@wildcat_kickz I definitely think they are trying to make separate games. Games like Mirage and BF Resynced for one group and Shadows and Hexe for the other.
@Veritas7Ax I think you are right but it is also about a split among the fan base. Many people stopped playing/buying AC games once the RPG change happened. Of course, there are also many people who prefer that approach.
I think they are trying to make games that they can sell to both groups.
@theSpectre Being over-encumbered is definitely intended to be part of the game. It honestly isn't that big of a deal. The biggest problem it causes is the inability to fast travel. However, if you hate that system, there are mods that alter the limitation.
I recently finished my playthrough at a little over 90 hours. I started playing a few minutes after launch.
I never felt the game was unfinished or unplayable. It was certainly....imperfect but, for me, it was a good game from the start.
What has been added in addition to minor bug fixes is lots of QoL improvements. Many of those make the game better or more enjoyable but, IMO, they weren't essential.
For me, this is case of the developer providing excellent support.
@VenomUK Yeah, I think that is fair. The problem is there was an amplification of that negative feedback that was way beyond what is normal.
Now, how much of that was caused by PS5 fans that were upset about being left out? I have no idea. I am sure it played some part but I don't believe it was the entirety(or even the majority) of the problem.
I have said this in other threads but I still think this game gets way more hate than it deserves. Especially now with most of the bugs fixed and a slow but steady flow of QoL improvements over time.
I will definitely jump back into Starfield in April when the updates come. It isn't perfect and is by no means genre defining but it has been fun for me and I have got lots of enjoyment for my money.
The vast majority of games get a mix of good and bad reviews so......I don't see anything concerning here.
If you were expecting it to be the game of the generation you are probably going to be disappointed but that wasn't a reasonable expectation in the first place.
@Skyliner I was not aware of that. I just looked it up and the restrictions look pretty significant. Not allowing external assets is a pretty crazy restriction. I wonder if that will carry into Starfield? I imagine that would eliminate the vast majority of the mods available. Most of them bring new assets of some type.
The overhyped expectations were definitely one of the reason for all the backlash.
Another reason though is that the game is a whole bunch of different things. It is a narrative RPG, space combat sim, space exploration/resource management game and has a rich ship building experience. Excluding the ship building, it isn't particularly amazing at any one of those things. What makes the game interesting is the combination of those things.
I have spent countless hours just building ships. Why? Because I enjoy it.
But not everyone will enjoy Starfield's combination of things.
If you view it purely as a narrative RPG, it is OK but not great. If you look at the exploration/resource management it will pale in comparison to other games that focus on only those elements. There are without any doubt better space combat sims out there.
Even though it is far from perfect, I enjoy that mix of elements and will probably head back to the world of Starfield once these new features launch and the modding community catches up.
@Dogbreath It seems like a real risk that the crazy expectations around this game might make it actually have a worse reception than it otherwise deserves.
This might be a great game but there is no way it is going to be perfect one.
In part because it had some serious problems at launch and in part because people had expectations for it that it didn't fulfill.
I would describe this as a good game with some significant flaws.
I probably won't play again in the near future but I have played more than 300 hours so I more than got my money's worth.
There are some interesting systems in the game that can be fun in and of themselves. Who knows how many countless hours I have spent building ships or boarding ships and taking them over. Although base building isn't for me, I know people that love the base building aspects as well.
This math is meaningless. Putting aside the fact that most of these games go on sale regularly, the value we get from these games is totally different. If I buy them, I get a perpetual license. PS Plus gives me the right to use them only so long as a I am subscriber.
On top of that, most people won't play every game since they are in all different genres.
Putting aside this nonsensical value calculation, I think PS Plus Essential and Extra are both good values if you play a meaningful amount of those games. For my needs, it is the only subscription service worth considering.
Considering PS offered huge console discounts across the BF period this doesn't seem all that surprising. Especially in the UK where the Switch 2 has not been selling well compared to the rest of the world.
That being said, with the level of discounts they were offering, I expect they outsold Switch 2 in most of the world.
I am very excited about this. I will definitely be trying it tomorrow night. I am somewhat curious to compare it to PC@4K and see how close it is with settings maxed.
Still find it a minor inconvencience when all this can be circumvented by a 2 min sign up though. Sorry, dont have strong feelings about all these proprietary things at all. I once had to sign up for playing a Ubisoft game on Playstation. While a minor inconvenience, took me no less than 2 mins.
It isn't about the time it takes to sign up. On PC, it is something you need to deal with every time you launch the game.
