stadia Is Shutting Down
@AverageGamer I actually worked for them lol. CenturyLink right?
I always tell people the DSL and ADSL are good connection. It’s not shared like cable and some Fiber. So when you’re offered 20mb, you typically get it all the time. It’s a really really stable connection.
So the discussion about speed isn’t on point, it’s about infrastructure and connection type.
Re: Modern Warfare 2 Beta the Biggest in Call of Duty History
@Yupyupyup you’re mad because I like both? And just haven’t gotten around to praising Sony? Dude, I like PS I think the VR looks cool. I have a vita, and a great collection. I like Sony, so chill buddy.