Comments 50

Re: Rumour: Halo 2, Halo 3 Remakes Also Purportedly Planned for PS5

vrubayka

@DennisReynolds Halo MCC was supposed to have campaign crossplay, but they only implemented it in Halo 3 and ODST (technically still in Beta). If they couldn't make crossplay a thing on Microsoft platforms (Xbox and PC) then porting the whole of MCC to a different platform while also implementing crossplay with that platform is probably too difficult for them. Not to mention the fact that getting new contractors who know how to work with Unreal 5 is most certainly easier than teaching them how MCC works.

Re: Stellar Blade a 'Gigantic Leap' on PS5 Pro, PSSR Better Than Native 4K Option

vrubayka

Lock the 120fps by any means necessary. Upscale it to 1800p instead of 4K. Yes, VRR smooths it out and makes the framedrops unnoticeable. What is noticeable however is the loss of fluidity and the added sluggishness when moving the camera etc. If they aren't offering one "Pro" mode, then have a separate Performance 120fps option. The resolution war is over, right? Now deliver locked 120fps.

Re: PS5 Pro Does a 'Much Better Job' of Enhancing Games Than PS4 Pro Did, Says Tech Experts

vrubayka

@riceNpea Why not? It has better VRR support, even now, after Sony implemented it on its console. It has better support for older games, because they can enance them without needing patches to be made by the developers (FPS Boost (sadly discontinued), AutoHDR), it has Quick Resume (which reportedly has issues with backwards copaible titles, but otherwise works well with new games). Smart Delivery was a good solution to the cross-gen release problem as long as the publisher supported it.

I think the way PS5 handles SSD memory is better, because it doesn't have to rely on approved manufacturers to develop expansion cards, it supports any SSD.

Of course none of that matters if the software on offer isn't very good, but if Xbox delivered the games, all of these hardware and OS features would be a great icing on the cake.

Re: Despite Price Point, Analyst Firm Expects PS5 Pro to Sell Like PS4 Pro

vrubayka

I'd like to see how new games, particularly running on UE5 look compared to the base model. If Wu-Kong or Dragon's Dogma 2 run at 60fps in fidelity mode with no blurry messy upscaling then that price point is adequate. But running games that already had good performance modes in a "pro" mode isn't really impressive. Last of Us 2 having a "pro" mode is probably the worst way to market this. It's a PS4 game for crying out loud.

Re: Soapbox: Astro's Playroom PS5 Did Live Service and You Didn't Even Notice

vrubayka

This might be a crazy idea for the staff here, but free game updates/patches that add extra content have existed before the term "life service" even existed. This update doesn't have anything to do with "life service" because we all now what that actually means - a persistent online connection that allows for developers to tweak the game, often server-side without even having to change anything on the side of the client. It also entails constant collection of player data to analyze and improve the game. None of that is happening here.

Re: Jennifer Hale Says AI Is Coming for All of Us

vrubayka

There's a certain difference between people getting replaced by machines at the conveyor belt and actors, writers, musicians being made redundant. I prefer a fully voiced game with real actors but at some point it won't be possible to tell a difference. It's a little alarming for sure.

Re: Capcom Responds to Dragon's Dogma 2 Microtransaction, Performance Backlash

vrubayka

Starfield doesn't have MTX, Baldur's Gate 3 doesn't have them. No pass shall be given anymore, especially if a game is supposed to be a GOTY-contender.

Yes, a Ubisoft game like the recent Avatar has MTX despite being single-player and few if any people highlight it in reviews. But at the end of the day Avatar has a 72 Metascore and will not be remembered or considered to be anything better than your standard Ubi-romp.

If Capcom wants to be in the big league, they need to step it up.

Re: Fans Outraged at Rocksteady's Handling of Hero Deaths in Suicide Squad: Kill the Justice League

vrubayka

The fact that Harley says something about "emotional damage" done by Batman to people around him really exposes that whoever wrote this is just a mid wit who wants to dismantle everything good and righteous and replace it with this morally grey self aware "relatable" puke.

I don't even really like Batman games that much but his character in the mythos is almost that of a religious figure that casts aside his normal life, friends, love, only to help people. And the problem with him is that he was mean?

Look up writing credits for the "writers". AC Valhalla, Thief 2014, more putrid *****.

Re: Metal Gear Solid: Master Collection's Latest Patch a Step in the Right Direction

vrubayka

@Terra_Custodes I am talking about MGS2 and MGS3. MGS1 is a completely different case as it is emulated rather than running natively. It looks good on Duckstation because it uses fan-made technology that eliminates PS1 wobbling. That is a good technology but it changes the look and the aesthetic of the game. Would be a "nice to have" feature, I agree.

Also MGS1 does have depth of field and motion blur effects. They even happen to be broken in the PC port sold on GOG.

Re: Konami Forced to Clarify MGS Master Collection Is 1080p, Up to 60FPS on PS5, PS4

vrubayka

@Orpheus79V That doesn't mean they shouldn't push for higher def. It means that they weren't able to get them to run at 4K - because these are very probably being emulated rather than running natively which in itself is already an issue. They're charging for it - they might as well actually port the games instead of having them run through an emulation layer. An since they're emulating - they could've gone for the actual PS2 versions that have more content than HD collection. It just doesn't seem like a good product.

@Flaming_Kaiser The article was updated.

Re: PS2 Games Metal Gear Solid 2 and 3 Will Be Just 720p on PS5, PS4

vrubayka

FYI HD Collection already downgraded both MGS2 and 3 a little bit in the effects department, you can look up comparisons with original games.

Not to mention the fact that both games had certain sections removed like the skating minigame in MGS2 and Secret Theater, Snake vs. Monkey and the slasher dream sequence in MGS3.

To top it all off, seeing it running at 720p is mind-boggling, this is also coming to PC. Surely they aren't expecting people to play it at such resolution on top of the line hardware. If the PC version will be configurable to run at 4K, then it'll be a slap in the face of the console players.