@LogicStrikesAgain Yes. The situation on PC is different. The issue for me is not that I need an account. I already have a PSN account. I don't care that much about that.
The issue on PC is that every time you run the game, you have to have that account validated. So once the servers that do that validation go offline, the game becomes unplayable. Again, for an online game, I think that is fair. But for an offline single player game, it destroys long-term game preservation. Also, I hope you weren't planning to play the game offline, like an on airplane.... Preservation is my primary concern.
For other people, there is also a privacy concern. They don't need/want Sony knowing when and how they play their offline games.
@Athrum Even if you make a copy of the physical disc, in most cases it won't be very useful in the long run. What is on the disc for most modern is games is a prerelease copy of the code which is typically in a pretty poor state. There are exceptions but most console game discs do little for preservation.
PC is the only real legal preservation platform these days.
@Athrum Consoles don't last forever. We are already starting to see availability issues on the used market with some of the older consoles. Also, you are assuming those consoles will even still function in the future without their online component. Since the physical drives themselves require online activation, trusting that you will still be able to read those discs in the future is flawed to begin with.
PC is only platform where you have real game preservation so it is critical we push back on these online requirements for offline single player games.
@get2sammyb I think blowing this off as "a storm in a teacup" deeply minimizes the real issue here.
For offline single player games, forcing an online connection and login is a huge blow to long-term game preservation. That means those games become unplayable if those servers ever go away.
For online multiplayer games, it is what it is. There is a cost to maintaining that infrastructure so the expectation should be that those games won't stay around forever.
For offline single player games, that should never be the case. They are hamstringing the future of those games so they can harvest data from their userbase.
I still play games from 20-30 years ago on PC. If those games had online logins, many of them would no longer be playable.
The lack of a physical drive is the primary reason I did not get one. From a preservation perspective, that is a real problem given the need for online activation.
I am hardcore enthusiast. I buy basically every console. I am the sucker that buys the console at release and the upgraded model every time. switch/oled, ps4/ps4 pro, xone/xonex. I bought at least 5 different 3DS handhelds.
I am squarely in the target demographic for this machine and I was prepared to buy it even though I don't use my PS5 enough to make it worth it.
However, I can't buy this and feel OK about it. A $200 price increase over the base model plus an extra $100 for the accessories. It just doesn't make sense to spend that much on a console unless $800 is an irrelevant amount of money for you.
At what point does it make more sense just to buy a gaming PC?
Even if the PC cost a bit more than $800, you wouldn't have to pay for online gaming and you would have access to a bigger library of games. If you wait for a sale, you can get a gaming PC that will outperform the PS5 Pro in the $900-$1000 range.
The only other game that even looked interesting was Infinity Nikki even though I am probably outside the target demographic for that game. Seems to have strangely high production values for that type of game. I am curious to see what it is actually like when it launches.
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Re: PS5 Is the USA's Most Popular Console, and It's Not Particularly Close
I have very little confidence that this data is representative.
It is a small sample size and it isn't clear how that audience was reached.
I would be pretty shocked if real data didn't show Nintendo>PS>XBOX.
Re: 'No Levels, No Gear Scores': Ubisoft Really Wants You to Know Assassin's Creed: Black Flag Resynced Is Not an RPG
@wildcat_kickz I definitely think they are trying to make separate games. Games like Mirage and BF Resynced for one group and Shadows and Hexe for the other.
Re: 'No Levels, No Gear Scores': Ubisoft Really Wants You to Know Assassin's Creed: Black Flag Resynced Is Not an RPG
@Korgon That is interesting. I have tried all of the RPG-style AC games. The only one I was able to finish was Shadows(Which I enjoyed).
The others just weren't for me even though I generally enjoy RPGs.
Re: 'No Levels, No Gear Scores': Ubisoft Really Wants You to Know Assassin's Creed: Black Flag Resynced Is Not an RPG
@Veritas7Ax I think you are right but it is also about a split among the fan base. Many people stopped playing/buying AC games once the RPG change happened. Of course, there are also many people who prefer that approach.
I think they are trying to make games that they can sell to both groups.
Re: Poll: Are You Sold on Assassin's Creed: Black Flag's PS5 Remake?
I already pre-ordered. On two platforms....
Re: Starfield PS5 Crash Patch Out Now, But It Only Partly Fixes PS5 Pro
@theSpectre Being over-encumbered is definitely intended to be part of the game. It honestly isn't that big of a deal. The biggest problem it causes is the inability to fast travel. However, if you hate that system, there are mods that alter the limitation.
Re: Starfield PS5 Crash Patch Out Now, But It Only Partly Fixes PS5 Pro
@Clkm27 The trackers alliance is a pretty good amount of content.
I would probably wait for them to fix it unless you think it will never be fixed.
Re: Star Trek Fans, Buy This PS5, PS4 Game Before It's Delisted Now
That is a silly short license window. The game was released less than 3 years ago.
A 36 month license for a game that carries a bunch of development costs is crazy.
I actually played this one last month. It wasn't a perfect game by any means but I was glad I played it.
Re: Poll: Do Crimson Desert's PS5 Patches Put Other Devs to Shame, or Is the Game Simply Unfinished?
I recently finished my playthrough at a little over 90 hours. I started playing a few minutes after launch.
I never felt the game was unfinished or unplayable. It was certainly....imperfect but, for me, it was a good game from the start.
What has been added in addition to minor bug fixes is lots of QoL improvements. Many of those make the game better or more enjoyable but, IMO, they weren't essential.
For me, this is case of the developer providing excellent support.
Re: Xbox's Starfield Rockets to the Top of the PS5's Pre-Order Charts
@VenomUK Yeah, I think that is fair. The problem is there was an amplification of that negative feedback that was way beyond what is normal.
Now, how much of that was caused by PS5 fans that were upset about being left out? I have no idea. I am sure it played some part but I don't believe it was the entirety(or even the majority) of the problem.
Re: Xbox's Starfield Rockets to the Top of the PS5's Pre-Order Charts
@LogicStrikesAgain A bit off-topic but you did you make that quote box?
Re: Xbox's Starfield Rockets to the Top of the PS5's Pre-Order Charts
I have said this in other threads but I still think this game gets way more hate than it deserves. Especially now with most of the bugs fixed and a slow but steady flow of QoL improvements over time.
I will definitely jump back into Starfield in April when the updates come. It isn't perfect and is by no means genre defining but it has been fun for me and I have got lots of enjoyment for my money.
Re: Round Up: Crimson Desert Reviews Are a Major Disappointment
@TheArt We get it. It just isn't rational.
Re: Round Up: Crimson Desert Reviews Are a Major Disappointment
The vast majority of games get a mix of good and bad reviews so......I don't see anything concerning here.
If you were expecting it to be the game of the generation you are probably going to be disappointed but that wasn't a reasonable expectation in the first place.
Re: Starfield Finally Lands on PS5 in April with New DLC and Huge Updates
@Skyliner I was not aware of that. I just looked it up and the restrictions look pretty significant. Not allowing external assets is a pretty crazy restriction. I wonder if that will carry into Starfield? I imagine that would eliminate the vast majority of the mods available. Most of them bring new assets of some type.
Re: Starfield Finally Lands on PS5 in April with New DLC and Huge Updates
@Skyliner Out of curiosity, how do you expect mods to be different xbox than ps5?
Re: Starfield Finally Lands on PS5 in April with New DLC and Huge Updates
I have well over 300 hours into Starfield.
It is 100% not the game of the generation.
The overhyped expectations were definitely one of the reason for all the backlash.
Another reason though is that the game is a whole bunch of different things. It is a narrative RPG, space combat sim, space exploration/resource management game and has a rich ship building experience. Excluding the ship building, it isn't particularly amazing at any one of those things. What makes the game interesting is the combination of those things.
I have spent countless hours just building ships. Why? Because I enjoy it.
But not everyone will enjoy Starfield's combination of things.
If you view it purely as a narrative RPG, it is OK but not great. If you look at the exploration/resource management it will pale in comparison to other games that focus on only those elements. There are without any doubt better space combat sims out there.
Even though it is far from perfect, I enjoy that mix of elements and will probably head back to the world of Starfield once these new features launch and the modding community catches up.
Re: Starfield Finally Lands on PS5 in April with New DLC and Huge Updates
@frankmcma Interesting question. Starfield supports cross-saves between PC and XBOX but only if you are using the Microsoft store version.
It seems....unlikely that there will be support for cross-save between XBOX and PS5 but I guess we will have to wait and see.
Re: Starfield Finally Lands on PS5 in April with New DLC and Huge Updates
@pyrrhic_victory Physical copies are already up for pre-order at some stores in the US.
Not sure what is actually on the disc though.
Re: Starfield Finally Lands on PS5 in April with New DLC and Huge Updates
@Alpine The game is "decent" but not "great". The problem is that for various reasons it gets treated like it's Gollum.
It definitely isn't a game for everyone but I feel like some people who may have enjoyed it, missed out due to all the hate.
Re: Starfield Finally Lands on PS5 in April with New DLC and Huge Updates
I just watched through all the update videos.
Seems like there are some nice updates in there. Probably nothing truly life changing but looks like a lot of great improvements.
Re: Starfield Finally Lands on PS5 in April with New DLC and Huge Updates
I am pretty shocked that they priced the deluxe edition fairly.
An extra $20 gets you 2 paid DLCs plus $10 in creation credits.
Once the discounts start rolling in post-release that will be an even better price.
Re: Starfield Finally Lands on PS5 in April with New DLC and Huge Updates
@Stragen8 There are both free and paid mods available in Creation Club.
Re: Starfield's PS5 Release Seems Practically Inevitable at This Point
I don't get all the hate for Starfield.
Is it a perfect game? No. It is a flawed game in some ways.
Is it for everyone? No.
But those things are true of many, many games and those games don't get anywhere near the amount of hate that Starfield gets,
Starfield is still fun for many people. I enjoyed my time with it even though it isn't perfect.
Re: PS Plus Premium Has Given You Just 1 Classic PlayStation Game a Month for Over Half a Year Now
It seems like the biggest value is the cloud streaming which, IMO, isn't very good compared to other offerings.
But if you don't use that....I guess the game trials?
Re: Assassin's Creed Unity Gets a 60FPS Patch on PS5 Tomorrow
@GirlVersusGame
Those three are my favorites. Especially Black Flag and Syndicate.
Re: Crimson Desert Confirms PSSR 2 on PS5 Pro, But Glowing Previews All Based on PC Version
@Dogbreath It seems like a real risk that the crazy expectations around this game might make it actually have a worse reception than it otherwise deserves.
This might be a great game but there is no way it is going to be perfect one.
Re: Crimson Desert Confirms PSSR 2 on PS5 Pro, But Glowing Previews All Based on PC Version
I don't get all the drama around PS5 performance on this title.
Just wait until the review embargo lifts and then we will know. Decide if you want to buy the game after that.....
Re: Rumour: Starfield PS5 Release Date Locked in for April as Xbox RPG Targets Lower Price Point
This game gets way more hate than it deserves.
In part because it had some serious problems at launch and in part because people had expectations for it that it didn't fulfill.
I would describe this as a good game with some significant flaws.
I probably won't play again in the near future but I have played more than 300 hours so I more than got my money's worth.
There are some interesting systems in the game that can be fun in and of themselves. Who knows how many countless hours I have spent building ships or boarding ships and taking them over. Although base building isn't for me, I know people that love the base building aspects as well.
Re: Your PS Plus Essential Sub Netted You $1,500+ in PS5, PS4 Games This Year
This math is meaningless. Putting aside the fact that most of these games go on sale regularly, the value we get from these games is totally different. If I buy them, I get a perpetual license. PS Plus gives me the right to use them only so long as a I am subscriber.
On top of that, most people won't play every game since they are in all different genres.
Putting aside this nonsensical value calculation, I think PS Plus Essential and Extra are both good values if you play a meaningful amount of those games. For my needs, it is the only subscription service worth considering.
Re: PS5 Dominates UK on Black Friday, Sells More Than 60% of All Consoles
Considering PS offered huge console discounts across the BF period this doesn't seem all that surprising. Especially in the UK where the Switch 2 has not been selling well compared to the rest of the world.
That being said, with the level of discounts they were offering, I expect they outsold Switch 2 in most of the world.
Re: Assassin's Creed Syndicate Finally Gets 60fps Patch on PS5, PS5 Pro
@GameOfTheGeneration It is detailed in the announcement from Ubisoft. 4K60 on all current gen consoles except Series S which is 1080p/60
Re: Assassin's Creed Syndicate Finally Gets 60fps Patch on PS5, PS5 Pro
@GameOfTheGeneration
It is 4K/60 on the PS5, PS5 Pro and XBOX Series X
Re: Assassin's Creed Syndicate Finally Gets 60fps Patch on PS5, PS5 Pro
@Topov81 It releases tomorrow.
Re: Assassin's Creed Syndicate Finally Gets 60fps Patch on PS5, PS5 Pro
@DennisReynolds I wonder if the PS5 can run Unity at 4K/60. That game is crazy resource intensive.
It runs at 70-80fps with 1% lows in the 40s on a 7800X3D/4090 at 4K.
Re: Assassin's Creed Syndicate Finally Gets 60fps Patch on PS5, PS5 Pro
I am very excited about this. I will definitely be trying it tomorrow night. I am somewhat curious to compare it to PC@4K and see how close it is with settings maxed.
It isn't often Ubisoft brings us good news.
Re: Sony Boss Says It's 'Learned a Lot' from PC Player Pushback
@LogicStrikesAgain
It isn't about the time it takes to sign up. On PC, it is something you need to deal with every time you launch the game.
Re: Sony Boss Says It's 'Learned a Lot' from PC Player Pushback
@LogicStrikesAgain Yes. The situation on PC is different. The issue for me is not that I need an account. I already have a PSN account. I don't care that much about that.
The issue on PC is that every time you run the game, you have to have that account validated. So once the servers that do that validation go offline, the game becomes unplayable. Again, for an online game, I think that is fair. But for an offline single player game, it destroys long-term game preservation. Also, I hope you weren't planning to play the game offline, like an on airplane.... Preservation is my primary concern.
For other people, there is also a privacy concern. They don't need/want Sony knowing when and how they play their offline games.
Re: Sony Boss Says It's 'Learned a Lot' from PC Player Pushback
@Paramahansa It isn't about being too lazy to make an account. It is about the implications that come with it.
Re: Sony Boss Says It's 'Learned a Lot' from PC Player Pushback
@Athrum Even if you make a copy of the physical disc, in most cases it won't be very useful in the long run. What is on the disc for most modern is games is a prerelease copy of the code which is typically in a pretty poor state. There are exceptions but most console game discs do little for preservation.
PC is the only real legal preservation platform these days.
Re: Sony Boss Says It's 'Learned a Lot' from PC Player Pushback
@Athrum Consoles don't last forever. We are already starting to see availability issues on the used market with some of the older consoles. Also, you are assuming those consoles will even still function in the future without their online component. Since the physical drives themselves require online activation, trusting that you will still be able to read those discs in the future is flawed to begin with.
PC is only platform where you have real game preservation so it is critical we push back on these online requirements for offline single player games.
Re: Sony Boss Says It's 'Learned a Lot' from PC Player Pushback
@get2sammyb I think blowing this off as "a storm in a teacup" deeply minimizes the real issue here.
For offline single player games, forcing an online connection and login is a huge blow to long-term game preservation. That means those games become unplayable if those servers ever go away.
For online multiplayer games, it is what it is. There is a cost to maintaining that infrastructure so the expectation should be that those games won't stay around forever.
For offline single player games, that should never be the case. They are hamstringing the future of those games so they can harvest data from their userbase.
I still play games from 20-30 years ago on PC. If those games had online logins, many of them would no longer be playable.
Re: Poll: Did You Buy a PS5 Pro?
@Voltan Out of curiosity, can you transfer the SSD over and have it work or do you need to redownload the games?
Re: Poll: Did You Buy a PS5 Pro?
The lack of a physical drive is the primary reason I did not get one. From a preservation perspective, that is a real problem given the need for online activation.
Re: Microsoft Is Investigating Why Devs Are Prioritising PS5 Over Xbox
I am pretty sure they already know the reasons without doing any research.
Re: Talking Point: Is PS5 Pro Way Too Expensive?
I am hardcore enthusiast. I buy basically every console. I am the sucker that buys the console at release and the upgraded model every time. switch/oled, ps4/ps4 pro, xone/xonex. I bought at least 5 different 3DS handhelds.
I am squarely in the target demographic for this machine and I was prepared to buy it even though I don't use my PS5 enough to make it worth it.
However, I can't buy this and feel OK about it. A $200 price increase over the base model plus an extra $100 for the accessories. It just doesn't make sense to spend that much on a console unless $800 is an irrelevant amount of money for you.
At what point does it make more sense just to buy a gaming PC?
Even if the PC cost a bit more than $800, you wouldn't have to pay for online gaming and you would have access to a bigger library of games. If you wait for a sale, you can get a gaming PC that will outperform the PS5 Pro in the $900-$1000 range.
Re: DualSense Edge Fully Customisable on PC with New App
Did they get the adaptive triggers working wirelessly on the PC yet? That is the primary blocker with me on PC.
Re: PS Plus Essential Games for August 2024 Announced
This selection looks good to me. Much better than most months.
Re: Poll: What Was Your Favourite Game from State of Play?
Astrobot for me as well.
The only other game that even looked interesting was Infinity Nikki even though I am probably outside the target demographic for that game. Seems to have strangely high production values for that type of game. I am curious to see what it is actually like when it launches.
Re: Remastered LucasArts Adventure Games Looking Likely for Release on PS5
I am curious to see how these will be better than the PS4 versions.
These games don't seem like that would benefit much from a native version.